90 lines
2.2 KiB
C++
90 lines
2.2 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "common/font_loader.h"
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#include "common/logger.h"
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#include "common/stringutils.h"
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#include "common/resources/inputstream.h"
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#include "common/resources/outputstream.h"
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#include "common/system/system.h"
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#include "graphics/engine/text.h"
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#include <map>
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#include <memory>
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#include <utility>
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#include <cstring>
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CFontLoader::CFontLoader()
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{
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}
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CFontLoader::~CFontLoader()
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{
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}
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bool CFontLoader::Init()
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{
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try
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{
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std::unique_ptr<std::istream> stream;
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auto inputStream = std::make_unique<CInputStream>("/fonts/fonts.ini");
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bool good = inputStream->is_open();
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stream = std::move(inputStream);
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if (good)
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{
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std::string line;
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while (std::getline(*stream, line))
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{
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auto parts = StrUtils::Split(line, " =");
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m_fonts[parts[0]] = parts[1];
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}
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GetLogger()->Debug("Fonts config file loaded correctly. \n");
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}
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else
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{
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return false;
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}
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}
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catch (std::exception & e)
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{
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GetLogger()->Error("Error on parsing config file: %s\n", e.what());
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return false;
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}
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return true;
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}
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std::optional<std::string> CFontLoader::GetFont(Gfx::FontType type) const
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{
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auto iterator = m_fonts.find(ToString(type));
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if (iterator == m_fonts.end())
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return std::nullopt;
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else
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return std::string("/fonts/") + iterator->second;
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}
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