120 lines
3.5 KiB
C++
120 lines
3.5 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "object/auto/auto.h"
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#include "graphics/core/color.h"
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#include <set>
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class CObject;
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enum AutoBaseParam
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{
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PARAM_STOP = 0, // run=0 -> stops and open
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PARAM_LANDING = 1, // run=1 -> landing
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PARAM_PORTICO = 2, // run=2 -> gate on the ground
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PARAM_FIXSCENE = 3, // run=3 -> open and stops to win / lost
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PARAM_TRANSIT1 = 11, // run=11 -> transit in space
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PARAM_TRANSIT2 = 12, // run=12 -> transit in space
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PARAM_TRANSIT3 = 13 // run=13 -> transit in space
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};
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enum AutoBasePhase
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{
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ABP_WAIT = 1, // expected
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ABP_START = 2, // start-up
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ABP_LAND = 3, // landing
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ABP_OPENWAIT = 4, // wait before opening
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ABP_OPEN = 5, // opens the gate
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ABP_OPEN2 = 6, // opens supplements
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ABP_LDWAIT = 7, // expected
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ABP_CLOSE2 = 8, // closes supplements
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ABP_CLOSE = 9, // closes gate
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ABP_TOWAIT = 10, // wait before takeoff
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ABP_TAKEOFF = 11, // take-off
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ABP_PORTICO_MOVE = 12, // gate advance
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ABP_PORTICO_WAIT1= 13, // gate expected
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ABP_PORTICO_DOWN = 14, // gate down
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ABP_PORTICO_WAIT2= 15, // gate expected
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ABP_PORTICO_OPEN = 16, // gate opens
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ABP_TRANSIT_MOVE = 17, // transit - moving
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};
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class CAutoBase : public CAuto
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{
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public:
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CAutoBase(COldObject* object);
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~CAutoBase();
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void DeleteObject(bool bAll=false);
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void Init();
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void Start(int param);
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bool EventProcess(const Event &event);
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bool Abort();
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Error GetError();
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bool CreateInterface(bool bSelect);
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Error TakeOff(bool printMsg);
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protected:
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void UpdateInterface();
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void FreezeCargo(bool bFreeze);
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void MoveCargo();
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Error CheckCloseDoor();
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void BeginTransit();
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void EndTransit();
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protected:
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AutoBasePhase m_phase = ABP_WAIT;
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bool m_bOpen = false;
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float m_progress = 0.0f;
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float m_speed = 0.0f;
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float m_lastParticle = 0.0f;
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float m_lastMotorParticle = 0.0f;
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float m_fogStart = 0.0f;
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float m_deepView = 0.0f;
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Math::Vector m_pos;
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Math::Vector m_posSound;
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Math::Vector m_finalPos;
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Math::Vector m_lastPos;
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int m_param = 0;
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int m_soundChannel = 0;
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int m_partiChannel[8] = {};
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std::string m_bgBack;
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std::string m_bgName;
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Gfx::Color m_bgUp;
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Gfx::Color m_bgDown;
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Gfx::Color m_bgCloudUp;
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Gfx::Color m_bgCloudDown;
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std::set<CObject*> m_cargoObjects;
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};
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