colobot/colobot-base/ui/controls/label.cpp

86 lines
1.9 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "ui/controls/label.h"
#include "graphics/engine/engine.h"
namespace Ui
{
// Object's constructor.
CLabel::CLabel() : CControl()
{
}
// Object's destructor.
CLabel::~CLabel()
{
}
// Creates a new button.
bool CLabel::Create(const glm::vec2& pos, const glm::vec2& dim, int icon, EventType eventMsg)
{
if (eventMsg == EVENT_NULL)
eventMsg = GetUniqueEventType();
CControl::Create(pos, dim, icon, eventMsg);
return true;
}
// Management of an event.
bool CLabel::EventProcess(const Event &event)
{
//? CControl::EventProcess(event);
return true;
}
// Draws button.
void CLabel::Draw()
{
glm::vec2 pos = { 0, 0 };
if ( (m_state & STATE_VISIBLE) == 0 )
return;
pos.y = m_pos.y + m_dim.y / 2.0f;
switch (m_textAlign)
{
case Gfx::TEXT_ALIGN_LEFT: pos.x = m_pos.x; break;
case Gfx::TEXT_ALIGN_CENTER: pos.x = m_pos.x + m_dim.x / 2.0f; break;
case Gfx::TEXT_ALIGN_RIGHT: pos.x = m_pos.x + m_dim.x; break;
}
m_engine->GetText()->DrawText(std::string(m_name), m_fontType, m_fontSize, pos, m_dim.x, m_textAlign, 0);
}
}