307 lines
7.4 KiB
C++
307 lines
7.4 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "object/task/tasksearch.h"
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#include "graphics/engine/engine.h"
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#include "graphics/engine/particle.h"
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#include "graphics/engine/terrain.h"
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#include "level/robotmain.h"
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#include "math/geometry.h"
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#include "object/object_manager.h"
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#include "object/old_object.h"
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#include "physics/physics.h"
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#include "sound/sound.h"
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// Object's constructor.
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CTaskSearch::CTaskSearch(COldObject* object) : CForegroundTask(object)
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{
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m_hand = TSH_UP;
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}
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// Object's destructor.
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CTaskSearch::~CTaskSearch()
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{
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}
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// Management of an event.
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bool CTaskSearch::EventProcess(const Event &event)
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{
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glm::vec3 pos, speed;
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glm::vec2 dim;
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float angle;
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int i;
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if ( m_engine->GetPause() ) return true;
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if ( event.type != EVENT_FRAME ) return true;
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if ( m_bError ) return false;
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m_progress += event.rTime*m_speed; // others advance
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m_time += event.rTime;
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if ( m_phase == TSP_DOWN ||
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m_phase == TSP_UP )
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{
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for ( i=0 ; i<3 ; i++ )
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{
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angle = (m_finalAngle[i]-m_initialAngle[i])*m_progress;
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angle += m_initialAngle[i];
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m_object->SetPartRotationZ(i+1, angle);
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}
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}
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if ( m_phase == TSP_SEARCH &&
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m_lastParticle+m_engine->ParticleAdapt(0.05f) <= m_time )
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{
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m_lastParticle = m_time;
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glm::mat4 mat = m_object->GetWorldMatrix(0);
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pos = glm::vec3(6.5f, 0.2f, 0.0f);
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pos = Math::Transform(mat, pos); // sensor position
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speed.x = (Math::Rand()-0.5f)*20.0f;
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speed.z = (Math::Rand()-0.5f)*20.0f;
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speed.y = 0.0f;
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dim.x = Math::Rand()*1.0f+1.0f;
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dim.y = dim.x;
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m_particle->CreateParticle(pos, speed, dim, Gfx::PARTIGAS);
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}
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return true;
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}
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// Initializes the initial and final angles.
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void CTaskSearch::InitAngle()
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{
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int i;
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if ( m_hand == TSH_UP )
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{
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m_finalAngle[0] = 110.0f*Math::PI/180.0f; // arm
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m_finalAngle[1] = -110.0f*Math::PI/180.0f; // forearm
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m_finalAngle[2] = -65.0f*Math::PI/180.0f; // sensor
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}
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if ( m_hand == TSH_DOWN )
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{
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m_finalAngle[0] = 25.0f*Math::PI/180.0f; // arm
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m_finalAngle[1] = -70.0f*Math::PI/180.0f; // forearm
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m_finalAngle[2] = -45.0f*Math::PI/180.0f; // sensor
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}
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for ( i=0 ; i<3 ; i++ )
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{
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m_initialAngle[i] = m_object->GetPartRotationZ(i+1);
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}
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}
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// Assigns the goal was achieved.
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Error CTaskSearch::Start()
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{
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ObjectType type;
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glm::vec3 speed;
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int i;
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m_bError = true;
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if ( !m_physics->GetLand() ) return ERR_SEARCH_FLY;
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speed = m_physics->GetMotorSpeed();
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if ( speed.x != 0.0f ||
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speed.z != 0.0f ) return ERR_SEARCH_MOTOR;
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type = m_object->GetType();
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if ( type != OBJECT_MOBILEfs &&
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type != OBJECT_MOBILEts &&
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type != OBJECT_MOBILEws &&
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type != OBJECT_MOBILEis ) return ERR_WRONG_BOT;
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m_hand = TSH_DOWN;
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m_phase = TSP_DOWN;
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m_progress = 0.0f;
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m_speed = 1.0f/1.0f;
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m_time = 0.0f;
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m_lastParticle = 0.0f;
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InitAngle();
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m_bError = false; // ok
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m_camera->StartCentering(m_object, Math::PI*0.50f, 99.9f, 0.0f, 1.0f);
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i = m_sound->Play(SOUND_MANIP, m_object->GetPosition(), 0.0f, 0.3f, true);
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m_sound->AddEnvelope(i, 0.5f, 1.0f, 0.1f, SOPER_CONTINUE);
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m_sound->AddEnvelope(i, 0.5f, 1.0f, 0.9f, SOPER_CONTINUE);
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m_sound->AddEnvelope(i, 0.0f, 0.3f, 0.1f, SOPER_STOP);
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m_physics->SetFreeze(true); // it does not move
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return ERR_OK;
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}
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// Indicates whether the action is finished.
