5884 lines
185 KiB
C++
5884 lines
185 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "level/robotmain.h"
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#include "CBot/CBotDll.h"
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#include "app/app.h"
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#include "app/input.h"
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#include "common/config_file.h"
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#include "common/event.h"
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#include "common/logger.h"
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#include "common/make_unique.h"
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#include "common/misc.h"
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#include "common/restext.h"
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#include "common/settings.h"
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#include "common/stringutils.h"
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#include "common/resources/inputstream.h"
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#include "common/resources/outputstream.h"
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#include "common/resources/resourcemanager.h"
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#include "graphics/engine/camera.h"
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#include "graphics/engine/cloud.h"
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#include "graphics/engine/engine.h"
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#include "graphics/engine/lightman.h"
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#include "graphics/engine/lightning.h"
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#include "graphics/engine/oldmodelmanager.h"
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#include "graphics/engine/particle.h"
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#include "graphics/engine/planet.h"
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#include "graphics/engine/pyro_manager.h"
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#include "graphics/engine/terrain.h"
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#include "graphics/engine/text.h"
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#include "graphics/engine/water.h"
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#include "graphics/model/model_manager.h"
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#include "level/mainmovie.h"
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#include "level/player_profile.h"
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#include "level/scene_conditions.h"
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#include "level/parser/parser.h"
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#include "math/const.h"
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#include "math/geometry.h"
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#include "object/object.h"
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#include "object/object_create_exception.h"
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#include "object/object_manager.h"
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#include "object/auto/auto.h"
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#include "object/motion/motion.h"
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#include "object/motion/motionhuman.h"
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#include "object/motion/motiontoto.h"
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#include "object/subclass/exchange_post.h"
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#include "object/task/task.h"
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#include "object/task/taskbuild.h"
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#include "object/task/taskmanip.h"
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#include "physics/physics.h"
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#include "script/cbottoken.h"
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#include "script/script.h"
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#include "script/scriptfunc.h"
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#include "sound/sound.h"
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#include "ui/displayinfo.h"
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#include "ui/displaytext.h"
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#include "ui/maindialog.h"
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#include "ui/mainmap.h"
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#include "ui/mainshort.h"
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#include "ui/mainui.h"
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#include "ui/controls/button.h"
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#include "ui/controls/edit.h"
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#include "ui/controls/interface.h"
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#include "ui/controls/label.h"
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#include "ui/controls/map.h"
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#include "ui/controls/shortcut.h"
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#include "ui/controls/slider.h"
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#include "ui/controls/window.h"
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#include "ui/screen/screen_loading.h"
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#include <iomanip>
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#include <stdexcept>
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#include <clipboard/clipboard.h>
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#include <boost/lexical_cast.hpp>
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// Global variables.
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const float UNIT = 4.0f; // default for g_unit
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float g_unit; // conversion factor
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template<> CRobotMain* CSingleton<CRobotMain>::m_instance = nullptr;
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//! Constructor of robot application
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CRobotMain::CRobotMain()
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{
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m_app = CApplication::GetInstancePointer();
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m_eventQueue = m_app->GetEventQueue();
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m_sound = m_app->GetSound();
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m_engine = Gfx::CEngine::GetInstancePointer();
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m_oldModelManager = m_engine->GetModelManager();
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m_lightMan = m_engine->GetLightManager();
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m_particle = m_engine->GetParticle();
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m_water = m_engine->GetWater();
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m_cloud = m_engine->GetCloud();
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m_lightning = m_engine->GetLightning();
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m_planet = m_engine->GetPlanet();
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m_pause = CPauseManager::GetInstancePointer();
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m_input = CInput::GetInstancePointer();
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m_modelManager = MakeUnique<Gfx::CModelManager>();
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m_settings = MakeUnique<CSettings>();
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m_interface = MakeUnique<Ui::CInterface>();
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m_terrain = MakeUnique<Gfx::CTerrain>();
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m_camera = MakeUnique<Gfx::CCamera>();
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m_displayText = MakeUnique<Ui::CDisplayText>();
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m_movie = MakeUnique<CMainMovie>();
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m_ui = MakeUnique<Ui::CMainUserInterface>();
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m_short = MakeUnique<Ui::CMainShort>();
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m_map = MakeUnique<Ui::CMainMap>();
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m_objMan = MakeUnique<CObjectManager>(
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m_engine,
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m_terrain.get(),
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m_oldModelManager,
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m_modelManager.get(),
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m_particle);
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m_time = 0.0f;
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m_gameTime = 0.0f;
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m_gameTimeAbsolute = 0.0f;
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m_levelCategory = LevelCategory::Exercises;
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m_levelChap = 0;
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m_levelRank = 0;
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m_sceneReadPath = "";
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m_missionTimerEnabled = false;
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m_missionTimerStarted = false;
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m_missionTimer = 0.0f;
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m_phase = PHASE_PLAYER_SELECT;
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m_cameraRank = -1;
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m_visitLast = EVENT_NULL;
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m_visitObject = 0;
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m_visitArrow = 0;
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m_audioTrack = "";
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m_audioRepeat = true;
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m_satcomTrack = "";
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m_satcomRepeat = true;
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m_editorTrack = "";
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m_editorRepeat = true;
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m_selectObject = 0;
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m_infoUsed = 0;
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m_controller = nullptr;
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m_missionType = MISSION_NORMAL;
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m_immediatSatCom = false;
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m_beginSatCom = false;
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m_lockedSatCom = false;
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m_movieLock = false;
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m_satComLock = false;
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m_editLock = false;
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m_editFull = false;
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m_hilite = false;
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m_freePhoto = false;
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m_selectInsect = false;
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m_showSoluce = false;
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m_codeBattleInit = false;
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m_codeBattleStarted = false;
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m_teamNames.clear();
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#if DEV_BUILD
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m_showAll = true; // for development
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#else
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m_showAll = false;
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#endif
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m_cheatRadar = false;
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m_fixScene = false;
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m_trainerPilot = false;
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m_suspend = false;
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m_friendAim = false;
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m_resetCreate = false;
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m_shortCut = true;
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m_movieInfoIndex = -1;
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m_tooltipPos = Math::Point(0.0f, 0.0f);
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m_tooltipName.clear();
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m_tooltipTime = 0.0f;
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m_endingWinRank = 0;
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m_endingLostRank = 0;
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m_winTerminate = false;
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m_globalMagnifyDamage = 1.0f;
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m_exitAfterMission = false;
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m_autosave = true;
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m_autosaveInterval = 5;
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m_autosaveSlots = 3;
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m_autosaveLast = 0.0f;
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m_shotSaving = 0;
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m_cameraPan = 0.0f;
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m_cameraZoom = 0.0f;
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m_build = 0;
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m_researchDone.clear(); // no research done
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m_researchDone[0] = 0;
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m_researchEnable = 0;
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g_unit = UNIT;
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for (int i = 0; i < MAXSHOWLIMIT; i++)
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{
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m_showLimit[i].used = false;
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m_showLimit[i].total = 0;
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m_showLimit[i].link = 0;
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}
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m_engine->SetTerrain(m_terrain.get());
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m_app->SetMouseMode(MOUSE_ENGINE);
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m_movie->Flush();
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FlushDisplayInfo();
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InitEye();
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m_engine->SetTracePrecision(1.0f);
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SelectPlayer(CPlayerProfile::GetLastName());
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CScriptFunctions::Init();
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}
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//! Destructor of robot application
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CRobotMain::~CRobotMain()
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{
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}
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Gfx::CCamera* CRobotMain::GetCamera()
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{
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return m_camera.get();
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}
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Gfx::CTerrain* CRobotMain::GetTerrain()
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{
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return m_terrain.get();
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}
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Ui::CInterface* CRobotMain::GetInterface()
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{
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return m_interface.get();
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}
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Ui::CDisplayText* CRobotMain::GetDisplayText()
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{
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return m_displayText.get();
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}
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void CRobotMain::ResetAfterDeviceChanged()
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{
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if (m_phase == PHASE_SETUPds ||
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m_phase == PHASE_SETUPgs ||
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m_phase == PHASE_SETUPps ||
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m_phase == PHASE_SETUPcs ||
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m_phase == PHASE_SETUPss ||
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m_phase == PHASE_SIMUL ||
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m_phase == PHASE_WIN ||
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m_phase == PHASE_LOST)
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ChangeColor();
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UpdateMap();
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}
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//! Creates the file colobot.ini at the first time
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void CRobotMain::CreateConfigFile()
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{
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m_settings->SaveSettings();
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m_settings->SaveResolutionSettings(m_app->GetVideoConfig());
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GetConfigFile().Save();
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}
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void CRobotMain::LoadConfigFile()
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{
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m_settings->LoadSettings();
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}
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std::string PhaseToString(Phase phase)
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{
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if (phase == PHASE_WELCOME1) return "PHASE_WELCOME1";
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if (phase == PHASE_WELCOME2) return "PHASE_WELCOME2";
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if (phase == PHASE_WELCOME3) return "PHASE_WELCOME3";
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if (phase == PHASE_PLAYER_SELECT) return "PHASE_PLAYER_SELECT";
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if (phase == PHASE_APPERANCE) return "PHASE_APPERANCE";
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if (phase == PHASE_MAIN_MENU) return "PHASE_MAIN_MENU";
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if (phase == PHASE_LEVEL_LIST) return "PHASE_LEVEL_LIST";
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if (phase == PHASE_SIMUL) return "PHASE_SIMUL";
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if (phase == PHASE_SETUPd) return "PHASE_SETUPd";
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if (phase == PHASE_SETUPg) return "PHASE_SETUPg";
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if (phase == PHASE_SETUPp) return "PHASE_SETUPp";
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if (phase == PHASE_SETUPc) return "PHASE_SETUPc";
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if (phase == PHASE_SETUPs) return "PHASE_SETUPs";
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if (phase == PHASE_SETUPds) return "PHASE_SETUPds";
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if (phase == PHASE_SETUPgs) return "PHASE_SETUPgs";
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if (phase == PHASE_SETUPps) return "PHASE_SETUPps";
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if (phase == PHASE_SETUPcs) return "PHASE_SETUPcs";
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if (phase == PHASE_SETUPss) return "PHASE_SETUPss";
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if (phase == PHASE_WRITEs) return "PHASE_WRITEs";
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if (phase == PHASE_READ) return "PHASE_READ";
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if (phase == PHASE_READs) return "PHASE_READs";
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if (phase == PHASE_WIN) return "PHASE_WIN";
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if (phase == PHASE_LOST) return "PHASE_LOST";
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if (phase == PHASE_QUIT_SCREEN) return "PHASE_QUIT_SCREEN";
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return "(unknown)";
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}
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bool IsInSimulationConfigPhase(Phase phase)
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{
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return (phase >= PHASE_SETUPds && phase <= PHASE_SETUPss) || phase == PHASE_READs || phase == PHASE_WRITEs;
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}
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bool IsPhaseWithWorld(Phase phase)
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{
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if (phase == PHASE_SIMUL ) return true;
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if (phase == PHASE_WIN ) return true;
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if (phase == PHASE_LOST ) return true;
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if (phase == PHASE_APPERANCE) return true;
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if (IsInSimulationConfigPhase(phase)) return true;
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return false;
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}
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bool IsMainMenuPhase(Phase phase)
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{
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return !IsPhaseWithWorld(phase);
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}
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//! Changes phase
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void CRobotMain::ChangePhase(Phase phase)
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{
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bool resetWorld = false;
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if ((IsPhaseWithWorld(m_phase) || IsPhaseWithWorld(phase)) && !IsInSimulationConfigPhase(m_phase) && !IsInSimulationConfigPhase(phase))
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{
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GetLogger()->Info("Reseting world on phase change...\n");
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resetWorld = true;
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}
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if (resetWorld)
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{
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m_missionTimerEnabled = m_missionTimerStarted = false;
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m_missionTimer = 0.0f;
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if (m_phase == PHASE_SIMUL) // ends a simulation?
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{
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SaveAllScript();
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m_sound->StopMusic(0.0f);
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m_camera->SetControllingObject(0);
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if (m_gameTime > 10.0f) // did you play at least 10 seconds?
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{
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m_playerProfile->IncrementLevelTryCount(m_levelCategory, m_levelChap, m_levelRank);
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}
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}
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if (phase == PHASE_WIN) // wins a simulation?
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{
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m_playerProfile->SetLevelPassed(m_levelCategory, m_levelChap, m_levelRank, true);
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m_ui->NextMission(); // passes to the next mission
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}
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m_app->SetLowCPU(true); // doesn't use much CPU in interface phases
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DeleteAllObjects(); // removes all the current 3D Scene
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}
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m_phase = phase;
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if (resetWorld)
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{
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m_winDelay = 0.0f;
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m_lostDelay = 0.0f;
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m_beginSatCom = false;
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m_movieLock = false;
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m_satComLock = false;
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m_editLock = false;
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m_freePhoto = false;
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m_resetCreate = false;
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m_infoObject = nullptr;
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ChangePause(PAUSE_NONE);
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FlushDisplayInfo();
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m_engine->SetRankView(0);
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m_terrain->FlushRelief();
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m_engine->DeleteAllObjects();
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m_oldModelManager->DeleteAllModelCopies();
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m_engine->SetWaterAddColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f));
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m_engine->SetBackground("");
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m_engine->SetBackForce(false);
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m_engine->SetForegroundName("");
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m_engine->SetOverColor();
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m_engine->DeleteGroundMark(0);
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SetSpeed(1.0f);
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m_terrain->SetWind(Math::Vector(0.0f, 0.0f, 0.0f));
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m_terrain->FlushBuildingLevel();
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m_terrain->FlushFlyingLimit();
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m_lightMan->FlushLights();
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m_particle->FlushParticle();
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m_water->Flush();
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m_cloud->Flush();
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m_lightning->Flush();
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m_planet->Flush();
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m_interface->Flush();
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FlushNewScriptName();
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m_sound->SetListener(Math::Vector(0.0f, 0.0f, 0.0f), Math::Vector(0.0f, 0.0f, 1.0f));
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m_camera->SetType(Gfx::CAM_TYPE_DIALOG);
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m_movie->Flush();
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m_movieInfoIndex = -1;
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m_cameraPan = 0.0f;
|
||
m_cameraZoom = 0.0f;
|
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m_shortCut = true;
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}
|
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ClearInterface();
|
||
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Math::Point dim, pos;
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||
// Creates and hide the command console.
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dim.x = 200.0f/640.0f;
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dim.y = 18.0f/480.0f;
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pos.x = 20.0f/640.0f;
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||
pos.y = 100.0f/480.0f;
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||
Ui::CEdit* pe = m_interface->CreateEdit(pos, dim, 0, EVENT_CMD);
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||
pe->ClearState(Ui::STATE_VISIBLE);
|
||
pe->SetMaxChar(100);
|
||
m_cmdEdit = false; // hidden for now
|
||
|
||
// Creates the speedometer.
|
||
dim.x = 30.0f/640.0f;
|
||
dim.y = 20.0f/480.0f;
|
||
pos.x = 4.0f/640.0f;
|
||
pos.y = 426.0f/480.0f;
|
||
|
||
// Creates the save indicator
|
||
Ui::CButton* pb = m_interface->CreateButton(pos, dim, 0, EVENT_SPEED);
|
||
pb->SetState(Ui::STATE_SIMPLY);
|
||
pb->ClearState(Ui::STATE_VISIBLE);
|
||
|
||
m_ui->ChangePhase(m_phase);
|
||
if (!resetWorld) return;
|
||
|
||
dim.x = 32.0f/640.0f;
|
||
dim.y = 32.0f/480.0f;
|
||
float ox = 3.0f/640.0f;
|
||
float oy = 3.0f/480.0f;
|
||
float sx = (32.0f+2.0f)/640.0f;
|
||
float sy = (32.0f+2.0f)/480.0f;
|
||
|
||
if (m_phase != PHASE_APPERANCE)
|
||
{
|
||
m_engine->SetDrawWorld(true);
|
||
m_engine->SetDrawFront(false);
|
||
m_fixScene = false;
|
||
}
|
||
|
||
if (m_phase == PHASE_SIMUL)
|
||
{
|
||
m_app->SetLowCPU(false); // high CPU for simulation
|
||
|
||
bool loading = !m_sceneReadPath.empty();
|
||
|
||
m_ui->ShowLoadingScreen(true);
|
||
m_ui->GetLoadingScreen()->SetProgress(0.0f, RT_LOADING_INIT);
|
||
|
||
m_map->CreateMap();
|
||
m_map->ShowMap(false);
|
||
|
||
try
|
||
{
|
||
CreateScene(m_ui->GetSceneSoluce(), false, false); // interactive scene
|
||
if (m_mapImage)
|
||
m_map->SetFixImage(m_mapFilename);
|
||
|
||
m_app->ResetTimeAfterLoading();
|
||
|
||
if (m_immediatSatCom && !loading &&
|
||
m_infoFilename[SATCOM_HUSTON][0] != 0)
|
||
StartDisplayInfo(SATCOM_HUSTON, false); // shows the instructions
|
||
|
||
m_sound->StopMusic(0.0f);
|
||
if (m_base == nullptr || loading) StartMusic();
|
||
}
|
||
catch (const std::runtime_error& e)
|
||
{
|
||
LevelLoadingError("An error occured while trying to load a level", e);
|
||
}
|
||
}
|
||
|
||
if (m_phase == PHASE_WIN)
|
||
{
|
||
m_sound->StopAll();
|
||
if (m_endingWinRank == -1)
|
||
{
|
||
ChangePhase(PHASE_LEVEL_LIST);
|
||
}
|
||
else
|
||
{
|
||
m_winTerminate = (m_endingWinRank == 904);
|
||
SetLevel(LevelCategory::Win, 0, m_endingWinRank);
|
||
try
|
||
{
|
||
CreateScene(false, true, false); // sets scene
|
||
|
||
pos.x = ox+sx*1; pos.y = oy+sy*1;
|
||
Math::Point ddim;
|
||
ddim.x = dim.x*2; ddim.y = dim.y*2;
|
||
m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
|
||
|
||
if (m_winTerminate)
|
||
{
|
||
pos.x = ox+sx*3; pos.y = oy+sy*0.2f;
|
||
ddim.x = dim.x*15; ddim.y = dim.y*3.0f;
|
||
pe = m_interface->CreateEdit(pos, ddim, 0, EVENT_EDIT0);
|
||
pe->SetGenericMode(true);
|
||
pe->SetFontType(Gfx::FONT_COLOBOT);
|
||
pe->SetEditCap(false);
|
||
pe->SetHighlightCap(false);
|
||
pe->ReadText(std::string("help/") + m_app->GetLanguageChar() + std::string("/win.txt"));
|
||
}
|
||
else
|
||
{
|
||
m_displayText->DisplayError(INFO_WIN, Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
|
||
}
|
||
StartMusic();
|
||
}
|
||
catch (const std::runtime_error& e)
|
||
{
|
||
LevelLoadingError("An error occured while trying to load win scene", e);
|
||
}
|
||
}
|
||
}
|
||
|
||
if (m_phase == PHASE_LOST)
|
||
{
|
||
m_sound->StopAll();
|
||
if (m_endingLostRank == -1)
|
||
{
|
||
ChangePhase(PHASE_LEVEL_LIST);
|
||
}
|
||
else
|
||
{
|
||
m_winTerminate = false;
|
||
SetLevel(LevelCategory::Lost, 0, m_endingLostRank);
|
||
try
|
||
{
|
||
CreateScene(false, true, false); // sets scene
|
||
|
||
pos.x = ox+sx*1; pos.y = oy+sy*1;
|
||
Math::Point ddim;
|
||
ddim.x = dim.x*2; ddim.y = dim.y*2;
|
||
m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
|
||
m_displayText->DisplayError(INFO_LOST, Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
|
||
|
||
StartMusic();
|
||
}
|
||
catch (const std::runtime_error& e)
|
||
{
|
||
LevelLoadingError("An error occured while trying to load lost scene", e);
|
||
}
|
||
}
|
||
}
|
||
|
||
m_engine->LoadAllTextures();
|
||
}
|
||
|
||
Phase CRobotMain::GetPhase()
|
||
{
|
||
return m_phase;
|
||
}
|
||
|
||
//! Processes an event
|
||
bool CRobotMain::ProcessEvent(Event &event)
|
||
{
|
||
if (!m_ui->EventProcess(event)) return false;
|
||
|
||
if (event.type == EVENT_FRAME)
|
||
{
|
||
if (!m_movie->EventProcess(event)) // end of the movie?
|
||
{
|
||
MainMovieType type = m_movie->GetStopType();
|
||
if (type == MM_SATCOMopen)
|
||
{
|
||
ChangePause(PAUSE_NONE);
|
||
SelectObject(m_infoObject, false); // hands over the command buttons
|
||
m_map->ShowMap(m_mapShow);
|
||
m_displayText->HideText(false);
|
||
int i = m_movieInfoIndex;
|
||
StartDisplayInfo(m_movieInfoIndex, false);
|
||
m_movieInfoIndex = i;
|
||
}
|
||
}
|
||
|
||
m_displayText->EventProcess(event);
|
||
RemoteCamera(m_cameraPan, m_cameraZoom, event.rTime);
|
||
|
||
m_interface->EventProcess(event);
|
||
if (m_displayInfo != nullptr) // current edition?
|
||
m_displayInfo->EventProcess(event);
|
||
|
||
UpdateInfoText();
|
||
|
||
return EventFrame(event);
|
||
}
|
||
|
||
if (event.type == EVENT_WRITE_SCENE_FINISHED)
|
||
{
|
||
IOWriteSceneFinished();
|
||
return false;
|
||
}
|
||
|
||
// Management of the console.
|
||
if (event.type == EVENT_KEY_DOWN &&
|
||
event.GetData<KeyEventData>()->key == KEY(BACKQUOTE)) // Pause ?
|
||
{
|
||
if (m_phase != PHASE_PLAYER_SELECT &&
|
||
!m_movie->IsExist() &&
|
||
!m_movieLock && !m_editLock)
|
||
{
|
||
Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->SearchControl(EVENT_CMD));
|
||
if (pe == nullptr) return false;
|
||
pe->SetState(Ui::STATE_VISIBLE);
|
||
m_interface->SetFocus(pe);
|
||
if (m_phase == PHASE_SIMUL) ChangePause(PAUSE_CHEAT);
|
||
m_cmdEdit = true;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
if (event.type == EVENT_KEY_DOWN &&
|
||
event.GetData<KeyEventData>()->key == KEY(RETURN) && m_cmdEdit)
|
||
{
|
||
char cmd[50];
|
||
Ui::CEdit* pe = static_cast<Ui::CEdit*>(m_interface->SearchControl(EVENT_CMD));
|
||
if (pe == nullptr) return false;
|
||
pe->GetText(cmd, 50);
|
||
pe->SetText("");
|
||
pe->ClearState(Ui::STATE_VISIBLE);
|
||
if (m_phase == PHASE_SIMUL) ChangePause(PAUSE_NONE);
|
||
ExecuteCmd(cmd);
|
||
m_cmdEdit = false;
|
||
return false;
|
||
}
|
||
|
||
if (event.type == EVENT_KEY_DOWN && m_cmdEdit)
|
||
return false; // cheat console active, so ignore keys
|
||
|
||
// Management of the speed change.
|
||
if (event.type == EVENT_SPEED)
|
||
SetSpeed(1.0f);
|
||
|
||
if (event.type == EVENT_MOUSE_MOVE)
|
||
{
|
||
m_lastMousePos = event.mousePos;
|
||
HiliteObject(event.mousePos);
|
||
}
|
||
|
||
if (!m_displayText->EventProcess(event))
|
||
return false;
|
||
|
||
if (event.type == EVENT_MOUSE_MOVE)
|
||
{
|
||
m_lastMousePos = event.mousePos;
|
||
HiliteObject(event.mousePos);
|
||
}
|
||
|
||
if (m_displayInfo != nullptr) // current info?
|
||
{
|
||
m_displayInfo->EventProcess(event);
|
||
|
||
if (event.type == EVENT_KEY_DOWN)
|
||
{
|
||
auto data = event.GetData<KeyEventData>();
|
||
|
||
if (data->slot == INPUT_SLOT_HELP ||
|
||
data->slot == INPUT_SLOT_PROG ||
|
||
data->key == KEY(ESCAPE))
|
||
{
|
||
StopDisplayInfo();
|
||
}
|
||
}
|
||
|
||
if (event.type == EVENT_OBJECT_INFOOK)
|
||
StopDisplayInfo();
|
||
|
||
return false;
|
||
}
|
||
|
||
CObject* obj;
|
||
|
||
// Simulation phase of the game
|
||
if (m_phase == PHASE_SIMUL)
|
||
{
|
||
if (!m_editFull)
|
||
m_camera->EventProcess(event);
|
||
|
||
switch (event.type)
|
||
{
|
||
case EVENT_KEY_DOWN:
|
||
{
|
||
auto data = event.GetData<KeyEventData>();
|
||
|
||
KeyCamera(event.type, data->slot);
|
||
HiliteClear();
|
||
if (data->key == KEY(F11))
|
||
{
|
||
m_particle->WriteWheelTrace("Savegame/t.png", 256, 256, Math::Vector(16.0f, 0.0f, -368.0f), Math::Vector(140.0f, 0.0f, -248.0f));
|
||
return false;
|
||
}
|
||
if (m_editLock) // current edition?
|
||
{
|
||
if (data->slot == INPUT_SLOT_HELP)
|
||
{
|
||
StartDisplayInfo(SATCOM_HUSTON, false);
|
||
return false;
|
||
}
|
||
if (data->slot == INPUT_SLOT_PROG)
|
||
{
|
||
StartDisplayInfo(SATCOM_PROG, false);
|
||
return false;
|
||
}
|
||
break;
|
||
}
|
||
if (m_movieLock) // current movie?
|
||
{
|
||
if (data->slot == INPUT_SLOT_QUIT ||
|
||
data->key == KEY(ESCAPE))
|
||
{
|
||
AbortMovie();
|
||
}
|
||
return false;
|
||
}
|
||
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
|
||
{
|
||
if (data->slot == INPUT_SLOT_VISIT)
|
||
{
|
||
StartDisplayVisit(EVENT_NULL);
|
||
}
|
||
if (data->slot == INPUT_SLOT_QUIT ||
|
||
data->key == KEY(ESCAPE))
|
||
{
|
||
StopDisplayVisit();
|
||
}
|
||
return false;
|
||
}
|
||
if (data->slot == INPUT_SLOT_QUIT)
|
||
{
|
||
if (m_movie->IsExist())
|
||
StartDisplayInfo(SATCOM_HUSTON, false);
|
||
else if (m_winDelay > 0.0f)
|
||
ChangePhase(PHASE_WIN);
|
||
else if (m_lostDelay > 0.0f)
|
||
ChangePhase(PHASE_LOST);
|
||
else if (!m_cmdEdit)
|
||
m_ui->GetDialog()->StartPauseMenu(); // do you want to leave?
