colobot/src/object/auto/autoconvert.h

71 lines
2.0 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
#include "object/auto/auto.h"
class CObject;
enum AutoConvertPhase
{
ACP_STOP = 1,
ACP_WAIT = 2,
ACP_CLOSE = 3, // close the cover
ACP_ROTATE = 4, // turn the cover
ACP_OPEN = 5, // opens the cover
};
class CAutoConvert : public CAuto
{
public:
CAutoConvert(COldObject* object);
~CAutoConvert();
void DeleteObject(bool all=false) override;
void Init() override;
bool EventProcess(const Event &event) override;
Error GetError() override;
bool Abort() override;
bool CreateInterface(bool bSelect) override;
bool Write(CLevelParserLine* line) override;
bool Read(CLevelParserLine* line) override;
protected:
CObject* SearchStone(ObjectType type);
bool SearchVehicle();
void CreateMetal();
protected:
AutoConvertPhase m_phase = ACP_STOP;
float m_progress = 0.0f;
float m_speed = 0.0f;
float m_timeVirus = 0.0f;
float m_lastParticle = 0.0f;
bool m_bSoundClose = false;
int m_soundChannel = 0;
};