colobot/src/object/auto/autokid.cpp

202 lines
5.0 KiB
C++

// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
#include "object/auto/autokid.h"
#include "graphics/engine/particle.h"
#include "graphics/engine/water.h"
#include <stdio.h>
// Object's constructor.
CAutoKid::CAutoKid(CInstanceManager* iMan, CObject* object)
: CAuto(iMan, object)
{
m_soundChannel = -1;
Init();
}
// Object's constructor.
CAutoKid::~CAutoKid()
{
if ( m_soundChannel != -1 )
{
m_sound->FlushEnvelope(m_soundChannel);
m_sound->AddEnvelope(m_soundChannel, 0.0f, 1.0f, 1.0f, SOPER_STOP);
m_soundChannel = -1;
}
}
// Destroys the object.
void CAutoKid::DeleteObject(bool bAll)
{
CAuto::DeleteObject(bAll);
}
// Initialize the object.
void CAutoKid::Init()
{
Math::Vector pos;
m_speed = 1.0f/1.0f;
m_progress = 0.0f;
m_lastParticle = 0.0f;
if ( m_type == OBJECT_TEEN36 ) // trunk ?
{
pos = m_object->GetPosition(0);
m_speed = 1.0f/(1.0f+(Math::Mod(pos.x/10.0f-0.5f, 1.0f)*0.2f));
m_progress = Math::Mod(pos.x/10.0f, 1.0f);
}
if ( m_type == OBJECT_TEEN37 ) // boat?
{
pos = m_object->GetPosition(0);
m_speed = 1.0f/(1.0f+(Math::Mod(pos.x/10.0f-0.5f, 1.0f)*0.2f))*2.5f;
m_progress = Math::Mod(pos.x/10.0f, 1.0f);
}
if ( m_type == OBJECT_TEEN38 ) // fan?
{
if ( m_soundChannel == -1 )
{
//? m_soundChannel = m_sound->Play(SOUND_MANIP, m_object->GetPosition(0), 1.0f, 0.5f, true);
m_bSilent = false;
}
}
}
// Management of an event.
bool CAutoKid::EventProcess(const Event &event)
{
Math::Vector vib, pos, speed;
Math::Point dim;
CAuto::EventProcess(event);
if ( m_soundChannel != -1 )
{
if ( m_engine->GetPause() )
{
if ( !m_bSilent )
{
m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.5f, 0.1f, SOPER_CONTINUE);
m_bSilent = true;
}
}
else
{
if ( m_bSilent )
{
m_sound->AddEnvelope(m_soundChannel, 1.0f, 0.5f, 0.1f, SOPER_CONTINUE);
m_bSilent = false;
}
}
}
if ( m_engine->GetPause() ) return true;
if ( event.type != EVENT_FRAME ) return true;
m_progress += event.rTime*m_speed;
if ( m_type == OBJECT_TEEN36 ) // trunk?
{
vib.x = 0.0f;
vib.y = sinf(m_progress)*1.0f;
vib.z = 0.0f;
m_object->SetLinVibration(vib);
vib.x = 0.0f;
vib.y = 0.0f;
vib.z = sinf(m_progress*0.5f)*0.05f;
m_object->SetCirVibration(vib);
if ( m_lastParticle+m_engine->ParticleAdapt(0.15f) <= m_time )
{
m_lastParticle = m_time;
pos = m_object->GetPosition(0);
pos.y = m_water->GetLevel()+1.0f;
pos.x += (Math::Rand()-0.5f)*50.0f;
pos.z += (Math::Rand()-0.5f)*50.0f;
speed.y = 0.0f;
speed.x = 0.0f;
speed.z = 0.0f;
dim.x = 50.0f;
dim.y = dim.x;
m_particle->CreateParticle(pos, speed, dim, Gfx::PARTIFLIC, 3.0f, 0.0f, 0.0f);
}
}
if ( m_type == OBJECT_TEEN37 ) // boat?
{
vib.x = 0.0f;
vib.y = sinf(m_progress)*1.0f;
vib.z = 0.0f;
m_object->SetLinVibration(vib);
vib.x = 0.0f;
vib.y = 0.0f;
vib.z = sinf(m_progress*0.5f)*0.15f;
m_object->SetCirVibration(vib);
if ( m_lastParticle+m_engine->ParticleAdapt(0.15f) <= m_time )
{
m_lastParticle = m_time;
pos = m_object->GetPosition(0);
pos.y = m_water->GetLevel()+1.0f;
pos.x += (Math::Rand()-0.5f)*20.0f;
pos.z += (Math::Rand()-0.5f)*20.0f;
speed.y = 0.0f;
speed.x = 0.0f;
speed.z = 0.0f;
dim.x = 20.0f;
dim.y = dim.x;
m_particle->CreateParticle(pos, speed, dim, Gfx::PARTIFLIC, 3.0f, 0.0f, 0.0f);
}
}
if ( m_type == OBJECT_TEEN38 ) // fan?
{
m_object->SetAngleY(1, sinf(m_progress*0.6f)*0.4f);
m_object->SetAngleX(2, m_progress*5.0f);
}
return true;
}
// Geturns an error due the state of the automation.
Error CAutoKid::GetError()
{
return ERR_OK;
}