|
||
}
|
||
if (data->slot == INPUT_SLOT_PAUSE)
|
||
{
|
||
if (!m_movieLock && !m_editLock && !m_cmdEdit &&
|
||
m_camera->GetType() != Gfx::CAM_TYPE_VISIT &&
|
||
!m_movie->IsExist())
|
||
{
|
||
ChangePause(m_pause->GetPause(PAUSE_USER) || m_pause->GetPause(PAUSE_CODE_BATTLE_LOCK) ? PAUSE_NONE : PAUSE_USER);
|
||
}
|
||
}
|
||
if (data->slot == INPUT_SLOT_CAMERA)
|
||
{
|
||
ChangeCamera();
|
||
}
|
||
if (data->slot == INPUT_SLOT_DESEL)
|
||
{
|
||
if (m_shortCut)
|
||
DeselectObject();
|
||
}
|
||
if (data->slot == INPUT_SLOT_HUMAN)
|
||
{
|
||
SelectHuman();
|
||
}
|
||
if (data->slot == INPUT_SLOT_NEXT && ((event.kmodState & KEY_MOD(CTRL)) != 0))
|
||
{
|
||
m_short->SelectShortcut(EVENT_OBJECT_SHORTCUT_MODE); // switch bots <-> buildings
|
||
return false;
|
||
}
|
||
if (data->slot == INPUT_SLOT_NEXT)
|
||
{
|
||
if (m_shortCut)
|
||
m_short->SelectNext();
|
||
}
|
||
if (data->slot == INPUT_SLOT_HELP)
|
||
{
|
||
StartDisplayInfo(SATCOM_HUSTON, true);
|
||
}
|
||
if (data->slot == INPUT_SLOT_PROG)
|
||
{
|
||
StartDisplayInfo(SATCOM_PROG, true);
|
||
}
|
||
if (data->slot == INPUT_SLOT_VISIT)
|
||
{
|
||
StartDisplayVisit(EVENT_NULL);
|
||
}
|
||
if (data->slot == INPUT_SLOT_SPEED05)
|
||
{
|
||
SetSpeed(0.5f);
|
||
}
|
||
if (data->slot == INPUT_SLOT_SPEED10)
|
||
{
|
||
SetSpeed(1.0f);
|
||
}
|
||
if (data->slot == INPUT_SLOT_SPEED15)
|
||
{
|
||
SetSpeed(1.5f);
|
||
}
|
||
if (data->slot == INPUT_SLOT_SPEED20)
|
||
{
|
||
SetSpeed(2.0f);
|
||
}
|
||
if (data->slot == INPUT_SLOT_SPEED30)
|
||
{
|
||
SetSpeed(3.0f);
|
||
}
|
||
if (data->slot == INPUT_SLOT_SPEED40)
|
||
{
|
||
SetSpeed(4.0f);
|
||
}
|
||
if (data->slot == INPUT_SLOT_SPEED60)
|
||
{
|
||
SetSpeed(6.0f);
|
||
}
|
||
if (data->key == KEY(c) && ((event.kmodState & KEY_MOD(CTRL)) != 0) && m_engine->GetShowStats())
|
||
{
|
||
CObject* obj = GetSelect();
|
||
if (obj != nullptr)
|
||
{
|
||
CLevelParserLine line("CreateObject");
|
||
line.AddParam("type", MakeUnique<CLevelParserParam>(obj->GetType()));
|
||
Math::Vector pos = obj->GetPosition()/g_unit;
|
||
pos.y = 0.0f;
|
||
line.AddParam("pos", MakeUnique<CLevelParserParam>(pos));
|
||
line.AddParam("dir", MakeUnique<CLevelParserParam>(obj->GetRotationY()));
|
||
|
||
std::stringstream ss;
|
||
ss << line;
|
||
widgetSetClipboardText(ss.str().c_str());
|
||
}
|
||
}
|
||
break;
|
||
}
|
||
|
||
case EVENT_KEY_UP:
|
||
{
|
||
auto data = event.GetData<KeyEventData>();
|
||
KeyCamera(event.type, data->slot);
|
||
break;
|
||
}
|
||
|
||
case EVENT_MOUSE_BUTTON_DOWN:
|
||
{
|
||
if (event.GetData<MouseButtonEventData>()->button != MOUSE_BUTTON_LEFT) // only left mouse button
|
||
break;
|
||
|
||
obj = DetectObject(event.mousePos);
|
||
if (!m_shortCut) obj = nullptr;
|
||
if (obj != nullptr && obj->GetType() == OBJECT_TOTO)
|
||
{
|
||
if (m_displayInfo != nullptr) // current info?
|
||
{
|
||
StopDisplayInfo();
|
||
}
|
||
else
|
||
{
|
||
if (!m_editLock)
|
||
StartDisplayInfo(SATCOM_HUSTON, true);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
SelectObject(obj);
|
||
}
|
||
break;
|
||
}
|
||
|
||
case EVENT_MOUSE_BUTTON_UP:
|
||
if (event.GetData<MouseButtonEventData>()->button != MOUSE_BUTTON_LEFT) // only left mouse button
|
||
break;
|
||
|
||
m_cameraPan = 0.0f;
|
||
m_cameraZoom = 0.0f;
|
||
break;
|
||
|
||
case EVENT_OBJECT_LIMIT:
|
||
StartShowLimit();
|
||
break;
|
||
|
||
case EVENT_OBJECT_DESELECT:
|
||
if (m_shortCut)
|
||
DeselectObject();
|
||
break;
|
||
|
||
case EVENT_OBJECT_HELP:
|
||
HelpObject();
|
||
break;
|
||
|
||
case EVENT_OBJECT_CAMERA:
|
||
ChangeCamera();
|
||
break;
|
||
|
||
case EVENT_OBJECT_CAMERAleft:
|
||
m_cameraPan = -1.0f;
|
||
break;
|
||
case EVENT_OBJECT_CAMERAright:
|
||
m_cameraPan = 1.0f;
|
||
break;
|
||
case EVENT_OBJECT_CAMERAnear:
|
||
m_cameraZoom = -1.0f;
|
||
break;
|
||
case EVENT_OBJECT_CAMERAaway:
|
||
m_cameraZoom = 1.0f;
|
||
break;
|
||
|
||
case EVENT_OBJECT_DELETE:
|
||
m_ui->GetDialog()->StartQuestion(RT_DIALOG_DELOBJ, true, false, false, [&]() {
|
||
DeleteObject();
|
||
});
|
||
break;
|
||
|
||
case EVENT_OBJECT_BHELP:
|
||
StartDisplayInfo(SATCOM_HUSTON, true);
|
||
break;
|
||
|
||
case EVENT_OBJECT_SOLUCE:
|
||
StartDisplayInfo(SATCOM_SOLUCE, true);
|
||
break;
|
||
|
||
case EVENT_OBJECT_MAPZOOM:
|
||
m_map->ZoomMap();
|
||
break;
|
||
|
||
case EVENT_DT_VISIT0:
|
||
case EVENT_DT_VISIT1:
|
||
case EVENT_DT_VISIT2:
|
||
case EVENT_DT_VISIT3:
|
||
case EVENT_DT_VISIT4:
|
||
StartDisplayVisit(event.type);
|
||
break;
|
||
|
||
case EVENT_DT_END:
|
||
StopDisplayVisit();
|
||
break;
|
||
|
||
case EVENT_OBJECT_MOVIELOCK:
|
||
AbortMovie();
|
||
break;
|
||
|
||
case EVENT_WIN:
|
||
m_missionTimerEnabled = m_missionTimerStarted = false;
|
||
ChangePhase(PHASE_WIN);
|
||
break;
|
||
|
||
case EVENT_LOST:
|
||
m_missionTimerEnabled = m_missionTimerStarted = false;
|
||
ChangePhase(PHASE_LOST);
|
||
break;
|
||
|
||
default:
|
||
break;
|
||
}
|
||
|
||
if (event.type >= EVENT_OBJECT_SHORTCUT_MODE && event.type <= EVENT_OBJECT_SHORTCUT_MAX)
|
||
{
|
||
m_short->SelectShortcut(event.type);
|
||
}
|
||
|
||
EventObject(event);
|
||
return false;
|
||
}
|
||
|
||
if (m_phase == PHASE_APPERANCE)
|
||
EventObject(event);
|
||
|
||
if (m_phase == PHASE_WIN ||
|
||
m_phase == PHASE_LOST)
|
||
{
|
||
EventObject(event);
|
||
|
||
switch (event.type)
|
||
{
|
||
case EVENT_KEY_DOWN:
|
||
{
|
||
auto data = event.GetData<KeyEventData>();
|
||
|
||
if (data->key == KEY(ESCAPE) ||
|
||
data->key == KEY(RETURN))
|
||
{
|
||
if (m_winTerminate)
|
||
ChangePhase(PHASE_MAIN_MENU);
|
||
else
|
||
ChangePhase(PHASE_LEVEL_LIST);
|
||
}
|
||
break;
|
||
}
|
||
|
||
case EVENT_BUTTON_OK:
|
||
if (m_winTerminate)
|
||
ChangePhase(PHASE_MAIN_MENU);
|
||
else
|
||
ChangePhase(PHASE_LEVEL_LIST);
|
||
|
||
break;
|
||
|
||
default:
|
||
break;
|
||
}
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
|
||
//! Executes a command
|
||
void CRobotMain::ExecuteCmd(char *cmd)
|
||
{
|
||
if (cmd[0] == 0) return;
|
||
|
||
if (m_phase == PHASE_SIMUL)
|
||
{
|
||
if (strcmp(cmd, "winmission") == 0)
|
||
m_eventQueue->AddEvent(Event(EVENT_WIN));
|
||
|
||
if (strcmp(cmd, "lostmission") == 0)
|
||
m_eventQueue->AddEvent(Event(EVENT_LOST));
|
||
|
||
if (strcmp(cmd, "trainerpilot") == 0)
|
||
{
|
||
m_trainerPilot = !m_trainerPilot;
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "fly") == 0)
|
||
{
|
||
m_researchDone[0] |= RESEARCH_FLY;
|
||
|
||
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "allresearch") == 0)
|
||
{
|
||
m_researchDone[0] = -1; // all research are done
|
||
|
||
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "allbuildings") == 0)
|
||
{
|
||
m_build = -1; // all buildings are available
|
||
|
||
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "all") == 0)
|
||
{
|
||
m_researchDone[0] = -1; // all research are done
|
||
m_build = -1; // all buildings are available
|
||
|
||
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "nolimit") == 0)
|
||
{
|
||
m_terrain->SetFlyingMaxHeight(280.0f);
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "controller") == 0)
|
||
{
|
||
if (m_controller != nullptr)
|
||
{
|
||
// Don't use SelectObject because it checks if the object is selectable
|
||
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
|
||
StopDisplayVisit();
|
||
|
||
CObject* prev = DeselectAll();
|
||
if (prev != nullptr && prev != m_controller)
|
||
PushToSelectionHistory(prev);
|
||
|
||
SelectOneObject(m_controller, true);
|
||
m_short->UpdateShortcuts();
|
||
}
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "photo1") == 0)
|
||
{
|
||
m_freePhoto = !m_freePhoto;
|
||
if (m_freePhoto)
|
||
{
|
||
m_camera->SetType(Gfx::CAM_TYPE_FREE);
|
||
ChangePause(PAUSE_PHOTO);
|
||
}
|
||
else
|
||
{
|
||
m_camera->SetType(Gfx::CAM_TYPE_BACK);
|
||
ChangePause(PAUSE_NONE);
|
||
}
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "photo2") == 0)
|
||
{
|
||
m_freePhoto = !m_freePhoto;
|
||
if (m_freePhoto)
|
||
{
|
||
m_camera->SetType(Gfx::CAM_TYPE_FREE);
|
||
DeselectAll(); // removes the control buttons
|
||
ChangePause(PAUSE_PHOTO);
|
||
m_map->ShowMap(false);
|
||
m_displayText->HideText(true);
|
||
}
|
||
else
|
||
{
|
||
m_camera->SetType(Gfx::CAM_TYPE_BACK);
|
||
ChangePause(PAUSE_NONE);
|
||
m_map->ShowMap(m_mapShow);
|
||
m_displayText->HideText(false);
|
||
}
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "noclip") == 0)
|
||
{
|
||
CObject* object = GetSelect();
|
||
if (object != nullptr)
|
||
object->SetCollisions(false);
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "clip") == 0)
|
||
{
|
||
CObject* object = GetSelect();
|
||
if (object != nullptr)
|
||
object->SetCollisions(true);
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "addhusky") == 0)
|
||
{
|
||
CObject* object = GetSelect();
|
||
if (object != nullptr && object->Implements(ObjectInterfaceType::Shielded))
|
||
dynamic_cast<CShieldedObject*>(object)->SetMagnifyDamage(dynamic_cast<CShieldedObject*>(object)->GetMagnifyDamage()*0.1f);
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "addfreezer") == 0)
|
||
{
|
||
CObject* object = GetSelect();
|
||
if (object != nullptr && object->Implements(ObjectInterfaceType::JetFlying))
|
||
dynamic_cast<CJetFlyingObject*>(object)->SetRange(dynamic_cast<CJetFlyingObject*>(object)->GetRange()*10.0f);
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "\155\157\157") == 0)
|
||
{
|
||
// VGhpcyBpcyBlYXN0ZXItZWdnIGFuZCBzbyBpdCBzaG91bGQgYmUgb2JmdXNjYXRlZCEgRG8gbm90
|
||
// IGNsZWFuLXVwIHRoaXMgY29kZSEK
|
||
GetLogger()->Info(" _________________________\n");
|
||
GetLogger()->Info("< \x50\x6F\x6C\x73\x6B\x69 \x50\x6F\x72\x74\x61\x6C C\x6F\x6C\x6F\x62\x6F\x74\x61! \x3E\n");
|
||
GetLogger()->Info(" -------------------------\n");
|
||
GetLogger()->Info(" \x5C\x20\x20\x20\x5E\x5F\x5F\x5E\n");
|
||
GetLogger()->Info(" \x20\x5C\x20\x20\x28\x6F\x6F\x29\x5C\x5F\x5F\x5F\x5F\x5F\x5F\x5F\n");
|
||
GetLogger()->Info(" \x28\x5F\x5F\x29\x5C \x20\x20\x20\x20\x29\x5C\x2F\x5C\n");
|
||
GetLogger()->Info(" \x20\x20\x20\x20\x7C|\x2D\x2D\x2D\x2D\x77\x20\x7C\n");
|
||
GetLogger()->Info(" \x20\x20 \x7C\x7C\x20\x20\x20\x20 ||\n");
|
||
}
|
||
|
||
if (strcmp(cmd, "fullpower") == 0)
|
||
{
|
||
CObject* object = GetSelect();
|
||
if (object != nullptr)
|
||
{
|
||
if (object->Implements(ObjectInterfaceType::Powered))
|
||
{
|
||
CObject* power = dynamic_cast<CPoweredObject*>(object)->GetPower();
|
||
if (power != nullptr && power->Implements(ObjectInterfaceType::PowerContainer))
|
||
dynamic_cast<CPowerContainerObject*>(power)->SetEnergyLevel(1.0f);
|
||
}
|
||
|
||
if (object->Implements(ObjectInterfaceType::Shielded))
|
||
dynamic_cast<CShieldedObject*>(object)->SetShield(1.0f);
|
||
|
||
if (object->Implements(ObjectInterfaceType::JetFlying))
|
||
dynamic_cast<CJetFlyingObject*>(object)->SetReactorRange(1.0f);
|
||
}
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "fullenergy") == 0)
|
||
{
|
||
CObject* object = GetSelect();
|
||
|
||
if (object != nullptr)
|
||
{
|
||
if (object->Implements(ObjectInterfaceType::Powered))
|
||
{
|
||
CObject* power = dynamic_cast<CPoweredObject*>(object)->GetPower();
|
||
if (power != nullptr && power->Implements(ObjectInterfaceType::PowerContainer))
|
||
dynamic_cast<CPowerContainerObject*>(power)->SetEnergyLevel(1.0f);
|
||
}
|
||
}
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "fullshield") == 0)
|
||
{
|
||
CObject* object = GetSelect();
|
||
if (object != nullptr && object->Implements(ObjectInterfaceType::Shielded))
|
||
dynamic_cast<CShieldedObject*>(object)->SetShield(1.0f);
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "fullrange") == 0)
|
||
{
|
||
CObject* object = GetSelect();
|
||
if (object != nullptr)
|
||
{
|
||
if (object->Implements(ObjectInterfaceType::JetFlying))
|
||
dynamic_cast<CJetFlyingObject*>(object)->SetReactorRange(1.0f);
|
||
}
|
||
return;
|
||
}
|
||
}
|
||
|
||
if (strcmp(cmd, "debugmode") == 0)
|
||
{
|
||
if (m_app->IsDebugModeActive(DEBUG_ALL))
|
||
{
|
||
m_app->SetDebugModeActive(DEBUG_ALL, false);
|
||
}
|
||
else
|
||
{
|
||
m_app->SetDebugModeActive(DEBUG_ALL, true);
|
||
}
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "showstat") == 0)
|
||
{
|
||
m_engine->SetShowStats(!m_engine->GetShowStats());
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "selectinsect") == 0)
|
||
{
|
||
m_selectInsect = !m_selectInsect;
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "showsoluce") == 0)
|
||
{
|
||
m_showSoluce = !m_showSoluce;
|
||
m_ui->ShowSoluceUpdate();
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "allmission") == 0)
|
||
{
|
||
m_showAll = !m_showAll;
|
||
m_ui->AllMissionUpdate();
|
||
return;
|
||
}
|
||
|
||
if (strcmp(cmd, "invradar") == 0)
|
||
{
|
||
m_cheatRadar = !m_cheatRadar;
|
||
return;
|
||
}
|
||
|
||
float speed;
|
||
if (sscanf(cmd, "speed %f", &speed) > 0)
|
||
{
|
||
SetSpeed(speed);
|
||
UpdateSpeedLabel();
|
||
return;
|
||
}
|
||
|
||
if (m_phase == PHASE_SIMUL)
|
||
m_displayText->DisplayError(ERR_CMD, Math::Vector(0.0f,0.0f,0.0f));
|
||
}
|
||
|
||
|
||
|
||
//! Returns the type of current movie
|
||
MainMovieType CRobotMain::GetMainMovie()
|
||
{
|
||
return m_movie->GetType();
|
||
}
|
||
|
||
|
||
//! Clears the display of instructions
|
||
void CRobotMain::FlushDisplayInfo()
|
||
{
|
||
for (int i = 0; i < SATCOM_MAX; i++)
|
||
{
|
||
m_infoFilename[i][0] = 0;
|
||
m_infoPos[i] = 0;
|
||
}
|
||
strcpy(m_infoFilename[SATCOM_OBJECT], "objects.txt");
|
||
m_infoIndex = 0;
|
||
}
|
||
|
||
//! Beginning of the displaying of instructions.
|
||
//! index: SATCOM_*
|
||
void CRobotMain::StartDisplayInfo(int index, bool movie)
|
||
{
|
||
if (m_cmdEdit || m_satComLock || m_lockedSatCom) return;
|
||
|
||
CObject* obj = GetSelect();
|
||
bool human = obj != nullptr && obj->GetType() == OBJECT_HUMAN;
|
||
|
||
if (!m_editLock && movie && !m_movie->IsExist() && human)
|
||
{
|
||
assert(obj->Implements(ObjectInterfaceType::Movable));
|
||
if (dynamic_cast<CMovableObject*>(obj)->GetMotion()->GetAction() == -1)
|
||
{
|
||
m_movieInfoIndex = index;
|
||
m_movie->Start(MM_SATCOMopen, 2.5f);
|
||
ChangePause(PAUSE_SATCOMMOVIE);
|
||
m_infoObject = DeselectAll(); // removes the control buttons
|
||
m_displayText->HideText(true);
|
||
return;
|
||
}
|
||
}
|
||
|
||
if (m_movie->IsExist())
|
||
{
|
||
m_movie->Stop();
|
||
ChangePause(PAUSE_NONE);
|
||
SelectObject(m_infoObject, false); // hands over the command buttons
|
||
m_displayText->HideText(false);
|
||
}
|
||
|
||
StartDisplayInfo(m_infoFilename[index], index);
|
||
}
|
||
|
||
//! Beginning of the displaying of instructions
|
||
void CRobotMain::StartDisplayInfo(const std::string& filename, int index)
|
||
{
|
||
if (m_cmdEdit) return;
|
||
|
||
m_movieInfoIndex = -1;
|
||
ClearInterface(); // removes setting evidence and tooltip
|
||
|
||
if (!m_editLock)
|
||
{
|
||
m_infoObject = DeselectAll(); // removes the control buttons
|
||
m_displayText->HideText(true);
|
||
m_sound->MuteAll(true);
|
||
}
|
||
|
||
bool soluce = m_ui->GetSceneSoluce();
|
||
|
||
m_displayInfo = MakeUnique<Ui::CDisplayInfo>();
|
||
m_displayInfo->StartDisplayInfo(filename, index, soluce);
|
||
|
||
m_infoIndex = index;
|
||
if (index != -1)
|
||
m_displayInfo->SetPosition(m_infoPos[index]);
|
||
}
|
||
|
||
//! End of displaying of instructions
|
||
void CRobotMain::StopDisplayInfo()
|
||
{
|
||
if (m_cmdEdit) return;
|
||
|
||
if (m_movieInfoIndex != -1) // film to read the SatCom?
|
||
m_movie->Start(MM_SATCOMclose, 2.0f);
|
||
|
||
if (m_infoIndex != -1)
|
||
m_infoPos[m_infoIndex] = m_displayInfo->GetPosition();
|
||
|
||
m_displayInfo->StopDisplayInfo();
|
||
|
||
m_displayInfo.reset();
|
||
|
||
if (!m_editLock)
|
||
{
|
||
SelectObject(m_infoObject, false); // gives the command buttons
|
||
m_displayText->HideText(false);
|
||
|
||
m_sound->MuteAll(false);
|
||
}
|
||
|
||
if (m_infoUsed == 0)
|
||
m_displayText->ClearText(); // removes message "see SatCom ..."
|
||
m_infoUsed ++;
|
||
}
|
||
|
||
//! Returns the name of the text display
|
||
char* CRobotMain::GetDisplayInfoName(int index)
|
||
{
|
||
return m_infoFilename[index];
|
||
}
|
||
|
||
//! Returns the name of the text display
|
||
int CRobotMain::GetDisplayInfoPosition(int index)
|
||
{
|
||
return m_infoPos[index];
|
||
}
|
||
|
||
//! Returns the name of the text display
|
||
void CRobotMain::SetDisplayInfoPosition(int index, int pos)
|
||
{
|
||
m_infoPos[index] = pos;
|
||
}
|
||
|
||
|
||
//! Beginning of a dialogue during the game
|
||
void CRobotMain::StartSuspend()
|
||
{
|
||
m_sound->MuteAll(true);
|
||
ClearInterface();
|
||
m_suspendInitPause = m_pause->GetPauseType();
|
||
m_pause->SetPause(PAUSE_DIALOG);
|
||
m_engine->SetOverFront(false); // over flat behind
|
||
CreateShortcuts();
|
||
|
||
m_map->ShowMap(false);
|
||
m_infoObject = DeselectAll(); // removes the control buttons
|
||
m_displayText->HideText(true);
|
||
|
||
m_suspendInitCamera = m_camera->GetType();
|
||
m_camera->SetType(Gfx::CAM_TYPE_DIALOG);
|
||
|
||
m_suspend = true;
|
||
}
|
||
|
||
//! End of dialogue during the game
|
||
void CRobotMain::StopSuspend()
|
||
{
|
||
m_sound->MuteAll(false);
|
||
ClearInterface();
|
||
m_pause->SetPause(m_suspendInitPause);
|
||
m_engine->SetOverFront(true); // over flat front
|
||
CreateShortcuts();
|
||
|
||
if(m_infoObject != nullptr)
|
||
SelectObject(m_infoObject, false); // gives the command buttons
|
||
m_map->ShowMap(m_mapShow);
|
||
m_displayText->HideText(false);
|
||
|
||
m_camera->SetType(m_suspendInitCamera);
|
||
|
||
m_suspend = false;
|
||
}
|
||
|
||
|
||
//! Returns the absolute time of the game
|
||
float CRobotMain::GetGameTime()
|
||
{
|
||
return m_gameTime;
|
||
}
|
||
|
||
|
||
//! Start of the visit instead of an error
|
||
void CRobotMain::StartDisplayVisit(EventType event)
|
||
{
|
||
if (m_editLock) return;
|
||
|
||
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW2));
|
||
if (pw == nullptr) return;
|
||
|
||
if (event == EVENT_NULL) // visit by keyboard shortcut?
|
||
{
|
||
int i;
|
||
if (m_visitLast != EVENT_NULL) // already a current visit?
|
||
i = m_visitLast-EVENT_DT_VISIT0;
|
||
else
|
||
i = Ui::MAXDTLINE;
|
||
|
||
// Seeks the last.
|
||
for (int j = 0; j < Ui::MAXDTLINE; j++)
|
||
{
|
||
i --;
|
||
if (i < 0) i = Ui::MAXDTLINE-1;
|
||
|
||
Ui::CButton* button = static_cast<Ui::CButton*>(pw->SearchControl(static_cast<EventType>(EVENT_DT_VISIT0+i)));
|
||
if (button == nullptr || !button->TestState(Ui::STATE_ENABLE)) continue;
|
||
|
||
Ui::CGroup* group = static_cast<Ui::CGroup*>(pw->SearchControl(static_cast<EventType>(EVENT_DT_GROUP0+i)));
|
||
if (group != nullptr)
|
||
{
|
||
event = static_cast<EventType>(EVENT_DT_VISIT0+i);
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
if (event == EVENT_NULL)
|
||
{
|
||
m_sound->Play(SOUND_TZOING); // nothing to do!
|
||
return;
|
||
}
|
||
|
||
m_visitLast = event;
|
||
|
||
ClearInterface(); // removes setting evidence and tooltip
|
||
|
||
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT) // already a current visit?
|
||
{
|
||
m_camera->StopVisit();
|
||
m_displayText->ClearVisit();
|
||
}
|
||
else
|
||
{
|
||
m_visitObject = DeselectAll(); // removes the control buttons
|
||
}
|
||
|
||
// Creates the "continue" button.
|
||
if (m_interface->SearchControl(EVENT_DT_END) == 0)
|
||
{
|
||
Math::Point pos, dim;
|
||
pos.x = 10.0f/640.0f;
|
||
pos.y = 10.0f/480.0f;
|
||
dim.x = 50.0f/640.0f;
|
||
dim.y = 50.0f/480.0f;
|
||
m_interface->CreateButton(pos, dim, 16, EVENT_DT_END);
|
||
}
|
||
|
||
// Creates the arrow to show the place.
|
||
if (m_visitArrow != 0)
|
||
{
|
||
CObjectManager::GetInstancePointer()->DeleteObject(m_visitArrow);
|
||
m_visitArrow = nullptr;
|
||
}
|
||
|
||
ObjectCreateParams params;
|
||
params.pos = m_displayText->GetVisitGoal(event);
|
||
params.type = OBJECT_SHOW;
|
||
params.height = 10.0f;
|
||
m_visitArrow = m_objMan->CreateObject(params);
|
||
|
||
m_visitPos = m_visitArrow->GetPosition();
|
||
m_visitPosArrow = m_visitPos;
|
||
m_visitPosArrow.y += m_displayText->GetVisitHeight(event);
|
||
m_visitArrow->SetPosition(m_visitPosArrow);
|
||
|
||
m_visitTime = 0.0;
|
||
m_visitParticle = 0.0f;
|
||
|
||
m_particle->DeleteParticle(Gfx::PARTISHOW);
|
||
|
||
m_camera->StartVisit(m_displayText->GetVisitGoal(event),
|
||
m_displayText->GetVisitDist(event));
|
||
m_displayText->SetVisit(event);
|
||
ChangePause(PAUSE_VISIT);
|
||
}
|
||
|
||
//! Move the arrow to visit
|
||
void CRobotMain::FrameVisit(float rTime)
|
||
{
|
||
if (m_visitArrow == 0) return;
|
||
|
||
// Moves the arrow.
|
||
m_visitTime += rTime;
|
||
|
||
Math::Vector pos = m_visitPosArrow;
|
||
pos.y += 1.5f+sinf(m_visitTime*4.0f)*4.0f;
|
||
m_visitArrow->SetPosition(pos);
|
||
m_visitArrow->SetRotationY(m_visitTime*2.0f);
|
||
|
||
// Manages the particles "arrows".
