colobot/src/object/auto/autohuston.h

74 lines
1.6 KiB
C++

// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autohuston.h
#pragma once
#include "object/auto/auto.h"
#include "common/misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
class CTerrain;
class CCamera;
class CObject;
struct HustonLens
{
int parti;
ParticuleType type;
D3DVECTOR pos;
float dim;
float total;
float off;
};
const int HUSTONMAXLENS = 20;
class CAutoHuston : public CAuto
{
public:
CAutoHuston(CInstanceManager* iMan, CObject* object);
~CAutoHuston();
void DeleteObject(bool bAll=false);
void Init();
void Start(int param);
bool EventProcess(const Event &event);
bool Abort();
Error RetError();
bool CreateInterface(bool bSelect);
protected:
protected:
float m_progress;
float m_speed;
HustonLens m_lens[HUSTONMAXLENS];
int m_lensTotal;
};