colobot/src/ui/editvalue.h

89 lines
2.2 KiB
C++

// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// editvalue.h
#pragma once
#include "ui/control.h"
namespace Gfx{
class CEngine;
}
namespace Ui {
enum EditValueType
{
EVT_INT = 1, // integer
EVT_FLOAT = 2, // float value
EVT_100 = 3, // percent (0 .. 1)
};
class CEdit;
class CButton;
class CEditValue : public CControl
{
public:
// CEditValue(CInstanceManager* iMan);
CEditValue();
virtual ~CEditValue();
bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventType);
void SetPos(Math::Point pos);
void SetDim(Math::Point dim);
bool EventProcess(const Event &event);
void Draw();
void SetType(EditValueType type);
EditValueType GetType();
void SetValue(float value, bool bSendMessage=false);
float GetValue();
void SetStepValue(float value);
float GetStepValue();
void SetMinValue(float value);
float GetMinValue();
void SetMaxValue(float value);
float GetMaxValue();
protected:
void MoveAdjust();
void HiliteValue(const Event &event);
Ui::CEdit* m_edit;
Ui::CButton* m_buttonUp;
Ui::CButton* m_buttonDown;
EditValueType m_type;
float m_stepValue;
float m_minValue;
float m_maxValue;
};
}