|
||
m_visitParticle -= rTime;
|
||
if (m_visitParticle <= 0.0f)
|
||
{
|
||
m_visitParticle = 1.5f;
|
||
|
||
pos = m_visitPos;
|
||
float level = m_terrain->GetFloorLevel(pos)+2.0f;
|
||
if (pos.y < level) pos.y = level; // not below the ground
|
||
Math::Vector speed(0.0f, 0.0f, 0.0f);
|
||
Math::Point dim;
|
||
dim.x = 30.0f;
|
||
dim.y = dim.x;
|
||
m_particle->CreateParticle(pos, speed, dim, Gfx::PARTISHOW, 2.0f);
|
||
}
|
||
}
|
||
|
||
//! End of the visit instead of an error
|
||
void CRobotMain::StopDisplayVisit()
|
||
{
|
||
m_visitLast = EVENT_NULL;
|
||
|
||
// Removes the button.
|
||
m_interface->DeleteControl(EVENT_DT_END);
|
||
|
||
// Removes the arrow.
|
||
if (m_visitArrow != nullptr)
|
||
{
|
||
CObjectManager::GetInstancePointer()->DeleteObject(m_visitArrow);
|
||
m_visitArrow = nullptr;
|
||
}
|
||
|
||
// Removes particles "arrows".
|
||
m_particle->DeleteParticle(Gfx::PARTISHOW);
|
||
|
||
m_camera->StopVisit();
|
||
m_displayText->ClearVisit();
|
||
ChangePause(PAUSE_NONE);
|
||
if (m_visitObject != 0)
|
||
{
|
||
SelectObject(m_visitObject, false); // gives the command buttons
|
||
m_visitObject = 0;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
//! Updates all the shortcuts
|
||
void CRobotMain::UpdateShortcuts()
|
||
{
|
||
m_short->UpdateShortcuts();
|
||
}
|
||
|
||
//! Returns the object that default was select after the creation of a scene
|
||
CObject* CRobotMain::GetSelectObject()
|
||
{
|
||
if (m_selectObject != nullptr) return m_selectObject;
|
||
return SearchHuman();
|
||
}
|
||
|
||
//! Deselects everything, and returns the object that was selected
|
||
CObject* CRobotMain::DeselectAll()
|
||
{
|
||
CObject* prev = nullptr;
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (!obj->Implements(ObjectInterfaceType::Controllable)) continue;
|
||
auto controllableObj = dynamic_cast<CControllableObject*>(obj);
|
||
if (controllableObj->GetSelect()) prev = obj;
|
||
controllableObj->SetSelect(false);
|
||
}
|
||
return prev;
|
||
}
|
||
|
||
//! Selects an object, without attending to deselect the rest
|
||
void CRobotMain::SelectOneObject(CObject* obj, bool displayError)
|
||
{
|
||
assert(obj->Implements(ObjectInterfaceType::Controllable));
|
||
dynamic_cast<CControllableObject*>(obj)->SetSelect(true, displayError);
|
||
m_camera->SetControllingObject(obj);
|
||
|
||
ObjectType type = obj->GetType();
|
||
if ( type == OBJECT_HUMAN ||
|
||
type == OBJECT_MOBILEfa ||
|
||
type == OBJECT_MOBILEta ||
|
||
type == OBJECT_MOBILEwa ||
|
||
type == OBJECT_MOBILEia ||
|
||
type == OBJECT_MOBILEfc ||
|
||
type == OBJECT_MOBILEtc ||
|
||
type == OBJECT_MOBILEwc ||
|
||
type == OBJECT_MOBILEic ||
|
||
type == OBJECT_MOBILEfi ||
|
||
type == OBJECT_MOBILEti ||
|
||
type == OBJECT_MOBILEwi ||
|
||
type == OBJECT_MOBILEii ||
|
||
type == OBJECT_MOBILEfs ||
|
||
type == OBJECT_MOBILEts ||
|
||
type == OBJECT_MOBILEws ||
|
||
type == OBJECT_MOBILEis ||
|
||
type == OBJECT_MOBILErt ||
|
||
type == OBJECT_MOBILErc ||
|
||
type == OBJECT_MOBILErr ||
|
||
type == OBJECT_MOBILErs ||
|
||
type == OBJECT_MOBILEsa ||
|
||
type == OBJECT_MOBILEft ||
|
||
type == OBJECT_MOBILEtt ||
|
||
type == OBJECT_MOBILEwt ||
|
||
type == OBJECT_MOBILEit ||
|
||
type == OBJECT_MOBILEdr ||
|
||
type == OBJECT_APOLLO2 )
|
||
{
|
||
m_camera->SetType(dynamic_cast<CControllableObject*>(obj)->GetCameraType());
|
||
m_camera->SetDist(dynamic_cast<CControllableObject*>(obj)->GetCameraDist());
|
||
}
|
||
else
|
||
{
|
||
m_camera->SetType(Gfx::CAM_TYPE_BACK);
|
||
}
|
||
|
||
CObject* toto = SearchToto();
|
||
if (toto != nullptr)
|
||
{
|
||
assert(toto->Implements(ObjectInterfaceType::Movable));
|
||
CMotionToto* mt = static_cast<CMotionToto*>(dynamic_cast<CMovableObject*>(toto)->GetMotion());
|
||
mt->SetLinkType(type);
|
||
}
|
||
}
|
||
|
||
//! Selects the object aimed by the mouse
|
||
bool CRobotMain::SelectObject(CObject* obj, bool displayError)
|
||
{
|
||
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
|
||
StopDisplayVisit();
|
||
|
||
if (m_movieLock || m_editLock) return false;
|
||
if (m_movie->IsExist()) return false;
|
||
if (obj == nullptr || !IsSelectable(obj)) return false;
|
||
|
||
CObject* prev = DeselectAll();
|
||
|
||
if (prev != nullptr && prev != obj)
|
||
PushToSelectionHistory(prev);
|
||
|
||
SelectOneObject(obj, displayError);
|
||
m_short->UpdateShortcuts();
|
||
return true;
|
||
}
|
||
|
||
//! Deselects the selected object
|
||
bool CRobotMain::DeselectObject()
|
||
{
|
||
DeselectAll();
|
||
|
||
CObject* obj = PopFromSelectionHistory();
|
||
if (obj == nullptr)
|
||
obj = SearchHuman();
|
||
|
||
if (obj != nullptr)
|
||
SelectOneObject(obj);
|
||
else
|
||
m_camera->SetType(Gfx::CAM_TYPE_FREE);
|
||
|
||
m_short->UpdateShortcuts();
|
||
return true;
|
||
}
|
||
|
||
//! Quickly removes all objects
|
||
void CRobotMain::DeleteAllObjects()
|
||
{
|
||
m_engine->GetPyroManager()->DeleteAll();
|
||
|
||
// Removes the arrow.
|
||
if (m_visitArrow != nullptr)
|
||
{
|
||
CObjectManager::GetInstancePointer()->DeleteObject(m_visitArrow);
|
||
m_visitArrow = nullptr;
|
||
}
|
||
|
||
for (int i = 0; i < MAXSHOWLIMIT; i++)
|
||
FlushShowLimit(i);
|
||
|
||
m_objMan->DeleteAllObjects();
|
||
}
|
||
|
||
//! Selects the human
|
||
void CRobotMain::SelectHuman()
|
||
{
|
||
SelectObject(SearchHuman());
|
||
}
|
||
|
||
//! Returns the object human
|
||
CObject* CRobotMain::SearchHuman()
|
||
{
|
||
return m_objMan->FindNearest(nullptr, OBJECT_HUMAN);
|
||
}
|
||
|
||
//! Returns the object toto
|
||
CObject* CRobotMain::SearchToto()
|
||
{
|
||
return m_objMan->FindNearest(nullptr, OBJECT_TOTO);
|
||
}
|
||
|
||
//! Returns the nearest selectable object from a given position
|
||
CObject* CRobotMain::SearchNearest(Math::Vector pos, CObject* exclu)
|
||
{
|
||
float min = 100000.0f;
|
||
CObject* best = 0;
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (obj == exclu) continue;
|
||
if (!IsSelectable(obj)) continue;
|
||
|
||
ObjectType type = obj->GetType();
|
||
if (type == OBJECT_TOTO) continue;
|
||
|
||
Math::Vector oPos = obj->GetPosition();
|
||
float dist = Math::DistanceProjected(oPos, pos);
|
||
if (dist < min)
|
||
{
|
||
min = dist;
|
||
best = obj;
|
||
}
|
||
}
|
||
return best;
|
||
}
|
||
|
||
//! Returns the selected object
|
||
CObject* CRobotMain::GetSelect()
|
||
{
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (!obj->Implements(ObjectInterfaceType::Controllable)) continue;
|
||
if (dynamic_cast<CControllableObject*>(obj)->GetSelect())
|
||
return obj;
|
||
}
|
||
return nullptr;
|
||
}
|
||
|
||
CObject* CRobotMain::SearchObject(ObjectType type)
|
||
{
|
||
return m_objMan->FindNearest(nullptr, type);
|
||
}
|
||
|
||
//! Detects the object aimed by the mouse
|
||
CObject* CRobotMain::DetectObject(Math::Point pos)
|
||
{
|
||
int objRank = m_engine->DetectObject(pos);
|
||
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (!obj->GetActive()) continue;
|
||
|
||
CObject* transporter = nullptr;
|
||
if (obj->Implements(ObjectInterfaceType::Transportable))
|
||
transporter = dynamic_cast<CTransportableObject*>(obj)->GetTransporter();
|
||
|
||
if (transporter != nullptr && !transporter->GetActive()) continue;
|
||
if (obj->GetProxyActivate()) continue;
|
||
|
||
CObject* target = obj;
|
||
if (obj->GetType() == OBJECT_POWER || obj->GetType() == OBJECT_ATOMIC)
|
||
{
|
||
assert(obj->Implements(ObjectInterfaceType::Transportable));
|
||
target = dynamic_cast<CTransportableObject*>(obj)->GetTransporter(); // battery connected
|
||
if (target == nullptr) target = obj; // standalone battery
|
||
}
|
||
|
||
for (int j = 0; j < OBJECTMAXPART; j++)
|
||
{
|
||
int rank = obj->GetObjectRank(j);
|
||
if (rank == -1) continue;
|
||
if (rank != objRank) continue;
|
||
return target;
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
//! Indicates whether an object is selectable
|
||
bool CRobotMain::IsSelectable(CObject* obj)
|
||
{
|
||
if (obj->GetType() == OBJECT_TOTO) return true;
|
||
if (!obj->Implements(ObjectInterfaceType::Controllable)) return false;
|
||
|
||
if (!m_selectInsect)
|
||
{
|
||
// TODO: Some function in CControllableObject
|
||
if ( obj->GetType() == OBJECT_MOTHER ||
|
||
obj->GetType() == OBJECT_ANT ||
|
||
obj->GetType() == OBJECT_SPIDER ||
|
||
obj->GetType() == OBJECT_BEE ||
|
||
obj->GetType() == OBJECT_WORM ||
|
||
obj->GetType() == OBJECT_MOBILEtg )
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
|
||
return dynamic_cast<CControllableObject*>(obj)->GetSelectable();
|
||
}
|
||
|
||
|
||
//! Deletes the selected object
|
||
bool CRobotMain::DeleteObject()
|
||
{
|
||
CObject* obj = GetSelect();
|
||
if (obj == nullptr) return false;
|
||
assert(obj->Implements(ObjectInterfaceType::Controllable));
|
||
|
||
m_engine->GetPyroManager()->Create(Gfx::PT_FRAGT, obj);
|
||
|
||
dynamic_cast<CControllableObject*>(obj)->SetSelect(false); // deselects the object
|
||
m_camera->SetType(Gfx::CAM_TYPE_EXPLO);
|
||
DeselectAll();
|
||
RemoveFromSelectionHistory(obj);
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
//! Removes setting evidence of the object with the mouse hovers over
|
||
void CRobotMain::HiliteClear()
|
||
{
|
||
ClearTooltip();
|
||
m_tooltipName.clear(); // really removes the tooltip
|
||
|
||
if (!m_hilite) return;
|
||
|
||
int rank = -1;
|
||
m_engine->SetHighlightRank(&rank); // nothing more selected
|
||
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (!obj->Implements(ObjectInterfaceType::Controllable)) continue;
|
||
dynamic_cast<CControllableObject*>(obj)->SetHighlight(false);
|
||
}
|
||
m_map->SetHighlight(0);
|
||
m_short->SetHighlight(0);
|
||
|
||
m_hilite = false;
|
||
}
|
||
|
||
//! Highlights the object with the mouse hovers over
|
||
void CRobotMain::HiliteObject(Math::Point pos)
|
||
{
|
||
if (m_fixScene && m_phase != PHASE_APPERANCE) return;
|
||
if (m_movieLock) return;
|
||
if (m_movie->IsExist()) return;
|
||
if (m_app->GetMouseMode() == MOUSE_NONE) return;
|
||
|
||
ClearInterface(); // removes setting evidence and tooltip
|
||
|
||
CObject* obj = m_short->DetectShort(pos);
|
||
|
||
std::string interfaceTooltipName;
|
||
if (m_settings->GetTooltips() && m_interface->GetTooltip(pos, interfaceTooltipName))
|
||
{
|
||
m_tooltipPos = pos;
|
||
m_tooltipName = interfaceTooltipName;
|
||
m_tooltipTime = 0.0f;
|
||
if (obj == nullptr) return;
|
||
}
|
||
|
||
if (m_suspend) return;
|
||
|
||
if (obj == nullptr)
|
||
{
|
||
bool inMap = false;
|
||
obj = m_map->DetectMap(pos, inMap);
|
||
if (obj == nullptr)
|
||
{
|
||
if (inMap) return;
|
||
|
||
obj = DetectObject(pos);
|
||
|
||
if ((m_camera->GetType() == Gfx::CAM_TYPE_ONBOARD) &&
|
||
(m_camera->GetControllingObject() == obj))
|
||
return;
|
||
}
|
||
}
|
||
|
||
if (obj != nullptr)
|
||
{
|
||
if (m_settings->GetTooltips())
|
||
{
|
||
std::string objectTooltipName = obj->GetTooltipText();
|
||
if (!objectTooltipName.empty())
|
||
{
|
||
m_tooltipPos = pos;
|
||
m_tooltipName = objectTooltipName;
|
||
m_tooltipTime = 0.0f;
|
||
}
|
||
}
|
||
|
||
if (IsSelectable(obj))
|
||
{
|
||
assert(obj->Implements(ObjectInterfaceType::Controllable));
|
||
dynamic_cast<CControllableObject*>(obj)->SetHighlight(true);
|
||
m_map->SetHighlight(obj);
|
||
m_short->SetHighlight(obj);
|
||
m_hilite = true;
|
||
}
|
||
}
|
||
}
|
||
|
||
//! Highlights the object with the mouse hovers over
|
||
void CRobotMain::HiliteFrame(float rTime)
|
||
{
|
||
if (m_fixScene && m_phase != PHASE_APPERANCE) return;
|
||
if (m_movieLock) return;
|
||
if (m_movie->IsExist()) return;
|
||
|
||
m_tooltipTime += rTime;
|
||
|
||
ClearTooltip();
|
||
|
||
if (m_tooltipTime >= 0.2f && !m_tooltipName.empty())
|
||
{
|
||
CreateTooltip(m_tooltipPos, m_tooltipName);
|
||
}
|
||
}
|
||
|
||
//! Creates a tooltip
|
||
void CRobotMain::CreateTooltip(Math::Point pos, const std::string& text)
|
||
{
|
||
Math::Point corner;
|
||
corner.x = pos.x+0.022f;
|
||
corner.y = pos.y-0.052f;
|
||
|
||
Math::Point start, end;
|
||
|
||
m_engine->GetText()->SizeText(text, Gfx::FONT_COLOBOT, Gfx::FONT_SIZE_SMALL,
|
||
corner, Gfx::TEXT_ALIGN_LEFT,
|
||
start, end);
|
||
|
||
start.x -= 0.010f;
|
||
start.y -= 0.006f;
|
||
end.x += 0.010f;
|
||
end.y += 0.008f; // small'ish margin
|
||
|
||
pos.x = start.x;
|
||
pos.y = start.y;
|
||
|
||
Math::Point dim;
|
||
dim.x = end.x-start.x;
|
||
dim.y = end.y-start.y;
|
||
|
||
Math::Point offset;
|
||
offset.x = 0.0f;
|
||
offset.y = 0.0f;
|
||
if (pos.x+dim.x > 1.0f) offset.x = 1.0f-(pos.x+dim.x);
|
||
if (pos.y < 0.0f) offset.y = -pos.y;
|
||
|
||
corner.x += offset.x;
|
||
corner.y += offset.y;
|
||
pos.x += offset.x;
|
||
pos.y += offset.y;
|
||
|
||
m_interface->CreateWindows(pos, dim, 1, EVENT_TOOLTIP);
|
||
|
||
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_TOOLTIP));
|
||
if (pw != nullptr)
|
||
{
|
||
pw->SetState(Ui::STATE_SHADOW);
|
||
pw->SetTrashEvent(false);
|
||
|
||
pos.y -= m_engine->GetText()->GetHeight(Gfx::FONT_COLOBOT, Gfx::FONT_SIZE_SMALL) / 2.0f;
|
||
pw->CreateLabel(pos, dim, -1, EVENT_LABEL2, text);
|
||
}
|
||
}
|
||
|
||
//! Clears the previous tooltip
|
||
void CRobotMain::ClearTooltip()
|
||
{
|
||
m_interface->DeleteControl(EVENT_TOOLTIP);
|
||
}
|
||
|
||
|
||
//! Displays help for an object
|
||
void CRobotMain::HelpObject()
|
||
{
|
||
CObject* obj = GetSelect();
|
||
if (obj == nullptr) return;
|
||
|
||
const char* filename = GetHelpFilename(obj->GetType()).c_str();
|
||
if (filename[0] == 0) return;
|
||
|
||
StartDisplayInfo(filename, -1);
|
||
}
|
||
|
||
|
||
//! Change the mode of the camera
|
||
void CRobotMain::ChangeCamera()
|
||
{
|
||
CObject* obj = GetSelect();
|
||
if (obj == nullptr) return;
|
||
assert(obj->Implements(ObjectInterfaceType::Controllable));
|
||
auto controllableObj = dynamic_cast<CControllableObject*>(obj);
|
||
|
||
if (controllableObj->GetCameraLock()) return;
|
||
|
||
ObjectType oType = obj->GetType();
|
||
Gfx::CameraType type = controllableObj->GetCameraType();
|
||
|
||
if ( oType != OBJECT_MOBILEfa &&
|
||
oType != OBJECT_MOBILEta &&
|
||
oType != OBJECT_MOBILEwa &&
|
||
oType != OBJECT_MOBILEia &&
|
||
oType != OBJECT_MOBILEfc &&
|
||
oType != OBJECT_MOBILEtc &&
|
||
oType != OBJECT_MOBILEwc &&
|
||
oType != OBJECT_MOBILEic &&
|
||
oType != OBJECT_MOBILEfi &&
|
||
oType != OBJECT_MOBILEti &&
|
||
oType != OBJECT_MOBILEwi &&
|
||
oType != OBJECT_MOBILEii &&
|
||
oType != OBJECT_MOBILEfs &&
|
||
oType != OBJECT_MOBILEts &&
|
||
oType != OBJECT_MOBILEws &&
|
||
oType != OBJECT_MOBILEis &&
|
||
oType != OBJECT_MOBILErt &&
|
||
oType != OBJECT_MOBILErc &&
|
||
oType != OBJECT_MOBILErr &&
|
||
oType != OBJECT_MOBILErs &&
|
||
oType != OBJECT_MOBILEsa &&
|
||
oType != OBJECT_MOBILEtg &&
|
||
oType != OBJECT_MOBILEft &&
|
||
oType != OBJECT_MOBILEtt &&
|
||
oType != OBJECT_MOBILEwt &&
|
||
oType != OBJECT_MOBILEit &&
|
||
oType != OBJECT_MOBILEdr &&
|
||
oType != OBJECT_APOLLO2 ) return;
|
||
|
||
if (oType == OBJECT_MOBILEdr) // designer?
|
||
{
|
||
if (type == Gfx::CAM_TYPE_PLANE ) type = Gfx::CAM_TYPE_BACK;
|
||
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_PLANE;
|
||
}
|
||
else if (controllableObj->GetTrainer()) // trainer?
|
||
{
|
||
if (type == Gfx::CAM_TYPE_ONBOARD) type = Gfx::CAM_TYPE_FIX;
|
||
else if (type == Gfx::CAM_TYPE_FIX ) type = Gfx::CAM_TYPE_PLANE;
|
||
else if (type == Gfx::CAM_TYPE_PLANE ) type = Gfx::CAM_TYPE_BACK;
|
||
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_ONBOARD;
|
||
}
|
||
else
|
||
{
|
||
if (type == Gfx::CAM_TYPE_ONBOARD) type = Gfx::CAM_TYPE_BACK;
|
||
else if (type == Gfx::CAM_TYPE_BACK ) type = Gfx::CAM_TYPE_ONBOARD;
|
||
}
|
||
|
||
controllableObj->SetCameraType(type);
|
||
m_camera->SetType(type);
|
||
}
|
||
|
||
//! Remote control the camera using the arrow keys
|
||
void CRobotMain::KeyCamera(EventType type, InputSlot key)
|
||
{
|
||
if (type == EVENT_KEY_UP)
|
||
{
|
||
if (key == INPUT_SLOT_LEFT)
|
||
{
|
||
m_cameraPan = 0.0f;
|
||
}
|
||
|
||
if (key == INPUT_SLOT_RIGHT)
|
||
{
|
||
m_cameraPan = 0.0f;
|
||
}
|
||
|
||
if (key == INPUT_SLOT_UP)
|
||
{
|
||
m_cameraZoom = 0.0f;
|
||
}
|
||
|
||
if (key == INPUT_SLOT_DOWN)
|
||
{
|
||
m_cameraZoom = 0.0f;
|
||
}
|
||
}
|
||
|
||
if (m_phase != PHASE_SIMUL) return;
|
||
if (m_editLock) return; // current edition?
|
||
if (m_trainerPilot) return;
|
||
|
||
CObject* obj = GetSelect();
|
||
if (obj == nullptr) return;
|
||
assert(obj->Implements(ObjectInterfaceType::Controllable));
|
||
if (!dynamic_cast<CControllableObject*>(obj)->GetTrainer()) return;
|
||
|
||
if (type == EVENT_KEY_DOWN)
|
||
{
|
||
if (key == INPUT_SLOT_LEFT)
|
||
{
|
||
m_cameraPan = -1.0f;
|
||
}
|
||
|
||
if (key == INPUT_SLOT_RIGHT)
|
||
{
|
||
m_cameraPan = 1.0f;
|
||
}
|
||
|
||
if (key == INPUT_SLOT_UP)
|
||
{
|
||
m_cameraZoom = -1.0f;
|
||
}
|
||
|
||
if (key == INPUT_SLOT_DOWN)
|
||
{
|
||
m_cameraZoom = 1.0f;
|
||
}
|
||
}
|
||
}
|
||
|
||
//! Panned with the camera if a button is pressed
|
||
void CRobotMain::RemoteCamera(float pan, float zoom, float rTime)
|
||
{
|
||
if (pan != 0.0f)
|
||
{
|
||
float value = m_camera->GetRemotePan();
|
||
value += pan*rTime*1.5f;
|
||
m_camera->SetRemotePan(value);
|
||
}
|
||
|
||
if (zoom != 0.0f)
|
||
{
|
||
float value = m_camera->GetRemoteZoom();
|
||
value += zoom*rTime*0.3f;
|
||
m_camera->SetRemoteZoom(value);
|
||
}
|
||
}
|
||
|
||
|
||
|
||
//! Cancels the current movie
|
||
void CRobotMain::AbortMovie()
|
||
{
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (obj->Implements(ObjectInterfaceType::Old))
|
||
{
|
||
CAuto* automat = obj->GetAuto();
|
||
if (automat != 0)
|
||
automat->Abort();
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
|
||
//! Updates the text information
|
||
void CRobotMain::UpdateInfoText()
|
||
{
|
||
if (m_phase == PHASE_SIMUL)
|
||
{
|
||
CObject* obj = GetSelect();
|
||
if (obj != nullptr)
|
||
{
|
||
Math::Vector pos = obj->GetPosition();
|
||
m_engine->SetStatisticPos(pos / g_unit);
|
||
}
|
||
}
|
||
m_engine->SetTimerDisplay(m_missionTimerEnabled && m_missionTimerStarted ? TimeFormat(m_missionTimer) : "");
|
||
}
|
||
|
||
|
||
//! Initializes the view
|
||
void CRobotMain::InitEye()
|
||
{
|
||
if (m_phase == PHASE_SIMUL)
|
||
m_camera->Init(Math::Vector( 0.0f, 10.0f, 0.0f),
|
||
Math::Vector(10.0f, 5.0f, 0.0f), 0.0f);
|
||
}
|
||
|
||
//! Advances the entire scene
|
||
bool CRobotMain::EventFrame(const Event &event)
|
||
{
|
||
// TODO: For some reason we're getting one big event with event.rTime > 0.1f after loading before the movie starts?
|
||
if (!m_immediatSatCom && !m_beginSatCom && !m_movieLock &&
|
||
m_gameTime > 0.1f && m_phase == PHASE_SIMUL)
|
||
{
|
||
m_displayText->DisplayError(INFO_BEGINSATCOM, Math::Vector(0.0f,0.0f,0.0f));
|
||
m_beginSatCom = true; // message appears
|
||
}
|
||
|
||
m_time += event.rTime;
|
||
if (!m_movieLock && !m_pause->GetPause())
|
||
{
|
||
m_gameTime += event.rTime;
|
||
m_gameTimeAbsolute += m_app->GetRealRelTime() / 1e9f;
|
||
}
|
||
|
||
if (!m_movieLock && !m_pause->GetPause() && m_missionTimerStarted)
|
||
m_missionTimer += event.rTime;
|
||
|
||
if (!m_pause->GetPause() && m_autosave && m_gameTimeAbsolute >= m_autosaveLast+(m_autosaveInterval*60) && m_phase == PHASE_SIMUL)
|
||
{
|
||
if (m_levelCategory == LevelCategory::Missions ||
|
||
m_levelCategory == LevelCategory::FreeGame ||
|
||
m_levelCategory == LevelCategory::CustomLevels )
|
||
{
|
||
if (!IOIsBusy())
|
||
{
|
||
m_autosaveLast = m_gameTimeAbsolute;
|
||
Autosave();
|
||
}
|
||
}
|
||
}
|
||
|
||
m_water->EventProcess(event);
|
||
m_cloud->EventProcess(event);
|
||
m_lightning->EventProcess(event);
|
||
m_planet->EventProcess(event);
|
||
|
||
Ui::CMap* pm = nullptr;
|
||
Ui::CWindow* pw = static_cast<Ui::CWindow*>(m_interface->SearchControl(EVENT_WINDOW1));
|
||
if (pw == nullptr)
|
||
{
|
||
pm = nullptr;
|
||
}
|
||
else
|
||
{
|
||
pm = static_cast<Ui::CMap*>(pw->SearchControl(EVENT_OBJECT_MAP));
|
||
if (pm != nullptr) pm->FlushObject();
|
||
}
|
||
|
||
CObject* toto = nullptr;
|
||
if (!m_freePhoto)
|
||
{
|
||
// Advances all the robots, but not toto.
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (pm != nullptr)
|
||
pm->UpdateObject(obj);
|
||
|
||
if (IsObjectBeingTransported(obj))
|
||
continue;
|
||
|
||
if (obj->GetType() == OBJECT_TOTO)
|
||
toto = obj;
|
||
else if (obj->Implements(ObjectInterfaceType::Interactive))
|
||
dynamic_cast<CInteractiveObject*>(obj)->EventProcess(event);
|
||
|
||
if ( obj->GetProxyActivate() ) // active if it is near?
|
||
{
|
||
Math::Vector eye = m_engine->GetLookatPt();
|
||
float dist = Math::Distance(eye, obj->GetPosition());
|
||
if ( dist < obj->GetProxyDistance() )
|
||
{
|
||
obj->SetProxyActivate(false);
|
||
CreateShortcuts();
|
||
m_sound->Play(SOUND_FINDING);
|
||
m_engine->GetPyroManager()->Create(Gfx::PT_FINDING, obj, 0.0f);
|
||
DisplayError(INFO_FINDING, obj);
|
||
}
|
||
}
|
||
}
|
||
// Advances all objects transported by robots.
