colobot/colobot-base/app/pausemanager.h

93 lines
2.5 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
/**
* \file app/pausemanager.h
* \brief Management of pause modes
*/
#pragma once
#include <string>
#include <vector>
#include <memory>
class CRobotMain;
enum PauseType
{
PAUSE_NONE = 0,
PAUSE_ENGINE = (1<<0), //!< pause all the CEngine classes
PAUSE_HIDE_SHORTCUTS = (1<<1), //!< hide the shortcuts
PAUSE_PHOTO = (1<<2), //!< photo mode, TODO: remove
PAUSE_OBJECT_UPDATES = (1<<3), //!< do not send events to objects
PAUSE_MUTE_SOUND = (1<<4), //!< mute sound
PAUSE_CAMERA = (1<<5), //!< freeze camera
};
inline PauseType& operator|=(PauseType& a, const PauseType& b)
{
return a = static_cast<PauseType>(static_cast<unsigned int>(a) | static_cast<unsigned int>(b));
}
inline PauseType operator|(PauseType a, const PauseType& b)
{
return a |= b;
}
inline PauseType& operator&=(PauseType& a, const PauseType& b)
{
return a = static_cast<PauseType>(static_cast<unsigned int>(a) & static_cast<unsigned int>(b));
}
inline PauseType operator&(PauseType a, const PauseType& b)
{
return a &= b;
}
enum PauseMusic
{
PAUSE_MUSIC_NONE = 0,
PAUSE_MUSIC_EDITOR = 1,
PAUSE_MUSIC_SATCOM = 2,
};
struct ActivePause;
class CPauseManager
{
public:
CPauseManager();
~CPauseManager();
ActivePause* ActivatePause(PauseType type, PauseMusic music = PAUSE_MUSIC_NONE);
void DeactivatePause(ActivePause* pause);
void FlushPause();
PauseType GetPause();
bool IsPauseType(PauseType type);
private:
//static std::string GetPauseName(PauseType pause);
void Update();
private:
CRobotMain* m_main;
std::vector<std::unique_ptr<ActivePause>> m_activePause;
PauseMusic m_lastPauseMusic = PAUSE_MUSIC_NONE;
};