colobot/colobot-base/graphics/core/transparency.h

49 lines
1.3 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2022, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
/**
* \file graphics/core/transparency.h
* \brief Structures and functions related to transparency
*/
#pragma once
// Graphics module namespace
namespace Gfx
{
//! Transparency mode
enum class TransparencyMode : unsigned char
{
NONE,
ALPHA,
BLACK,
WHITE,
};
//! Alpha transparency mode
enum class AlphaMode : unsigned char
{
NONE, // opaque material
MASK, // alpha scissor with threshold
BLEND, // alpha blending
};
}