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (! IsObjectBeingTransported(obj))
|
||
continue;
|
||
|
||
if (obj->Implements(ObjectInterfaceType::Interactive))
|
||
dynamic_cast<CInteractiveObject*>(obj)->EventProcess(event);
|
||
}
|
||
|
||
m_engine->GetPyroManager()->EventProcess(event);
|
||
}
|
||
|
||
// The camera follows the object, because its position
|
||
// may depend on the selected object (Gfx::CAM_TYPE_ONBOARD or Gfx::CAM_TYPE_BACK).
|
||
if (m_phase == PHASE_SIMUL && !m_editFull)
|
||
{
|
||
m_camera->EventProcess(event);
|
||
|
||
if (m_engine->GetFog())
|
||
m_camera->SetOverBaseColor(m_particle->GetFogColor(m_engine->GetEyePt()));
|
||
}
|
||
if (m_phase == PHASE_APPERANCE ||
|
||
m_phase == PHASE_WIN ||
|
||
m_phase == PHASE_LOST)
|
||
{
|
||
m_camera->EventProcess(event);
|
||
}
|
||
|
||
// Advances toto following the camera, because its position depends on the camera.
|
||
if (toto != nullptr)
|
||
dynamic_cast<CInteractiveObject*>(toto)->EventProcess(event);
|
||
|
||
HiliteFrame(event.rTime);
|
||
|
||
// Moves the film indicator.
|
||
if (m_movieLock && !m_editLock) // movie in progress?
|
||
{
|
||
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_MOVIELOCK);
|
||
if (pc != nullptr)
|
||
{
|
||
Math::Point pos, dim;
|
||
|
||
dim.x = 32.0f/640.0f;
|
||
dim.y = 32.0f/480.0f;
|
||
pos.x = 20.0f/640.0f;
|
||
pos.y = (480.0f-24.0f)/480.0f;
|
||
|
||
float zoom = 1.0f+sinf(m_time*6.0f)*0.1f; // 0.9 .. 1.1
|
||
dim.x *= zoom;
|
||
dim.y *= zoom;
|
||
pos.x -= dim.x/2.0f;
|
||
pos.y -= dim.y/2.0f;
|
||
|
||
pc->SetPos(pos);
|
||
pc->SetDim(dim);
|
||
}
|
||
}
|
||
|
||
// Moves edition indicator.
|
||
if (m_editLock || m_pause->GetPause()) // edition in progress?
|
||
{
|
||
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_EDITLOCK);
|
||
if (pc != nullptr)
|
||
{
|
||
Math::Point pos, dim;
|
||
|
||
if (m_editFull || m_editLock)
|
||
{
|
||
dim.x = 10.0f/640.0f;
|
||
dim.y = 10.0f/480.0f;
|
||
pos.x = -20.0f/640.0f;
|
||
pos.y = -20.0f/480.0f; // invisible!
|
||
}
|
||
else
|
||
{
|
||
dim.x = 32.0f/640.0f;
|
||
dim.y = 32.0f/480.0f;
|
||
pos.x = (640.0f-24.0f)/640.0f;
|
||
pos.y = (480.0f-24.0f)/480.0f;
|
||
|
||
float zoom = 1.0f+sinf(m_time*6.0f)*0.1f; // 0.9 .. 1.1
|
||
dim.x *= zoom;
|
||
dim.y *= zoom;
|
||
pos.x -= dim.x/2.0f;
|
||
pos.y -= dim.y/2.0f;
|
||
}
|
||
pc->SetPos(pos);
|
||
pc->SetDim(dim);
|
||
}
|
||
}
|
||
|
||
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_SAVING);
|
||
if (pc != nullptr)
|
||
{
|
||
Math::Point pos, dim;
|
||
|
||
if (m_shotSaving <= 0)
|
||
{
|
||
dim.x = 10.0f/640.0f;
|
||
dim.y = 10.0f/480.0f;
|
||
pos.x = -20.0f/640.0f;
|
||
pos.y = -20.0f/480.0f; // invisible!
|
||
}
|
||
else
|
||
{
|
||
dim.x = 32.0f/640.0f;
|
||
dim.y = 32.0f/480.0f;
|
||
pos.x = (640.0f-24.0f)/640.0f;
|
||
pos.y = (480.0f-24.0f)/480.0f;
|
||
|
||
float zoom = 1.0f+sinf(m_time*6.0f)*0.1f; // 0.9 .. 1.1
|
||
dim.x *= zoom;
|
||
dim.y *= zoom;
|
||
pos.x -= dim.x/2.0f;
|
||
pos.y -= dim.y/2.0f;
|
||
}
|
||
pc->SetPos(pos);
|
||
pc->SetDim(dim);
|
||
}
|
||
|
||
// Will move the arrow to visit.
|
||
if (m_camera->GetType() == Gfx::CAM_TYPE_VISIT)
|
||
FrameVisit(event.rTime);
|
||
|
||
// Moves the boundaries.
|
||
FrameShowLimit(event.rTime);
|
||
|
||
if (m_phase == PHASE_SIMUL)
|
||
{
|
||
if (!m_editLock)
|
||
{
|
||
CheckEndMission(true);
|
||
UpdateAudio(true);
|
||
}
|
||
|
||
if (m_winDelay > 0.0f && !m_editLock)
|
||
{
|
||
m_winDelay -= event.rTime;
|
||
if (m_winDelay <= 0.0f)
|
||
{
|
||
if (m_movieLock)
|
||
m_winDelay = 1.0f;
|
||
else
|
||
m_eventQueue->AddEvent(Event(EVENT_WIN));
|
||
}
|
||
}
|
||
|
||
if (m_lostDelay > 0.0f && !m_editLock)
|
||
{
|
||
m_lostDelay -= event.rTime;
|
||
if (m_lostDelay <= 0.0f)
|
||
{
|
||
if (m_movieLock)
|
||
m_winDelay = 1.0f;
|
||
else
|
||
m_eventQueue->AddEvent(Event(EVENT_LOST));
|
||
}
|
||
}
|
||
}
|
||
|
||
if (GetMissionType() == MISSION_CODE_BATTLE)
|
||
{
|
||
if (!m_codeBattleInit)
|
||
{
|
||
// NOTE: It's important to do this AFTER the first update event finished processing
|
||
// because otherwise all robot parts are misplaced
|
||
ChangePause(PAUSE_CODE_BATTLE_LOCK);
|
||
m_sound->MuteAll(false); // Allow sound
|
||
m_codeBattleInit = true; // Will start on resume
|
||
}
|
||
|
||
if (!m_codeBattleStarted && !m_pause->GetPause())
|
||
{
|
||
m_codeBattleStarted = true;
|
||
m_eventQueue->AddEvent(Event(EVENT_UPDINTERFACE));
|
||
}
|
||
}
|
||
|
||
return true;
|
||
}
|
||
|
||
void CRobotMain::ShowSaveIndicator(bool show)
|
||
{
|
||
Ui::CControl* pc = m_interface->SearchControl(EVENT_OBJECT_SAVING);
|
||
if (pc != nullptr)
|
||
{
|
||
Math::Point pos, dim;
|
||
|
||
if (!show)
|
||
{
|
||
dim.x = 10.0f/640.0f;
|
||
dim.y = 10.0f/480.0f;
|
||
pos.x = -20.0f/640.0f;
|
||
pos.y = -20.0f/480.0f; // invisible!
|
||
}
|
||
else
|
||
{
|
||
dim.x = 32.0f/640.0f;
|
||
dim.y = 32.0f/480.0f;
|
||
pos.x = (640.0f-24.0f)/640.0f;
|
||
pos.y = (480.0f-24.0f)/480.0f;
|
||
|
||
pos.x -= dim.x/2.0f;
|
||
pos.y -= dim.y/2.0f;
|
||
}
|
||
pc->SetPos(pos);
|
||
pc->SetDim(dim);
|
||
}
|
||
}
|
||
|
||
//! Makes the event for all robots
|
||
bool CRobotMain::EventObject(const Event &event)
|
||
{
|
||
if (m_freePhoto) return true;
|
||
|
||
m_resetCreate = false;
|
||
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (obj->Implements(ObjectInterfaceType::Interactive))
|
||
{
|
||
dynamic_cast<CInteractiveObject*>(obj)->EventProcess(event);
|
||
}
|
||
}
|
||
|
||
if (m_resetCreate)
|
||
ResetCreate();
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
//! Calculates the point of arrival of the camera
|
||
Math::Vector CRobotMain::LookatPoint(Math::Vector eye, float angleH, float angleV,
|
||
float length)
|
||
{
|
||
Math::Vector lookat = eye;
|
||
lookat.z += length;
|
||
|
||
RotatePoint(eye, angleH, angleV, lookat);
|
||
return lookat;
|
||
}
|
||
|
||
//! Load the scene for the character
|
||
void CRobotMain::ScenePerso()
|
||
{
|
||
DeleteAllObjects(); // removes all the current 3D Scene
|
||
m_terrain->FlushRelief();
|
||
m_engine->DeleteAllObjects();
|
||
m_oldModelManager->DeleteAllModelCopies();
|
||
m_terrain->FlushBuildingLevel();
|
||
m_terrain->FlushFlyingLimit();
|
||
m_lightMan->FlushLights();
|
||
m_particle->FlushParticle();
|
||
|
||
SetLevel(LevelCategory::Perso, 0, 0);
|
||
try
|
||
{
|
||
CreateScene(false, true, false); // sets scene
|
||
}
|
||
catch (const std::runtime_error& e)
|
||
{
|
||
LevelLoadingError("An error occured while trying to load apperance scene", e, PHASE_PLAYER_SELECT);
|
||
}
|
||
|
||
m_engine->SetDrawWorld(false); // does not draw anything on the interface
|
||
m_engine->SetDrawFront(true); // draws on the human interface
|
||
CObject* obj = SearchHuman();
|
||
if (obj != nullptr)
|
||
{
|
||
obj->SetDrawFront(true); // draws the interface
|
||
|
||
assert(obj->Implements(ObjectInterfaceType::Movable));
|
||
CMotionHuman* mh = static_cast<CMotionHuman*>(dynamic_cast<CMovableObject*>(obj)->GetMotion());
|
||
mh->StartDisplayPerso();
|
||
}
|
||
}
|
||
|
||
//! Creates the whole scene
|
||
void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
|
||
{
|
||
m_fixScene = fixScene;
|
||
|
||
m_base = nullptr;
|
||
|
||
if (!resetObject)
|
||
{
|
||
m_build = 0;
|
||
m_researchDone.clear(); // no research done
|
||
m_researchDone[0] = 0;
|
||
m_researchEnable = 0;
|
||
|
||
FlushDisplayInfo();
|
||
m_terrain->FlushMaterials();
|
||
m_audioTrack = "";
|
||
m_audioRepeat = true;
|
||
m_satcomTrack = "";
|
||
m_satcomRepeat = true;
|
||
m_editorTrack = "";
|
||
m_editorRepeat = true;
|
||
m_displayText->SetDelay(1.0f);
|
||
m_displayText->SetEnable(true);
|
||
m_immediatSatCom = false;
|
||
m_lockedSatCom = false;
|
||
m_endingWinRank = 0;
|
||
m_endingLostRank = 0;
|
||
m_audioChange.clear();
|
||
m_endTake.clear();
|
||
m_endTakeResearch = 0;
|
||
m_endTakeWinDelay = 2.0f;
|
||
m_endTakeLostDelay = 2.0f;
|
||
m_globalMagnifyDamage = 1.0f;
|
||
m_obligatoryTotal = 0;
|
||
m_prohibitedTotal = 0;
|
||
m_mapShow = true;
|
||
m_mapImage = false;
|
||
m_mapFilename[0] = 0;
|
||
|
||
m_controller = nullptr;
|
||
|
||
m_colorRefBot.r = 10.0f/256.0f;
|
||
m_colorRefBot.g = 166.0f/256.0f;
|
||
m_colorRefBot.b = 254.0f/256.0f; // blue
|
||
m_colorRefBot.a = 0.0f;
|
||
m_colorNewBot.clear();
|
||
m_colorNewBot[0] = m_colorRefBot;
|
||
|
||
m_colorRefAlien.r = 135.0f/256.0f;
|
||
m_colorRefAlien.g = 170.0f/256.0f;
|
||
m_colorRefAlien.b = 13.0f/256.0f; // green
|
||
m_colorRefAlien.a = 0.0f;
|
||
m_colorNewAlien = m_colorRefAlien;
|
||
|
||
m_colorRefGreen.r = 135.0f/256.0f;
|
||
m_colorRefGreen.g = 170.0f/256.0f;
|
||
m_colorRefGreen.b = 13.0f/256.0f; // green
|
||
m_colorRefGreen.a = 0.0f;
|
||
m_colorNewGreen = m_colorRefGreen;
|
||
|
||
m_colorRefWater.r = 25.0f/256.0f;
|
||
m_colorRefWater.g = 255.0f/256.0f;
|
||
m_colorRefWater.b = 240.0f/256.0f; // cyan
|
||
m_colorRefWater.a = 0.0f;
|
||
m_colorNewWater = m_colorRefWater;
|
||
|
||
m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 0);
|
||
m_engine->SetAmbientColor(Gfx::Color(0.5f, 0.5f, 0.5f, 0.5f), 1);
|
||
m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 0);
|
||
m_engine->SetFogColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f), 1);
|
||
m_engine->SetDeepView(1000.0f, 0);
|
||
m_engine->SetDeepView(1000.0f, 1);
|
||
m_engine->SetFogStart(0.75f, 0);
|
||
m_engine->SetFogStart(0.75f, 1);
|
||
m_engine->SetSecondTexture("");
|
||
m_engine->SetForegroundName("");
|
||
|
||
sprintf(m_title, "%s %d.%d", GetLevelCategoryDir(m_levelCategory).c_str(), m_levelChap, m_levelRank);
|
||
sprintf(m_resume, "%s %d.%d", GetLevelCategoryDir(m_levelCategory).c_str(), m_levelChap, m_levelRank);
|
||
std::string scriptNameStr;
|
||
GetResource(RES_TEXT, RT_SCRIPT_NEW, scriptNameStr);
|
||
strcpy(m_scriptName, scriptNameStr.c_str());
|
||
m_scriptFile[0] = 0;
|
||
|
||
m_missionType = MISSION_NORMAL;
|
||
m_codeBattleInit = false;
|
||
m_codeBattleStarted = false;
|
||
|
||
m_teamNames.clear();
|
||
|
||
m_missionResult = ERR_MISSION_NOTERM;
|
||
}
|
||
|
||
//NOTE: Reset timer always, even when only resetting object positions
|
||
m_missionTimerEnabled = false;
|
||
m_missionTimerStarted = false;
|
||
m_missionTimer = 0.0f;
|
||
|
||
std::string backgroundPath = "";
|
||
Gfx::Color backgroundUp = Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f);
|
||
Gfx::Color backgroundDown = Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f);
|
||
Gfx::Color backgroundCloudUp = Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f);
|
||
Gfx::Color backgroundCloudDown = Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f);
|
||
bool backgroundFull = false;
|
||
|
||
try
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.05f, RT_LOADING_PROCESSING);
|
||
CLevelParser levelParser(m_levelCategory, m_levelChap, m_levelRank);
|
||
levelParser.Load();
|
||
int numObjects = levelParser.CountLines("CreateObject");
|
||
m_ui->GetLoadingScreen()->SetProgress(0.1f, RT_LOADING_LEVEL_SETTINGS);
|
||
|
||
int rankObj = 0;
|
||
CObject* sel = 0;
|
||
|
||
/*
|
||
* NOTE: Moving frequently used lines to the top
|
||
* may speed up loading
|
||
*/
|
||
|
||
for (auto& line : levelParser.GetLines())
|
||
{
|
||
if (line->GetCommand() == "Title" && !resetObject)
|
||
{
|
||
strcpy(m_title, line->GetParam("text")->AsString().c_str());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "Resume" && !resetObject)
|
||
{
|
||
strcpy(m_resume, line->GetParam("text")->AsString().c_str());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "ScriptName" && !resetObject)
|
||
{
|
||
strcpy(m_scriptName, line->GetParam("text")->AsString().c_str());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "ScriptFile" && !resetObject)
|
||
{
|
||
strcpy(m_scriptFile, line->GetParam("name")->AsString().c_str());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "Instructions" && !resetObject)
|
||
{
|
||
strcpy(m_infoFilename[SATCOM_HUSTON], line->GetParam("name")->AsPath("help/%lng%").c_str());
|
||
|
||
m_immediatSatCom = line->GetParam("immediat")->AsBool(false);
|
||
m_beginSatCom = m_lockedSatCom = line->GetParam("lock")->AsBool(false);
|
||
if (m_app->GetSceneTestMode()) m_immediatSatCom = false;
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "Satellite" && !resetObject)
|
||
{
|
||
strcpy(m_infoFilename[SATCOM_SAT], line->GetParam("name")->AsPath("help/%lng%").c_str());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "Loading" && !resetObject)
|
||
{
|
||
strcpy(m_infoFilename[SATCOM_LOADING], line->GetParam("name")->AsPath("help/%lng%").c_str());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "HelpFile" && !resetObject)
|
||
{
|
||
strcpy(m_infoFilename[SATCOM_PROG], line->GetParam("name")->AsPath("help/%lng%").c_str());
|
||
continue;
|
||
}
|
||
if (line->GetCommand() == "SoluceFile" && !resetObject)
|
||
{
|
||
strcpy(m_infoFilename[SATCOM_SOLUCE], line->GetParam("name")->AsPath("help/%lng%").c_str());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "EndingFile" && !resetObject)
|
||
{
|
||
// NOTE: The old default was 0, but I think -1 is more correct - 0 means "ending file 000", while -1 means "no ending file"
|
||
m_endingWinRank = line->GetParam("win")->AsInt(-1);
|
||
m_endingLostRank = line->GetParam("lost")->AsInt(-1);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "MessageDelay" && !resetObject)
|
||
{
|
||
m_displayText->SetDelay(line->GetParam("factor")->AsFloat());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "MissionTimer")
|
||
{
|
||
m_missionTimerEnabled = line->GetParam("enabled")->AsBool();
|
||
if (!line->GetParam("program")->AsBool(false))
|
||
{
|
||
m_missionTimerStarted = true;
|
||
}
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TeamName")
|
||
{
|
||
int team = line->GetParam("team")->AsInt();
|
||
std::string name = line->GetParam("name")->AsString();
|
||
m_teamNames[team] = name;
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "CacheAudio" && !resetObject)
|
||
{
|
||
std::string filename = line->GetParam("filename")->AsPath("music");
|
||
m_ui->GetLoadingScreen()->SetProgress(0.15f, RT_LOADING_MUSIC, filename);
|
||
m_sound->CacheMusic(filename);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "AudioChange" && !resetObject && m_controller == nullptr)
|
||
{
|
||
auto audioChange = MakeUnique<CAudioChangeCondition>();
|
||
audioChange->Read(line.get());
|
||
m_ui->GetLoadingScreen()->SetProgress(0.15f, RT_LOADING_MUSIC, audioChange->music);
|
||
m_sound->CacheMusic(audioChange->music);
|
||
m_audioChange.push_back(std::move(audioChange));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "Audio" && !resetObject && m_controller == nullptr)
|
||
{
|
||
if (line->GetParam("track")->IsDefined())
|
||
{
|
||
if (line->GetParam("filename")->IsDefined())
|
||
throw CLevelParserException("You can't use track and filename at the same time");
|
||
|
||
GetLogger()->Warn("Using track= is deprecated. Please replace this with filename=\n");
|
||
int trackid = line->GetParam("track")->AsInt();
|
||
if (trackid != 0)
|
||
{
|
||
std::stringstream filenameStr;
|
||
filenameStr << "music/music" << std::setfill('0') << std::setw(3) << trackid << ".ogg";
|
||
m_audioTrack = filenameStr.str();
|
||
}
|
||
else
|
||
{
|
||
m_audioTrack = "";
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (line->GetParam("filename")->IsDefined())
|
||
{
|
||
m_audioTrack = line->GetParam("filename")->AsPath("music");
|
||
}
|
||
else
|
||
{
|
||
m_audioTrack = "";
|
||
}
|
||
}
|
||
if (!m_audioTrack.empty())
|
||
{
|
||
m_audioRepeat = line->GetParam("repeat")->AsBool(true);
|
||
}
|
||
|
||
if (line->GetParam("satcom")->IsDefined())
|
||
{
|
||
m_satcomTrack = line->GetParam("satcom")->AsPath("music");
|
||
m_satcomRepeat = line->GetParam("satcomRepeat")->AsBool(true);
|
||
}
|
||
else
|
||
{
|
||
m_satcomTrack = "";
|
||
}
|
||
|
||
if (line->GetParam("editor")->IsDefined())
|
||
{
|
||
m_editorTrack = line->GetParam("editor")->AsPath("music");
|
||
m_editorRepeat = line->GetParam("editorRepeat")->AsBool(true);
|
||
}
|
||
else
|
||
{
|
||
m_editorTrack = "";
|
||
}
|
||
|
||
if (!m_audioTrack.empty())
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.15f, RT_LOADING_MUSIC, m_audioTrack);
|
||
m_sound->CacheMusic(m_audioTrack);
|
||
}
|
||
if (!m_satcomTrack.empty())
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.15f, RT_LOADING_MUSIC, m_satcomTrack);
|
||
m_sound->CacheMusic(m_satcomTrack);
|
||
}
|
||
if (!m_editorTrack.empty())
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.15f, RT_LOADING_MUSIC, m_editorTrack);
|
||
m_sound->CacheMusic(m_editorTrack);
|
||
}
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "AmbientColor" && !resetObject)
|
||
{
|
||
m_engine->SetAmbientColor(line->GetParam("air")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
|
||
m_engine->SetAmbientColor(line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "FogColor" && !resetObject)
|
||
{
|
||
m_engine->SetFogColor(line->GetParam("air")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
|
||
m_engine->SetFogColor(line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "VehicleColor" && !resetObject)
|
||
{
|
||
m_colorNewBot[line->GetParam("team")->AsInt(0)] = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "InsectColor" && !resetObject)
|
||
{
|
||
m_colorNewAlien = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "GreeneryColor" && !resetObject)
|
||
{
|
||
m_colorNewGreen = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "DeepView" && !resetObject)
|
||
{
|
||
m_engine->SetDeepView(line->GetParam("air")->AsFloat(500.0f)*g_unit, 0, true);
|
||
m_engine->SetDeepView(line->GetParam("water")->AsFloat(100.0f)*g_unit, 1, true);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "FogStart" && !resetObject)
|
||
{
|
||
m_engine->SetFogStart(line->GetParam("air")->AsFloat(0.5f), 0);
|
||
m_engine->SetFogStart(line->GetParam("water")->AsFloat(0.5f), 1);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "SecondTexture" && !resetObject)
|
||
{
|
||
if (line->GetParam("rank")->IsDefined())
|
||
{
|
||
char tex[20] = { 0 };
|
||
sprintf(tex, "dirty%.2d.png", line->GetParam("rank")->AsInt());
|
||
m_engine->SetSecondTexture(tex);
|
||
}
|
||
else
|
||
{
|
||
m_engine->SetSecondTexture("../" + line->GetParam("texture")->AsPath("textures"));
|
||
}
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "Background" && !resetObject)
|
||
{
|
||
if (line->GetParam("image")->IsDefined())
|
||
backgroundPath = line->GetParam("image")->AsPath("textures");
|
||
backgroundUp = line->GetParam("up")->AsColor(backgroundUp);
|
||
backgroundDown = line->GetParam("down")->AsColor(backgroundDown);
|
||
backgroundCloudUp = line->GetParam("cloudUp")->AsColor(backgroundCloudUp);
|
||
backgroundCloudDown = line->GetParam("cloudDown")->AsColor(backgroundCloudDown);
|
||
backgroundFull = line->GetParam("full")->AsBool(backgroundFull);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "Planet" && !resetObject)
|
||
{
|
||
Math::Vector ppos, uv1, uv2;
|
||
|
||
ppos = line->GetParam("pos")->AsPoint();
|
||
uv1 = line->GetParam("uv1")->AsPoint();
|
||
uv2 = line->GetParam("uv2")->AsPoint();
|
||
m_planet->Create(line->GetParam("mode")->AsPlanetType(),
|
||
Math::Point(ppos.x, ppos.z),
|
||
line->GetParam("dim")->AsFloat(0.2f),
|
||
line->GetParam("speed")->AsFloat(0.0f),
|
||
line->GetParam("dir")->AsFloat(0.0f),
|
||
line->GetParam("image")->AsPath("textures"),
|
||
Math::Point(uv1.x, uv1.z),
|
||
Math::Point(uv2.x, uv2.z),
|
||
line->GetParam("image")->AsPath("textures").find("planet") != std::string::npos // TODO: add transparent op or modify textures
|
||
);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "ForegroundName" && !resetObject)
|
||
{
|
||
m_engine->SetForegroundName(line->GetParam("image")->AsPath("textures"));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "Level" && !resetObject)
|
||
{
|
||
g_unit = line->GetParam("unitScale")->AsFloat(4.0f);
|
||
m_engine->SetTracePrecision(line->GetParam("traceQuality")->AsFloat(1.0f));
|
||
m_shortCut = line->GetParam("shortcut")->AsBool(true);
|
||
|
||
m_missionType = line->GetParam("type")->AsMissionType(MISSION_NORMAL);
|
||
m_globalMagnifyDamage = line->GetParam("magnifyDamage")->AsFloat(1.0f);
|
||
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainGenerate" && !resetObject)
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.2f, RT_LOADING_TERRAIN);
|
||
m_terrain->Generate(line->GetParam("mosaic")->AsInt(20),
|
||
line->GetParam("brick")->AsInt(3),
|
||
line->GetParam("size")->AsFloat(20.0f),
|
||
line->GetParam("vision")->AsFloat(500.0f)*g_unit,
|
||
line->GetParam("depth")->AsInt(2),
|
||
line->GetParam("hard")->AsFloat(0.5f));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainWind" && !resetObject)
|
||
{
|
||
m_terrain->SetWind(line->GetParam("speed")->AsPoint());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainRelief" && !resetObject)
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.2f+(1.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_RELIEF);
|
||
m_terrain->LoadRelief(
|
||
line->GetParam("image")->AsPath("textures"),
|
||
line->GetParam("factor")->AsFloat(1.0f),
|
||
line->GetParam("border")->AsBool(true));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainRandomRelief" && !resetObject)
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.2f+(1.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_RELIEF);
|
||
m_terrain->RandomizeRelief();
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainResource" && !resetObject)
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.2f+(2.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_RES);
|
||
m_terrain->LoadResources(line->GetParam("image")->AsPath("textures"));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainWater" && !resetObject)
|
||
{
|
||
Math::Vector pos;
|
||
pos.x = line->GetParam("moxeX")->AsFloat(0.0f);
|
||
pos.y = line->GetParam("moxeY")->AsFloat(0.0f);
|
||
pos.z = pos.x;
|
||
m_water->Create(line->GetParam("air")->AsWaterType(Gfx::WATER_TT),
|
||
line->GetParam("water")->AsWaterType(Gfx::WATER_TT),
|
||
line->GetParam("image")->AsPath("textures"),
|
||
line->GetParam("diffuse")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
|
||
line->GetParam("ambient")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
|
||
line->GetParam("level")->AsFloat(100.0f)*g_unit,
|
||
line->GetParam("glint")->AsFloat(1.0f),
|
||
pos);
|
||
m_colorNewWater = line->GetParam("color")->AsColor(m_colorRefWater);
|
||
m_colorShiftWater = line->GetParam("brightness")->AsFloat(0.0f);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainLava" && !resetObject)
|
||
{
|
||
m_water->SetLava(line->GetParam("mode")->AsBool());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainCloud" && !resetObject)
|
||
{
|
||
std::string path = "";
|
||
if (line->GetParam("image")->IsDefined())
|
||
path = line->GetParam("image")->AsPath("textures");
|
||
m_cloud->Create(path,
|
||
line->GetParam("diffuse")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
|
||
line->GetParam("ambient")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
|
||
line->GetParam("level")->AsFloat(500.0f)*g_unit);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainBlitz" && !resetObject)
|
||
{
|
||
m_lightning->Create(line->GetParam("sleep")->AsFloat(0.0f),
|
||
line->GetParam("delay")->AsFloat(3.0f),
|
||
line->GetParam("magnetic")->AsFloat(50.0f)*g_unit);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainInitTextures" && !resetObject)
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.2f+(3.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_TEX);
|
||
std::string name = "../" + line->GetParam("image")->AsPath("textures");
|
||
if (name.find(".") == std::string::npos)
|
||
name += ".png";
|
||
unsigned int dx = line->GetParam("dx")->AsInt(1);
|
||
unsigned int dy = line->GetParam("dy")->AsInt(1);
|
||
|
||
int tt[100]; //TODO: I have no idea how TerrainInitTextures works, but maybe we shuld remove the limit to 100?
