colobot/test/envs/opengl/CMakeLists.txt

84 lines
1.9 KiB
CMake

set(SRC_DIR ${colobot_SOURCE_DIR}/src)
configure_file(${SRC_DIR}/common/config.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/common/config.h)
# Platform-dependent implementation of system.h
if (${PLATFORM_WINDOWS})
set(SYSTEM_CPP_MODULE "system_windows.cpp")
elseif(${PLATFORM_LINUX})
set(SYSTEM_CPP_MODULE "system_linux.cpp")
else()
set(SYSTEM_CPP_MODULE "system_other.cpp")
endif()
set(TEXTURE_SOURCES
${SRC_DIR}/graphics/core/color.cpp
${SRC_DIR}/graphics/opengl/gldevice.cpp
${SRC_DIR}/common/logger.cpp
${SRC_DIR}/common/image.cpp
texture_test.cpp
)
set(MODEL_SOURCES
${SRC_DIR}/graphics/core/color.cpp
${SRC_DIR}/graphics/opengl/gldevice.cpp
${SRC_DIR}/graphics/engine/modelfile.cpp
${SRC_DIR}/common/logger.cpp
${SRC_DIR}/common/image.cpp
${SRC_DIR}/common/stringutils.cpp
${SRC_DIR}/app/system.cpp
${SRC_DIR}/app/${SYSTEM_CPP_MODULE}
model_test.cpp
)
set(TRANSFORM_SOURCES
${SRC_DIR}/graphics/core/color.cpp
${SRC_DIR}/graphics/opengl/gldevice.cpp
${SRC_DIR}/common/logger.cpp
${SRC_DIR}/common/image.cpp
${SRC_DIR}/app/system.cpp
${SRC_DIR}/app/${SYSTEM_CPP_MODULE}
transform_test.cpp
)
set(LIGHT_SOURCES
${SRC_DIR}/graphics/core/color.cpp
${SRC_DIR}/graphics/opengl/gldevice.cpp
${SRC_DIR}/common/logger.cpp
${SRC_DIR}/common/image.cpp
${SRC_DIR}/app/system.cpp
${SRC_DIR}/app/${SYSTEM_CPP_MODULE}
light_test.cpp
)
include_directories(${SRC_DIR} ${CMAKE_CURRENT_BINARY_DIR})
include_directories(
SYSTEM
${SDL_INCLUDE_DIR}
${SDLIMAGE_INCLUDE_DIR}
${SDLTTF_INCLUDE_DIR}
${PNG_INCLUDE_DIRS}
${GLEW_INCLUDE_PATH}
)
set(LIBS
${SDL_LIBRARY}
${SDLIMAGE_LIBRARY}
${OPENGL_LIBRARY}
${GLEW_LIBRARY}
${PNG_LIBRARIES}
)
add_executable(texture_test ${TEXTURE_SOURCES})
target_link_libraries(texture_test ${LIBS})
add_executable(model_test ${MODEL_SOURCES})
target_link_libraries(model_test ${LIBS})
add_executable(transform_test ${TRANSFORM_SOURCES})
target_link_libraries(transform_test ${LIBS})
add_executable(light_test ${LIGHT_SOURCES})
target_link_libraries(light_test ${LIBS})