colobot/src/graphics/core
Tomasz Kapuściński 48d2b4a618 Refactored Math::IntPoint in core graphics classes 2021-12-23 22:35:28 +01:00
..
README.txt Fixed code formatting 2013-05-27 10:19:16 +02:00
color.cpp Update license headers 2021-09-11 15:53:59 +02:00
color.h Update license headers 2021-09-11 15:53:59 +02:00
device.h Refactored Math::IntPoint in core graphics classes 2021-12-23 22:35:28 +01:00
framebuffer.cpp Update license headers 2021-09-11 15:53:59 +02:00
framebuffer.h Update license headers 2021-09-11 15:53:59 +02:00
light.h Update license headers 2021-09-11 15:53:59 +02:00
material.h Update license headers 2021-09-11 15:53:59 +02:00
nulldevice.cpp Update license headers 2021-09-11 15:53:59 +02:00
nulldevice.h Update license headers 2021-09-11 15:53:59 +02:00
renderers.h Added optional triplanar mapping mode for the secondary texture 2021-12-14 21:54:19 +01:00
texture.h Refactored Math::IntPoint in core graphics classes 2021-12-23 22:35:28 +01:00
type.cpp Update license headers 2021-09-11 15:53:59 +02:00
type.h Update license headers 2021-09-11 15:53:59 +02:00
vertex.h Merge branch 'dev' into dev-graphics-overhaul 2021-12-01 17:27:54 +01:00

README.txt

/**
 * \dir graphics/core
 * \brief Abstract core of graphics engine
 *
 * Core types, enums, structs and CDevice abstract class that define
 * the abstract graphics device used in graphics engine
 */