|
||
if (dx*dy > 100)
|
||
throw CLevelParserException("In TerrainInitTextures: dx*dy must be <100");
|
||
if (line->GetParam("table")->IsDefined())
|
||
{
|
||
auto& table = line->GetParam("table")->AsArray();
|
||
|
||
if (table.size() > dx*dy)
|
||
throw CLevelParserException("In TerrainInitTextures: table size must be dx*dy");
|
||
|
||
for (unsigned int i = 0; i < dx*dy; i++)
|
||
{
|
||
if (i >= table.size())
|
||
{
|
||
tt[i] = 0;
|
||
}
|
||
else
|
||
{
|
||
tt[i] = table[i]->AsInt();
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
for (unsigned int i = 0; i < dx*dy; i++)
|
||
{
|
||
tt[i] = 0;
|
||
}
|
||
}
|
||
|
||
m_terrain->InitTextures(name.c_str(), tt, dx, dy);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainInit" && !resetObject)
|
||
{
|
||
m_terrain->InitMaterials(line->GetParam("id")->AsInt(1));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainMaterial" && !resetObject)
|
||
{
|
||
std::string name = line->GetParam("image")->AsPath("textures");
|
||
if (name.find(".") == std::string::npos)
|
||
name += ".png";
|
||
name = "../" + name;
|
||
|
||
m_terrain->AddMaterial(line->GetParam("id")->AsInt(0),
|
||
name.c_str(),
|
||
Math::Point(line->GetParam("u")->AsFloat(),
|
||
line->GetParam("v")->AsFloat()),
|
||
line->GetParam("up")->AsInt(),
|
||
line->GetParam("right")->AsInt(),
|
||
line->GetParam("down")->AsInt(),
|
||
line->GetParam("left")->AsInt(),
|
||
line->GetParam("hard")->AsFloat(0.5f));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainLevel" && !resetObject)
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.2f+(3.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_TEX);
|
||
int id[50]; //TODO: I have no idea how TerrainLevel works, but maybe we should remove the limit to 50?
|
||
if (line->GetParam("id")->IsDefined())
|
||
{
|
||
auto& idArray = line->GetParam("id")->AsArray();
|
||
|
||
if (idArray.size() > 50)
|
||
throw CLevelParserException("In TerrainLevel: id array size must be < 50");
|
||
|
||
unsigned int i = 0;
|
||
while (i < 50)
|
||
{
|
||
id[i] = idArray[i]->AsInt();
|
||
i++;
|
||
if (i >= idArray.size()) break;
|
||
}
|
||
id[i] = 0;
|
||
}
|
||
|
||
m_terrain->GenerateMaterials(id,
|
||
line->GetParam("min")->AsFloat(0.0f)*g_unit,
|
||
line->GetParam("max")->AsFloat(100.0f)*g_unit,
|
||
line->GetParam("slope")->AsFloat(5.0f),
|
||
line->GetParam("freq")->AsFloat(100.0f),
|
||
line->GetParam("center")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit,
|
||
line->GetParam("radius")->AsFloat(0.0f)*g_unit);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "TerrainCreate" && !resetObject)
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.2f+(4.f/5.f)*0.05f, RT_LOADING_TERRAIN, RT_LOADING_TERRAIN_GEN);
|
||
m_terrain->CreateObjects();
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "BeginObject")
|
||
{
|
||
InitEye();
|
||
SetMovieLock(false);
|
||
|
||
if(!resetObject)
|
||
ChangeColor(); // changes the colors of texture
|
||
|
||
if (!m_sceneReadPath.empty()) // loading file ?
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.25f, RT_LOADING_OBJECTS_SAVED);
|
||
sel = IOReadScene(m_sceneReadPath + "/data.sav", m_sceneReadPath + "/cbot.run");
|
||
}
|
||
else
|
||
{
|
||
m_ui->GetLoadingScreen()->SetProgress(0.25f, RT_LOADING_OBJECTS);
|
||
}
|
||
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "LevelController" && m_sceneReadPath.empty())
|
||
{
|
||
m_controller = m_objMan->CreateObject(Math::Vector(0.0f, 0.0f, 0.0f), 0.0f, OBJECT_CONTROLLER);
|
||
assert(m_controller->Implements(ObjectInterfaceType::Programmable));
|
||
assert(m_controller->Implements(ObjectInterfaceType::ProgramStorage));
|
||
|
||
if (line->GetParam("script")->IsDefined())
|
||
{
|
||
CProgramStorageObject* programStorage = dynamic_cast<CProgramStorageObject*>(m_controller);
|
||
Program* program = programStorage->AddProgram();
|
||
programStorage->ReadProgram(program, "../" + line->GetParam("script")->AsPath("ai"));
|
||
program->readOnly = true;
|
||
dynamic_cast<CProgrammableObject*>(m_controller)->RunProgram(program);
|
||
}
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "CreateObject" && m_sceneReadPath.empty())
|
||
{
|
||
ObjectCreateParams params = CObject::ReadCreateParams(line.get());
|
||
|
||
float objectProgress = static_cast<float>(rankObj) / static_cast<float>(numObjects);
|
||
std::string details = StrUtils::ToString<int>(rankObj+1)+" / "+StrUtils::ToString<int>(numObjects);
|
||
#if DEV_BUILD
|
||
// Object categories may spoil the level a bit, so hide them in release builds
|
||
details += ": "+CLevelParserParam::FromObjectType(params.type);
|
||
#endif
|
||
m_ui->GetLoadingScreen()->SetProgress(0.25f+objectProgress*0.75f, RT_LOADING_OBJECTS, details);
|
||
|
||
try
|
||
{
|
||
CObject* obj = m_objMan->CreateObject(params);
|
||
obj->Read(line.get());
|
||
|
||
if (m_fixScene && obj->GetType() == OBJECT_HUMAN)
|
||
{
|
||
assert(obj->Implements(ObjectInterfaceType::Movable));
|
||
CMotion* motion = dynamic_cast<CMovableObject*>(obj)->GetMotion();
|
||
if (m_phase == PHASE_WIN ) motion->SetAction(MHS_WIN, 0.4f);
|
||
if (m_phase == PHASE_LOST) motion->SetAction(MHS_LOST, 0.5f);
|
||
}
|
||
|
||
if (obj->Implements(ObjectInterfaceType::Controllable) && line->GetParam("select")->AsBool(false))
|
||
sel = obj;
|
||
|
||
if (obj->GetType() == OBJECT_BASE)
|
||
m_base = obj;
|
||
|
||
if (obj->Implements(ObjectInterfaceType::ProgramStorage))
|
||
{
|
||
CProgramStorageObject* programStorage = dynamic_cast<CProgramStorageObject*>(obj);
|
||
|
||
if (obj->Implements(ObjectInterfaceType::Controllable) && dynamic_cast<CControllableObject*>(obj)->GetSelectable() && obj->GetType() != OBJECT_HUMAN)
|
||
{
|
||
programStorage->SetProgramStorageIndex(rankObj);
|
||
}
|
||
|
||
char categoryChar = GetLevelCategoryDir(m_levelCategory)[0];
|
||
programStorage->LoadAllProgramsForLevel(
|
||
line.get(),
|
||
m_playerProfile->GetSaveFile(StrUtils::Format("%c%.3d%.3d", categoryChar, m_levelChap, m_levelRank)),
|
||
soluce
|
||
);
|
||
}
|
||
}
|
||
catch (const CObjectCreateException& e)
|
||
{
|
||
GetLogger()->Error("Error loading level object: %s\n", e.what());
|
||
throw;
|
||
}
|
||
|
||
rankObj ++;
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "CreateFog" && !resetObject)
|
||
{
|
||
Gfx::ParticleType type = static_cast<Gfx::ParticleType>(Gfx::PARTIFOG0+(line->GetParam("type")->AsInt()));
|
||
Math::Vector pos = line->GetParam("pos")->AsPoint()*g_unit;
|
||
float height = line->GetParam("height")->AsFloat(1.0f)*g_unit;
|
||
float ddim = line->GetParam("dim")->AsFloat(50.0f)*g_unit;
|
||
float delay = line->GetParam("delay")->AsFloat(2.0f);
|
||
m_terrain->AdjustToFloor(pos);
|
||
pos.y += height;
|
||
Math::Point dim;
|
||
dim.x = ddim;
|
||
dim.y = dim.x;
|
||
m_particle->CreateParticle(pos, Math::Vector(0.0f, 0.0f, 0.0f), dim, type, delay, 0.0f, 0.0f);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "CreateLight" && !resetObject)
|
||
{
|
||
Gfx::EngineObjectType type;
|
||
|
||
int lightRank = CreateLight(line->GetParam("dir")->AsPoint(),
|
||
line->GetParam("color")->AsColor(Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
|
||
|
||
type = line->GetParam("type")->AsTerrainType(Gfx::ENG_OBJTYPE_NULL);
|
||
|
||
if (type == Gfx::ENG_OBJTYPE_TERRAIN)
|
||
{
|
||
m_lightMan->SetLightPriority(lightRank, Gfx::LIGHT_PRI_HIGHEST);
|
||
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_TERRAIN);
|
||
}
|
||
|
||
if (type == Gfx::ENG_OBJTYPE_QUARTZ)
|
||
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_QUARTZ);
|
||
|
||
if (type == Gfx::ENG_OBJTYPE_METAL)
|
||
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_METAL);
|
||
|
||
if (type == Gfx::ENG_OBJTYPE_FIX)
|
||
m_lightMan->SetLightExcludeType(lightRank, Gfx::ENG_OBJTYPE_TERRAIN);
|
||
|
||
continue;
|
||
}
|
||
if (line->GetCommand() == "CreateSpot" && !resetObject)
|
||
{
|
||
Gfx::EngineObjectType type;
|
||
|
||
int rankLight = CreateSpot(line->GetParam("pos")->AsPoint()*g_unit,
|
||
line->GetParam("color")->AsColor(Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
|
||
|
||
type = line->GetParam("type")->AsTerrainType(Gfx::ENG_OBJTYPE_NULL);
|
||
if (type == Gfx::ENG_OBJTYPE_TERRAIN)
|
||
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_TERRAIN);
|
||
|
||
if (type == Gfx::ENG_OBJTYPE_QUARTZ)
|
||
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_QUARTZ);
|
||
|
||
if (type == Gfx::ENG_OBJTYPE_METAL)
|
||
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_METAL);
|
||
|
||
if (type == Gfx::ENG_OBJTYPE_FIX)
|
||
m_lightMan->SetLightExcludeType(rankLight, Gfx::ENG_OBJTYPE_TERRAIN);
|
||
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "GroundSpot" && !resetObject)
|
||
{
|
||
int rank = m_engine->CreateGroundSpot();
|
||
if (rank != -1)
|
||
{
|
||
m_engine->SetObjectGroundSpotPos(rank, line->GetParam("pos")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit);
|
||
m_engine->SetObjectGroundSpotRadius(rank, line->GetParam("radius")->AsFloat(10.0f)*g_unit);
|
||
m_engine->SetObjectGroundSpotColor(rank, line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
|
||
m_engine->SetObjectGroundSpotSmooth(rank, line->GetParam("smooth")->AsFloat(1.0f));
|
||
m_engine->SetObjectGroundSpotMinMax(rank, line->GetParam("min")->AsFloat(0.0f)*g_unit,
|
||
line->GetParam("max")->AsFloat(0.0f)*g_unit);
|
||
}
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "WaterColor" && !resetObject)
|
||
{
|
||
m_engine->SetWaterAddColor(line->GetParam("color")->AsColor());
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "MapColor" && !resetObject)
|
||
{
|
||
m_map->FloorColorMap(line->GetParam("floor")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)),
|
||
line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
|
||
m_mapShow = line->GetParam("show")->AsBool(true);
|
||
m_map->SetToy(line->GetParam("toyIcon")->AsBool(false));
|
||
m_mapImage = line->GetParam("image")->AsBool(false);
|
||
if (m_mapImage)
|
||
{
|
||
Math::Vector offset;
|
||
strcpy(m_mapFilename, line->GetParam("filename")->AsPath("textures").c_str());
|
||
offset = line->GetParam("offset")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f));
|
||
m_map->SetFixParam(line->GetParam("zoom")->AsFloat(1.0f),
|
||
offset.x, offset.z,
|
||
line->GetParam("angle")->AsFloat(0.0f)*Math::PI/180.0f,
|
||
line->GetParam("mode")->AsInt(0),
|
||
line->GetParam("debug")->AsBool(false));
|
||
}
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "MapZoom" && !resetObject)
|
||
{
|
||
m_map->ZoomMap(line->GetParam("factor")->AsFloat(2.0f));
|
||
m_map->MapEnable(line->GetParam("enable")->AsBool(true));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "MaxFlyingHeight" && !resetObject)
|
||
{
|
||
m_terrain->SetFlyingMaxHeight(line->GetParam("max")->AsFloat(280.0f)*g_unit);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "AddFlyingHeight" && !resetObject)
|
||
{
|
||
m_terrain->AddFlyingLimit(line->GetParam("center")->AsPoint()*g_unit,
|
||
line->GetParam("extRadius")->AsFloat(20.0f)*g_unit,
|
||
line->GetParam("intRadius")->AsFloat(10.0f)*g_unit,
|
||
line->GetParam("maxHeight")->AsFloat(200.0f));
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "Camera")
|
||
{
|
||
m_camera->Init(line->GetParam("eye")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit,
|
||
line->GetParam("lookat")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit,
|
||
resetObject ? 0.0f : line->GetParam("delay")->AsFloat(0.0f));
|
||
|
||
if (line->GetParam("fadeIn")->AsBool(false))
|
||
m_camera->StartOver(Gfx::CAM_OVER_EFFECT_FADEIN_WHITE, Math::Vector(0.0f, 0.0f, 0.0f), 1.0f);
|
||
|
||
m_camera->SetFixDirection(line->GetParam("fixDirection")->AsFloat(0.25f)*Math::PI);
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "EndMissionTake" && !resetObject && m_controller == nullptr)
|
||
{
|
||
auto endTake = MakeUnique<CSceneEndCondition>();
|
||
endTake->Read(line.get());
|
||
m_endTake.push_back(std::move(endTake));
|
||
continue;
|
||
}
|
||
if (line->GetCommand() == "EndMissionDelay" && !resetObject && m_controller == nullptr)
|
||
{
|
||
m_endTakeWinDelay = line->GetParam("win")->AsFloat(2.0f);
|
||
m_endTakeLostDelay = line->GetParam("lost")->AsFloat(2.0f);
|
||
continue;
|
||
}
|
||
if (line->GetCommand() == "EndMissionResearch" && !resetObject && m_controller == nullptr) //TODO: Is this used anywhere?
|
||
{
|
||
m_endTakeResearch |= line->GetParam("type")->AsResearchFlag();
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "ObligatoryToken" && !resetObject) //NOTE: This was used only in CeeBot, maybe we should add this to some Colobot exercises?
|
||
{
|
||
int i = m_obligatoryTotal;
|
||
if (i < 100) //TODO: remove the limit
|
||
{
|
||
strcpy(m_obligatoryToken[i], line->GetParam("text")->AsString().c_str());
|
||
m_obligatoryTotal ++;
|
||
}
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "ProhibitedToken" && !resetObject) //NOTE: This was used only in CeeBot, maybe we should add this to some Colobot exercises?
|
||
{
|
||
int i = m_prohibitedTotal;
|
||
if (i < 100) //TODO: remove the limit
|
||
{
|
||
strcpy(m_prohibitedToken[i], line->GetParam("text")->AsString().c_str());
|
||
m_prohibitedTotal ++;
|
||
}
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "EnableBuild" && !resetObject)
|
||
{
|
||
m_build |= line->GetParam("type")->AsBuildFlag();
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "EnableResearch" && !resetObject)
|
||
{
|
||
m_researchEnable |= line->GetParam("type")->AsResearchFlag();
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "DoneResearch" && m_sceneReadPath.empty() && !resetObject) // not loading file?
|
||
{
|
||
m_researchDone[0] |= line->GetParam("type")->AsResearchFlag();
|
||
continue;
|
||
}
|
||
|
||
if (line->GetCommand() == "NewScript" && !resetObject)
|
||
{
|
||
AddNewScriptName(line->GetParam("type")->AsObjectType(OBJECT_NULL), const_cast<char*>(line->GetParam("name")->AsPath("ai").c_str()));
|
||
continue;
|
||
}
|
||
|
||
if (!m_sceneReadPath.empty()) continue; // ignore errors when loading saved game (TODO: don't report ones that are just not loaded when loading saved game)
|
||
if (resetObject) continue; // ignore when reseting just objects (TODO: see above)
|
||
|
||
throw CLevelParserException("Unknown command: '" + line->GetCommand() + "' in " + line->GetLevelFilename() + ":" + boost::lexical_cast<std::string>(line->GetLineNumber()));
|
||
}
|
||
|
||
m_ui->GetLoadingScreen()->SetProgress(1.0f, RT_LOADING_FINISHED);
|
||
if (m_ui->GetLoadingScreen()->IsVisible())
|
||
{
|
||
// Force render of the "Loading finished" screen
|
||
// TODO: For some reason, rendering of the first frame after the simulation starts is very slow
|
||
// We're doing this because it looks weird when the progress bar is finished but it still says "Loading programs"
|
||
m_app->Render();
|
||
}
|
||
|
||
if (!resetObject)
|
||
{
|
||
m_engine->SetBackground(backgroundPath,
|
||
backgroundUp,
|
||
backgroundDown,
|
||
backgroundCloudUp,
|
||
backgroundCloudDown,
|
||
backgroundFull);
|
||
}
|
||
|
||
if (m_levelCategory == LevelCategory::Missions && !resetObject) // mission?
|
||
{
|
||
m_playerProfile->SetFreeGameResearchUnlock(m_playerProfile->GetFreeGameResearchUnlock() | m_researchDone[0]);
|
||
m_playerProfile->SetFreeGameBuildUnlock(m_playerProfile->GetFreeGameBuildUnlock() | m_build);
|
||
}
|
||
|
||
if (m_levelCategory == LevelCategory::FreeGame && !resetObject) // free play?
|
||
{
|
||
m_researchDone[0] = m_playerProfile->GetFreeGameResearchUnlock();
|
||
|
||
m_build = m_playerProfile->GetFreeGameBuildUnlock();
|
||
m_build &= ~BUILD_RESEARCH;
|
||
m_build &= ~BUILD_LABO;
|
||
m_build |= BUILD_FACTORY;
|
||
m_build |= BUILD_GFLAT;
|
||
m_build |= BUILD_FLAG;
|
||
}
|
||
|
||
if (!resetObject)
|
||
{
|
||
m_short->SetMode(false); // vehicles?
|
||
}
|
||
|
||
m_map->ShowMap(m_mapShow);
|
||
m_map->UpdateMap();
|
||
// TODO: m_engine->TimeInit(); ??
|
||
m_input->ResetKeyStates();
|
||
m_time = 0.0f;
|
||
m_gameTime = 0.0f;
|
||
m_gameTimeAbsolute = 0.0f;
|
||
m_autosaveLast = 0.0f;
|
||
m_infoUsed = 0;
|
||
|
||
m_selectObject = sel;
|
||
|
||
if (m_base == nullptr && // no main base?
|
||
!m_fixScene) // interractive scene?
|
||
{
|
||
CObject* obj = sel;
|
||
if (sel == nullptr)
|
||
obj = SearchHuman();
|
||
|
||
if (obj != nullptr)
|
||
{
|
||
assert(obj->Implements(ObjectInterfaceType::Controllable));
|
||
SelectObject(obj);
|
||
m_camera->SetControllingObject(obj);
|
||
m_camera->SetType(dynamic_cast<CControllableObject*>(obj)->GetCameraType());
|
||
}
|
||
}
|
||
|
||
if (m_fixScene)
|
||
m_camera->SetType(Gfx::CAM_TYPE_SCRIPT);
|
||
|
||
if (!m_sceneReadPath.empty() && sel != 0) // loading file?
|
||
{
|
||
Math::Vector pos = sel->GetPosition();
|
||
m_camera->Init(pos, pos, 0.0f);
|
||
m_camera->FixCamera();
|
||
|
||
SelectObject(sel);
|
||
m_camera->SetControllingObject(sel);
|
||
|
||
m_beginSatCom = true; // message already displayed
|
||
}
|
||
}
|
||
catch (...)
|
||
{
|
||
m_sceneReadPath = "";
|
||
throw;
|
||
}
|
||
m_sceneReadPath = "";
|
||
|
||
if (m_app->GetSceneTestMode())
|
||
m_eventQueue->AddEvent(Event(EVENT_QUIT));
|
||
|
||
m_ui->ShowLoadingScreen(false);
|
||
CreateShortcuts();
|
||
}
|
||
|
||
void CRobotMain::LevelLoadingError(const std::string& error, const std::runtime_error& exception, Phase exitPhase)
|
||
{
|
||
m_ui->ShowLoadingScreen(false);
|
||
|
||
GetLogger()->Error("%s\n", error.c_str());
|
||
GetLogger()->Error("%s\n", exception.what());
|
||
ChangePhase(exitPhase);
|
||
m_ui->GetDialog()->StartInformation("Loading error", error, exception.what(), true, false);
|
||
}
|
||
|
||
//! Creates a directional light
|
||
int CRobotMain::CreateLight(Math::Vector direction, Gfx::Color color)
|
||
{
|
||
if (direction.x == 0.0f &&
|
||
direction.y == 0.0f &&
|
||
direction.z == 0.0f)
|
||
{
|
||
direction.y = -1.0f;
|
||
}
|
||
|
||
Gfx::Light light;
|
||
light.type = Gfx::LIGHT_DIRECTIONAL;
|
||
light.diffuse = color;
|
||
light.ambient = color * 0.1f;
|
||
light.direction = direction;
|
||
int obj = m_lightMan->CreateLight(Gfx::LIGHT_PRI_HIGH);
|
||
m_lightMan->SetLight(obj, light);
|
||
|
||
return obj;
|
||
}
|
||
|
||
//! Creates a light spot
|
||
int CRobotMain::CreateSpot(Math::Vector pos, Gfx::Color color)
|
||
{
|
||
if (!m_engine->GetLightMode()) return -1;
|
||
|
||
pos.y += m_terrain->GetFloorLevel(pos);
|
||
|
||
Gfx::Light light;
|
||
light.type = Gfx::LIGHT_SPOT;
|
||
light.diffuse = color;
|
||
light.ambient = color * 0.1f;
|
||
light.position = pos;
|
||
light.direction = Math::Vector(0.0f, -1.0f, 0.0f);
|
||
light.spotIntensity = 1.0f;
|
||
light.spotAngle = 90.0f*Math::PI/180.0f;
|
||
light.attenuation0 = 2.0f;
|
||
light.attenuation1 = 0.0f;
|
||
light.attenuation2 = 0.0f;
|
||
int obj = m_lightMan->CreateLight(Gfx::LIGHT_PRI_HIGH);
|
||
m_lightMan->SetLight(obj, light);
|
||
|
||
return obj;
|
||
}
|
||
|
||
|
||
//! Change the colors and textures
|
||
void CRobotMain::ChangeColor()
|
||
{
|
||
if (m_phase != PHASE_SIMUL &&
|
||
m_phase != PHASE_SETUPds &&
|
||
m_phase != PHASE_SETUPgs &&
|
||
m_phase != PHASE_SETUPps &&
|
||
m_phase != PHASE_SETUPcs &&
|
||
m_phase != PHASE_SETUPss &&
|
||
m_phase != PHASE_WIN &&
|
||
m_phase != PHASE_LOST &&
|
||
m_phase != PHASE_APPERANCE ) return;
|
||
|
||
// Player texture
|
||
|
||
Math::Point ts = Math::Point(0.0f, 0.0f);
|
||
Math::Point ti = Math::Point(1.0f, 1.0f); // the entire image
|
||
|
||
Gfx::Color colorRef1, colorNew1, colorRef2, colorNew2;
|
||
|
||
colorRef1.a = 0.0f;
|
||
colorRef2.a = 0.0f;
|
||
|
||
colorRef1.r = 206.0f/256.0f;
|
||
colorRef1.g = 206.0f/256.0f;
|
||
colorRef1.b = 204.0f/256.0f; // ~white
|
||
colorNew1 = m_playerProfile->GetApperance().colorCombi;
|
||
colorRef2.r = 255.0f/256.0f;
|
||
colorRef2.g = 132.0f/256.0f;
|
||
colorRef2.b = 1.0f/256.0f; // orange
|
||
colorNew2 = m_playerProfile->GetApperance().colorBand;
|
||
|
||
Math::Point exclu[6];
|
||
exclu[0] = Math::Point(192.0f/256.0f, 0.0f/256.0f);
|
||
exclu[1] = Math::Point(256.0f/256.0f, 64.0f/256.0f); // crystals + cylinders
|
||
exclu[2] = Math::Point(208.0f/256.0f, 224.0f/256.0f);
|
||
exclu[3] = Math::Point(256.0f/256.0f, 256.0f/256.0f); // SatCom screen
|
||
exclu[4] = Math::Point(0.0f, 0.0f);
|
||
exclu[5] = Math::Point(0.0f, 0.0f); // terminator
|
||
m_engine->ChangeTextureColor("textures/objects/human.png", colorRef1, colorNew1, colorRef2, colorNew2, 0.30f, 0.01f, ts, ti, exclu);
|
||
|
||
float tolerance;
|
||
|
||
int face = GetGamerFace();
|
||
if (face == 0) // normal?
|
||
{
|
||
colorRef1.r = 90.0f/256.0f;
|
||
colorRef1.g = 95.0f/256.0f;
|
||
colorRef1.b = 85.0f/256.0f; // black
|
||
tolerance = 0.15f;
|
||
}
|
||
if (face == 1) // bald?
|
||
{
|
||
colorRef1.r = 74.0f/256.0f;
|
||
colorRef1.g = 58.0f/256.0f;
|
||
colorRef1.b = 46.0f/256.0f; // brown
|
||
tolerance = 0.20f;
|
||
}
|
||
if (face == 2) // carlos?
|
||
{
|
||
colorRef1.r = 70.0f/256.0f;
|
||
colorRef1.g = 40.0f/256.0f;
|
||
colorRef1.b = 8.0f/256.0f; // brown
|
||
tolerance = 0.30f;
|
||
}
|
||
if (face == 3) // blonde?
