colobot/src/script/script.h

238 lines
11 KiB
C++

// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
/**
* \file script/script.h
* \brief CBot script runner
*/
#pragma once
#include "common/event.h"
#include "CBot/CBotDll.h"
#include <stdio.h>
class CObject;
class CTaskManager;
class CRobotMain;
namespace Ui{
class CEdit;
class CInterface;
class CList;
} /* Ui */
namespace Gfx {
class CEngine;
class CTerrain;
class CWater;
} /* Gfx */
class CScript
{
public:
CScript(CObject* object, CTaskManager** secondaryTask);
~CScript();
static void InitFonctions();
void PutScript(Ui::CEdit* edit, const char* name);
bool GetScript(Ui::CEdit* edit);
bool GetCompile();
void GetTitle(char* buffer);
void SetStepMode(bool bStep);
bool Run();
bool Continue(const Event &event);
bool Step(const Event &event);
void Stop();
bool IsRunning();
bool IsContinue();
bool GetCursor(int &cursor1, int &cursor2);
void UpdateList(Ui::CList* list);
void ColorizeScript(Ui::CEdit* edit);
bool IntroduceVirus();
int GetError();
void GetError(std::string& error);
void New(Ui::CEdit* edit, const char* name);
bool SendScript(const char* text);
bool ReadScript(const char* filename);
bool WriteScript(const char* filename);
bool ReadStack(FILE *file);
bool WriteStack(FILE *file);
bool Compare(CScript* other);
void SetFilename(char *filename);
char* GetFilename();
protected:
bool IsEmpty();
bool CheckToken();
bool Compile();
private:
static CBotTypResult cNull(CBotVar* &var, void* user);
static CBotTypResult cOneFloat(CBotVar* &var, void* user);
static CBotTypResult cTwoFloat(CBotVar* &var, void* user);
static CBotTypResult cString(CBotVar* &var, void* user);
static CBotTypResult cStringString(CBotVar* &var, void* user);
static CBotTypResult cEndMission(CBotVar* &var, void* user);
static CBotTypResult cPlayMusic(CBotVar* &var, void* user);
static CBotTypResult cGetObject(CBotVar* &var, void* user);
static CBotTypResult cDelete(CBotVar* &var, void* user);
static CBotTypResult cSearch(CBotVar* &var, void* user);
static CBotTypResult cRadar(CBotVar* &var, void* user);
static CBotTypResult cDetect(CBotVar* &var, void* user);
static CBotTypResult cDirection(CBotVar* &var, void* user);
static CBotTypResult cCanBuild(CBotVar* &var, void* user);
static CBotTypResult cProduce(CBotVar* &var, void* user);
static CBotTypResult cDistance(CBotVar* &var, void* user);
static CBotTypResult cSpace(CBotVar* &var, void* user);
static CBotTypResult cFlatGround(CBotVar* &var, void* user);
static CBotTypResult cGoto(CBotVar* &var, void* user);
static CBotTypResult cGrabDrop(CBotVar* &var, void* user);
static CBotTypResult cReceive(CBotVar* &var, void* user);
static CBotTypResult cSend(CBotVar* &var, void* user);
static CBotTypResult cDeleteInfo(CBotVar* &var, void* user);
static CBotTypResult cTestInfo(CBotVar* &var, void* user);
static CBotTypResult cShield(CBotVar* &var, void* user);
static CBotTypResult cFire(CBotVar* &var, void* user);
static CBotTypResult cAim(CBotVar* &var, void* user);
static CBotTypResult cMotor(CBotVar* &var, void* user);
static CBotTypResult cTopo(CBotVar* &var, void* user);
static CBotTypResult cMessage(CBotVar* &var, void* user);
static CBotTypResult cPenDown(CBotVar* &var, void* user);
static CBotTypResult cOnePoint(CBotVar* &var, void* user);
static CBotTypResult cPoint(CBotVar* &var, void* user);
static bool rSin(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rCos(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rTan(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rSqrt(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rPow(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rRand(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rAbs(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rEndMission(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rPlayMusic(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rStopMusic(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rGetBuild(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rGetResearchEnable(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rGetResearchDone(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rSetBuild(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rSetResearchEnable(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rSetResearchDone(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rGetObjectById(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rGetObject(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rProgFunc(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rDelete(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rSearch(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rRadar(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rDetect(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rDirection(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rCanBuild(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rBuild(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rProduce(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rDistance(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rDistance2d(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rSpace(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rFlatGround(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rWait(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rMove(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rTurn(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rGoto(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rFind(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rGrab(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rDrop(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rSniff(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rReceive(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rSend(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rDeleteInfo(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rTestInfo(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rThump(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rRecycle(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rShield(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rFire(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rAim(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rMotor(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rJet(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rTopo(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rMessage(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rCmdline(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rIsMovie(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rErrMode(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rIPF(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rAbsTime(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rDeleteFile(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rPenDown(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rPenUp(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rPenColor(CBotVar* var, CBotVar* result, int& exception, void* user);
static bool rPenWidth(CBotVar* var, CBotVar* result, int& exception, void* user);
public:
static CBotTypResult cBusy(CBotVar* thisclass, CBotVar* &var);
static CBotTypResult cFactory(CBotVar* thisclass, CBotVar* &var);
static CBotTypResult cClassNull(CBotVar* thisclass, CBotVar* &var);
static CBotTypResult cClassOneFloat(CBotVar* thisclass, CBotVar* &var);
static bool rBusy(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception);
static bool rFactory(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception);
static bool rResearch(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception);
static bool rDestroy(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception);
private:
static bool Process(CScript* script, CBotVar* result, int &exception);
static CObject* SearchInfo(CScript* script, CObject* object, float power);
protected:
Gfx::CEngine* m_engine;
Ui::CInterface* m_interface;
CBotProgram* m_botProg;
CRobotMain* m_main;
Gfx::CTerrain* m_terrain;
Gfx::CWater* m_water;
CTaskManager* m_primaryTask;
CTaskManager** m_secondaryTask;
CObject* m_object;
int m_ipf; // number of instructions/second
int m_errMode; // what to do in case of error
int m_len; // length of the script (without <0>)
char* m_script; // script ends with <0>
bool m_bRun; // program during execution?
bool m_bStepMode; // step by step
bool m_bContinue; // external function to continue
bool m_bCompile; // compilation ok?
char m_title[50]; // script title
char m_filename[50]; // file name
char m_token[50]; // missing instruction
int m_error; // error (0=ok)
int m_cursor1;
int m_cursor2;
Event m_event;
float m_returnValue;
};