colobot/src/object
DavivaD 9c2ea5f488 Undo some changes + space fixes 2019-07-22 17:04:15 +02:00
..
auto Fix crash when destroying unpowered PowerPlant with Titanium 2019-02-18 14:43:56 +01:00
implementation Update license headers 2018-04-20 02:08:50 +02:00
interface Update license headers 2018-04-20 02:08:50 +02:00
motion Update license headers 2018-04-20 02:08:50 +02:00
subclass Update license headers 2018-04-20 02:08:50 +02:00
task Undo some changes + space fixes 2019-07-22 17:04:15 +02:00
README.txt Fixed code formatting 2013-05-27 10:19:16 +02:00
crash_sphere.h Update license headers 2018-04-20 02:08:50 +02:00
drive_type.cpp Update license headers 2018-04-20 02:08:50 +02:00
drive_type.h Update license headers 2018-04-20 02:08:50 +02:00
mission_type.h Update license headers 2018-04-20 02:08:50 +02:00
object.cpp Update license headers 2018-04-20 02:08:50 +02:00
object.h Update license headers 2018-04-20 02:08:50 +02:00
object_create_exception.h Update license headers 2018-04-20 02:08:50 +02:00
object_create_params.h Update license headers 2018-04-20 02:08:50 +02:00
object_factory.cpp Update license headers 2018-04-20 02:08:50 +02:00
object_factory.h Update license headers 2018-04-20 02:08:50 +02:00
object_interface_type.h Update license headers 2018-04-20 02:08:50 +02:00
object_manager.cpp Fix delete() not returning sometimes, closes #1067 2018-05-09 23:12:26 +02:00
object_manager.h Fix colobot-lint warnings 2018-04-20 02:21:12 +02:00
object_type.h Update license headers 2018-04-20 02:08:50 +02:00
old_object.cpp Fix for #1203 2018-10-10 19:14:23 +02:00
old_object.h Update license headers 2018-04-20 02:08:50 +02:00
old_object_interface.cpp Update license headers 2018-04-20 02:08:50 +02:00
old_object_interface.h Update license headers 2018-04-20 02:08:50 +02:00
tool_type.cpp Update license headers 2018-04-20 02:08:50 +02:00
tool_type.h Update license headers 2018-04-20 02:08:50 +02:00

README.txt

/**
 * \dir src/object
 * \brief Game engine
 *
 * Contains the main class of game engine - CRobotMain and the various in-game objects:
 * CObject and related auto, motion and task subclasses.
 */