colobot/src/object/auto/autobase.h

120 lines
3.6 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2021, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
#include "object/auto/auto.h"
#include "graphics/core/color.h"
#include <set>
class CObject;
enum AutoBaseParam
{
PARAM_STOP = 0, // run=0 -> stops and open
PARAM_LANDING = 1, // run=1 -> landing
PARAM_PORTICO = 2, // run=2 -> gate on the ground
PARAM_FIXSCENE = 3, // run=3 -> open and stops to win / lost
PARAM_TRANSIT1 = 11, // run=11 -> transit in space
PARAM_TRANSIT2 = 12, // run=12 -> transit in space
PARAM_TRANSIT3 = 13 // run=13 -> transit in space
};
enum AutoBasePhase
{
ABP_WAIT = 1, // expected
ABP_START = 2, // start-up
ABP_LAND = 3, // landing
ABP_OPENWAIT = 4, // wait before opening
ABP_OPEN = 5, // opens the gate
ABP_OPEN2 = 6, // opens supplements
ABP_LDWAIT = 7, // expected
ABP_CLOSE2 = 8, // closes supplements
ABP_CLOSE = 9, // closes gate
ABP_TOWAIT = 10, // wait before takeoff
ABP_TAKEOFF = 11, // take-off
ABP_PORTICO_MOVE = 12, // gate advance
ABP_PORTICO_WAIT1= 13, // gate expected
ABP_PORTICO_DOWN = 14, // gate down
ABP_PORTICO_WAIT2= 15, // gate expected
ABP_PORTICO_OPEN = 16, // gate opens
ABP_TRANSIT_MOVE = 17, // transit - moving
};
class CAutoBase : public CAuto
{
public:
CAutoBase(COldObject* object);
~CAutoBase();
void DeleteObject(bool bAll=false) override;
void Init() override;
void Start(int param) override;
bool EventProcess(const Event &event) override;
bool Abort() override;
Error GetError() override;
bool CreateInterface(bool bSelect) override;
Error TakeOff(bool printMsg);
protected:
void UpdateInterface();
void FreezeCargo(bool freeze);
void MoveCargo();
Error CheckCloseDoor();
void BeginTransit();
void EndTransit();
protected:
AutoBasePhase m_phase = ABP_WAIT;
bool m_bOpen = false;
float m_progress = 0.0f;
float m_speed = 0.0f;
float m_lastParticle = 0.0f;
float m_lastMotorParticle = 0.0f;
float m_fogStart = 0.0f;
float m_deepView = 0.0f;
glm::vec3 m_pos = { 0, 0, 0 };
glm::vec3 m_posSound = { 0, 0, 0 };
glm::vec3 m_finalPos = { 0, 0, 0 };
glm::vec3 m_lastPos = { 0, 0, 0 };
int m_param = 0;
int m_soundChannel = 0;
int m_partiChannel[8] = {};
std::string m_bgBack;
std::string m_bgName;
Gfx::Color m_bgUp;
Gfx::Color m_bgDown;
Gfx::Color m_bgCloudUp;
Gfx::Color m_bgCloudDown;
std::set<CObject*> m_cargoObjects;
};