colobot/src/object/auto/autodestroyer.cpp

375 lines
9.0 KiB
C++

// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// * Copyright (C) 2012 Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
#include "object/auto/autodestroyer.h"
#include "common/iman.h"
#include "script/cmdtoken.h"
#include "ui/interface.h"
#include "ui/window.h"
#include <stdio.h>
#include <string.h>
// Object's constructor.
CAutoDestroyer::CAutoDestroyer(CInstanceManager* iMan, CObject* object)
: CAuto(iMan, object)
{
Init();
m_phase = ADEP_WAIT; // paused until the first Init ()
}
// Destructive of the object.
CAutoDestroyer::~CAutoDestroyer()
{
}
// Destroys the object.
void CAutoDestroyer::DeleteObject(bool bAll)
{
CAuto::DeleteObject(bAll);
}
// Initialize the object.
void CAutoDestroyer::Init()
{
m_phase = ADEP_WAIT;
m_progress = 0.0f;
m_speed = 1.0f/0.5f;
m_time = 0.0f;
m_timeVirus = 0.0f;
m_lastParticle = 0.0f;
CAuto::Init();
}
// Management of an event.
bool CAutoDestroyer::EventProcess(const Event &event)
{
CObject* scrap;
Gfx::CPyro* pyro;
Math::Vector pos, speed;
Math::Point dim;
CAuto::EventProcess(event);
if ( m_engine->GetPause() ) return true;
if ( event.type != EVENT_FRAME ) return true;
m_progress += event.rTime*m_speed;
m_timeVirus -= event.rTime;
if ( m_object->GetVirusMode() ) // contaminated by a virus?
{
if ( m_timeVirus <= 0.0f )
{
m_timeVirus = 0.1f+Math::Rand()*0.3f;
}
return true;
}
if ( m_phase == ADEP_WAIT )
{
if ( m_progress >= 1.0f )
{
scrap = SearchPlastic();
if ( scrap == 0 )
{
m_phase = ADEP_WAIT; // still waiting ...
m_progress = 0.0f;
m_speed = 1.0f/0.5f;
}
else
{
scrap->SetLock(true); // usable waste
//? scrap->SetTruck(m_object); // usable waste
if ( SearchVehicle() )
{
m_phase = ADEP_WAIT; // still waiting ...
m_progress = 0.0f;
m_speed = 1.0f/0.5f;
}
else
{
m_sound->Play(SOUND_PSHHH2, m_object->GetPosition(0), 1.0f, 1.0f);
m_phase = ADEP_DOWN;
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
m_bExplo = false;
}
}
}
}
if ( m_phase == ADEP_DOWN )
{
if ( m_progress >= 0.3f-0.05f && !m_bExplo )
{
scrap = SearchPlastic();
if ( scrap != nullptr )
{
pyro = new Gfx::CPyro(m_iMan);
pyro->Create(Gfx::PT_FRAGT, scrap);
}
m_bExplo = true;
}
if ( m_progress < 1.0f )
{
pos = Math::Vector(0.0f, -10.0f, 0.0f);
pos.y = -Math::Bounce(m_progress, 0.3f)*10.0f;
m_object->SetPosition(1, pos);
}
else
{
m_object->SetPosition(1, Math::Vector(0.0f, -10.0f, 0.0f));
m_sound->Play(SOUND_REPAIR, m_object->GetPosition(0));
m_phase = ADEP_REPAIR;
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
}
}
if ( m_phase == ADEP_REPAIR )
{
if ( m_progress < 1.0f )
{
}
else
{
m_sound->Play(SOUND_OPEN, m_object->GetPosition(0), 1.0f, 0.8f);
m_phase = ADEP_UP;
m_progress = 0.0f;
m_speed = 1.0f/3.0f;
}
}
if ( m_phase == ADEP_UP )
{
if ( m_progress < 1.0f )
{
pos = Math::Vector(0.0f, -10.0f, 0.0f);
pos.y = -(1.0f-m_progress)*10.0f;
m_object->SetPosition(1, pos);
}
else
{
m_object->SetPosition(1, Math::Vector(0.0f, 0.0f, 0.0f));
m_phase = ADEP_WAIT;
m_progress = 0.0f;
m_speed = 1.0f/0.5f;
}
}
return true;
}
// Creates all the interface when the object is selected.
bool CAutoDestroyer::CreateInterface(bool bSelect)
{
Ui::CWindow* pw;
Math::Point pos, ddim;
float ox, oy, sx, sy;
CAuto::CreateInterface(bSelect);
if ( !bSelect ) return true;
pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
if ( pw == nullptr ) return false;
ox = 3.0f/640.0f;
oy = 3.0f/480.0f;
sx = 33.0f/640.0f;
sy = 33.0f/480.0f;
pos.x = ox+sx*0.0f;
pos.y = oy+sy*0;
ddim.x = 66.0f/640.0f;
ddim.y = 66.0f/480.0f;
pw->CreateGroup(pos, ddim, 106, EVENT_OBJECT_TYPE);
return true;
}
// Seeks plate waste in the destroyer.