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Error CTaskSearch::IsEnded()
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{
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int i;
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if ( m_engine->GetPause() ) return ERR_CONTINUE;
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if ( m_bError ) return ERR_STOP;
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if ( m_progress < 1.0f ) return ERR_CONTINUE;
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m_progress = 0.0f;
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if ( m_phase == TSP_DOWN ||
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m_phase == TSP_UP )
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{
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for ( i=0 ; i<3 ; i++ )
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{
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m_object->SetPartRotationZ(i+1, m_finalAngle[i]);
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}
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}
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if ( m_phase == TSP_DOWN )
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{
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m_sound->Play(SOUND_REPAIR, m_object->GetPosition());
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m_phase = TSP_SEARCH;
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m_speed = 1.0f/4.0f;
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return ERR_CONTINUE;
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}
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if ( m_phase == TSP_SEARCH )
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{
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CreateMark();
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m_hand = TSH_UP;
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InitAngle();
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i = m_sound->Play(SOUND_MANIP, m_object->GetPosition(), 0.0f, 0.3f, true);
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m_sound->AddEnvelope(i, 0.5f, 1.0f, 0.1f, SOPER_CONTINUE);
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m_sound->AddEnvelope(i, 0.5f, 1.0f, 0.9f, SOPER_CONTINUE);
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m_sound->AddEnvelope(i, 0.0f, 0.3f, 0.1f, SOPER_STOP);
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m_phase = TSP_UP;
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m_speed = 1.0f/1.0f;
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return ERR_CONTINUE;
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}
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Abort();
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return ERR_STOP;
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}
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// Suddenly ends the current action.
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bool CTaskSearch::Abort()
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{
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m_hand = TSH_UP;
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InitAngle();
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for (int i = 0; i < 3; i++)
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{
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m_object->SetPartRotationZ(i+1, m_finalAngle[i]);
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}
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m_camera->StopCentering(m_object, 2.0f);
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m_physics->SetFreeze(false); // is moving again
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return true;
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}
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// Creates a mark if possible.
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bool CTaskSearch::CreateMark()
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{
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glm::mat4 mat = m_object->GetWorldMatrix(0);
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glm::vec3 pos = glm::vec3(7.5f, 0.0f, 0.0f);
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pos = Math::Transform(mat, pos); // sensor position
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Gfx::TerrainRes res = m_terrain->GetResource(pos);
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if ( res == Gfx::TR_NULL ) return false;
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ObjectType type = OBJECT_NULL;
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Error info = ERR_OK;
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if ( res == Gfx::TR_STONE )
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{
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type = OBJECT_MARKSTONE;
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info = INFO_MARKSTONE;
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}
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if ( res == Gfx::TR_URANIUM )
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{
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type = OBJECT_MARKURANIUM;
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info = INFO_MARKURANIUM;
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}
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if ( res == Gfx::TR_POWER )
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{
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type = OBJECT_MARKPOWER;
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info = INFO_MARKPOWER;
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}
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if ( res == Gfx::TR_KEY_A )
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{
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type = OBJECT_MARKKEYa;
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info = INFO_MARKKEYa;
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}
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if ( res == Gfx::TR_KEY_B )
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{
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type = OBJECT_MARKKEYb;
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info = INFO_MARKKEYb;
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}
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if ( res == Gfx::TR_KEY_C )
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{
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type = OBJECT_MARKKEYc;
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info = INFO_MARKKEYc;
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}
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if ( res == Gfx::TR_KEY_D )
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{
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type = OBJECT_MARKKEYd;
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info = INFO_MARKKEYd;
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}
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if ( type == OBJECT_NULL ) return false;
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//? DeleteMark(type);
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CObjectManager::GetInstancePointer()->CreateObject(pos, 0.0f, type);
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m_main->DisplayError(info, pos, 5.0f, 50.0f); // displays the message
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return true;
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}
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// Destroys the marks of a given type.
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void CTaskSearch::DeleteMark(ObjectType type)
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{
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CObject* obj = CObjectManager::GetInstancePointer()->FindNearest(nullptr, type);
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if (obj != nullptr)
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{
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CObjectManager::GetInstancePointer()->DeleteObject(obj);
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}
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}
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