125 lines
3.6 KiB
C++
125 lines
3.6 KiB
C++
/*
|
|
* This file is part of the Colobot: Gold Edition source code
|
|
* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
|
|
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
* See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see http://gnu.org/licenses
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <string>
|
|
#include <unordered_map>
|
|
#include <vector>
|
|
|
|
class CApplication;
|
|
class CPathManager;
|
|
|
|
struct ModData
|
|
{
|
|
std::string displayName{};
|
|
std::string author{};
|
|
std::string version{};
|
|
std::string website{};
|
|
std::string summary{};
|
|
std::vector<std::string> changes{};
|
|
};
|
|
|
|
struct Mod
|
|
{
|
|
std::string name{};
|
|
std::string path{};
|
|
bool enabled = false;
|
|
ModData data{};
|
|
};
|
|
|
|
/**
|
|
* \class CModManager
|
|
* \brief This class handles the list of mods.
|
|
*
|
|
* The order matters since the order in which files are loaded matters,
|
|
* because some files can be overwritten.
|
|
*
|
|
* The changes in the list do not immediately apply.
|
|
*/
|
|
class CModManager
|
|
{
|
|
public:
|
|
CModManager(CApplication* app, CPathManager* pathManager);
|
|
|
|
//! Finds all the mods along with their metadata
|
|
void FindMods();
|
|
|
|
//! Applies the current configuration and reloads the application
|
|
void ReloadMods();
|
|
|
|
//! Removes a mod from the list of loaded mods
|
|
void EnableMod(size_t i);
|
|
|
|
//! Adds a mod to the list of loaded mods
|
|
void DisableMod(size_t i);
|
|
|
|
//! Moves the selected mod up in the list so that it's loaded sooner than others, returns the new index
|
|
size_t MoveUp(size_t i);
|
|
|
|
//! Moves the selected mod down in the list so that it's loaded later than others, returns the new index
|
|
size_t MoveDown(size_t i);
|
|
|
|
//! Checks if the list of currently used mods differs from the current configuration or there were changes made by the user
|
|
bool Changes();
|
|
|
|
//! Saves the current configuration of mods to the config file
|
|
void SaveMods();
|
|
|
|
//! Number of mods loaded
|
|
size_t CountMods() const;
|
|
|
|
//! Returns the reference to the mod in given position
|
|
const Mod& GetMod(size_t i) const;
|
|
|
|
//! Returns the list of mods
|
|
const std::vector<Mod>& GetMods() const;
|
|
|
|
private:
|
|
// Allow access to MountAllMods() as CApplication doesn't want to reload itself during initialization
|
|
friend CApplication;
|
|
|
|
//! Reloads application resources so the enabled mods are applied
|
|
void ReloadResources();
|
|
|
|
//! Load mod data into mod
|
|
void LoadModData(Mod& mod);
|
|
|
|
//! Updates the paths in Path Manager according to the current mod configuration
|
|
void MountAllMods();
|
|
|
|
void MountMod(const Mod& mod, const std::string& mountPoint = "");
|
|
void MountMod(const std::string& path, const std::string& mountPoint = "");
|
|
void UnmountMod(const Mod& mod);
|
|
void UnmountMod(const std::string& path);
|
|
void UnmountAllMountedMods();
|
|
|
|
private:
|
|
CApplication* m_app;
|
|
CPathManager* m_pathManager;
|
|
|
|
//! Paths to mods already in the virtual filesystem
|
|
std::vector<std::string> m_mountedModPaths;
|
|
|
|
//! List of mods
|
|
std::vector<Mod> m_mods;
|
|
|
|
bool m_userChanges = false;
|
|
};
|