100 lines
2.3 KiB
C++
100 lines
2.3 KiB
C++
/*
|
|
* This file is part of the Colobot: Gold Edition source code
|
|
* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
|
|
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see http://gnu.org/licenses
|
|
*/
|
|
|
|
/**
|
|
* \file graphics/core/framebuffer.h
|
|
* \brief Abstract representation of framebuffer and offscreen buffers
|
|
*/
|
|
|
|
#include "graphics/core/framebuffer.h"
|
|
|
|
namespace Gfx
|
|
{
|
|
|
|
CDefaultFramebuffer::CDefaultFramebuffer(const FramebufferParams& params)
|
|
: m_width(params.width), m_height(params.height), m_depth(params.depth)
|
|
{
|
|
}
|
|
|
|
bool CDefaultFramebuffer::Create()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void CDefaultFramebuffer::Destroy()
|
|
{
|
|
}
|
|
|
|
bool CDefaultFramebuffer::IsDefault()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
//! Returns width of buffers in this framebuffer
|
|
int CDefaultFramebuffer::GetWidth()
|
|
{
|
|
return m_width;
|
|
}
|
|
|
|
//! Returns height of buffers in this framebuffer
|
|
int CDefaultFramebuffer::GetHeight()
|
|
{
|
|
return m_height;
|
|
}
|
|
|
|
//! Returns depth size in bits
|
|
int CDefaultFramebuffer::GetDepth()
|
|
{
|
|
return m_depth;
|
|
}
|
|
|
|
//! Returns number of samples or 1 if multisampling is not supported
|
|
int CDefaultFramebuffer::GetSamples()
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
//! Returns texture that contains color buffer or 0 if not available
|
|
int CDefaultFramebuffer::GetColorTexture()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
//! Returns texture that contains depth buffer or 0 if not available
|
|
int CDefaultFramebuffer::GetDepthTexture()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
//! Binds this framebuffer to context
|
|
void CDefaultFramebuffer::Bind()
|
|
{
|
|
}
|
|
|
|
//! Unbinds this framebuffer from context
|
|
void CDefaultFramebuffer::Unbind()
|
|
{
|
|
}
|
|
|
|
void CDefaultFramebuffer::CopyToScreen(int fromX, int fromY, int fromWidth, int fromHeight, int toX, int toY, int toWidth, int toHeight)
|
|
{
|
|
}
|
|
|
|
} // end of Gfx
|