![]() - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options |
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d3dmath.cpp | ||
d3dmath.h | ||
math3d.cpp | ||
math3d.h |