323 lines
8.3 KiB
C++
323 lines
8.3 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "object/auto/autorepair.h"
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#include "object/object_manager.h"
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#include "object/old_object.h"
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#include "object/level/parserline.h"
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#include "object/level/parserparam.h"
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#include "physics/physics.h"
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#include "ui/interface.h"
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#include "ui/window.h"
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// Object's constructor.
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CAutoRepair::CAutoRepair(COldObject* object) : CAuto(object)
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{
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Init();
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m_phase = ARP_WAIT; // paused until the first Init ()
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}
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// Object's destructor.
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CAutoRepair::~CAutoRepair()
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{
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}
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// Destroys the object.
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void CAutoRepair::DeleteObject(bool bAll)
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{
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CAuto::DeleteObject(bAll);
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}
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// Initialize the object.
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void CAutoRepair::Init()
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{
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m_phase = ARP_WAIT;
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m_progress = 0.0f;
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m_speed = 1.0f/1.0f;
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m_time = 0.0f;
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m_timeVirus = 0.0f;
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m_lastParticle = 0.0f;
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CAuto::Init();
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}
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// Management of an event.
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bool CAutoRepair::EventProcess(const Event &event)
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{
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CObject* vehicle;
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Math::Vector pos, speed;
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Math::Point dim;
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float angle, shield;
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CAuto::EventProcess(event);
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if ( m_engine->GetPause() ) return true;
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if ( event.type != EVENT_FRAME ) return true;
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m_progress += event.rTime*m_speed;
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m_timeVirus -= event.rTime;
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if ( m_object->GetVirusMode() ) // contaminated by a virus?
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{
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if ( m_timeVirus <= 0.0f )
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{
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m_timeVirus = 0.1f+Math::Rand()*0.3f;
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}
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return true;
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}
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if ( m_phase == ARP_WAIT )
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{
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if ( m_progress >= 1.0f )
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{
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if ( SearchVehicle() == 0 )
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{
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m_phase = ARP_WAIT; // still waiting ...
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m_progress = 0.0f;
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m_speed = 1.0f/1.0f;
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}
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else
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{
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m_sound->Play(SOUND_OPEN, m_object->GetPosition(), 1.0f, 0.8f);
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m_phase = ARP_DOWN;
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m_progress = 0.0f;
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m_speed = 1.0f/3.0f;
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}
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}
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}
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if ( m_phase == ARP_DOWN )
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{
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if ( m_progress < 1.0f )
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{
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angle = -m_progress*(Math::PI/2.0f)+Math::PI/2.0f;
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m_object->SetAngleZ(1, angle);
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}
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else
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{
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m_object->SetAngleZ(1, 0.0f);
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m_sound->Play(SOUND_REPAIR, m_object->GetPosition());
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m_phase = ARP_REPAIR;
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m_progress = 0.0f;
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m_speed = 1.0f/1.0f;
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}
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}
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if ( m_phase == ARP_REPAIR )
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{
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vehicle = SearchVehicle();
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if ( m_progress < 1.0f ||
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(vehicle != 0 && vehicle->GetShield() < 1.0f) )
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{
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if ( vehicle != 0 )
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{
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shield = vehicle->GetShield();
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shield += event.rTime*0.2f;
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if ( shield > 1.0f ) shield = 1.0f;
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vehicle->SetShield(shield);
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}
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if ( m_lastParticle+m_engine->ParticleAdapt(0.05f) <= m_time )
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{
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m_lastParticle = m_time;
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pos = m_object->GetPosition();
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pos.x += (Math::Rand()-0.5f)*5.0f;
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pos.z += (Math::Rand()-0.5f)*5.0f;
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pos.y += 1.0f;
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speed.x = (Math::Rand()-0.5f)*12.0f;
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speed.z = (Math::Rand()-0.5f)*12.0f;
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speed.y = Math::Rand()*15.0f;
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dim.x = Math::Rand()*6.0f+4.0f;
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dim.y = dim.x;
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m_particle->CreateParticle(pos, speed, dim, Gfx::PARTIBLUE, 1.0f, 0.0f, 0.0f);
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}
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}
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else
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{
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m_sound->Play(SOUND_OPEN, m_object->GetPosition(), 1.0f, 0.8f);
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m_phase = ARP_UP;
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m_progress = 0.0f;
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m_speed = 1.0f/3.0f;
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}
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}
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if ( m_phase == ARP_UP )
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{
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if ( m_progress < 1.0f )
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{
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angle = -(1.0f-m_progress)*(Math::PI/2.0f)+Math::PI/2.0f;
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m_object->SetAngleZ(1, angle);
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}
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else
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{
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m_object->SetAngleZ(1, Math::PI/2.0f);
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m_phase = ARP_WAIT;
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m_progress = 0.0f;
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m_speed = 1.0f/1.0f;
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}
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}
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return true;
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}
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// Creates all the interface when the object is selected.
