72 lines
2.1 KiB
C++
72 lines
2.1 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include <string>
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#include <vector>
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class CSystemUtils;
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/**
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* \class CPathManager
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* \brief Class for managing data/lang/save paths
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*/
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class CPathManager
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{
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public:
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CPathManager(CSystemUtils* systemUtils);
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~CPathManager();
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void SetDataPath(const std::string &dataPath);
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void SetLangPath(const std::string &langPath);
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void SetSavePath(const std::string &savePath);
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const std::string& GetDataPath();
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const std::string& GetLangPath();
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const std::string& GetSavePath();
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//! Checks if paths are configured correctly
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std::string VerifyPaths();
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//! Loads configured paths
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void InitPaths();
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//! Adds a path to a mod
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void AddMod(const std::string& path);
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//! Find paths to mods in mod search directories
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std::vector<std::string> FindMods() const;
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//! Adds a mod search directory
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void AddModSearchDir(const std::string &modSearchDirPath);
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private:
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std::vector<std::string> FindModsInDir(const std::string &dir) const;
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private:
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//! Data path
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std::string m_dataPath;
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//! Lang path
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std::string m_langPath;
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//! Save path
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std::string m_savePath;
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//! Mod search paths
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std::vector<std::string> m_modSearchDirs;
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//! Additional mod paths
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std::vector<std::string> m_mods;
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};
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