47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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/**
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* \file graphics/core/triangle.h
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* \brief Triangle struct
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*/
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#pragma once
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#include "graphics/core/material.h"
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#include "graphics/core/vertex.h"
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// Graphics module namespace
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namespace Gfx
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{
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/**
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* \struct EngineTriangle
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* \brief A triangle drawn by the graphics engine
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*/
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struct EngineTriangle
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{
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//! Triangle vertices
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Vertex3D triangle[3];
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//! Triangle material
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Material material;
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};
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} // namespace Gfx
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