colobot/src/ui/target.cpp

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "ui/target.h"
#include "common/iman.h"
namespace Ui {
// Object's constructor.
CTarget::CTarget() : CControl()
{
}
// Object's destructor.
CTarget::~CTarget()
{
}
// Creates a new button.
bool CTarget::Create(Math::Point pos, Math::Point dim, int icon, EventType eventType)
{
if ( eventType == EVENT_NULL ) eventType = GetUniqueEventType();
CControl::Create(pos, dim, icon, eventType);
return true;
}
// Management of an event.
bool CTarget::EventProcess(const Event &event)
{
#if 0
if ( (m_state & STATE_VISIBLE) == 0 ) return true;
if ( m_state & STATE_DEAD ) return true;
CControl::EventProcess(event);
if ( event.type == EVENT_MOUSE_MOVE )
{
if ( CControl::Detect(event.mousePos) )
{
m_engine->SetMouseType(Gfx::ENG_MOUSE_TARGET);
Event newEvent = event;
newEvent.type = m_eventType;
m_event->AddEvent(newEvent);
return false;
}
}
if ( event.type == EVENT_MOUSE_BUTTON_DOWN &&
event.mouseButton.button == MOUSE_BUTTON_LEFT &&
(m_state & STATE_VISIBLE) &&
(m_state & STATE_ENABLE) )
{
if ( CControl::Detect(event.mousePos) )
{
Event newEvent = event;
newEvent.type = EVENT_OBJECT_FIRE;
m_event->AddEvent(newEvent);
return false;
}
}
return true;
#else
CObject* pObj;
if ( (m_state & STATE_VISIBLE) == 0 ) return true;
if ( m_state & STATE_DEAD ) return true;
CControl::EventProcess(event);
if ( event.type == EVENT_MOUSE_MOVE )
{
m_main->SetFriendAim(false);
if ( CControl::Detect(event.mousePos) )
{
pObj = DetectFriendObject(event.mousePos);
if ( pObj == 0 )
{
m_engine->SetMouseType(Gfx::ENG_MOUSE_TARGET);
Event newEvent = event;
newEvent.type = m_eventType;
m_event->AddEvent(newEvent);
return false;
}
else
{
m_main->SetFriendAim(true);
m_engine->SetMouseType(Gfx::ENG_MOUSE_NORM);
}
}
}
if ( event.type == EVENT_MOUSE_BUTTON_DOWN &&
event.mouseButton.button == MOUSE_BUTTON_LEFT &&
(m_state & STATE_VISIBLE) &&
(m_state & STATE_ENABLE) )
{
if ( CControl::Detect(event.mousePos) )
{
if ( !m_main->GetFriendAim() )
{
Event newEvent = event;
newEvent.type = EVENT_OBJECT_FIRE;
m_event->AddEvent(newEvent);
return false;
}
}
}
return true;
#endif
}
// Draws button.
void CTarget::Draw()
{
// It is completely invisible!
}
// Returns the tooltip.
bool CTarget::GetTooltip(Math::Point pos, std::string &name)
{
#if 0
if ( (m_state&STATE_VISIBLE) && Detect(pos) ) // in the window?
{
strcpy(name, m_tooltip);
return true; // does not detect objects below!
}
return false;
#else
//? CObject* pObj;
if ( (m_state & STATE_VISIBLE) == 0 ) return false;
if ( (m_state&STATE_VISIBLE) && Detect(pos) ) // in the window?
{
//? pObj = DetectFriendObject(pos);
//? if ( pObj == 0 )
if ( !m_main->GetFriendAim() )
{
m_tooltip = name;
return true; // does not detect objects below!
}
}
return false;
#endif
}
// Detects the object aimed by the mouse.
CObject* CTarget::DetectFriendObject(Math::Point pos)
{
ObjectType type;
CObject *pObj, *pTarget;
int objRank, i, j, rank;
objRank = m_engine->DetectObject(pos);
CInstanceManager* iMan = CInstanceManager::GetInstancePointer();
for ( i=0 ; i<1000000 ; i++ )
{
pObj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
if ( pObj == 0 ) break;
if ( !pObj->GetActif() ) continue;
if ( pObj->GetProxyActivate() ) continue;
if ( pObj->GetSelect() ) continue;
pTarget = 0;
type = pObj->GetType();
if ( type == OBJECT_DERRICK ||
type == OBJECT_FACTORY ||
type == OBJECT_REPAIR ||
type == OBJECT_DESTROYER ||
type == OBJECT_STATION ||
type == OBJECT_CONVERT ||
type == OBJECT_TOWER ||
type == OBJECT_RESEARCH ||
type == OBJECT_RADAR ||
type == OBJECT_INFO ||
type == OBJECT_ENERGY ||
type == OBJECT_LABO ||
type == OBJECT_NUCLEAR ||
type == OBJECT_PARA ||
type == OBJECT_SAFE ||
type == OBJECT_HUSTON ||
type == OBJECT_HUMAN ||
type == OBJECT_TECH ||
type == OBJECT_TOTO ||
type == OBJECT_MOBILEfa ||
type == OBJECT_MOBILEta ||
type == OBJECT_MOBILEwa ||
type == OBJECT_MOBILEia ||
type == OBJECT_MOBILEfc ||
type == OBJECT_MOBILEtc ||
type == OBJECT_MOBILEwc ||
type == OBJECT_MOBILEic ||
type == OBJECT_MOBILEfi ||
type == OBJECT_MOBILEti ||
type == OBJECT_MOBILEwi ||
type == OBJECT_MOBILEii ||
type == OBJECT_MOBILEfs ||
type == OBJECT_MOBILEts ||
type == OBJECT_MOBILEws ||
type == OBJECT_MOBILEis ||
type == OBJECT_MOBILErt ||
type == OBJECT_MOBILErc ||
type == OBJECT_MOBILErr ||
type == OBJECT_MOBILErs ||
type == OBJECT_MOBILEsa ||
type == OBJECT_MOBILEft ||
type == OBJECT_MOBILEtt ||
type == OBJECT_MOBILEwt ||
type == OBJECT_MOBILEit ||
type == OBJECT_MOBILEdr )
{
pTarget = pObj;
}
else if ( (type == OBJECT_POWER ||
type == OBJECT_ATOMIC ) &&
pObj->GetTruck() != 0 ) // battery used?
{
pTarget = pObj->GetTruck();
if ( pTarget->GetType() == OBJECT_MOBILEtg )
{
pTarget = 0;
}
}
for ( j=0 ; j<OBJECTMAXPART ; j++ )
{
rank = pObj->GetObjectRank(j);
if ( rank == -1 ) continue;
if ( rank != objRank ) continue;
return pTarget;
}
}
return 0;
}
}