388 lines
7.2 KiB
C++
388 lines
7.2 KiB
C++
/*
|
||
* This file is part of the Colobot: Gold Edition source code
|
||
* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
|
||
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
|
||
*
|
||
* This program is free software: you can redistribute it and/or modify
|
||
* it under the terms of the GNU General Public License as published by
|
||
* the Free Software Foundation, either version 3 of the License, or
|
||
* (at your option) any later version.
|
||
*
|
||
* This program is distributed in the hope that it will be useful,
|
||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
* See the GNU General Public License for more details.
|
||
*
|
||
* You should have received a copy of the GNU General Public License
|
||
* along with this program. If not, see http://gnu.org/licenses
|
||
*/
|
||
|
||
|
||
#include "graphics/core/nulldevice.h"
|
||
|
||
#include "common/config.h"
|
||
#include "common/logger.h"
|
||
|
||
#include "math/geometry.h"
|
||
|
||
|
||
// Graphics module namespace
|
||
namespace Gfx {
|
||
|
||
CNullDevice::CNullDevice()
|
||
{
|
||
m_matrix = Math::Matrix();
|
||
m_material = Material();
|
||
m_light = Light();
|
||
}
|
||
|
||
CNullDevice::~CNullDevice()
|
||
{
|
||
}
|
||
|
||
void CNullDevice::DebugHook()
|
||
{
|
||
}
|
||
|
||
void CNullDevice::DebugLights()
|
||
{
|
||
}
|
||
|
||
bool CNullDevice::Create()
|
||
{
|
||
return true;
|
||
}
|
||
|
||
void CNullDevice::Destroy()
|
||
{
|
||
}
|
||
|
||
void CNullDevice::ConfigChanged(const DeviceConfig &newConfig)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::BeginScene()
|
||
{
|
||
}
|
||
|
||
void CNullDevice::EndScene()
|
||
{
|
||
}
|
||
|
||
void CNullDevice::Clear()
|
||
{
|
||
}
|
||
|
||
void CNullDevice::SetTransform(TransformType type, const Math::Matrix &matrix)
|
||
{
|
||
}
|
||
|
||
const Math::Matrix& CNullDevice::GetTransform(TransformType type)
|
||
{
|
||
return m_matrix;
|
||
}
|
||
|
||
void CNullDevice::MultiplyTransform(TransformType type, const Math::Matrix &matrix)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::SetMaterial(const Material &material)
|
||
{
|
||
}
|
||
|
||
const Material& CNullDevice::GetMaterial()
|
||
{
|
||
return m_material;
|
||
}
|
||
|
||
int CNullDevice::GetMaxLightCount()
|
||
{
|
||
return 99;
|
||
}
|
||
|
||
void CNullDevice::SetLight(int index, const Light &light)
|
||
{
|
||
}
|
||
|
||
const Light& CNullDevice::GetLight(int index)
|
||
{
|
||
return m_light;
|
||
}
|
||
|
||
void CNullDevice::SetLightEnabled(int index, bool enabled)
|
||
{
|
||
}
|
||
|
||
bool CNullDevice::GetLightEnabled(int index)
|
||
{
|
||
return false;
|
||
}
|
||
|
||
Texture CNullDevice::CreateTexture(CImage *image, const TextureCreateParams ¶ms)
|
||
{
|
||
Texture tex;
|
||
tex.id = 1; // tex.id = 0 => invalid texture
|
||
return tex;
|
||
}
|
||
|
||
Texture CNullDevice::CreateTexture(ImageData *data, const TextureCreateParams ¶ms)
|
||
{
|
||
Texture tex;
|
||
tex.id = 1; // tex.id = 0 => invalid texture
|
||
return tex;
|
||
}
|
||
|
||
Texture CNullDevice::CreateDepthTexture(int width, int height, int depth)
|
||
{
|
||
Texture tex;
|
||
tex.id = 1; // tex.id = 0 => invalid texture
|
||
return tex;
|
||
}
|
||
|
||
void CNullDevice::DestroyTexture(const Texture &texture)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::DestroyAllTextures()
|
||
{
|
||
}
|
||
|
||
int CNullDevice::GetMaxTextureStageCount()
|
||
{
|
||
return 0;
|
||
}
|
||
|
||
void CNullDevice::SetTexture(int index, const Texture &texture)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::SetTexture(int index, unsigned int textureId)
|
||
{
|
||
}
|
||
|
||
Texture CNullDevice::GetTexture(int index)
|
||
{
|
||
return Texture();
|
||
}
|
||
|
||
void CNullDevice::SetTextureEnabled(int index, bool enabled)
|
||
{
|
||
}
|
||
|
||
bool CNullDevice::GetTextureEnabled(int index)
|
||
{
|
||
return false;
|
||
}
|
||
|
||
void CNullDevice::SetTextureStageParams(int index, const TextureStageParams ¶ms)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::SetTextureStageWrap(int index, TexWrapMode wrapS, TexWrapMode wrapT)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::SetTextureCoordGeneration(int index, TextureGenerationParams ¶ms)
|
||
{
|
||
}
|
||
|
||
TextureStageParams CNullDevice::GetTextureStageParams(int index)
|
||
{
|
||
return TextureStageParams();
|
||
}
|
||
|
||
void CNullDevice::DrawPrimitive(PrimitiveType type, const Vertex *vertices, int vertexCount,
