colobot/src
Krzysztof Dermont 32629a2f2a Refactor autosave rotation.
In order to remove boost:filesystem from CResourceManager Move()
function has to be removed or rewrited. Since Move is only used in
autosave rotation it's simpler to change autosave rotation and remove
Move().

Now oldest autosaves (with lowest timestamp) will be removed in rotation.
2016-06-09 19:30:08 +02:00
..
CBot Added C++ operator overloads to CBotVar 2016-05-29 00:06:34 +02:00
app Remove part of boost::filesystem usage. 2016-06-09 19:30:08 +02:00
common Refactor autosave rotation. 2016-06-09 19:30:08 +02:00
graphics Removed CAM_TYPE_INFO 2016-05-28 18:52:30 +02:00
level Refactor autosave rotation. 2016-06-09 19:30:08 +02:00
math Added blur effect when the game is paused (issue #656) 2016-05-21 14:27:35 +02:00
object Some CCamera cleanup and docs 2016-05-28 18:44:38 +02:00
physics Fixed failed assertion when non-damageable objects get fall damage (closes #764) 2016-04-07 20:21:35 +02:00
script Proper plural form translations for ObligatoryToken 2016-04-09 16:28:11 +02:00
sound Remove part of boost::filesystem usage. 2016-06-09 19:30:08 +02:00
tools Updated license headers 2016-02-13 14:11:30 +01:00
ui Refactor autosave rotation. 2016-06-09 19:30:08 +02:00
CMakeLists.txt Renamed CGLDevice to CGL14Device 2016-05-11 14:50:18 +02:00