|
||
{
|
||
colorRef1.r = 74.0f/256.0f;
|
||
colorRef1.g = 16.0f/256.0f;
|
||
colorRef1.b = 0.0f/256.0f; // yellow
|
||
tolerance = 0.20f;
|
||
}
|
||
colorNew1 = m_playerProfile->GetApperance().colorHair;
|
||
colorRef2.r = 0.0f;
|
||
colorRef2.g = 0.0f;
|
||
colorRef2.b = 0.0f;
|
||
colorNew2.r = 0.0f;
|
||
colorNew2.g = 0.0f;
|
||
colorNew2.b = 0.0f;
|
||
|
||
char name[100];
|
||
sprintf(name, "textures/objects/face%.2d.png", face+1);
|
||
exclu[0] = Math::Point(105.0f/256.0f, 47.0f/166.0f);
|
||
exclu[1] = Math::Point(153.0f/256.0f, 79.0f/166.0f); // blue canister
|
||
exclu[2] = Math::Point(0.0f, 0.0f);
|
||
exclu[3] = Math::Point(0.0f, 0.0f); // terminator
|
||
m_engine->ChangeTextureColor(name, colorRef1, colorNew1, colorRef2, colorNew2, tolerance, 0.00f, ts, ti, exclu);
|
||
|
||
colorRef2.r = 0.0f;
|
||
colorRef2.g = 0.0f;
|
||
colorRef2.b = 0.0f;
|
||
colorNew2.r = 0.0f;
|
||
colorNew2.g = 0.0f;
|
||
colorNew2.b = 0.0f;
|
||
|
||
// VehicleColor
|
||
|
||
for(auto it : m_colorNewBot)
|
||
{
|
||
int team = it.first;
|
||
Gfx::Color newColor = it.second;
|
||
std::string teamStr = StrUtils::ToString<int>(team);
|
||
if(team == 0) teamStr = "";
|
||
|
||
m_engine->ChangeTextureColor("textures/objects/base1.png"+teamStr, "textures/objects/base1.png", m_colorRefBot, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
|
||
m_engine->ChangeTextureColor("textures/objects/convert.png"+teamStr, "textures/objects/convert.png", m_colorRefBot, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
|
||
m_engine->ChangeTextureColor("textures/objects/derrick.png"+teamStr, "textures/objects/derrick.png", m_colorRefBot, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
|
||
m_engine->ChangeTextureColor("textures/objects/factory.png"+teamStr, "textures/objects/factory.png", m_colorRefBot, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
|
||
m_engine->ChangeTextureColor("textures/objects/lemt.png"+teamStr, "textures/objects/lemt.png", m_colorRefBot, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
|
||
m_engine->ChangeTextureColor("textures/objects/roller.png"+teamStr, "textures/objects/roller.png", m_colorRefBot, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
|
||
m_engine->ChangeTextureColor("textures/objects/search.png"+teamStr, "textures/objects/search.png", m_colorRefBot, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, 0, 0, true);
|
||
|
||
exclu[0] = Math::Point( 0.0f/256.0f, 160.0f/256.0f);
|
||
exclu[1] = Math::Point(256.0f/256.0f, 256.0f/256.0f); // pencils
|
||
exclu[2] = Math::Point(0.0f, 0.0f);
|
||
exclu[3] = Math::Point(0.0f, 0.0f); // terminator
|
||
m_engine->ChangeTextureColor("textures/objects/drawer.png"+teamStr, "textures/objects/drawer.png", m_colorRefBot, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
|
||
|
||
exclu[0] = Math::Point(237.0f/256.0f, 176.0f/256.0f);
|
||
exclu[1] = Math::Point(256.0f/256.0f, 220.0f/256.0f); // blue canister
|
||
exclu[2] = Math::Point(106.0f/256.0f, 150.0f/256.0f);
|
||
exclu[3] = Math::Point(130.0f/256.0f, 214.0f/256.0f); // safe location
|
||
exclu[4] = Math::Point(0.0f, 0.0f);
|
||
exclu[5] = Math::Point(0.0f, 0.0f); // terminator
|
||
m_engine->ChangeTextureColor("textures/objects/subm.png"+teamStr, "textures/objects/subm.png", m_colorRefBot, newColor, colorRef2, colorNew2, 0.10f, -1.0f, ts, ti, exclu, 0, true);
|
||
}
|
||
|
||
// AlienColor
|
||
|
||
exclu[0] = Math::Point(128.0f/256.0f, 160.0f/256.0f);
|
||
exclu[1] = Math::Point(256.0f/256.0f, 256.0f/256.0f); // SatCom
|
||
exclu[2] = Math::Point(0.0f, 0.0f);
|
||
exclu[3] = Math::Point(0.0f, 0.0f); // terminator
|
||
m_engine->ChangeTextureColor("textures/objects/ant.png", m_colorRefAlien, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti, exclu);
|
||
m_engine->ChangeTextureColor("textures/objects/mother.png", m_colorRefAlien, m_colorNewAlien, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
|
||
|
||
// GreeneryColor
|
||
m_engine->ChangeTextureColor("textures/objects/plant.png", m_colorRefGreen, m_colorNewGreen, colorRef2, colorNew2, 0.50f, -1.0f, ts, ti);
|
||
|
||
// water color
|
||
|
||
// PARTIPLOUF0 and PARTIDROP :
|
||
ts = Math::Point(0.500f, 0.500f);
|
||
ti = Math::Point(0.875f, 0.750f);
|
||
m_engine->ChangeTextureColor("textures/effect00.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
|
||
|
||
// PARTIFLIC :
|
||
ts = Math::Point(0.00f, 0.75f);
|
||
ti = Math::Point(0.25f, 1.00f);
|
||
m_engine->ChangeTextureColor("textures/effect02.png", m_colorRefWater, m_colorNewWater, colorRef2, colorNew2, 0.20f, -1.0f, ts, ti, 0, m_colorShiftWater, true);
|
||
|
||
// This loads the newly recolored textures to objects
|
||
m_engine->LoadAllTextures();
|
||
}
|
||
|
||
//! Calculates the distance to the nearest object
|
||
float CRobotMain::SearchNearestObject(Math::Vector center, CObject *exclu)
|
||
{
|
||
float min = 100000.0f;
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (!obj->GetActive()) continue; // inactive?
|
||
if (IsObjectBeingTransported(obj)) continue;
|
||
|
||
if (obj == exclu) continue;
|
||
|
||
ObjectType type = obj->GetType();
|
||
|
||
if (type == OBJECT_BASE)
|
||
{
|
||
Math::Vector oPos = obj->GetPosition();
|
||
if (oPos.x != center.x ||
|
||
oPos.z != center.z)
|
||
{
|
||
float dist = Math::Distance(center, oPos)-80.0f;
|
||
if (dist < 0.0f) dist = 0.0f;
|
||
min = Math::Min(min, dist);
|
||
continue;
|
||
}
|
||
}
|
||
|
||
if (type == OBJECT_STATION ||
|
||
type == OBJECT_REPAIR ||
|
||
type == OBJECT_DESTROYER)
|
||
{
|
||
Math::Vector oPos = obj->GetPosition();
|
||
float dist = Math::Distance(center, oPos)-8.0f;
|
||
if (dist < 0.0f) dist = 0.0f;
|
||
min = Math::Min(min, dist);
|
||
}
|
||
|
||
for (const auto& crashSphere : obj->GetAllCrashSpheres())
|
||
{
|
||
Math::Vector oPos = crashSphere.sphere.pos;
|
||
float oRadius = crashSphere.sphere.radius;
|
||
|
||
float dist = Math::Distance(center, oPos)-oRadius;
|
||
if (dist < 0.0f) dist = 0.0f;
|
||
min = Math::Min(min, dist);
|
||
}
|
||
}
|
||
return min;
|
||
}
|
||
|
||
//! Calculates a free space
|
||
bool CRobotMain::FreeSpace(Math::Vector ¢er, float minRadius, float maxRadius,
|
||
float space, CObject *exclu)
|
||
{
|
||
if (minRadius < maxRadius) // from internal to external?
|
||
{
|
||
for (float radius = minRadius; radius <= maxRadius; radius += space)
|
||
{
|
||
float ia = space/radius;
|
||
for (float angle = 0.0f; angle < Math::PI*2.0f; angle += ia)
|
||
{
|
||
Math::Point p;
|
||
p.x = center.x+radius;
|
||
p.y = center.z;
|
||
p = Math::RotatePoint(Math::Point(center.x, center.z), angle, p);
|
||
Math::Vector pos;
|
||
pos.x = p.x;
|
||
pos.z = p.y;
|
||
pos.y = 0.0f;
|
||
m_terrain->AdjustToFloor(pos, true);
|
||
float dist = SearchNearestObject(pos, exclu);
|
||
if (dist >= space)
|
||
{
|
||
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
|
||
if (flat >= dist/2.0f)
|
||
{
|
||
center = pos;
|
||
return true;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else // from external to internal?
|
||
{
|
||
for (float radius=maxRadius; radius >= minRadius; radius -= space)
|
||
{
|
||
float ia = space/radius;
|
||
for (float angle=0.0f ; angle<Math::PI*2.0f ; angle+=ia )
|
||
{
|
||
Math::Point p;
|
||
p.x = center.x+radius;
|
||
p.y = center.z;
|
||
p = Math::RotatePoint(Math::Point(center.x, center.z), angle, p);
|
||
Math::Vector pos;
|
||
pos.x = p.x;
|
||
pos.z = p.y;
|
||
pos.y = 0.0f;
|
||
m_terrain->AdjustToFloor(pos, true);
|
||
float dist = SearchNearestObject(pos, exclu);
|
||
if (dist >= space)
|
||
{
|
||
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
|
||
if (flat >= dist/2.0f)
|
||
{
|
||
center = pos;
|
||
return true;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
//! Calculates a flat free space
|
||
bool CRobotMain::FlatFreeSpace(Math::Vector ¢er, float minFlat, float minRadius, float maxRadius,
|
||
float space, CObject *exclu)
|
||
{
|
||
if (minRadius < maxRadius) // from internal to external?
|
||
{
|
||
for (float radius = minRadius; radius <= maxRadius; radius += space)
|
||
{
|
||
float ia = space/radius;
|
||
for (float angle = 0.0f; angle < Math::PI*2.0f; angle += ia)
|
||
{
|
||
Math::Point p;
|
||
p.x = center.x+radius;
|
||
p.y = center.z;
|
||
p = Math::RotatePoint(Math::Point(center.x, center.z), angle, p);
|
||
Math::Vector pos;
|
||
pos.x = p.x;
|
||
pos.z = p.y;
|
||
pos.y = 0.0f;
|
||
m_terrain->AdjustToFloor(pos, true);
|
||
float dist = SearchNearestObject(pos, exclu);
|
||
if (dist >= space)
|
||
{
|
||
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
|
||
if (flat >= dist/2.0f)
|
||
{
|
||
flat = m_terrain->GetFlatZoneRadius(pos, minFlat);
|
||
if(flat >= minFlat)
|
||
{
|
||
center = pos;
|
||
return true;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else // from external to internal?
|
||
{
|
||
for (float radius=maxRadius; radius >= minRadius; radius -= space)
|
||
{
|
||
float ia = space/radius;
|
||
for (float angle=0.0f ; angle<Math::PI*2.0f ; angle+=ia )
|
||
{
|
||
Math::Point p;
|
||
p.x = center.x+radius;
|
||
p.y = center.z;
|
||
p = Math::RotatePoint(Math::Point(center.x, center.z), angle, p);
|
||
Math::Vector pos;
|
||
pos.x = p.x;
|
||
pos.z = p.y;
|
||
pos.y = 0.0f;
|
||
m_terrain->AdjustToFloor(pos, true);
|
||
float dist = SearchNearestObject(pos, exclu);
|
||
if (dist >= space)
|
||
{
|
||
float flat = m_terrain->GetFlatZoneRadius(pos, dist/2.0f);
|
||
if (flat >= dist/2.0f)
|
||
{
|
||
flat = m_terrain->GetFlatZoneRadius(pos, minFlat);
|
||
if(flat >= minFlat)
|
||
{
|
||
center = pos;
|
||
return true;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
//! Calculates the maximum radius of a free space
|
||
float CRobotMain::GetFlatZoneRadius(Math::Vector center, float maxRadius,
|
||
CObject *exclu)
|
||
{
|
||
float dist = SearchNearestObject(center, exclu);
|
||
if (dist == 0.0f) return 0.0f;
|
||
if (dist < maxRadius)
|
||
maxRadius = dist;
|
||
|
||
return m_terrain->GetFlatZoneRadius(center, maxRadius);
|
||
}
|
||
|
||
|
||
//! Hides buildable area when a cube of metal is taken up
|
||
void CRobotMain::HideDropZone(CObject* metal)
|
||
{
|
||
if (m_showLimit[1].used &&
|
||
m_showLimit[1].link == metal)
|
||
{
|
||
FlushShowLimit(1);
|
||
}
|
||
|
||
if (m_showLimit[2].used &&
|
||
m_showLimit[2].link == metal)
|
||
{
|
||
FlushShowLimit(2);
|
||
}
|
||
}
|
||
|
||
//! Shows the buildable area when a cube of metal is deposited
|
||
void CRobotMain::ShowDropZone(CObject* metal, CObject* transporter)
|
||
{
|
||
if (metal == nullptr) return;
|
||
|
||
Math::Vector center = metal->GetPosition();
|
||
|
||
// Calculates the maximum radius possible depending on other items.
|
||
float oMax = 30.0f; // radius to build the biggest building
|
||
float tMax;
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (!obj->GetActive()) continue; // inactive?
|
||
if (IsObjectBeingTransported(obj)) continue;
|
||
|
||
if (obj == metal) continue;
|
||
if (obj == transporter) continue;
|
||
|
||
Math::Vector oPos;
|
||
|
||
ObjectType type = obj->GetType();
|
||
if (type == OBJECT_BASE)
|
||
{
|
||
oPos = obj->GetPosition();
|
||
float dist = Math::Distance(center, oPos)-80.0f;
|
||
oMax = Math::Min(oMax, dist);
|
||
}
|
||
else
|
||
{
|
||
for (const auto& crashSphere : obj->GetAllCrashSpheres())
|
||
{
|
||
float dist = Math::Distance(center, crashSphere.sphere.pos)-crashSphere.sphere.radius;
|
||
oMax = Math::Min(oMax, dist);
|
||
}
|
||
}
|
||
|
||
if ( type == OBJECT_DERRICK ||
|
||
type == OBJECT_FACTORY ||
|
||
type == OBJECT_STATION ||
|
||
type == OBJECT_CONVERT ||
|
||
type == OBJECT_REPAIR ||
|
||
type == OBJECT_DESTROYER||
|
||
type == OBJECT_TOWER ||
|
||
type == OBJECT_RESEARCH ||
|
||
type == OBJECT_RADAR ||
|
||
type == OBJECT_ENERGY ||
|
||
type == OBJECT_LABO ||
|
||
type == OBJECT_NUCLEAR ||
|
||
type == OBJECT_START ||
|
||
type == OBJECT_END ||
|
||
type == OBJECT_INFO ||
|
||
type == OBJECT_PARA ||
|
||
type == OBJECT_SAFE ||
|
||
type == OBJECT_HUSTON ) // building?
|
||
{
|
||
for (const auto& crashSphere : obj->GetAllCrashSpheres())
|
||
{
|
||
float dist = Math::Distance(center, crashSphere.sphere.pos)-crashSphere.sphere.radius-BUILDMARGIN;
|
||
oMax = Math::Min(oMax, dist);
|
||
}
|
||
}
|
||
}
|
||
|
||
// Calculates the maximum possible radius depending on terrain.
|
||
if (oMax >= 2.0f)
|
||
tMax = m_terrain->GetFlatZoneRadius(center, 30.0f);
|
||
else
|
||
tMax = 0.0f;
|
||
|
||
float radius = Math::Min(oMax, tMax);
|
||
if (radius >= 2.0f)
|
||
SetShowLimit(1, Gfx::PARTILIMIT2, metal, center, radius, 10.0f);
|
||
}
|
||
|
||
//! Erases the boundaries shown
|
||
void CRobotMain::FlushShowLimit(int i)
|
||
{
|
||
for (int j = 0; j < m_showLimit[i].total; j++)
|
||
{
|
||
if (m_showLimit[i].parti[j] == 0) continue;
|
||
|
||
m_particle->DeleteParticle(m_showLimit[i].parti[j]);
|
||
m_showLimit[i].parti[j] = 0;
|
||
}
|
||
|
||
m_showLimit[i].total = 0;
|
||
m_showLimit[i].link = 0;
|
||
m_showLimit[i].used = false;
|
||
}
|
||
|
||
//! Specifies the boundaries to show
|
||
void CRobotMain::SetShowLimit(int i, Gfx::ParticleType parti, CObject *obj,
|
||
Math::Vector pos, float radius, float duration)
|
||
{
|
||
FlushShowLimit(i); // erases the current boundaries
|
||
|
||
if (radius <= 0.0f) return;
|
||
|
||
Math::Point dim;
|
||
float dist;
|
||
if (radius <= 50.0f)
|
||
{
|
||
dim = Math::Point(0.3f, 0.3f);
|
||
dist = 2.5f;
|
||
}
|
||
else
|
||
{
|
||
dim = Math::Point(1.5f, 1.5f);
|
||
dist = 10.0f;
|
||
}
|
||
|
||
m_showLimit[i].used = true;
|
||
m_showLimit[i].link = obj;
|
||
m_showLimit[i].pos = pos;
|
||
m_showLimit[i].radius = radius;
|
||
m_showLimit[i].duration = duration;
|
||
m_showLimit[i].total = static_cast<int>((radius*2.0f*Math::PI)/dist);
|
||
if (m_showLimit[i].total > MAXSHOWPARTI) m_showLimit[i].total = MAXSHOWPARTI;
|
||
m_showLimit[i].time = 0.0f;
|
||
|
||
for (int j = 0; j < m_showLimit[i].total; j++)
|
||
{
|
||
m_showLimit[i].parti[j] = m_particle->CreateParticle(pos, Math::Vector(0.0f, 0.0f, 0.0f), dim, parti, duration);
|
||
}
|
||
}
|
||
|
||
//! Mount the boundaries of the selected object
|
||
void CRobotMain::StartShowLimit()
|
||
{
|
||
CObject* obj = GetSelect();
|
||
if (obj == nullptr) return;
|
||
if (!obj->Implements(ObjectInterfaceType::Ranged)) return;
|
||
float range = dynamic_cast<CRangedObject*>(obj)->GetShowLimitRadius();
|
||
if (range == 0.0f) return;
|
||
SetShowLimit(0, Gfx::PARTILIMIT1, obj, obj->GetPosition(), range);
|
||
}
|
||
|
||
//! Advances the boundaries shown
|
||
void CRobotMain::FrameShowLimit(float rTime)
|
||
{
|
||
if (m_engine->GetPause()) return;
|
||
|
||
for (int i = 0; i < MAXSHOWLIMIT; i++)
|
||
{
|
||
if (!m_showLimit[i].used) continue;
|
||
|
||
m_showLimit[i].time += rTime;
|
||
|
||
if (m_showLimit[i].time >= m_showLimit[i].duration)
|
||
{
|
||
FlushShowLimit(i);
|
||
continue;
|
||
}
|
||
|
||
float factor;
|
||
if (m_showLimit[i].time < 1.0f)
|
||
factor = m_showLimit[i].time;
|
||
else if (m_showLimit[i].time > m_showLimit[i].duration-1.0f)
|
||
factor = m_showLimit[i].duration-m_showLimit[i].time;
|
||
else
|
||
factor = 1.0f;
|
||
|
||
float speed = 0.4f-m_showLimit[i].radius*0.001f;
|
||
if (speed < 0.1f) speed = 0.1f;
|
||
float angle = m_showLimit[i].time*speed;
|
||
|
||
if (m_showLimit[i].link != nullptr)
|
||
{
|
||
m_showLimit[i].pos = m_showLimit[i].link->GetPosition();
|
||
}
|
||
|
||
for (int j = 0; j < m_showLimit[i].total; j++)
|
||
{
|
||
if (m_showLimit[i].parti[j] == 0) continue;
|
||
|
||
Math::Point center;
|
||
center.x = m_showLimit[i].pos.x;
|
||
center.y = m_showLimit[i].pos.z;
|
||
Math::Point rotate;
|
||
rotate.x = center.x+m_showLimit[i].radius*factor;
|
||
rotate.y = center.y;
|
||
rotate = Math::RotatePoint(center, angle, rotate);
|
||
|
||
Math::Vector pos;
|
||
pos.x = rotate.x;
|
||
pos.z = rotate.y;
|
||
pos.y = 0.0f;
|
||
m_terrain->AdjustToFloor(pos, true);
|
||
if (m_showLimit[i].radius <= 50.0f) pos.y += 0.5f;
|
||
else pos.y += 2.0f;
|
||
m_particle->SetPosition(m_showLimit[i].parti[j], pos);
|
||
|
||
angle += (2.0f*Math::PI)/m_showLimit[i].total;
|
||
}
|
||
}
|
||
}
|
||
|
||
//! Saves all programs of all the robots
|
||
void CRobotMain::SaveAllScript()
|
||
{
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
SaveOneScript(obj);
|
||
}
|
||
}
|
||
|
||
//! Saves all programs of the robot.
|
||
void CRobotMain::SaveOneScript(CObject *obj)
|
||
{
|
||
if (! obj->Implements(ObjectInterfaceType::ProgramStorage)) return;
|
||
|
||
CProgramStorageObject* programStorage = dynamic_cast<CProgramStorageObject*>(obj);
|
||
|
||
char categoryChar = GetLevelCategoryDir(m_levelCategory)[0];
|
||
programStorage->SaveAllUserPrograms(m_playerProfile->GetSaveFile(StrUtils::Format("%c%.3d%.3d", categoryChar, m_levelChap, m_levelRank)));
|
||
}
|
||
|
||
//! Saves the stack of the program in execution of a robot
|
||
bool CRobotMain::SaveFileStack(CObject *obj, FILE *file, int objRank)
|
||
{
|
||
if (objRank == -1) return true;
|
||
|
||
if (! obj->Implements(ObjectInterfaceType::Programmable)) return true;
|
||
|
||
CProgrammableObject* programmable = dynamic_cast<CProgrammableObject*>(obj);
|
||
|
||
ObjectType type = obj->GetType();
|
||
if (type == OBJECT_HUMAN) return true;
|
||
|
||
return programmable->WriteStack(file);
|
||
}
|
||
|
||
//! Resumes the execution stack of the program in a robot
|
||
bool CRobotMain::ReadFileStack(CObject *obj, FILE *file, int objRank)
|
||
{
|
||
if (objRank == -1) return true;
|
||
|
||
if (! obj->Implements(ObjectInterfaceType::Programmable)) return true;
|
||
|
||
CProgrammableObject* programmable = dynamic_cast<CProgrammableObject*>(obj);
|
||
|
||
ObjectType type = obj->GetType();
|
||
if (type == OBJECT_HUMAN) return true;
|
||
|
||
return programmable->ReadStack(file);
|
||
}
|
||
|
||
|
||
//! Empty the list
|
||
bool CRobotMain::FlushNewScriptName()
|
||
{
|
||
for (int i = 0; i < MAXNEWSCRIPTNAME; i++)
|
||
m_newScriptName[i].used = false;
|
||
|
||
return true;
|
||
}
|
||
|
||
//! Adds a script name
|
||
bool CRobotMain::AddNewScriptName(ObjectType type, char *name)
|
||
{
|
||
for (int i = 0; i < MAXNEWSCRIPTNAME; i++)
|
||
{
|
||
if (!m_newScriptName[i].used)
|
||
{
|
||
m_newScriptName[i].used = true;
|
||
m_newScriptName[i].type = type;
|
||
strcpy(m_newScriptName[i].name, name);
|
||
return true;
|
||
}
|
||
}
|
||
return false;
|
||
}
|
||
|
||
//! Seeks a script name for a given type
|
||
char* CRobotMain::GetNewScriptName(ObjectType type, int rank)
|
||
{
|
||
for (int i = 0; i < MAXNEWSCRIPTNAME; i++)
|
||
{
|
||
if (m_newScriptName[i].used &&
|
||
(m_newScriptName[i].type == type ||
|
||
m_newScriptName[i].type == OBJECT_NULL))
|
||
{
|
||
if (rank == 0) return m_newScriptName[i].name;
|
||
else rank --;
|
||
}
|
||
}
|
||
|
||
return nullptr;
|
||
}
|
||
|
||
|
||
//! Seeks if an object occupies in a spot, to prevent a backup of the game
|
||
bool CRobotMain::IOIsBusy()
|
||
{
|
||
if (CScriptFunctions::m_numberOfOpenFiles > 0) return true;
|
||
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (! obj->Implements(ObjectInterfaceType::TaskExecutor)) continue;
|
||
|
||
if (obj->Implements(ObjectInterfaceType::Programmable) && dynamic_cast<CProgrammableObject*>(obj)->IsProgram()) continue; // TODO: I'm not sure if this is correct but this is how it worked earlier
|
||
if (dynamic_cast<CTaskExecutorObject*>(obj)->IsForegroundTask()) return true;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
//! Writes an object into the backup file
|
||
void CRobotMain::IOWriteObject(CLevelParserLine* line, CObject* obj, const std::string& programDir, int objRank)
|
||
{
|
||
if (obj->GetType() == OBJECT_FIX) return;
|
||
|
||
line->AddParam("type", MakeUnique<CLevelParserParam>(obj->GetType()));
|
||
line->AddParam("id", MakeUnique<CLevelParserParam>(obj->GetID()));
|
||
line->AddParam("pos", MakeUnique<CLevelParserParam>(obj->GetPosition()/g_unit));
|
||
line->AddParam("angle", MakeUnique<CLevelParserParam>(obj->GetRotation() * Math::RAD_TO_DEG));
|
||
line->AddParam("zoom", MakeUnique<CLevelParserParam>(obj->GetScale()));
|
||
|
||
if (obj->Implements(ObjectInterfaceType::Old))
|
||
{
|
||
COldObject* oldObj = dynamic_cast<COldObject*>(obj);
|
||
|
||
for (int i = 1; i < OBJECTMAXPART; i++)
|
||
{
|
||
if (oldObj->GetObjectRank(i) == -1) continue;
|
||
|
||
Math::Vector pos = oldObj->GetPartPosition(i);
|
||
if (pos.x != 0.0f || pos.y != 0.0f || pos.z != 0.0f)
|
||
{
|
||
pos /= g_unit;
|
||
line->AddParam("p" + boost::lexical_cast<std::string>(i), MakeUnique<CLevelParserParam>(pos));
|
||
}
|
||
|
||
Math::Vector rot = oldObj->GetPartRotation(i);
|
||
if (rot.x != 0.0f || rot.y != 0.0f || rot.z != 0.0f)
|
||
{
|
||
rot /= (Math::PI/180.0f);
|
||
line->AddParam("a" + boost::lexical_cast<std::string>(i), MakeUnique<CLevelParserParam>(rot));
|
||
}
|
||
|
||
Math::Vector scale = oldObj->GetPartScale(i);
|
||
if (scale.x != 1.0f || scale.y != 1.0f || scale.z != 1.0f)
|
||
{
|
||
line->AddParam("z" + boost::lexical_cast<std::string>(i), MakeUnique<CLevelParserParam>(scale));
|
||
}
|
||
}
|
||
|
||
line->AddParam("option", MakeUnique<CLevelParserParam>(obj->GetOption()));
|
||
}
|
||
|
||
if (obj->Implements(ObjectInterfaceType::Controllable))
|
||
{
|
||
auto controllableObj = dynamic_cast<CControllableObject*>(obj);
|
||
line->AddParam("trainer", MakeUnique<CLevelParserParam>(controllableObj->GetTrainer()));
|
||
if (controllableObj->GetSelect())
|
||
line->AddParam("select", MakeUnique<CLevelParserParam>(true));
|
||
}
|
||
|
||
obj->Write(line);
|
||
|
||
if (obj->GetType() == OBJECT_BASE)
|
||
line->AddParam("run", MakeUnique<CLevelParserParam>(3)); // stops and open (PARAM_FIXSCENE)
|
||
|
||
|
||
if (obj->Implements(ObjectInterfaceType::ProgramStorage))
|
||
{
|
||
CProgramStorageObject* programStorage = dynamic_cast<CProgramStorageObject*>(obj);
|
||
if(programStorage->GetProgramStorageIndex() >= 0)
|
||
{
|
||
programStorage->SaveAllProgramsForSavedScene(line, programDir);
|
||
}
|
||
else
|
||
{
|
||
// Probably an object created after the scene started, not loaded from level file
|
||
// This means it doesn't normally store programs so it doesn't have program storage id assigned
|
||
programStorage->SetProgramStorageIndex(999-objRank); // Set something that won't collide with normal programs
|
||
programStorage->SaveAllProgramsForSavedScene(line, programDir);
|
||
programStorage->SetProgramStorageIndex(-1); // Disable again
|
||
}
|
||
|
||
if (obj->Implements(ObjectInterfaceType::Programmable))
|
||
{
|
||
int run = dynamic_cast<CProgramStorageObject*>(obj)->GetProgramIndex(dynamic_cast<CProgrammableObject*>(obj)->GetCurrentProgram());
|
||
if (run != -1)
|
||
{
|
||
line->AddParam("run", MakeUnique<CLevelParserParam>(run+1));
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
//! Saves the current game
|
||
bool CRobotMain::IOWriteScene(std::string filename, std::string filecbot, std::string filescreenshot, char *info)
|
||
{
|
||
// Render the indicator to show that we are working
|
||
ShowSaveIndicator(true);
|
||
m_app->Render(); // update
|
||
|
||
std::string dirname = filename.substr(0, filename.find_last_of("/"));
|
||
|
||
CLevelParser levelParser(filename);
|
||
CLevelParserLineUPtr line;
|
||
|
||
line = MakeUnique<CLevelParserLine>("Title");
|
||
line->AddParam("text", MakeUnique<CLevelParserParam>(std::string(info)));
|
||
levelParser.AddLine(std::move(line));
|
||
|
||
|
||
//TODO: Do we need that? It's not used anyway
|
||
line = MakeUnique<CLevelParserLine>("Version");
|
||
line->AddParam("maj", MakeUnique<CLevelParserParam>(0));
|
||
line->AddParam("min", MakeUnique<CLevelParserParam>(1));
|
||
levelParser.AddLine(std::move(line));
|
||
|
||
|
||
line = MakeUnique<CLevelParserLine>("Created");
|
||
line->AddParam("date", MakeUnique<CLevelParserParam>(GetCurrentTimestamp()));
|
||
levelParser.AddLine(std::move(line));
|
||
|
||
line = MakeUnique<CLevelParserLine>("Mission");
|
||
line->AddParam("base", MakeUnique<CLevelParserParam>(GetLevelCategoryDir(m_levelCategory)));
|
||
if (m_levelCategory == LevelCategory::CustomLevels)
|
||
line->AddParam("dir", MakeUnique<CLevelParserParam>(GetCustomLevelDir()));
|
||
else
|
||
line->AddParam("chap", MakeUnique<CLevelParserParam>(m_levelChap));
|
||
line->AddParam("rank", MakeUnique<CLevelParserParam>(m_levelRank));
|
||
levelParser.AddLine(std::move(line));
|
||
|
||
line = MakeUnique<CLevelParserLine>("Map");
|
||
line->AddParam("zoom", MakeUnique<CLevelParserParam>(m_map->GetZoomMap()));
|
||
levelParser.AddLine(std::move(line));
|
||
|
||
line = MakeUnique<CLevelParserLine>("DoneResearch");
|
||
line->AddParam("bits", MakeUnique<CLevelParserParam>(static_cast<int>(m_researchDone[0])));
|
||
levelParser.AddLine(std::move(line));
|
||
|
||
float sleep, delay, magnetic, progress;
|
||
if (m_lightning->GetStatus(sleep, delay, magnetic, progress))
|
||
{
|
||
line = MakeUnique<CLevelParserLine>("BlitzMode");
|
||
line->AddParam("sleep", MakeUnique<CLevelParserParam>(sleep));
|
||
line->AddParam("delay", MakeUnique<CLevelParserParam>(delay));
|
||
line->AddParam("magnetic", MakeUnique<CLevelParserParam>(magnetic/g_unit));
|
||
line->AddParam("progress", MakeUnique<CLevelParserParam>(progress));
|
||
levelParser.AddLine(std::move(line));
|
||
}
|
||
|
||
|
||
int objRank = 0;
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (obj->GetType() == OBJECT_TOTO) continue;
|
||
if (obj->GetType() == OBJECT_FIX) continue;
|
||
if (IsObjectBeingTransported(obj)) continue;
|
||
if (obj->GetBurn()) continue;
|
||
if (obj->GetDead()) continue;
|
||
if (obj->IsExploding()) continue;
|
||
|
||
if (obj->Implements(ObjectInterfaceType::Carrier))
|
||
{
|
||
CObject* cargo = dynamic_cast<CCarrierObject*>(obj)->GetCargo();
|
||
if (cargo != nullptr) // object transported?