|
||
Color color)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::DrawPrimitive(PrimitiveType type, const VertexTex2 *vertices, int vertexCount,
|
||
Color color)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::DrawPrimitive(PrimitiveType type, const VertexCol *vertices, int vertexCount)
|
||
{
|
||
}
|
||
|
||
unsigned int CNullDevice::CreateStaticBuffer(PrimitiveType primitiveType, const Vertex* vertices, int vertexCount)
|
||
{
|
||
return 0;
|
||
}
|
||
|
||
unsigned int CNullDevice::CreateStaticBuffer(PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount)
|
||
{
|
||
return 0;
|
||
}
|
||
|
||
unsigned int CNullDevice::CreateStaticBuffer(PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount)
|
||
{
|
||
return 0;
|
||
}
|
||
|
||
void CNullDevice::UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const Vertex* vertices, int vertexCount)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexTex2* vertices, int vertexCount)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::UpdateStaticBuffer(unsigned int bufferId, PrimitiveType primitiveType, const VertexCol* vertices, int vertexCount)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::DrawStaticBuffer(unsigned int bufferId)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::DestroyStaticBuffer(unsigned int bufferId)
|
||
{
|
||
}
|
||
|
||
int CNullDevice::ComputeSphereVisibility(const Math::Vector ¢er, float radius)
|
||
{
|
||
return 0;
|
||
}
|
||
|
||
void CNullDevice::SetViewport(int x, int y, int width, int height)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::SetRenderState(RenderState state, bool enabled)
|
||
{
|
||
}
|
||
|
||
bool CNullDevice::GetRenderState(RenderState state)
|
||
{
|
||
return false;
|
||
}
|
||
|
||
void CNullDevice::SetColorMask(bool red, bool green, bool blue, bool alpha)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::SetDepthTestFunc(CompFunc func)
|
||
{
|
||
}
|
||
|
||
CompFunc CNullDevice::GetDepthTestFunc()
|
||
{
|
||
return COMP_FUNC_NEVER;
|
||
}
|
||
|
||
void CNullDevice::SetDepthBias(float factor, float units)
|
||
{
|
||
}
|
||
|
||
float CNullDevice::GetDepthBias()
|
||
{
|
||
return 0.0f;
|
||
}
|
||
|
||
void CNullDevice::SetAlphaTestFunc(CompFunc func, float refValue)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::GetAlphaTestFunc(CompFunc &func, float &refValue)
|
||
{
|
||
|
||
func = COMP_FUNC_NEVER;
|
||
refValue = 0.0f;
|
||
}
|
||
|
||
void CNullDevice::SetBlendFunc(BlendFunc srcBlend, BlendFunc dstBlend)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::GetBlendFunc(BlendFunc &srcBlend, BlendFunc &dstBlend)
|
||
{
|
||
srcBlend = BLEND_ZERO;
|
||
dstBlend = BLEND_ZERO;
|
||
}
|
||
|
||
void CNullDevice::SetClearColor(const Color &color)
|
||
{
|
||
}
|
||
|
||
Color CNullDevice::GetClearColor()
|
||
{
|
||
return Color(0.0f, 0.0f, 0.0f, 0.0f);
|
||
}
|
||
|
||
void CNullDevice::SetGlobalAmbient(const Color &color)
|
||
{
|
||
}
|
||
|
||
Color CNullDevice::GetGlobalAmbient()
|
||
{
|
||
return Color(0.0f, 0.0f, 0.0f, 0.0f);
|
||
}
|
||
|
||
void CNullDevice::SetFogParams(FogMode mode, const Color &color, float start, float end, float density)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::GetFogParams(FogMode &mode, Color &color, float &start, float &end, float &density)
|
||
{
|
||
//
|
||
}
|
||
|
||
void CNullDevice::SetCullMode(CullMode mode)
|
||
{
|
||
}
|
||
|
||
CullMode CNullDevice::GetCullMode()
|
||
{
|
||
return CULL_CW;
|
||
}
|
||
|
||
void CNullDevice::SetShadeModel(ShadeModel model)
|
||
{
|
||
}
|
||
|
||
ShadeModel CNullDevice::GetShadeModel()
|
||
{
|
||
return SHADE_FLAT;
|
||
}
|
||
|
||
void CNullDevice::SetShadowColor(float value)
|
||
{
|
||
}
|
||
|
||
void CNullDevice::SetFillMode(FillMode mode)
|
||
{
|
||
}
|
||
|
||
FillMode CNullDevice::GetFillMode()
|
||
{
|
||
return FILL_POINT;
|
||
}
|
||
|
||
void CNullDevice::CopyFramebufferToTexture(Texture& texture, int xOffset, int yOffset, int x, int y, int width, int height)
|
||
{
|
||
}
|
||
|
||
void* CNullDevice::GetFrameBufferPixels() const
|
||
{
|
||
return nullptr;
|
||
}
|
||
|
||
CFramebuffer* CNullDevice::GetFramebuffer(std::string name)
|
||
{
|
||
return nullptr;
|
||
}
|
||
|
||
CFramebuffer* CNullDevice::CreateFramebuffer(std::string name, const FramebufferParams& params)
|
||
{
|
||
return nullptr;
|
||
}
|
||
|
||
void CNullDevice::DeleteFramebuffer(std::string name)
|
||
{
|
||
}
|
||
|
||
} // namespace Gfx
|
||
|
||
|