438 lines
9.5 KiB
C++
438 lines
9.5 KiB
C++
// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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#include <stdio.h>
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#include "object/auto/auto.h"
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#include "common/iman.h"
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#include "script/cmdtoken.h"
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#include "ui/interface.h"
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#include "ui/gauge.h"
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#include "ui/window.h"
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// Object's constructor.
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CAuto::CAuto(CInstanceManager* iMan, CObject* object)
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{
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m_iMan = iMan;
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m_iMan->AddInstance(CLASS_AUTO, this, 100);
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m_object = object;
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m_event = (CEvent*)m_iMan->SearchInstance(CLASS_EVENT);
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m_engine = (CD3DEngine*)m_iMan->SearchInstance(CLASS_ENGINE);
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m_particule = (CParticule*)m_iMan->SearchInstance(CLASS_PARTICULE);
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m_light = (CLight*)m_iMan->SearchInstance(CLASS_LIGHT);
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m_terrain = (CTerrain*)m_iMan->SearchInstance(CLASS_TERRAIN);
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m_water = (CWater*)m_iMan->SearchInstance(CLASS_WATER);
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m_cloud = (CCloud*)m_iMan->SearchInstance(CLASS_CLOUD);
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m_planet = (CPlanet*)m_iMan->SearchInstance(CLASS_PLANET);
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m_blitz = (CBlitz*)m_iMan->SearchInstance(CLASS_BLITZ);
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m_camera = (CCamera*)m_iMan->SearchInstance(CLASS_CAMERA);
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m_interface = (CInterface*)m_iMan->SearchInstance(CLASS_INTERFACE);
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m_main = (CRobotMain*)m_iMan->SearchInstance(CLASS_MAIN);
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m_displayText = (CDisplayText*)m_iMan->SearchInstance(CLASS_DISPLAYTEXT);
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m_sound = (CSound*)m_iMan->SearchInstance(CLASS_SOUND);
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m_type = m_object->RetType();
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m_time = 0.0f;
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m_lastUpdateTime = 0.0f;
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m_bMotor = false;
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m_progressTime = 0.0f;
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m_progressTotal = 1.0f;
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Init();
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}
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// Object's destructor.
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CAuto::~CAuto()
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{
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m_iMan->DeleteInstance(CLASS_AUTO, this);
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}
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// Destroys the object.
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void CAuto::DeleteObject(bool bAll)
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{
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}
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// Initialize the object.
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void CAuto::Init()
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{
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m_bBusy = false;
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}
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// Starts the object.
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void CAuto::Start(int param)
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{
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}
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// Give a type.
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bool CAuto::SetType(ObjectType type)
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{
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return false;
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}
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// Gives a value.
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bool CAuto::SetValue(int rank, float value)
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{
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return false;
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}
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// Gives the string.
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bool CAuto::SetString(char *string)
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{
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return false;
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}
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// Management of an event.
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bool CAuto::EventProcess(const Event &event)
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{
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if ( event.event == EVENT_FRAME &&
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!m_engine->RetPause() )
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{
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m_time += event.rTime;
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UpdateInterface(event.rTime);
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}
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if ( !m_object->RetSelect() ) // robot not selected?
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{
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return true;
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}
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return true;
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}
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// Indicates whether the controller has finished its activity.
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Error CAuto::IsEnded()
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{
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return ERR_CONTINUE;
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}
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// Stops the controller
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bool CAuto::Abort()
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{
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return false;
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}
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// Creates all the interface when the object is selected.
