107 lines
3.2 KiB
C++
107 lines
3.2 KiB
C++
// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// * Copyright (C) 2013, Polish Portal of Colobot (PPC)
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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#include "app/system_macosx.h"
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#include "common/logger.h"
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#include <stdlib.h>
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// MacOS-specific headers
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#include <CoreFoundation/CFBundle.h>
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#include <CoreServices/CoreServices.h>
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#include <boost/filesystem.hpp>
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inline std::string CFStringRefToStdString(CFStringRef str) {
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std::string stdstr;
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char *fullPath;
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CFStringEncoding encodingMethod = CFStringGetSystemEncoding();
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// 1st try for English system
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fullPath = const_cast<char*>(CFStringGetCStringPtr(str, encodingMethod));
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if( fullPath == NULL )
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{
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// 2nd try for Japanese system
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encodingMethod = kCFStringEncodingUTF8;
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fullPath = const_cast<char*>(CFStringGetCStringPtr(str, encodingMethod));
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}
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// for safer operation.
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if( fullPath == NULL )
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{
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CFIndex length = CFStringGetLength(str);
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fullPath = static_cast<char *>(malloc( length + 1 ));
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// TODO: Check boolean result of that conversion
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CFStringGetCString(str, fullPath, length, kCFStringEncodingUTF8 );
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stdstr = fullPath;
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free( fullPath );
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}
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else
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stdstr = fullPath;
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return stdstr;
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}
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void CSystemUtilsMacOSX::Init()
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{
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// These functions are a deprecated way to get the 'Application Support' folder, but they do work, in plain C++
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FSRef ref;
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OSType folderType = kApplicationSupportFolderType;
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char path[PATH_MAX];
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FSFindFolder( kUserDomain, folderType, kCreateFolder, &ref );
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FSRefMakePath( &ref, reinterpret_cast<UInt8*>(&path), PATH_MAX );
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m_ASPath = path;
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m_ASPath.append("/colobot/");
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// Make sure the directory exists
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boost::filesystem::create_directories(m_ASPath.c_str());
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// Get the Resources bundle URL
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CFBundleRef mainBundle = CFBundleGetMainBundle();
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CFURLRef resourcesURL = CFBundleCopyBundleURL(mainBundle);
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CFStringRef str = CFURLCopyFileSystemPath( resourcesURL, kCFURLPOSIXPathStyle );
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CFRelease(resourcesURL);
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m_dataPath = CFStringRefToStdString(str);
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m_dataPath += "/Contents/Resources";
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}
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std::string CSystemUtilsMacOSX::GetDataPath()
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{
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return m_dataPath;
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}
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std::string CSystemUtilsMacOSX::GetLangPath()
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{
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return m_dataPath + "/i18n";
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}
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std::string CSystemUtilsMacOSX::GetSaveDir()
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{
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std::string savegameDir = m_ASPath;
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GetLogger()->Trace("Saved game files are going to %s\n", savegameDir.c_str());
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return savegameDir;
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}
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