|
||
{
|
||
line = MakeUnique<CLevelParserLine>("CreateFret");
|
||
IOWriteObject(line.get(), cargo, dirname, objRank++);
|
||
levelParser.AddLine(std::move(line));
|
||
}
|
||
}
|
||
|
||
if (obj->Implements(ObjectInterfaceType::Powered))
|
||
{
|
||
CObject* power = dynamic_cast<CPoweredObject*>(obj)->GetPower();
|
||
if (power != nullptr) // battery transported?
|
||
{
|
||
line = MakeUnique<CLevelParserLine>("CreatePower");
|
||
IOWriteObject(line.get(), power, dirname, objRank++);
|
||
levelParser.AddLine(std::move(line));
|
||
}
|
||
}
|
||
|
||
|
||
line = MakeUnique<CLevelParserLine>("CreateObject");
|
||
IOWriteObject(line.get(), obj, dirname, objRank++);
|
||
levelParser.AddLine(std::move(line));
|
||
}
|
||
try
|
||
{
|
||
levelParser.Save();
|
||
}
|
||
catch (CLevelParserException& e)
|
||
{
|
||
GetLogger()->Error("Failed to save level state - %s\n", e.what());
|
||
return false;
|
||
}
|
||
|
||
// Writes the file of stacks of execution.
|
||
FILE* file = fOpen((CResourceManager::GetSaveLocation() + "/" + filecbot).c_str(), "wb");
|
||
if (file == nullptr) return false;
|
||
|
||
long version = 1;
|
||
fWrite(&version, sizeof(long), 1, file); // version of COLOBOT
|
||
version = CBotProgram::GetVersion();
|
||
fWrite(&version, sizeof(long), 1, file); // version of CBOT
|
||
|
||
objRank = 0;
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (obj->GetType() == OBJECT_TOTO) continue;
|
||
if (obj->GetType() == OBJECT_FIX) continue;
|
||
if (IsObjectBeingTransported(obj)) continue;
|
||
|
||
if (obj->GetBurn()) continue;
|
||
if (obj->GetDead()) continue;
|
||
|
||
if (!SaveFileStack(obj, file, objRank++)) break;
|
||
}
|
||
CBotClass::SaveStaticState(file);
|
||
fClose(file);
|
||
|
||
ShowSaveIndicator(false); // force hide for screenshot
|
||
MouseMode oldMouseMode = m_app->GetMouseMode();
|
||
m_app->SetMouseMode(MOUSE_NONE); // disable the mouse
|
||
m_displayText->HideText(true); // hide
|
||
m_engine->SetScreenshotMode(true);
|
||
|
||
m_engine->Render(); // update (but don't show, we're not swapping buffers here!)
|
||
m_engine->WriteScreenShot(CResourceManager::GetSaveLocation() + "/" + filescreenshot); //TODO: Use PHYSFS?
|
||
m_shotSaving++;
|
||
|
||
m_engine->SetScreenshotMode(false);
|
||
m_displayText->HideText(false);
|
||
m_app->SetMouseMode(oldMouseMode);
|
||
|
||
return true;
|
||
}
|
||
|
||
//! Notifies the user that scene write is finished
|
||
void CRobotMain::IOWriteSceneFinished()
|
||
{
|
||
m_displayText->DisplayError(INFO_WRITEOK, Math::Vector(0.0f,0.0f,0.0f));
|
||
m_shotSaving--;
|
||
}
|
||
|
||
//! Resumes the game
|
||
CObject* CRobotMain::IOReadObject(CLevelParserLine *line, const std::string& programDir, const std::string& objCounterText, float objectProgress, int objRank)
|
||
{
|
||
ObjectCreateParams params = CObject::ReadCreateParams(line);
|
||
params.power = -1.0f;
|
||
params.id = line->GetParam("id")->AsInt();
|
||
|
||
std::string details = objCounterText;
|
||
#if DEV_BUILD
|
||
// Object categories may spoil the level a bit, so hide them in release builds
|
||
details += ": "+CLevelParserParam::FromObjectType(params.type);
|
||
#endif
|
||
m_ui->GetLoadingScreen()->SetProgress(0.25f+objectProgress*0.7f, RT_LOADING_OBJECTS_SAVED, details);
|
||
|
||
CObject* obj = m_objMan->CreateObject(params);
|
||
|
||
if (obj->Implements(ObjectInterfaceType::Old))
|
||
{
|
||
COldObject* oldObj = dynamic_cast<COldObject*>(obj);
|
||
|
||
oldObj->SetPosition(line->GetParam("pos")->AsPoint() * g_unit);
|
||
oldObj->SetRotation(line->GetParam("angle")->AsPoint() * Math::DEG_TO_RAD);
|
||
|
||
for (int i = 1; i < OBJECTMAXPART; i++)
|
||
{
|
||
if (oldObj->GetObjectRank(i) == -1) continue;
|
||
|
||
Math::Vector pos = line->GetParam(std::string("p")+boost::lexical_cast<std::string>(i))->AsPoint(Math::Vector());
|
||
if (pos.x != 0.0f || pos.y != 0.0f || pos.z != 0.0f)
|
||
{
|
||
oldObj->SetPartPosition(i, pos*g_unit);
|
||
}
|
||
|
||
Math::Vector dir = line->GetParam(std::string("a")+boost::lexical_cast<std::string>(i))->AsPoint(Math::Vector());
|
||
if (dir.x != 0.0f || dir.y != 0.0f || dir.z != 0.0f)
|
||
{
|
||
oldObj->SetPartRotation(i, dir*(Math::PI/180.0f));
|
||
}
|
||
|
||
Math::Vector zoom = line->GetParam(std::string("z")+boost::lexical_cast<std::string>(i))->AsPoint(Math::Vector());
|
||
if (zoom.x != 0.0f || zoom.y != 0.0f || zoom.z != 0.0f)
|
||
{
|
||
oldObj->SetPartScale(i, zoom);
|
||
}
|
||
}
|
||
}
|
||
|
||
if (obj->GetType() == OBJECT_BASE) m_base = obj;
|
||
|
||
obj->Read(line);
|
||
|
||
int run = line->GetParam("run")->AsInt(-1);
|
||
if (run != -1)
|
||
{
|
||
CAuto* automat = obj->GetAuto();
|
||
if (automat != nullptr)
|
||
automat->Start(run); // starts the film
|
||
}
|
||
|
||
if (obj->Implements(ObjectInterfaceType::ProgramStorage))
|
||
{
|
||
CProgramStorageObject* programStorage = dynamic_cast<CProgramStorageObject*>(obj);
|
||
if (!line->GetParam("programStorageIndex")->IsDefined()) // Backwards combatibility
|
||
programStorage->SetProgramStorageIndex(objRank);
|
||
programStorage->LoadAllProgramsForSavedScene(line, programDir);
|
||
}
|
||
|
||
return obj;
|
||
}
|
||
|
||
//! Resumes some part of the game
|
||
CObject* CRobotMain::IOReadScene(std::string filename, std::string filecbot)
|
||
{
|
||
std::string dirname = filename.substr(0, filename.find_last_of("/"));
|
||
|
||
CLevelParser levelParser(filename);
|
||
levelParser.Load();
|
||
int numObjects = levelParser.CountLines("CreateObject") + levelParser.CountLines("CreatePower") + levelParser.CountLines("CreateFret");
|
||
|
||
m_base = nullptr;
|
||
|
||
CObject* cargo = nullptr;
|
||
CObject* power = nullptr;
|
||
CObject* sel = nullptr;
|
||
int objRank = 0;
|
||
int objCounter = 0;
|
||
for (auto& line : levelParser.GetLines())
|
||
{
|
||
if (line->GetCommand() == "Map")
|
||
m_map->ZoomMap(line->GetParam("zoom")->AsFloat());
|
||
|
||
if (line->GetCommand() == "DoneResearch")
|
||
m_researchDone[0] = line->GetParam("bits")->AsInt();
|
||
|
||
if (line->GetCommand() == "BlitzMode")
|
||
{
|
||
float sleep = line->GetParam("sleep")->AsFloat();
|
||
float delay = line->GetParam("delay")->AsFloat();
|
||
float magnetic = line->GetParam("magnetic")->AsFloat()*g_unit;
|
||
float progress = line->GetParam("progress")->AsFloat();
|
||
m_lightning->SetStatus(sleep, delay, magnetic, progress);
|
||
}
|
||
|
||
if (line->GetCommand() == "CreateFret")
|
||
{
|
||
cargo = IOReadObject(line.get(), dirname, StrUtils::ToString<int>(objCounter+1)+" / "+StrUtils::ToString<int>(numObjects), static_cast<float>(objCounter) / static_cast<float>(numObjects));
|
||
objCounter++;
|
||
}
|
||
|
||
if (line->GetCommand() == "CreatePower")
|
||
{
|
||
power = IOReadObject(line.get(), dirname, StrUtils::ToString<int>(objCounter+1)+" / "+StrUtils::ToString<int>(numObjects), static_cast<float>(objCounter) / static_cast<float>(numObjects));
|
||
objCounter++;
|
||
}
|
||
|
||
if (line->GetCommand() == "CreateObject")
|
||
{
|
||
CObject* obj = IOReadObject(line.get(), dirname, StrUtils::ToString<int>(objCounter+1)+" / "+StrUtils::ToString<int>(numObjects), static_cast<float>(objCounter) / static_cast<float>(numObjects), objRank++);
|
||
|
||
if (line->GetParam("select")->AsBool(false))
|
||
sel = obj;
|
||
|
||
if (cargo != nullptr)
|
||
{
|
||
assert(obj->Implements(ObjectInterfaceType::Carrier)); // TODO: exception?
|
||
assert(obj->Implements(ObjectInterfaceType::Old));
|
||
dynamic_cast<CCarrierObject*>(obj)->SetCargo(cargo);
|
||
auto task = MakeUnique<CTaskManip>(dynamic_cast<COldObject*>(obj));
|
||
task->Start(TMO_AUTO, TMA_GRAB); // holds the object!
|
||
}
|
||
|
||
if (power != nullptr)
|
||
{
|
||
assert(obj->Implements(ObjectInterfaceType::Powered));
|
||
dynamic_cast<CPoweredObject*>(obj)->SetPower(power);
|
||
assert(power->Implements(ObjectInterfaceType::Transportable));
|
||
dynamic_cast<CTransportableObject*>(power)->SetTransporter(obj);
|
||
}
|
||
cargo = nullptr;
|
||
power = nullptr;
|
||
|
||
objCounter++;
|
||
}
|
||
}
|
||
|
||
m_ui->GetLoadingScreen()->SetProgress(0.95f, RT_LOADING_CBOT_SAVE);
|
||
|
||
// Reads the file of stacks of execution.
|
||
FILE* file = fOpen((CResourceManager::GetSaveLocation() + "/" + filecbot).c_str(), "rb");
|
||
if (file != nullptr)
|
||
{
|
||
long version;
|
||
fRead(&version, sizeof(long), 1, file); // version of COLOBOT
|
||
if (version == 1)
|
||
{
|
||
fRead(&version, sizeof(long), 1, file); // version of CBOT
|
||
if (version == CBotProgram::GetVersion())
|
||
{
|
||
objRank = 0;
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (obj->GetType() == OBJECT_TOTO) continue;
|
||
if (obj->GetType() == OBJECT_FIX) continue;
|
||
if (IsObjectBeingTransported(obj)) continue;
|
||
if (obj->GetBurn()) continue;
|
||
if (obj->GetDead()) continue;
|
||
|
||
if (!ReadFileStack(obj, file, objRank++)) break;
|
||
}
|
||
}
|
||
}
|
||
CBotClass::RestoreStaticState(file);
|
||
fClose(file);
|
||
}
|
||
|
||
m_ui->GetLoadingScreen()->SetProgress(1.0f, RT_LOADING_FINISHED);
|
||
|
||
return sel;
|
||
}
|
||
|
||
|
||
//! Changes current player
|
||
void CRobotMain::SelectPlayer(std::string playerName)
|
||
{
|
||
assert(!playerName.empty());
|
||
|
||
m_playerProfile = MakeUnique<CPlayerProfile>(playerName);
|
||
SetGlobalGamerName(playerName);
|
||
}
|
||
|
||
CPlayerProfile* CRobotMain::GetPlayerProfile()
|
||
{
|
||
return m_playerProfile.get();
|
||
}
|
||
|
||
|
||
//! Resets all objects to their original position
|
||
void CRobotMain::ResetObject()
|
||
{
|
||
// schedule reset during next frame
|
||
m_resetCreate = true;
|
||
}
|
||
|
||
//! Resets all objects to their original position
|
||
void CRobotMain::ResetCreate()
|
||
{
|
||
SaveAllScript();
|
||
|
||
// Removes all bullets in progress.
|
||
m_particle->DeleteParticle(Gfx::PARTIGUN1);
|
||
m_particle->DeleteParticle(Gfx::PARTIGUN2);
|
||
m_particle->DeleteParticle(Gfx::PARTIGUN3);
|
||
m_particle->DeleteParticle(Gfx::PARTIGUN4);
|
||
|
||
DeselectAll(); // removes the control buttons
|
||
DeleteAllObjects(); // removes all the current 3D Scene
|
||
|
||
m_particle->FlushParticle();
|
||
m_terrain->FlushBuildingLevel();
|
||
|
||
m_camera->SetType(Gfx::CAM_TYPE_DIALOG);
|
||
|
||
try
|
||
{
|
||
CreateScene(m_ui->GetSceneSoluce(), false, true);
|
||
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
if (obj->GetAnimateOnReset())
|
||
{
|
||
m_engine->GetPyroManager()->Create(Gfx::PT_RESET, obj);
|
||
}
|
||
}
|
||
}
|
||
catch (const std::runtime_error& e)
|
||
{
|
||
LevelLoadingError("An error occured while trying to reset scene", e);
|
||
}
|
||
}
|
||
|
||
//! Updates the audiotracks
|
||
void CRobotMain::UpdateAudio(bool frame)
|
||
{
|
||
for(std::unique_ptr<CAudioChangeCondition>& audioChange : m_audioChange)
|
||
{
|
||
if (audioChange->changed) continue;
|
||
|
||
if (audioChange->Check())
|
||
{
|
||
GetLogger()->Info("Changing music to \"%s\"\n", audioChange->music.c_str());
|
||
m_sound->PlayMusic(audioChange->music, audioChange->repeat);
|
||
audioChange->changed = true;
|
||
}
|
||
}
|
||
}
|
||
|
||
void CRobotMain::SetEndMission(Error result, float delay)
|
||
{
|
||
if (m_controller != nullptr)
|
||
{
|
||
m_endTakeWinDelay = delay;
|
||
m_endTakeLostDelay = delay;
|
||
m_missionResult = result;
|
||
}
|
||
}
|
||
|
||
Error CRobotMain::CheckEndMissionForGroup(std::vector<CSceneEndCondition*>& endTakes)
|
||
{
|
||
Error finalResult = ERR_OK;
|
||
bool hasWinningConditions = false;
|
||
for (CSceneEndCondition* endTake : endTakes)
|
||
{
|
||
Error result = endTake->GetMissionResult();
|
||
if (endTake->lost < 0)
|
||
hasWinningConditions = true;
|
||
|
||
if (result == ERR_OK && endTake->immediat)
|
||
{
|
||
hasWinningConditions = true;
|
||
finalResult = result;
|
||
break;
|
||
}
|
||
|
||
if (result != ERR_OK)
|
||
{
|
||
finalResult = result;
|
||
break;
|
||
}
|
||
}
|
||
if (finalResult == ERR_OK && !hasWinningConditions) finalResult = ERR_MISSION_NOTERM; // Never end mission without ending conditions
|
||
return finalResult;
|
||
}
|
||
|
||
//! Checks if the mission is over
|
||
Error CRobotMain::CheckEndMission(bool frame)
|
||
{
|
||
bool isImmediat = false;
|
||
// Process EndMissionTake, unless we are using MissionController
|
||
if (m_controller == nullptr)
|
||
{
|
||
// Sort end conditions by teams
|
||
std::map<int, std::vector<CSceneEndCondition*>> teams;
|
||
for (std::unique_ptr<CSceneEndCondition>& endTake : m_endTake)
|
||
{
|
||
teams[endTake->winTeam].push_back(endTake.get());
|
||
if(endTake->immediat)
|
||
isImmediat = true;
|
||
}
|
||
|
||
int teamCount = 0;
|
||
bool usesTeamConditions = false;
|
||
for (auto it : teams)
|
||
{
|
||
int team = it.first;
|
||
if(team == 0) continue;
|
||
usesTeamConditions = true;
|
||
if(!m_objMan->TeamExists(team)) continue;
|
||
teamCount++;
|
||
}
|
||
|
||
if (!usesTeamConditions)
|
||
{
|
||
m_missionResult = CheckEndMissionForGroup(teams[0]);
|
||
}
|
||
else
|
||
{
|
||
// Special handling for teams
|
||
m_missionResult = ERR_MISSION_NOTERM;
|
||
|
||
if (teamCount == 0)
|
||
{
|
||
GetLogger()->Info("All teams died, mission ended with failure\n");
|
||
m_missionResult = INFO_LOST;
|
||
}
|
||
else
|
||
{
|
||
for (auto it : teams)
|
||
{
|
||
int team = it.first;
|
||
if (team == 0) continue;
|
||
if (!m_objMan->TeamExists(team)) continue;
|
||
|
||
Error result = CheckEndMissionForGroup(it.second);
|
||
if (result == INFO_LOST || result == INFO_LOSTq)
|
||
{
|
||
GetLogger()->Info("Team %d lost\n", team);
|
||
m_displayText->DisplayText(("<<< Team "+boost::lexical_cast<std::string>(team)+" lost! >>>").c_str(), Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 10.0f, Ui::TT_ERROR);
|
||
|
||
m_displayText->SetEnable(false); // To prevent "bot destroyed" messages
|
||
m_objMan->DestroyTeam(team);
|
||
m_displayText->SetEnable(true);
|
||
}
|
||
else if(result == ERR_OK)
|
||
{
|
||
if (m_winDelay == 0.0f)
|
||
{
|
||
GetLogger()->Info("Team %d won\n", team);
|
||
|
||
m_displayText->DisplayText(("<<< Team "+boost::lexical_cast<std::string>(team)+" won the game >>>").c_str(), Math::Vector(0.0f,0.0f,0.0f));
|
||
if (m_missionTimerEnabled && m_missionTimerStarted)
|
||
{
|
||
GetLogger()->Info("Mission time: %s\n", TimeFormat(m_missionTimer).c_str());
|
||
m_displayText->DisplayText(("Time: " + TimeFormat(m_missionTimer)).c_str(), Math::Vector(0.0f,0.0f,0.0f));
|
||
}
|
||
m_missionTimerEnabled = m_missionTimerStarted = false;
|
||
m_winDelay = m_endTakeWinDelay; // wins in two seconds
|
||
m_lostDelay = 0.0f;
|
||
if (m_exitAfterMission)
|
||
m_eventQueue->AddEvent(Event(EVENT_QUIT));
|
||
m_displayText->SetEnable(false);
|
||
}
|
||
m_missionResult = ERR_OK;
|
||
return ERR_OK;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
if (m_missionResult != INFO_LOST && m_missionResult != INFO_LOSTq)
|
||
{
|
||
if (m_endTakeResearch != 0)
|
||
{
|
||
if (m_endTakeResearch != (m_endTakeResearch&m_researchDone[0]))
|
||
{
|
||
m_missionResult = ERR_MISSION_NOTERM;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// Take action depending on m_missionResult
|
||
|
||
if(m_missionResult == INFO_LOSTq)
|
||
{
|
||
if (m_lostDelay == 0.0f)
|
||
{
|
||
m_lostDelay = 0.1f; // lost immediately
|
||
m_winDelay = 0.0f;
|
||
}
|
||
m_missionTimerEnabled = m_missionTimerStarted = false;
|
||
m_displayText->SetEnable(false);
|
||
if (m_exitAfterMission)
|
||
m_eventQueue->AddEvent(Event(EVENT_QUIT));
|
||
return INFO_LOSTq;
|
||
}
|
||
|
||
if(m_missionResult == INFO_LOST)
|
||
{
|
||
if (m_lostDelay == 0.0f)
|
||
{
|
||
m_displayText->DisplayError(INFO_LOST, Math::Vector(0.0f,0.0f,0.0f));
|
||
m_lostDelay = m_endTakeLostDelay; // lost in 6 seconds
|
||
m_winDelay = 0.0f;
|
||
}
|
||
m_missionTimerEnabled = m_missionTimerStarted = false;
|
||
m_displayText->SetEnable(false);
|
||
if (m_exitAfterMission)
|
||
m_eventQueue->AddEvent(Event(EVENT_QUIT));
|
||
return INFO_LOST;
|
||
}
|
||
|
||
if (m_missionResult == ERR_OK)
|
||
{
|
||
if (m_endTakeWinDelay == -1.0f)
|
||
{
|
||
m_winDelay = 1.0f; // wins in one second
|
||
m_lostDelay = 0.0f;
|
||
m_missionTimerEnabled = m_missionTimerStarted = false;
|
||
m_displayText->SetEnable(false);
|
||
if (m_exitAfterMission)
|
||
m_eventQueue->AddEvent(Event(EVENT_QUIT));
|
||
return ERR_OK; // mission ended
|
||
}
|
||
|
||
if (frame)
|
||
{
|
||
if(m_base != nullptr && !isImmediat)
|
||
{
|
||
assert(m_base->Implements(ObjectInterfaceType::Controllable));
|
||
if(dynamic_cast<CControllableObject*>(m_base)->GetSelectable())
|
||
return ERR_MISSION_NOTERM;
|
||
}
|
||
}
|
||
|
||
if (m_winDelay == 0.0f)
|
||
{
|
||
m_displayText->DisplayError(INFO_WIN, Math::Vector(0.0f,0.0f,0.0f));
|
||
if (m_missionTimerEnabled && m_missionTimerStarted)
|
||
{
|
||
GetLogger()->Info("Mission time: %s\n", TimeFormat(m_missionTimer).c_str());
|
||
m_displayText->DisplayText(("Time: " + TimeFormat(m_missionTimer)).c_str(), Math::Vector(0.0f,0.0f,0.0f));
|
||
}
|
||
m_missionTimerEnabled = m_missionTimerStarted = false;
|
||
m_winDelay = m_endTakeWinDelay; // wins in two seconds
|
||
m_lostDelay = 0.0f;
|
||
}
|
||
if (m_exitAfterMission)
|
||
m_eventQueue->AddEvent(Event(EVENT_QUIT));
|
||
m_displayText->SetEnable(false);
|
||
return ERR_OK; // mission ended
|
||
}
|
||
else
|
||
{
|
||
m_displayText->SetEnable(true);
|
||
return ERR_MISSION_NOTERM;
|
||
}
|
||
}
|
||
|
||
|
||
//! Returns the number of instructions required
|
||
int CRobotMain::GetObligatoryToken()
|
||
{
|
||
return m_obligatoryTotal;
|
||
}
|
||
|
||
//! Returns the name of a required instruction
|
||
char* CRobotMain::GetObligatoryToken(int i)
|
||
{
|
||
return m_obligatoryToken[i];
|
||
}
|
||
|
||
//! Checks if an instruction is part of the obligatory list
|
||
int CRobotMain::IsObligatoryToken(const char* token)
|
||
{
|
||
for (int i = 0; i < m_obligatoryTotal; i++)
|
||
{
|
||
if (strcmp(token, m_obligatoryToken[i]) == 0)
|
||
return i;
|
||
}
|
||
return -1;
|
||
}
|
||
|
||
//! Checks if an instruction is not part of the banned list
|
||
bool CRobotMain::IsProhibitedToken(const char* token)
|
||
{
|
||
for (int i = 0; i < m_prohibitedTotal; i++)
|
||
{
|
||
if (strcmp(token, m_prohibitedToken[i]) == 0)
|
||
return false;
|
||
}
|
||
return true;
|
||
}
|
||
|
||
|
||
//! Indicates whether it is possible to control a driving robot
|
||
bool CRobotMain::GetTrainerPilot()
|
||
{
|
||
return m_trainerPilot;
|
||
}
|
||
|
||
//! Indicates whether the scene is fixed, without interaction
|
||
bool CRobotMain::GetFixScene()
|
||
{
|
||
return m_fixScene;
|
||
}
|
||
|
||
|
||
char* CRobotMain::GetTitle()
|
||
{
|
||
return m_title;
|
||
}
|
||
|
||
char* CRobotMain::GetResume()
|
||
{
|
||
return m_resume;
|
||
}
|
||
|
||
char* CRobotMain::GetScriptName()
|
||
{
|
||
return m_scriptName;
|
||
}
|
||
|
||
char* CRobotMain::GetScriptFile()
|
||
{
|
||
return m_scriptFile;
|
||
}
|
||
|
||
|
||
bool CRobotMain::GetInterfaceGlint()
|
||
{
|
||
return m_settings->GetInterfaceGlint();
|
||
}
|
||
|
||
bool CRobotMain::GetSoluce4()
|
||
{
|
||
return m_settings->GetSoluce4();
|
||
}
|
||
|
||
bool CRobotMain::GetMovies()
|
||
{
|
||
return m_settings->GetMovies();
|
||
}
|
||
|
||
bool CRobotMain::GetShowSoluce()
|
||
{
|
||
return m_showSoluce;
|
||
}
|
||
|
||
bool CRobotMain::GetSceneSoluce()
|
||
{
|
||
if (m_infoFilename[SATCOM_SOLUCE][0] == 0) return false;
|
||
return m_ui->GetSceneSoluce();
|
||
}
|
||
|
||
bool CRobotMain::GetShowAll()
|
||
{
|
||
return m_showAll;
|
||
}
|
||
|
||
bool CRobotMain::GetRadar()
|
||
{
|
||
if (m_cheatRadar)
|
||
return true;
|
||
|
||
for (CObject* obj : m_objMan->GetAllObjects())
|
||
{
|
||
ObjectType type = obj->GetType();
|
||
if (type == OBJECT_RADAR && !obj->GetLock())
|
||
return true;
|
||
}
|
||
return false;
|
||
}
|
||
|
||
MissionType CRobotMain::GetMissionType()
|
||
{
|
||
return m_missionType;
|
||
}
|
||
|
||
|
||
//! Returns the representation to use for the player
|
||
int CRobotMain::GetGamerFace()
|
||
{
|
||
return m_playerProfile->GetApperance().face;
|
||
}
|
||
|
||
//! Returns the representation to use for the player
|
||
int CRobotMain::GetGamerGlasses()
|
||
{
|
||
return m_playerProfile->GetApperance().glasses;
|
||
}
|
||
|
||
//! Returns the mode with just the head
|
||
bool CRobotMain::GetGamerOnlyHead()
|
||
{
|
||
return m_ui->GetGamerOnlyHead();
|
||
}
|
||
|
||
//! Returns the angle of presentation
|
||
float CRobotMain::GetPersoAngle()
|
||
{
|
||
return m_ui->GetPersoAngle();
|
||
}
|
||
|
||
void CRobotMain::SetLevel(LevelCategory cat, int chap, int rank)
|
||
{
|
||
m_levelCategory = cat;
|
||
m_levelChap = chap;
|
||
m_levelRank = rank;
|
||
}
|
||
|
||
LevelCategory CRobotMain::GetLevelCategory()
|
||
{
|
||
return m_levelCategory;
|
||
}
|
||
|
||
int CRobotMain::GetLevelChap()
|
||
{
|
||
return m_levelChap;
|
||
}
|
||
|
||
int CRobotMain::GetLevelRank()
|
||
{
|
||
return m_levelRank;
|
||
}
|
||
|
||
//! Returns folder name of the scene that user selected to play.
