111 lines
3.2 KiB
C++
111 lines
3.2 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "common/error.h"
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#include "math/const.h"
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class CPhysics;
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class CMotion;
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class COldObject;
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class CProgrammableObject;
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class CRobotMain;
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class CSoundInterface;
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struct Event;
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namespace Gfx
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{
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class CEngine;
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class CLightManager;
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class CParticle;
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class CTerrain;
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class CWater;
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class CCamera;
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} /* Gfx */
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const float TAKE_DIST = 6.0f; // distance to an object to pick it
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const float TAKE_DIST_OTHER = 1.5f; // additional distance if on friend
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//?const float ARM_NEUTRAL_ANGLE1 = 155.0f*Math::PI/180.0f;
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//?const float ARM_NEUTRAL_ANGLE2 = -125.0f*Math::PI/180.0f;
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//?const float ARM_NEUTRAL_ANGLE3 = -45.0f*Math::PI/180.0f;
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const float ARM_NEUTRAL_ANGLE1 = 110.0f*Math::PI/180.0f;
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const float ARM_NEUTRAL_ANGLE2 = -130.0f*Math::PI/180.0f;
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const float ARM_NEUTRAL_ANGLE3 = -50.0f*Math::PI/180.0f;
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const float ARM_STOCK_ANGLE1 = 110.0f*Math::PI/180.0f;
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const float ARM_STOCK_ANGLE2 = -100.0f*Math::PI/180.0f;
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const float ARM_STOCK_ANGLE3 = -70.0f*Math::PI/180.0f;
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class CTask
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{
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public:
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CTask(COldObject* object);
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virtual ~CTask();
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virtual bool EventProcess(const Event &event);
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virtual Error IsEnded();
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virtual bool IsBusy();
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virtual bool Abort();
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//! Returns true if you can control the robot while the task is executing
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virtual bool IsPilot() = 0;
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//! Returns true if this task is meant to be run as a background task
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virtual bool IsBackground() = 0;
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protected:
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Gfx::CEngine* m_engine = nullptr;
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Gfx::CLightManager* m_lightMan = nullptr;
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Gfx::CParticle* m_particle = nullptr;
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Gfx::CTerrain* m_terrain = nullptr;
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Gfx::CWater* m_water = nullptr;
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Gfx::CCamera* m_camera = nullptr;
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CRobotMain* m_main = nullptr;
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CSoundInterface* m_sound = nullptr;
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COldObject* m_object = nullptr;
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CProgrammableObject* m_programmable = nullptr;
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CMotion* m_motion = nullptr;
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CPhysics* m_physics = nullptr;
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};
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class CForegroundTask : public CTask
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{
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public:
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CForegroundTask(COldObject* object) : CTask(object) {}
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bool IsBackground() override final { return false; }
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bool IsPilot() override { return false; }
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};
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class CBackgroundTask : public CTask
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{
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public:
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CBackgroundTask(COldObject* object) : CTask(object) {}
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bool IsBackground() override final { return true; }
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bool IsPilot() override final { return true; }
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};
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