colobot/colobot-base/object/interface/transportable_object.h

59 lines
1.9 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
#include "object/object.h"
#include "object/object_interface_type.h"
/**
* \class CTransportableObject
* \brief Interface for transportable objects
*/
class CTransportableObject
{
public:
explicit CTransportableObject(ObjectInterfaceTypes& types)
{
types[static_cast<int>(ObjectInterfaceType::Transportable)] = true;
}
virtual ~CTransportableObject()
{}
//! Set transporter object that transports this object
virtual void SetTransporter(CObject* transporter) = 0;
//! Return transported object
virtual CObject* GetTransporter() = 0;
// TODO: This will have to be refactored while implementing new model format
virtual void SetTransporterPart(int part) = 0;
//! Return true if the object is currently transported
inline bool IsBeingTransported()
{
return GetTransporter() != nullptr;
}
};
inline bool IsObjectBeingTransported(CObject* obj)
{
return obj->Implements(ObjectInterfaceType::Transportable) &&
dynamic_cast<CTransportableObject&>(*obj).IsBeingTransported();
}