130 lines
3.1 KiB
C++
130 lines
3.1 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "graphics/core/framebuffer.h"
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#include "graphics/opengl/glutil.h"
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namespace Gfx
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{
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/**
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* \class CGLFramebuffer
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* \brief Implementation of CFramebuffer interface in OpenGL 3.0+
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*
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* Provides the concrete implementation of core framebuffers.
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* Can be used in OpenGL 3.0+ and with ARB_framebuffer_object supported.
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*/
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class CGLFramebuffer : public CFramebuffer
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{
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protected:
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FramebufferParams m_params;
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int m_width, m_height, m_depth, m_samples;
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GLuint m_fbo;
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GLuint m_colorRenderbuffer;
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GLuint m_colorTexture;
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GLuint m_depthRenderbuffer;
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GLuint m_depthTexture;
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static GLuint m_currentFBO;
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public:
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CGLFramebuffer(const FramebufferParams& params);
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void Create() override;
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void Destroy() override;
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bool IsDefault() override;
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int GetWidth() override;
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int GetHeight() override;
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int GetDepth() override;
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int GetSamples() override;
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int GetColorTexture() override;
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int GetDepthTexture() override;
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void Bind() override;
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void Unbind() override;
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void CopyToScreen(int fromX, int fromY, int fromWidth, int fromHeight, int toX, int toY, int toWidth, int toHeight) override;
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};
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/**
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* \class CGLFramebuffer
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* \brief Implementation of CFramebuffer interface in legacy OpenGL
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*
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* Provides the concrete implementation of extension framebuffers.
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* Can be used with EXT_framebuffer_object supported.
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*/
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class CGLFramebufferEXT : public CFramebuffer
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{
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protected:
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FramebufferParams m_params;
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int m_width, m_height, m_depth, m_samples;
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GLuint m_fbo;
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GLuint m_colorRenderbuffer;
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GLuint m_colorTexture;
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GLuint m_depthRenderbuffer;
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GLuint m_depthTexture;
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static GLuint m_currentFBO;
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public:
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CGLFramebufferEXT(const FramebufferParams& params);
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void Create() override;
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void Destroy() override;
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bool IsDefault() override;
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int GetWidth() override;
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int GetHeight() override;
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int GetDepth() override;
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int GetSamples() override;
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int GetColorTexture() override;
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int GetDepthTexture() override;
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void Bind() override;
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void Unbind() override;
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void CopyToScreen(int fromX, int fromY, int fromWidth, int fromHeight, int toX, int toY, int toWidth, int toHeight) override;
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};
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} // end of Gfx
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