colobot/src/CBot/CBot.h

56 lines
1.9 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
////////////////////////////////////////////////////////////////////
/**
* \file CBot.h
* \brief Interpreter of the language CBot for COLOBOT game
*/
#pragma once
#include "resource.h"
#include "CBotToken.h" // token management
#include "CBotProgram.h"
#define STACKMEM 1 /// \def preserve memory for the execution stack
#define MAXSTACK 990 /// \def stack size reserved
#define EOX (reinterpret_cast<CBotStack*>(-1)) /// \def tag special condition
/////////////////////////////////////////////////////////////////////
// forward declaration
class CBotParExpr; // basic type or instruction in parenthesis
// Toto.truc
// 12.5
// "string"
// ( expression )
class CBotExprVar; // a variable name as
// Toto
// chose.truc.machin
class CBotWhile; // while (...) {...};
class CBotIf; // if (...) {...} else {...}
class CBotDefParam; // paramerer list of a function
#if 0
extern void DEBUG( const char* text, int val, CBotStack* pile );
#endif