CObject* CAutoDestroyer::SearchPlastic()
{
CObject* pObj;
Math::Vector sPos, oPos;
ObjectType type;
float dist;
int i;
sPos = m_object->GetPosition(0);
for ( i=0 ; i<1000000 ; i++ )
{
pObj = static_cast< CObject* >(m_iMan->SearchInstance(CLASS_OBJECT, i));
if ( pObj == nullptr ) break;
type = pObj->GetType();
if ( type != OBJECT_SCRAP4 &&
type != OBJECT_SCRAP5 ) continue;
oPos = pObj->GetPosition(0);
dist = Math::Distance(oPos, sPos);
if ( dist <= 5.0f ) return pObj;
}
return nullptr;
}
// Seeks if one vehicle is too close.
bool CAutoDestroyer::SearchVehicle()
{
CObject* pObj;
Math::Vector cPos, oPos;
ObjectType type;
float oRadius, dist;
int i;
cPos = m_object->GetPosition(0);
for ( i=0 ; i<1000000 ; i++ )
{
pObj = static_cast< CObject* >(m_iMan->SearchInstance(CLASS_OBJECT, i));
if ( pObj == nullptr ) break;
type = pObj->GetType();
if ( type != OBJECT_HUMAN &&
type != OBJECT_MOBILEfa &&
type != OBJECT_MOBILEta &&
type != OBJECT_MOBILEwa &&
type != OBJECT_MOBILEia &&
type != OBJECT_MOBILEfc &&
type != OBJECT_MOBILEtc &&
type != OBJECT_MOBILEwc &&
type != OBJECT_MOBILEic &&
type != OBJECT_MOBILEfi &&
type != OBJECT_MOBILEti &&
type != OBJECT_MOBILEwi &&
type != OBJECT_MOBILEii &&
type != OBJECT_MOBILEfs &&
type != OBJECT_MOBILEts &&
type != OBJECT_MOBILEws &&
type != OBJECT_MOBILEis &&
type != OBJECT_MOBILErt &&
type != OBJECT_MOBILErc &&
type != OBJECT_MOBILErr &&
type != OBJECT_MOBILErs &&
type != OBJECT_MOBILEsa &&
type != OBJECT_MOBILEtg &&
type != OBJECT_MOBILEft &&
type != OBJECT_MOBILEtt &&
type != OBJECT_MOBILEwt &&
type != OBJECT_MOBILEit &&
type != OBJECT_MOBILEdr &&
type != OBJECT_MOTHER &&
type != OBJECT_ANT &&
type != OBJECT_SPIDER &&
type != OBJECT_BEE &&
type != OBJECT_WORM ) continue;
if ( !pObj->GetCrashSphere(0, oPos, oRadius) ) continue;
dist = Math::Distance(oPos, cPos)-oRadius;
if ( dist < 20.0f ) return true;
}
return false;
}
// Geturns an error due the state of the automation.
Error CAutoDestroyer::GetError()
{
if ( m_object->GetVirusMode() )
{
return ERR_BAT_VIRUS;
}
return ERR_OK;
}
// Saves all parameters of the controller.
bool CAutoDestroyer::Write(char *line)
{
char name[100];
if ( m_phase == ADEP_WAIT ) return false;
sprintf(name, " aExist=%d", 1);
strcat(line, name);
CAuto::Write(line);
sprintf(name, " aPhase=%d", m_phase);
strcat(line, name);
sprintf(name, " aProgress=%.2f", m_progress);
strcat(line, name);
sprintf(name, " aSpeed=%.2f", m_speed);
strcat(line, name);
return true;
}
// Restores all parameters of the controller.
bool CAutoDestroyer::Read(char *line)
{
if ( OpInt(line, "aExist", 0) == 0 ) return false;
CAuto::Read(line);
m_phase = static_cast< AutoDestroyerPhase >(OpInt(line, "aPhase", ADEP_WAIT));
m_progress = OpFloat(line, "aProgress", 0.0f);
m_speed = OpFloat(line, "aSpeed", 1.0f);
m_lastParticle = 0.0f;
return true;
}