colobot/colobot-base/ui/mainmap.h

70 lines
1.9 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
#include "graphics/core/color.h"
#include <glm/glm.hpp>
class CObject;
class CEventQueue;
namespace Gfx
{
class CEngine;
} // namespace Gfx
namespace Ui
{
class CInterface;
class CMainMap
{
public:
CMainMap();
~CMainMap();
void UpdateMap();
void CreateMap();
void SetFixImage(const char *filename);
void FloorColorMap(Gfx::Color floor, Gfx::Color water);
void ShowMap(bool bShow);
void DimMap();
float GetZoomMap();
void ZoomMap(float zoom);
void ZoomMap();
void MapEnable(bool bEnable);
bool GetFixImage();
CObject* DetectMap(const glm::vec2& pos, bool &bInMap);
void SetHighlight(CObject* pObj);
void SetToy(bool bToy);
void SetFixParam(float zoom, float ox, float oy, float angle, int mode, bool bDebug);
protected:
CEventQueue* m_event;
Gfx::CEngine* m_engine;
CInterface* m_interface;
bool m_bFixImage;
};
} // namespace Ui