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bool CAuto::CreateInterface(bool bSelect)
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{
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CWindow* pw;
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Math::Point pos, dim, ddim;
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float ox, oy, sx, sy;
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char name[100];
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pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
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if ( pw != 0 )
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{
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pw->Flush(); // destroys the window buttons
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m_interface->DeleteControl(EVENT_WINDOW0); // destroys the window
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}
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if ( !bSelect ) return true;
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pos.x = 0.0f;
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pos.y = 0.0f;
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dim.x = 540.0f/640.0f;
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//? dim.y = 70.0f/480.0f;
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dim.y = 86.0f/480.0f;
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m_interface->CreateWindows(pos, dim, 3, EVENT_WINDOW0);
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pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
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if ( pw == 0 ) return false;
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m_object->GetTooltipName(name);
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pos.x = 0.0f;
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pos.y = 64.0f/480.0f;
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ddim.x = 540.0f/640.0f;
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ddim.y = 16.0f/480.0f;
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pw->CreateLabel(pos, ddim, 0, EVENT_LABEL0, name);
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dim.x = 33.0f/640.0f;
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dim.y = 33.0f/480.0f;
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ox = 3.0f/640.0f;
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oy = 3.0f/480.0f;
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sx = 33.0f/640.0f;
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sy = 33.0f/480.0f;
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pos.x = ox+sx*7.0f;
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pos.y = oy+sy*0.6f;
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ddim.x = 160.0f/640.0f;
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ddim.y = 26.0f/480.0f;
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pw->CreateGauge(pos, ddim, 0, EVENT_OBJECT_GPROGRESS);
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if ( m_type != OBJECT_BASE &&
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m_type != OBJECT_SAFE &&
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m_type != OBJECT_HUSTON )
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{
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pos.x = ox+sx*2.1f;
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pos.y = oy+sy*0;
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ddim.x = dim.x*0.6f;
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ddim.y = dim.y*0.6f;
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pw->CreateButton(pos, ddim, 12, EVENT_OBJECT_DELETE);
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}
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#if 0
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pos.x = ox+sx*12.4f;
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pos.y = oy+sy*1;
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pw->CreateButton(pos, dim, 63, EVENT_OBJECT_BHELP);
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pos.x = ox+sx*12.4f;
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pos.y = oy+sy*0;
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pw->CreateButton(pos, dim, 19, EVENT_OBJECT_HELP);
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if ( m_main->RetSceneSoluce() )
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{
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pos.x = ox+sx*13.4f;
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pos.y = oy+sy*1;
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pw->CreateButton(pos, dim, 20, EVENT_OBJECT_SOLUCE);
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}
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pos.x = ox+sx*13.4f;
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pos.y = oy+sy*0;
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pw->CreateButton(pos, dim, 10, EVENT_OBJECT_DESELECT);
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#else
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pos.x = ox+sx*12.3f;
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pos.y = oy+sy*-0.1f;
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ddim.x = dim.x*1.0f;
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ddim.y = dim.y*2.1f;
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pw->CreateGroup(pos, ddim, 20, EVENT_NULL); // solid blue background
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pos.x = ox+sx*12.3f;
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pos.y = oy+sy*1;
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pw->CreateGroup(pos, dim, 19, EVENT_NULL); // sign SatCom
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pos.x = ox+sx*12.4f;
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pos.y = oy+sy*0.5f;
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ddim.x = dim.x*0.8f;
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ddim.y = dim.y*0.5f;
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pw->CreateButton(pos, ddim, 18, EVENT_OBJECT_BHELP);
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pos.y = oy+sy*0.0f;
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pw->CreateButton(pos, ddim, 19, EVENT_OBJECT_HELP);
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pos.x = ox+sx*13.4f;
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pos.y = oy+sy*0;
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pw->CreateButton(pos, dim, 10, EVENT_OBJECT_DESELECT);
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#endif
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pos.x = ox+sx*14.9f;
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pos.y = oy+sy*0;
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ddim.x = 14.0f/640.0f;
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ddim.y = 66.0f/480.0f;
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pw->CreateGauge(pos, ddim, 3, EVENT_OBJECT_GSHIELD);
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UpdateInterface();
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m_lastUpdateTime = 0.0f;
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UpdateInterface(0.0f);
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return true;
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}
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// Change the state of a button interface.
