43 lines
547 B
C++
43 lines
547 B
C++
#include "app/app.h"
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#include "graphics/opengl/gldevice.h"
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template<> CApplication* CSingleton<CApplication>::m_instance = nullptr;
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namespace Gfx {
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GLDeviceConfig::GLDeviceConfig()
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{
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}
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} /* Gfx */
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CApplication::CApplication()
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{
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}
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CApplication::~CApplication()
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{
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}
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CSoundInterface* CApplication::GetSound()
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{
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return nullptr;
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}
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CEventQueue* CApplication::GetEventQueue()
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{
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return nullptr;
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}
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Event CApplication::CreateUpdateEvent()
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{
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return Event(EVENT_NULL);
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}
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char CApplication::GetLanguageChar() const
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{
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return 'E';
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}
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