colobot/src/graphics/core
Piotr Dziwinski 2fa4d7b0db Refactored resource and relief loading
- now loading can be from any image format
- added IntColor struct for precise pixel operations
2012-09-26 19:18:33 +02:00
..
README.txt Documentation update 2012-08-11 18:39:16 +02:00
color.cpp Namespace and styling fix 2012-09-19 23:50:28 +02:00
color.h Refactored resource and relief loading 2012-09-26 19:18:33 +02:00
device.h Namespace and styling fix 2012-09-19 23:50:28 +02:00
light.h Namespace and styling fix 2012-09-19 23:50:28 +02:00
material.h Namespace and styling fix 2012-09-19 23:50:28 +02:00
texture.h Namespace and styling fix 2012-09-19 23:50:28 +02:00
vertex.h Fog color fix; refactoring 2012-09-26 16:31:04 +02:00

README.txt

/**
 * \dir graphics/core
 * \brief Abstract core of graphics engine
 *
 * Core types, enums, structs and CDevice abstract class that define
 * the abstract graphics device used in graphics engine
 */