|
||
std::string CRobotMain::GetCustomLevelDir()
|
||
{
|
||
assert(m_levelCategory == LevelCategory::CustomLevels);
|
||
return m_ui->GetCustomLevelName(m_levelChap);
|
||
}
|
||
|
||
void CRobotMain::SetReadScene(std::string path)
|
||
{
|
||
m_sceneReadPath = path;
|
||
}
|
||
|
||
void CRobotMain::UpdateChapterPassed()
|
||
{
|
||
return m_ui->UpdateChapterPassed();
|
||
}
|
||
|
||
|
||
//! Changes on the pause mode
|
||
void CRobotMain::ChangePause(PauseType pause)
|
||
{
|
||
if (pause != PAUSE_NONE)
|
||
m_pause->SetPause(pause);
|
||
else
|
||
m_pause->ClearPause();
|
||
|
||
m_sound->MuteAll(m_pause->GetPause());
|
||
CreateShortcuts();
|
||
if (m_pause->GetPause()) HiliteClear();
|
||
}
|
||
|
||
|
||
//! Changes game speed
|
||
void CRobotMain::SetSpeed(float speed)
|
||
{
|
||
m_app->SetSimulationSpeed(speed);
|
||
UpdateSpeedLabel();
|
||
}
|
||
|
||
float CRobotMain::GetSpeed()
|
||
{
|
||
return m_app->GetSimulationSpeed();
|
||
}
|
||
|
||
void CRobotMain::UpdateSpeedLabel()
|
||
{
|
||
Ui::CButton* pb = static_cast<Ui::CButton*>(m_interface->SearchControl(EVENT_SPEED));
|
||
float speed = m_app->GetSimulationSpeed();
|
||
|
||
if (pb != nullptr)
|
||
{
|
||
if (speed == 1.0f)
|
||
{
|
||
pb->ClearState(Ui::STATE_VISIBLE);
|
||
}
|
||
else
|
||
{
|
||
char text[10];
|
||
sprintf(text, "x%.1f", speed);
|
||
pb->SetName(text);
|
||
pb->SetState(Ui::STATE_VISIBLE);
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
|
||
//! Creates interface shortcuts to the units
|
||
bool CRobotMain::CreateShortcuts()
|
||
{
|
||
if (m_phase != PHASE_SIMUL) return false;
|
||
if (m_ui->GetLoadingScreen()->IsVisible()) return false;
|
||
if (!m_shortCut) return false;
|
||
return m_short->CreateShortcuts();
|
||
}
|
||
|
||
//! Updates the map
|
||
void CRobotMain::UpdateMap()
|
||
{
|
||
m_map->UpdateMap();
|
||
}
|
||
|
||
//! Indicates whether the mini-map is visible
|
||
bool CRobotMain::GetShowMap()
|
||
{
|
||
return m_mapShow;
|
||
}
|
||
|
||
|
||
//! Management of the lock mode for movies
|
||
void CRobotMain::SetMovieLock(bool lock)
|
||
{
|
||
m_movieLock = lock;
|
||
|
||
CreateShortcuts();
|
||
m_map->ShowMap(!m_movieLock && m_mapShow && !m_ui->GetLoadingScreen()->IsVisible());
|
||
if (m_movieLock) HiliteClear();
|
||
}
|
||
|
||
bool CRobotMain::GetMovieLock()
|
||
{
|
||
return m_movieLock;
|
||
}
|
||
|
||
bool CRobotMain::GetInfoLock()
|
||
{
|
||
return m_displayInfo != nullptr; // info in progress?
|
||
}
|
||
|
||
//! Management of the blocking of the call of SatCom
|
||
void CRobotMain::SetSatComLock(bool lock)
|
||
{
|
||
m_satComLock = lock;
|
||
}
|
||
|
||
bool CRobotMain::GetSatComLock()
|
||
{
|
||
return m_satComLock;
|
||
}
|
||
|
||
//! Management of the lock mode for the edition
|
||
void CRobotMain::SetEditLock(bool lock, bool edit)
|
||
{
|
||
m_editLock = lock;
|
||
|
||
CreateShortcuts();
|
||
|
||
// Do not remove the card if it contains a still image.
|
||
if (!lock || !m_map->GetFixImage())
|
||
m_map->ShowMap(!m_editLock && m_mapShow);
|
||
|
||
m_displayText->HideText(lock);
|
||
m_input->ResetKeyStates();
|
||
|
||
if (m_editLock)
|
||
HiliteClear();
|
||
else
|
||
m_editFull = false;
|
||
}
|
||
|
||
bool CRobotMain::GetEditLock()
|
||
{
|
||
return m_editLock;
|
||
}
|
||
|
||
//! Management of the fullscreen mode during editing
|
||
void CRobotMain::SetEditFull(bool full)
|
||
{
|
||
m_editFull = full;
|
||
}
|
||
|
||
bool CRobotMain::GetEditFull()
|
||
{
|
||
return m_editFull;
|
||
}
|
||
|
||
|
||
bool CRobotMain::GetFreePhoto()
|
||
{
|
||
return m_freePhoto;
|
||
}
|
||
|
||
|
||
//! Indicates whether mouse is on an friend object, on which we should not shoot
|
||
void CRobotMain::SetFriendAim(bool friendAim)
|
||
{
|
||
m_friendAim = friendAim;
|
||
}
|
||
|
||
bool CRobotMain::GetFriendAim()
|
||
{
|
||
return m_friendAim;
|
||
}
|
||
|
||
|
||
//! Management of the precision of drawing the ground
|
||
void CRobotMain::SetTracePrecision(float factor)
|
||
{
|
||
m_engine->SetTracePrecision(factor);
|
||
}
|
||
|
||
float CRobotMain::GetTracePrecision()
|
||
{
|
||
return m_engine->GetTracePrecision();
|
||
}
|
||
|
||
|
||
//! Starts music with a mission
|
||
void CRobotMain::StartMusic()
|
||
{
|
||
GetLogger()->Debug("Starting music...\n");
|
||
if (m_audioTrack != "")
|
||
{
|
||
m_sound->PlayMusic(m_audioTrack, m_audioRepeat, 0.0f);
|
||
}
|
||
}
|
||
|
||
//! Starts pause music
|
||
void CRobotMain::StartPauseMusic(PauseType pause)
|
||
{
|
||
switch(pause)
|
||
{
|
||
case PAUSE_EDITOR:
|
||
if (m_editorTrack != "")
|
||
m_sound->PlayPauseMusic(m_editorTrack, m_editorRepeat);
|
||
break;
|
||
|
||
case PAUSE_SATCOM:
|
||
if (m_satcomTrack != "")
|
||
m_sound->PlayPauseMusic(m_satcomTrack, m_satcomRepeat);
|
||
break;
|
||
|
||
default:
|
||
// Don't change music
|
||
break;
|
||
}
|
||
}
|
||
|
||
//! Removes hilite and tooltip
|
||
void CRobotMain::ClearInterface()
|
||
{
|
||
HiliteClear(); // removes setting evidence
|
||
m_tooltipName.clear(); // really removes the tooltip
|
||
}
|
||
|
||
void CRobotMain::DisplayError(Error err, CObject* pObj, float time)
|
||
{
|
||
m_displayText->DisplayError(err, pObj, time);
|
||
}
|
||
|
||
void CRobotMain::DisplayError(Error err, Math::Vector goal, float height, float dist, float time)
|
||
{
|
||
m_displayText->DisplayError(err, goal, height, dist, time);
|
||
}
|
||
|
||
void CRobotMain::UpdateCustomLevelList()
|
||
{
|
||
m_ui->UpdateCustomLevelList();
|
||
}
|
||
|
||
std::string CRobotMain::GetCustomLevelName(int id)
|
||
{
|
||
return m_ui->GetCustomLevelName(id);
|
||
}
|
||
|
||
const std::vector<std::string>& CRobotMain::GetCustomLevelList()
|
||
{
|
||
return m_ui->GetCustomLevelList();
|
||
}
|
||
|
||
void CRobotMain::StartMissionTimer()
|
||
{
|
||
if (m_missionTimerEnabled && !m_missionTimerStarted)
|
||
{
|
||
GetLogger()->Info("Starting mission timer...\n");
|
||
m_missionTimerStarted = true;
|
||
}
|
||
}
|
||
|
||
void CRobotMain::SetAutosave(bool enable)
|
||
{
|
||
if (m_autosave == enable) return;
|
||
|
||
m_autosave = enable;
|
||
m_autosaveLast = m_gameTimeAbsolute;
|
||
AutosaveRotate(false);
|
||
}
|
||
|
||
bool CRobotMain::GetAutosave()
|
||
{
|
||
return m_autosave;
|
||
}
|
||
|
||
void CRobotMain::SetAutosaveInterval(int interval)
|
||
{
|
||
if (m_autosaveInterval == interval) return;
|
||
|
||
m_autosaveInterval = interval;
|
||
m_autosaveLast = m_gameTimeAbsolute;
|
||
}
|
||
|
||
int CRobotMain::GetAutosaveInterval()
|
||
{
|
||
return m_autosaveInterval;
|
||
}
|
||
|
||
void CRobotMain::SetAutosaveSlots(int slots)
|
||
{
|
||
if (m_autosaveSlots == slots) return;
|
||
|
||
m_autosaveSlots = slots;
|
||
AutosaveRotate(false);
|
||
}
|
||
|
||
int CRobotMain::GetAutosaveSlots()
|
||
{
|
||
return m_autosaveSlots;
|
||
}
|
||
|
||
int CRobotMain::AutosaveRotate(bool freeOne)
|
||
{
|
||
GetLogger()->Debug("Rotate autosaves...\n");
|
||
// Find autosave dirs
|
||
auto saveDirs = CResourceManager::ListDirectories(m_playerProfile->GetSaveDir());
|
||
std::map<int, std::string> autosaveDirs;
|
||
for (auto& dir : saveDirs)
|
||
{
|
||
try
|
||
{
|
||
const std::string autosavePrefix = "autosave";
|
||
if (dir.substr(0, autosavePrefix.length()) == "autosave")
|
||
{
|
||
int id = boost::lexical_cast<int>(dir.substr(autosavePrefix.length()));
|
||
autosaveDirs[id] = m_playerProfile->GetSaveFile(dir);
|
||
}
|
||
}
|
||
catch (...)
|
||
{
|
||
GetLogger()->Info("Bad autosave found: %s\n", dir.c_str());
|
||
// skip
|
||
}
|
||
}
|
||
if (autosaveDirs.size() == 0) return 1;
|
||
|
||
// Remove all but last m_autosaveSlots
|
||
std::map<int, std::string> autosavesToKeep;
|
||
int last_id = autosaveDirs.rbegin()->first;
|
||
int count = 0;
|
||
int to_keep = m_autosaveSlots-(freeOne ? 1 : 0);
|
||
int new_last_id = Math::Min(autosaveDirs.size(), to_keep);
|
||
bool rotate = false;
|
||
for (int i = last_id; i > 0; i--)
|
||
{
|
||
if (autosaveDirs.count(i) > 0)
|
||
{
|
||
count++;
|
||
if (count > m_autosaveSlots-(freeOne ? 1 : 0) || !m_autosave)
|
||
{
|
||
GetLogger()->Trace("Remove %s\n", autosaveDirs[i].c_str());
|
||
CResourceManager::RemoveDirectory(autosaveDirs[i]);
|
||
rotate = true;
|
||
}
|
||
else
|
||
{
|
||
GetLogger()->Trace("Keep %s\n", autosaveDirs[i].c_str());
|
||
autosavesToKeep[new_last_id-count+1] = autosaveDirs[i];
|
||
}
|
||
}
|
||
}
|
||
|
||
// Rename autosaves that we kept
|
||
if (rotate)
|
||
{
|
||
for (auto& save : autosavesToKeep)
|
||
{
|
||
std::string newDir = m_playerProfile->GetSaveFile("autosave" + boost::lexical_cast<std::string>(save.first));
|
||
GetLogger()->Trace("Rename %s -> %s\n", save.second.c_str(), newDir.c_str());
|
||
CResourceManager::Move(save.second, newDir);
|
||
}
|
||
}
|
||
|
||
return rotate ? count : count+1;
|
||
}
|
||
|
||
void CRobotMain::Autosave()
|
||
{
|
||
int id = AutosaveRotate(true);
|
||
GetLogger()->Info("Autosave!\n");
|
||
|
||
std::string dir = m_playerProfile->GetSaveFile("autosave" + boost::lexical_cast<std::string>(id));
|
||
|
||
char timestr[100];
|
||
TimeToAscii(time(nullptr), timestr);
|
||
std::string info = std::string("[AUTOSAVE] ")+timestr;
|
||
|
||
m_playerProfile->SaveScene(dir, info);
|
||
}
|
||
|
||
void CRobotMain::SetExitAfterMission(bool exit)
|
||
{
|
||
m_exitAfterMission = exit;
|
||
}
|
||
|
||
bool CRobotMain::CanPlayerInteract()
|
||
{
|
||
if(GetMissionType() == MISSION_CODE_BATTLE)
|
||
{
|
||
return !m_codeBattleStarted;
|
||
}
|
||
return true;
|
||
}
|
||
|
||
const std::string NO_TEAM_NAME = "Team";
|
||
const std::string& CRobotMain::GetTeamName(int id)
|
||
{
|
||
if(m_teamNames.count(id) == 0) return NO_TEAM_NAME;
|
||
return m_teamNames[id];
|
||
}
|
||
|
||
bool CRobotMain::IsTeamColorDefined(int id)
|
||
{
|
||
if(id == 0) return false; // Always use default for team 0
|
||
|
||
return m_colorNewBot.find(id) != m_colorNewBot.end();
|
||
}
|
||
|
||
|
||
int CRobotMain::GetEnableBuild()
|
||
{
|
||
return m_build;
|
||
}
|
||
|
||
void CRobotMain::SetEnableBuild(int enableBuild)
|
||
{
|
||
m_build = enableBuild;
|
||
}
|
||
|
||
int CRobotMain::GetEnableResearch()
|
||
{
|
||
return m_researchEnable;
|
||
}
|
||
|
||
void CRobotMain::SetEnableResearch(int enableResearch)
|
||
{
|
||
m_researchEnable = enableResearch;
|
||
}
|
||
|
||
int CRobotMain::GetDoneResearch(int team)
|
||
{
|
||
return m_researchDone[team];
|
||
}
|
||
|
||
void CRobotMain::SetDoneResearch(int doneResearch, int team)
|
||
{
|
||
m_researchDone[team] = doneResearch;
|
||
}
|
||
|
||
|
||
bool CRobotMain::IsBuildingEnabled(BuildType type)
|
||
{
|
||
return (m_build & type) != 0;
|
||
}
|
||
|
||
bool CRobotMain::IsBuildingEnabled(ObjectType type)
|
||
{
|
||
if(type == OBJECT_DERRICK) return IsBuildingEnabled(BUILD_DERRICK);
|
||
if(type == OBJECT_FACTORY) return IsBuildingEnabled(BUILD_FACTORY);
|
||
if(type == OBJECT_STATION) return IsBuildingEnabled(BUILD_STATION);
|
||
if(type == OBJECT_CONVERT) return IsBuildingEnabled(BUILD_CONVERT);
|
||
if(type == OBJECT_REPAIR) return IsBuildingEnabled(BUILD_REPAIR);
|
||
if(type == OBJECT_TOWER) return IsBuildingEnabled(BUILD_TOWER);
|
||
if(type == OBJECT_RESEARCH) return IsBuildingEnabled(BUILD_RESEARCH);
|
||
if(type == OBJECT_RADAR) return IsBuildingEnabled(BUILD_RADAR);
|
||
if(type == OBJECT_ENERGY) return IsBuildingEnabled(BUILD_ENERGY);
|
||
if(type == OBJECT_LABO) return IsBuildingEnabled(BUILD_LABO);
|
||
if(type == OBJECT_NUCLEAR) return IsBuildingEnabled(BUILD_NUCLEAR);
|
||
if(type == OBJECT_INFO) return IsBuildingEnabled(BUILD_INFO);
|
||
if(type == OBJECT_PARA) return IsBuildingEnabled(BUILD_PARA);
|
||
if(type == OBJECT_DESTROYER) return IsBuildingEnabled(BUILD_DESTROYER);
|
||
|
||
return true;
|
||
}
|
||
|
||
bool CRobotMain::IsResearchEnabled(ResearchType type)
|
||
{
|
||
return (m_researchEnable & type) != 0;
|
||
}
|
||
|
||
bool CRobotMain::IsResearchDone(ResearchType type, int team)
|
||
{
|
||
if(team != 0 && m_researchDone.count(team) == 0)
|
||
{
|
||
// Initialize with defaults
|
||
m_researchDone[team] = m_researchDone[0];
|
||
}
|
||
|
||
return (m_researchDone[team] & type) != 0;
|
||
}
|
||
|
||
void CRobotMain::MarkResearchDone(ResearchType type, int team)
|
||
{
|
||
if(team != 0 && m_researchDone.count(team) == 0)
|
||
{
|
||
// Initialize with defaults
|
||
m_researchDone[team] = m_researchDone[0];
|
||
}
|
||
|
||
m_researchDone[team] |= type;
|
||
|
||
if(team == 0)
|
||
{
|
||
m_playerProfile->SetFreeGameResearchUnlock(m_playerProfile->GetFreeGameResearchUnlock() | m_researchDone[0]);
|
||
}
|
||
}
|
||
|
||
Error CRobotMain::CanBuildError(ObjectType type, int team)
|
||
{
|
||
if(!IsBuildingEnabled(type)) return ERR_BUILD_DISABLED;
|
||
|
||
if(type == OBJECT_TOWER && !IsResearchDone(RESEARCH_TOWER, team)) return ERR_BUILD_RESEARCH;
|
||
if(type == OBJECT_ATOMIC && !IsResearchDone(RESEARCH_ATOMIC, team)) return ERR_BUILD_RESEARCH;
|
||
|
||
return ERR_OK;
|
||
}
|
||
|
||
bool CRobotMain::CanBuild(ObjectType type, int team)
|
||
{
|
||
return CanBuildError(type, team) == ERR_OK;
|
||
}
|
||
|
||
Error CRobotMain::CanFactoryError(ObjectType type, int team)
|
||
{
|
||
ToolType tool = GetToolFromObject(type);
|
||
DriveType drive = GetDriveFromObject(type);
|
||
|
||
if (tool == ToolType::Sniffer && !IsResearchDone(RESEARCH_SNIFFER, team)) return ERR_BUILD_RESEARCH;
|
||
if (tool == ToolType::Shooter && !IsResearchDone(RESEARCH_CANON, team)) return ERR_BUILD_RESEARCH;
|
||
if (tool == ToolType::OrganicShooter && !IsResearchDone(RESEARCH_iGUN, team)) return ERR_BUILD_RESEARCH;
|
||
|
||
if (drive == DriveType::Tracked && !IsResearchDone(RESEARCH_TANK, team)) return ERR_BUILD_RESEARCH;
|
||
if (drive == DriveType::Winged && !IsResearchDone(RESEARCH_FLY, team)) return ERR_BUILD_RESEARCH;
|
||
if (drive == DriveType::Legged && !IsResearchDone(RESEARCH_iPAW, team)) return ERR_BUILD_RESEARCH;
|
||
if (drive == DriveType::BigTracked && !IsResearchDone(RESEARCH_TANK, team)) return ERR_BUILD_RESEARCH; // NOTE: Subber is not BigTracked! It currently counts as Other
|
||
|
||
if (type == OBJECT_MOBILErt && !IsResearchDone(RESEARCH_THUMP, team)) return ERR_BUILD_RESEARCH;
|
||
if (type == OBJECT_MOBILErc && !IsResearchDone(RESEARCH_PHAZER, team)) return ERR_BUILD_RESEARCH;
|
||
if (type == OBJECT_MOBILErr && !IsResearchDone(RESEARCH_RECYCLER, team)) return ERR_BUILD_RESEARCH;
|
||
if (type == OBJECT_MOBILErs && !IsResearchDone(RESEARCH_SHIELD, team)) return ERR_BUILD_RESEARCH;
|
||
if (type == OBJECT_MOBILEsa && !IsResearchDone(RESEARCH_SUBM, team)) return ERR_BUILD_DISABLED; // Can be only researched manually in Scene file
|
||
|
||
return ERR_OK;
|
||
}
|
||
|
||
bool CRobotMain::CanFactory(ObjectType type, int team)
|
||
{
|
||
return CanFactoryError(type, team) == ERR_OK;
|
||
}
|
||
|
||
void CRobotMain::PushToSelectionHistory(CObject* obj)
|
||
{
|
||
if (!m_selectionHistory.empty() && m_selectionHistory.back() == obj)
|
||
return; // already in history
|
||
|
||
m_selectionHistory.push_back(obj);
|
||
|
||
if (m_selectionHistory.size() > 50) // to avoid infinite growth
|
||
m_selectionHistory.pop_front();
|
||
}
|
||
|
||
CObject* CRobotMain::PopFromSelectionHistory()
|
||
{
|
||
if (m_selectionHistory.empty())
|
||
return nullptr;
|
||
|
||
CObject* obj = m_selectionHistory.back();
|
||
m_selectionHistory.pop_back();
|
||
return obj;
|
||
}
|
||
|
||
void CRobotMain::RemoveFromSelectionHistory(CObject* object)
|
||
{
|
||
auto it = std::remove_if(m_selectionHistory.begin(), m_selectionHistory.end(),
|
||
[object](const CObject* obj) { return obj == object; });
|
||
m_selectionHistory.erase(it, m_selectionHistory.end());
|
||
}
|
||
|
||
float CRobotMain::GetGlobalMagnifyDamage()
|
||
{
|
||
return m_globalMagnifyDamage;
|
||
}
|
||
|
||
// Beginning of the effect when the instruction "detect" is used.
|
||
|
||
void CRobotMain::StartDetectEffect(COldObject* object, CObject* target)
|
||
{
|
||
Math::Matrix* mat;
|
||
Math::Vector pos, goal;
|
||
Math::Point dim;
|
||
|
||
mat = object->GetWorldMatrix(0);
|
||
pos = Math::Transform(*mat, Math::Vector(2.0f, 3.0f, 0.0f));
|
||
|
||
if ( target == 0 )
|
||
{
|
||
goal = Math::Transform(*mat, Math::Vector(50.0f, 3.0f, 0.0f));
|
||
}
|
||
else
|
||
{
|
||
goal = target->GetPosition();
|
||
goal.y += 3.0f;
|
||
goal = Math::SegmentPoint(pos, goal, Math::Distance(pos, goal)-3.0f);
|
||
}
|
||
|
||
dim.x = 3.0f;
|
||
dim.y = dim.x;
|
||
m_particle->CreateRay(pos, goal, Gfx::PARTIRAY2, dim, 0.2f);
|
||
|
||
if ( target != nullptr )
|
||
{
|
||
goal = target->GetPosition();
|
||
goal.y += 3.0f;
|
||
goal = Math::SegmentPoint(pos, goal, Math::Distance(pos, goal)-1.0f);
|
||
dim.x = 6.0f;
|
||
dim.y = dim.x;
|
||
m_particle->CreateParticle(goal, Math::Vector(0.0f, 0.0f, 0.0f), dim,
|
||
target != nullptr ? Gfx::PARTIGLINT : Gfx::PARTIGLINTr, 0.5f);
|
||
}
|
||
|
||
m_sound->Play(target != nullptr ? SOUND_BUILD : SOUND_RECOVER);
|
||
}
|