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bool CAutoRepair::CreateInterface(bool bSelect)
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{
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Ui::CWindow* pw;
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Math::Point pos, ddim;
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float ox, oy, sx, sy;
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CAuto::CreateInterface(bSelect);
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if ( !bSelect ) return true;
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pw = static_cast< Ui::CWindow* >(m_interface->SearchControl(EVENT_WINDOW0));
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if ( pw == 0 ) return false;
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ox = 3.0f/640.0f;
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oy = 3.0f/480.0f;
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sx = 33.0f/640.0f;
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sy = 33.0f/480.0f;
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pos.x = ox+sx*0.0f;
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pos.y = oy+sy*0;
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ddim.x = 66.0f/640.0f;
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ddim.y = 66.0f/480.0f;
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pw->CreateGroup(pos, ddim, 106, EVENT_OBJECT_TYPE);
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return true;
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}
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// Seeking the vehicle on the station.
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CObject* CAutoRepair::SearchVehicle()
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{
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Math::Vector sPos = m_object->GetPosition();
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for (CObject* obj : CObjectManager::GetInstancePointer()->GetAllObjects())
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{
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ObjectType type = obj->GetType();
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if ( type != OBJECT_MOBILEfa &&
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type != OBJECT_MOBILEta &&
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type != OBJECT_MOBILEwa &&
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type != OBJECT_MOBILEia &&
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type != OBJECT_MOBILEfc &&
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type != OBJECT_MOBILEtc &&
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type != OBJECT_MOBILEwc &&
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type != OBJECT_MOBILEic &&
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type != OBJECT_MOBILEfi &&
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type != OBJECT_MOBILEti &&
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type != OBJECT_MOBILEwi &&
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type != OBJECT_MOBILEii &&
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type != OBJECT_MOBILEfs &&
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type != OBJECT_MOBILEts &&
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type != OBJECT_MOBILEws &&
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type != OBJECT_MOBILEis &&
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type != OBJECT_MOBILErt &&
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type != OBJECT_MOBILErc &&
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type != OBJECT_MOBILErr &&
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type != OBJECT_MOBILErs &&
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type != OBJECT_MOBILEsa &&
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type != OBJECT_MOBILEtg &&
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type != OBJECT_MOBILEft &&
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type != OBJECT_MOBILEtt &&
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type != OBJECT_MOBILEwt &&
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type != OBJECT_MOBILEit &&
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type != OBJECT_MOBILEdr ) continue;
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CPhysics* physics = obj->GetPhysics();
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if ( physics != nullptr && !physics->GetLand() ) continue; // in flight?
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Math::Vector oPos = obj->GetPosition();
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float dist = Math::Distance(oPos, sPos);
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if ( dist <= 5.0f ) return obj;
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}
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return nullptr;
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}
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// Returns an error due the state of the automation.
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Error CAutoRepair::GetError()
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{
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if ( m_object->GetVirusMode() )
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{
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return ERR_BAT_VIRUS;
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}
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return ERR_OK;
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}
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// Saves all parameters of the controller.
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bool CAutoRepair::Write(CLevelParserLine* line)
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{
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if ( m_phase == ARP_WAIT ) return false;
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line->AddParam("aExist", CLevelParserParamUPtr{new CLevelParserParam(true)});
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CAuto::Write(line);
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line->AddParam("aPhase", CLevelParserParamUPtr{new CLevelParserParam(static_cast<int>(m_phase))});
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line->AddParam("aProgress", CLevelParserParamUPtr{new CLevelParserParam(m_progress)});
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line->AddParam("aSpeed", CLevelParserParamUPtr{new CLevelParserParam(m_speed)});
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return true;
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}
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// Restores all parameters of the controller.
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bool CAutoRepair::Read(CLevelParserLine* line)
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{
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if ( !line->GetParam("aExist")->AsBool(false) ) return false;
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CAuto::Read(line);
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m_phase = static_cast< AutoRepairPhase >(line->GetParam("aPhase")->AsInt(ARP_WAIT));
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m_progress = line->GetParam("aProgress")->AsFloat(0.0f);
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m_speed = line->GetParam("aSpeed")->AsFloat(1.0f);
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m_lastParticle = 0.0f;
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return true;
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}
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