237 lines
5.6 KiB
C++
237 lines
5.6 KiB
C++
// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// mainmovie.cpp
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#include <stdio.h>
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#include "object/mainmovie.h"
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#include "math/geometry.h"
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#include "common/iman.h"
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#include "object/motion/motionhuman.h"
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#include "object/robotmain.h"
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// Constructor of the application card.
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CMainMovie::CMainMovie(CInstanceManager* iMan)
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{
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m_iMan = iMan;
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m_iMan->AddInstance(CLASS_SHORT, this);
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m_engine = static_cast< Gfx::CEngine* >(m_iMan->SearchInstance(CLASS_ENGINE));
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m_main = static_cast< CRobotMain* >(m_iMan->SearchInstance(CLASS_MAIN));
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m_camera = static_cast< Gfx::CCamera* >(m_iMan->SearchInstance(CLASS_CAMERA));
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m_sound = static_cast< CSoundInterface* >(m_iMan->SearchInstance(CLASS_SOUND));
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Flush();
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}
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// Destructor of the application card.
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CMainMovie::~CMainMovie()
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{
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}
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// Stops the current movie.
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void CMainMovie::Flush()
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{
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m_type = MM_NONE;
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}
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// Start of a film.
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bool CMainMovie::Start(MainMovieType type, float time)
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{
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Math::Matrix* mat;
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Math::Vector pos;
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CObject* pObj;
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CMotion* motion;
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m_type = type;
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m_speed = 1.0f/time;
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m_progress = 0.0f;
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if ( m_type == MM_SATCOMopen )
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{
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pObj = m_main->SearchHuman();
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if ( pObj == 0 )
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{
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m_type = MM_NONE; // it's over!
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return true;
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}
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motion = pObj->GetMotion();
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if ( motion != 0 )
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{
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motion->SetAction(MHS_SATCOM, 0.5f); // reads the SatCom
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}
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m_camera->GetCamera(m_initialEye, m_initialLookat);
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m_camera->SetType(Gfx::CAM_TYPE_SCRIPT);
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m_camera->SetSmooth(Gfx::CAM_SMOOTH_HARD);
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m_camera->SetScriptEye(m_initialEye);
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m_camera->SetScriptLookat(m_initialLookat);
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m_camera->FixCamera();
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mat = pObj->GetWorldMatrix(0);
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m_finalLookat[0] = Math::Transform(*mat, Math::Vector( 1.6f, 1.0f, 1.2f));
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m_finalEye[0] = Math::Transform(*mat, Math::Vector(-1.5f, 5.0f, 3.0f));
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m_finalLookat[1] = Math::Transform(*mat, Math::Vector( 1.6f, 1.0f, 1.2f));
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m_finalEye[1] = Math::Transform(*mat, Math::Vector( 0.8f, 3.0f, 0.8f));
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}
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if ( m_type == MM_SATCOMclose )
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{
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pObj = m_main->SearchHuman();
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if ( pObj != 0 )
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{
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motion = pObj->GetMotion();
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if ( motion != 0 )
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{
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motion->SetAction(-1); // finishes reading SatCom
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}
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}
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m_camera->SetType(Gfx::CAM_TYPE_BACK);
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m_type = MM_NONE; // it's already over!
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}
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return true;
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}
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// Stop a current movie.
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bool CMainMovie::Stop()
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{
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CObject* pObj;
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CMotion* motion;
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if ( m_type == MM_SATCOMopen )
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{
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pObj = m_main->SearchHuman();
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if ( pObj != 0 )
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{
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motion = pObj->GetMotion();
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if ( motion != 0 )
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{
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motion->SetAction(-1); // finishes reading SatCom
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}
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}
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}
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m_type = MM_NONE;
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return true;
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}
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// Indicates whether a film is in progress.
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bool CMainMovie::IsExist()
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{
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return (m_type != MM_NONE);
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}
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// Processing an event.
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bool CMainMovie::EventProcess(const Event &event)
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{
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Math::Vector initialEye, initialLookat, finalEye, finalLookat, eye, lookat;
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float progress;
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if ( m_type == MM_NONE ) return true;
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m_progress += event.rTime*m_speed;
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if ( m_type == MM_SATCOMopen )
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{
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if ( m_progress < 1.0f )
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{
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progress = 1.0f-powf(1.0f-m_progress, 3.0f);
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if ( progress < 0.6f )
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{
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progress = progress/0.6f;
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initialEye = m_initialEye;
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initialLookat = m_initialLookat;
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finalEye = m_finalEye[0];
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finalLookat = m_finalLookat[0];
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}
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else
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{
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progress = (progress-0.6f)/0.3f;
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initialEye = m_finalEye[0];
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initialLookat = m_finalLookat[0];
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finalEye = m_finalEye[1];
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finalLookat = m_finalLookat[1];
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}
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if ( progress > 1.0f ) progress = 1.0f;
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eye = (finalEye-initialEye)*progress+initialEye;
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lookat = (finalLookat-initialLookat)*progress+initialLookat;
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m_camera->SetScriptEye(eye);
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m_camera->SetScriptLookat(lookat);
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// m_camera->FixCamera();
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}
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else
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{
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m_stopType = m_type;
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Flush();
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return false;
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}
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}
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if ( m_type == MM_SATCOMclose )
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{
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if ( m_progress < 1.0f )
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{
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}
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else
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{
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m_stopType = m_type;
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Flush();
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return false;
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}
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}
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return true;
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}
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// Geturns the type of the current movie.
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MainMovieType CMainMovie::GetType()
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{
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return m_type;
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}
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// Geturns the type of movie stop.
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MainMovieType CMainMovie::GetStopType()
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{
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return m_stopType;
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}
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