238 lines
11 KiB
C++
238 lines
11 KiB
C++
// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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/**
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* \file script/script.h
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* \brief CBot script runner
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*/
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#pragma once
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#include "common/event.h"
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#include "CBot/CBotDll.h"
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#include <stdio.h>
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class CObject;
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class CTaskManager;
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class CRobotMain;
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namespace Ui{
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class CEdit;
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class CInterface;
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class CList;
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} /* Ui */
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namespace Gfx {
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class CEngine;
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class CTerrain;
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class CWater;
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} /* Gfx */
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class CScript
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{
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public:
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CScript(CObject* object, CTaskManager** secondaryTask);
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~CScript();
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static void InitFonctions();
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void PutScript(Ui::CEdit* edit, const char* name);
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bool GetScript(Ui::CEdit* edit);
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bool GetCompile();
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void GetTitle(char* buffer);
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void SetStepMode(bool bStep);
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bool Run();
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bool Continue(const Event &event);
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bool Step(const Event &event);
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void Stop();
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bool IsRunning();
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bool IsContinue();
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bool GetCursor(int &cursor1, int &cursor2);
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void UpdateList(Ui::CList* list);
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void ColorizeScript(Ui::CEdit* edit);
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bool IntroduceVirus();
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int GetError();
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void GetError(std::string& error);
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void New(Ui::CEdit* edit, const char* name);
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bool SendScript(const char* text);
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bool ReadScript(const char* filename);
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bool WriteScript(const char* filename);
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bool ReadStack(FILE *file);
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bool WriteStack(FILE *file);
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bool Compare(CScript* other);
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void SetFilename(char *filename);
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char* GetFilename();
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protected:
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bool IsEmpty();
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bool CheckToken();
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bool Compile();
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private:
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static CBotTypResult cNull(CBotVar* &var, void* user);
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static CBotTypResult cOneFloat(CBotVar* &var, void* user);
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static CBotTypResult cTwoFloat(CBotVar* &var, void* user);
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static CBotTypResult cString(CBotVar* &var, void* user);
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static CBotTypResult cStringString(CBotVar* &var, void* user);
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static CBotTypResult cEndMission(CBotVar* &var, void* user);
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static CBotTypResult cPlayMusic(CBotVar* &var, void* user);
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static CBotTypResult cGetObject(CBotVar* &var, void* user);
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static CBotTypResult cDelete(CBotVar* &var, void* user);
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static CBotTypResult cSearch(CBotVar* &var, void* user);
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static CBotTypResult cRadar(CBotVar* &var, void* user);
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static CBotTypResult cDetect(CBotVar* &var, void* user);
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static CBotTypResult cDirection(CBotVar* &var, void* user);
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static CBotTypResult cCanBuild(CBotVar* &var, void* user);
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static CBotTypResult cProduce(CBotVar* &var, void* user);
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static CBotTypResult cDistance(CBotVar* &var, void* user);
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static CBotTypResult cSpace(CBotVar* &var, void* user);
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static CBotTypResult cFlatGround(CBotVar* &var, void* user);
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static CBotTypResult cGoto(CBotVar* &var, void* user);
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static CBotTypResult cGrabDrop(CBotVar* &var, void* user);
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static CBotTypResult cReceive(CBotVar* &var, void* user);
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static CBotTypResult cSend(CBotVar* &var, void* user);
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static CBotTypResult cDeleteInfo(CBotVar* &var, void* user);
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static CBotTypResult cTestInfo(CBotVar* &var, void* user);
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static CBotTypResult cShield(CBotVar* &var, void* user);
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static CBotTypResult cFire(CBotVar* &var, void* user);
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static CBotTypResult cAim(CBotVar* &var, void* user);
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static CBotTypResult cMotor(CBotVar* &var, void* user);
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static CBotTypResult cTopo(CBotVar* &var, void* user);
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static CBotTypResult cMessage(CBotVar* &var, void* user);
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static CBotTypResult cPenDown(CBotVar* &var, void* user);
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static CBotTypResult cOnePoint(CBotVar* &var, void* user);
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static CBotTypResult cPoint(CBotVar* &var, void* user);
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static bool rSin(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rCos(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rTan(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rSqrt(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rPow(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rRand(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rAbs(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rEndMission(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rPlayMusic(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rStopMusic(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGetBuild(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGetResearchEnable(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGetResearchDone(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rSetBuild(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rSetResearchEnable(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rSetResearchDone(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGetObjectById(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGetObject(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rProgFunc(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rDelete(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rSearch(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rRadar(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rDetect(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rDirection(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rCanBuild(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rBuild(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rProduce(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rDistance(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rDistance2d(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rSpace(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rFlatGround(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rWait(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rMove(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rTurn(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGoto(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rFind(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rGrab(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rDrop(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rSniff(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rReceive(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rSend(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rDeleteInfo(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rTestInfo(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rThump(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rRecycle(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rShield(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rFire(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rAim(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rMotor(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rJet(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rTopo(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rMessage(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rCmdline(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rIsMovie(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rErrMode(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rIPF(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rAbsTime(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rDeleteFile(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rPenDown(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rPenUp(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rPenColor(CBotVar* var, CBotVar* result, int& exception, void* user);
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static bool rPenWidth(CBotVar* var, CBotVar* result, int& exception, void* user);
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public:
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static CBotTypResult cBusy(CBotVar* thisclass, CBotVar* &var);
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static CBotTypResult cFactory(CBotVar* thisclass, CBotVar* &var);
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static CBotTypResult cClassNull(CBotVar* thisclass, CBotVar* &var);
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static CBotTypResult cClassOneFloat(CBotVar* thisclass, CBotVar* &var);
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static bool rBusy(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception);
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static bool rFactory(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception);
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static bool rResearch(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception);
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static bool rDestroy(CBotVar* thisclass, CBotVar* var, CBotVar* result, int& exception);
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private:
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static bool Process(CScript* script, CBotVar* result, int &exception);
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static CObject* SearchInfo(CScript* script, CObject* object, float power);
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protected:
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Gfx::CEngine* m_engine;
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Ui::CInterface* m_interface;
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CBotProgram* m_botProg;
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CRobotMain* m_main;
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Gfx::CTerrain* m_terrain;
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Gfx::CWater* m_water;
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CTaskManager* m_primaryTask;
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CTaskManager** m_secondaryTask;
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CObject* m_object;
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int m_ipf; // number of instructions/second
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int m_errMode; // what to do in case of error
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int m_len; // length of the script (without <0>)
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char* m_script; // script ends with <0>
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bool m_bRun; // program during execution?
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bool m_bStepMode; // step by step
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bool m_bContinue; // external function to continue
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bool m_bCompile; // compilation ok?
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char m_title[50]; // script title
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char m_filename[50]; // file name
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char m_token[50]; // missing instruction
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int m_error; // error (0=ok)
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int m_cursor1;
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int m_cursor2;
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Event m_event;
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float m_returnValue;
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};
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