225 lines
7.6 KiB
C++
225 lines
7.6 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "CBot/CBotInstr/CBotSwitch.h"
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#include "CBot/CBotInstr/CBotCase.h"
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#include "CBot/CBotInstr/CBotBlock.h"
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#include "CBot/CBotInstr/CBotExpression.h"
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#include "CBot/CBotStack.h"
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#include "CBot/CBotCStack.h"
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namespace CBot
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{
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////////////////////////////////////////////////////////////////////////////////
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CBotSwitch::CBotSwitch()
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{
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m_value = nullptr;
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m_block = nullptr;
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}
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////////////////////////////////////////////////////////////////////////////////
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CBotSwitch::~CBotSwitch()
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{
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delete m_value; // frees the value
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delete m_block; // frees the instruction block
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}
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////////////////////////////////////////////////////////////////////////////////
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CBotInstr* CBotSwitch::Compile(CBotToken* &p, CBotCStack* pStack)
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{
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CBotSwitch* inst = new CBotSwitch(); // creates the object
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CBotToken* pp = p; // preserves at the ^ token (starting position)
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inst->SetToken(p);
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if (!IsOfType(p, ID_SWITCH)) return nullptr; // should never happen
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CBotCStack* pStk = pStack->TokenStack(pp); // un petit bout de pile svp
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if ( IsOfType(p, ID_OPENPAR ) )
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{
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if ( nullptr != (inst->m_value = CBotExpression::Compile(p, pStk )) )
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{
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if ( pStk->GetType() < CBotTypLong )
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{
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if ( IsOfType(p, ID_CLOSEPAR ) )
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{
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if ( IsOfType(p, ID_OPBLK ) )
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{
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IncLvl();
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while( !IsOfType( p, ID_CLBLK ) )
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{
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if ( p->GetType() == ID_CASE || p->GetType() == ID_DEFAULT)
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{
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CBotCStack* pStk2 = pStk->TokenStack(p); // un petit bout de pile svp
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CBotInstr* i = CBotCase::Compile( p, pStk2 );
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if (i == nullptr)
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{
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delete inst;
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return pStack->Return(nullptr, pStk2);
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}
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delete pStk2;
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if (inst->m_block == nullptr ) inst->m_block = i;
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else inst->m_block->AddNext(i);
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continue;
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}
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if (inst->m_block == nullptr )
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{
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pStk->SetError(CBotErrNoCase, p->GetStart());
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delete inst;
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return pStack->Return(nullptr, pStk);
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}
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CBotInstr* i = CBotBlock::CompileBlkOrInst( p, pStk, true );
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if ( !pStk->IsOk() )
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{
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delete inst;
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return pStack->Return(nullptr, pStk);
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}
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inst->m_block->AddNext(i);
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if ( p == nullptr )
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{
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pStk->SetError(CBotErrCloseBlock, -1);
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delete inst;
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return pStack->Return(nullptr, pStk);
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}
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}
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DecLvl();
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if (inst->m_block == nullptr )
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{
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pStk->SetError(CBotErrNoCase, p->GetStart());
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delete inst;
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return pStack->Return(nullptr, pStk);
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}
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// the statement block is ok
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return pStack->Return(inst, pStk); // return an object to the application
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}
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pStk->SetError( CBotErrOpenBlock, p->GetStart() );
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}
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pStk->SetError( CBotErrClosePar, p->GetStart() );
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}
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pStk->SetError( CBotErrBadType1, p->GetStart() );
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}
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}
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pStk->SetError( CBotErrOpenPar, p->GetStart());
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delete inst; // error, frees up
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return pStack->Return(nullptr, pStk); // no object, the error is on the stack
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}
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////////////////////////////////////////////////////////////////////////////////
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bool CBotSwitch :: Execute(CBotStack* &pj)
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{
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CBotStack* pile1 = pj->AddStack(this); // adds an item to the stack
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// if ( pile1 == EOX ) return true;
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CBotInstr* p = m_block; // first expression
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int state = pile1->GetState();
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if (state == 0)
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{
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if ( !m_value->Execute(pile1) ) return false;
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pile1->SetState(state = -1);
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}
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if ( pile1->IfStep() ) return false;
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if ( state == -1 )
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{
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state = 0;
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int val = pile1->GetVal(); // result of the value
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CBotStack* pile2 = pile1->AddStack();
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while ( p != nullptr ) // search for the corresponding case in a list
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{
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state++;
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if ( p->CompCase( pile2, val ) ) break; // found the case
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p = p->GetNext();
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}
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pile2->Delete();
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if ( p == nullptr ) return pj->Return(pile1); // completed if nothing
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if ( !pile1->SetState(state) ) return false;
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}
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p = m_block; // returns to the beginning
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while (state-->0) p = p->GetNext(); // advance in the list
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while( p != nullptr )
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{
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if ( !p->Execute(pile1) ) return pj->BreakReturn(pile1);
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if ( !pile1->IncState() ) return false;
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p = p->GetNext();
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}
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return pj->Return(pile1);
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}
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////////////////////////////////////////////////////////////////////////////////
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void CBotSwitch :: RestoreState(CBotStack* &pj, bool bMain)
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{
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if ( !bMain ) return;
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CBotStack* pile1 = pj->RestoreStack(this); // adds an item to the stack
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if ( pile1 == nullptr ) return;
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CBotInstr* p = m_block; // first expression
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int state = pile1->GetState();
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if (state == 0)
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{
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m_value->RestoreState(pile1, bMain);
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return;
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}
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if ( state == -1 )
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{
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return;
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}
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// p = m_block; // returns to the beginning
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while ( p != nullptr && state-- > 0 )
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{
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p->RestoreState(pile1, false);
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p = p->GetNext(); // advance in the list
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}
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if( p != nullptr )
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{
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p->RestoreState(pile1, true);
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return;
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}
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}
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std::map<std::string, CBotInstr*> CBotSwitch::GetDebugLinks()
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{
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auto links = CBotInstr::GetDebugLinks();
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links["m_value"] = m_value;
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links["m_block"] = m_block;
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return links;
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}
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} // namespace CBot
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