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void CAuto::CheckInterface(CWindow *pw, EventMsg event, bool bState)
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{
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CControl* control;
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control = pw->SearchControl(event);
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if ( control == 0 ) return;
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control->SetState(STATE_CHECK, bState);
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}
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// Change the state of a button interface.
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void CAuto::EnableInterface(CWindow *pw, EventMsg event, bool bState)
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{
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CControl* control;
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control = pw->SearchControl(event);
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if ( control == 0 ) return;
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control->SetState(STATE_ENABLE, bState);
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}
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// Change the state of a button interface.
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void CAuto::VisibleInterface(CWindow *pw, EventMsg event, bool bState)
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{
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CControl* control;
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control = pw->SearchControl(event);
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if ( control == 0 ) return;
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control->SetState(STATE_VISIBLE, bState);
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}
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// Change the state of a button interface.
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void CAuto::DeadInterface(CWindow *pw, EventMsg event, bool bState)
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{
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CControl* control;
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control = pw->SearchControl(event);
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if ( control == 0 ) return;
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control->SetState(STATE_DEAD, !bState);
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}
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// Change the state of a button interface.
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void CAuto::UpdateInterface()
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{
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CWindow* pw;
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if ( !m_object->RetSelect() ) return;
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pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
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if ( pw == 0 ) return;
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VisibleInterface(pw, EVENT_OBJECT_GPROGRESS, m_bBusy);
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}
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// Updates the state of all buttons on the interface,
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// following the time that elapses ...
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void CAuto::UpdateInterface(float rTime)
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{
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CWindow* pw;
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CGauge* pg;
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if ( m_time < m_lastUpdateTime+0.1f ) return;
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m_lastUpdateTime = m_time;
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if ( !m_object->RetSelect() ) return;
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pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
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if ( pw == 0 ) return;
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pg = (CGauge*)pw->SearchControl(EVENT_OBJECT_GSHIELD);
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if ( pg != 0 )
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{
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pg->SetLevel(m_object->RetShield());
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}
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pg = (CGauge*)pw->SearchControl(EVENT_OBJECT_GPROGRESS);
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if ( pg != 0 )
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{
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pg->SetLevel(m_progressTime);
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}
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}
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// Returns an error due the state of the automation.
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Error CAuto::RetError()
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{
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return ERR_OK;
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}
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// Management of the occupation.
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bool CAuto::RetBusy()
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{
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return m_bBusy;
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}
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void CAuto::SetBusy(bool bBusy)
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{
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m_bBusy = bBusy;
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}
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void CAuto::InitProgressTotal(float total)
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{
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m_progressTime = 0.0f;
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m_progressTotal = total;
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}
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void CAuto::EventProgress(float rTime)
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{
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m_progressTime += rTime/m_progressTotal;
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}
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// Engine management.
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bool CAuto::RetMotor()
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{
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return m_bMotor;
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}
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void CAuto::SetMotor(bool bMotor)
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{
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m_bMotor = bMotor;
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}
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// Saves all parameters of the controller.
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bool CAuto::Write(char *line)
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{
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char name[100];
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sprintf(name, " aType=%d", m_type);
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strcat(line, name);
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sprintf(name, " aBusy=%d", m_bBusy);
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strcat(line, name);
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sprintf(name, " aTime=%.2f", m_time);
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strcat(line, name);
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sprintf(name, " aProgressTime=%.2f", m_progressTime);
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strcat(line, name);
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sprintf(name, " aProgressTotal=%.2f", m_progressTotal);
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strcat(line, name);
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return false;
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}
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// Return all settings to the controller.
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bool CAuto::Read(char *line)
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{
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m_type = (ObjectType)OpInt(line, "aType", OBJECT_NULL);
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m_bBusy = OpInt(line, "aBusy", 0);
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m_time = OpFloat(line, "aTime", 0.0f);
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m_progressTime = OpFloat(line, "aProgressTime", 0.0f);
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m_progressTotal = OpFloat(line, "aProgressTotal", 0.0f);
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return false;
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}
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