colobot/colobot-base/app/pathman.cpp

187 lines
5.2 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "app/app.h"
#include "app/pathman.h"
#include "common/config.h"
#include "common/logger.h"
#include "common/resources/resourcemanager.h"
#include "common/system/system.h"
#ifdef PLATFORM_WINDOWS
#include "common/system/system_windows.h"
#endif
#include <filesystem>
CPathManager::CPathManager(CSystemUtils* systemUtils)
: m_dataPath(systemUtils->GetDataPath())
, m_langPath(systemUtils->GetLangPath())
, m_savePath(systemUtils->GetSaveDir())
, m_modSearchDirs{}
{
}
CPathManager::~CPathManager()
{
}
void CPathManager::SetDataPath(const std::string &dataPath)
{
m_dataPath = dataPath;
}
void CPathManager::SetLangPath(const std::string &langPath)
{
m_langPath = langPath;
}
void CPathManager::SetSavePath(const std::string &savePath)
{
m_savePath = savePath;
}
const std::string& CPathManager::GetDataPath()
{
return m_dataPath;
}
const std::string& CPathManager::GetLangPath()
{
return m_langPath;
}
const std::string& CPathManager::GetSavePath()
{
return m_savePath;
}
std::string CPathManager::VerifyPaths()
{
std::filesystem::path dataPath = std::filesystem::u8path(m_dataPath);
if (! (std::filesystem::exists(dataPath) && std::filesystem::is_directory(dataPath)) )
{
GetLogger()->Error("Data directory '%s' doesn't exist or is not a directory\n", m_dataPath.c_str());
return std::string("Could not read from data directory:\n") +
std::string("'") + m_dataPath + std::string("'\n") +
std::string("Please check your installation, or supply a valid data directory by -datadir option.");
}
std::filesystem::path langPath = std::filesystem::u8path(m_langPath);
if (! (std::filesystem::exists(langPath) && std::filesystem::is_directory(langPath)) )
{
GetLogger()->Warn("Language path '%s' is invalid, assuming translation files not installed\n", m_langPath.c_str());
}
std::filesystem::create_directories(std::filesystem::u8path(m_savePath));
std::filesystem::create_directories(std::filesystem::u8path(m_savePath + "/mods"));
return "";
}
void CPathManager::InitPaths()
{
GetLogger()->Info("Data path: %s\n", m_dataPath.c_str());
GetLogger()->Info("Save path: %s\n", m_savePath.c_str());
m_modSearchDirs.push_back(m_dataPath + "/mods");
m_modSearchDirs.push_back(m_savePath + "/mods");
if (!m_modSearchDirs.empty())
{
GetLogger()->Info("Mod search dirs:\n");
for(const std::string& modSearchDir : m_modSearchDirs)
GetLogger()->Info(" * %s\n", modSearchDir.c_str());
}
CResourceManager::AddLocation(m_dataPath);
CResourceManager::SetSaveLocation(m_savePath);
CResourceManager::AddLocation(m_savePath);
GetLogger()->Debug("Finished initalizing data paths\n");
GetLogger()->Debug("PHYSFS search path is:\n");
for (const std::string& path : CResourceManager::GetLocations())
GetLogger()->Debug(" * %s\n", path.c_str());
}
void CPathManager::AddMod(const std::string &path)
{
m_mods.push_back(path);
}
std::vector<std::string> CPathManager::FindMods() const
{
std::vector<std::string> mods;
GetLogger()->Info("Found mods:\n");
for (const auto &searchPath : m_modSearchDirs)
{
for (const auto &modPath : FindModsInDir(searchPath))
{
GetLogger()->Info(" * %s\n", modPath.c_str());
mods.push_back(modPath);
}
}
GetLogger()->Info("Additional mod paths:\n");
for (const auto& modPath : m_mods)
{
if (std::filesystem::exists(modPath))
{
GetLogger()->Info(" * %s\n", modPath.c_str());
mods.push_back(modPath);
}
else
{
GetLogger()->Warn("Mod does not exist: %s\n", modPath.c_str());
}
}
return mods;
}
void CPathManager::AddModSearchDir(const std::string &modSearchDirPath)
{
m_modSearchDirs.push_back(modSearchDirPath);
}
std::vector<std::string> CPathManager::FindModsInDir(const std::string &dir) const
{
std::vector<std::string> ret;
try
{
std::filesystem::directory_iterator iterator(std::filesystem::u8path(dir));
for(; iterator != std::filesystem::directory_iterator(); ++iterator)
{
ret.push_back(iterator->path().u8string());
}
}
catch (std::exception &e)
{
GetLogger()->Warn("Unable to load mods from directory '%s': %s\n", dir.c_str(), e.what());
}
return ret;
}