66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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// mainshort.h
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#pragma once
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#include "common/event.h"
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#include "math/point.h"
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#include "object/object.h"
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#include "graphics/engine/engine.h"
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#include "ui/interface.h"
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namespace Ui {
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class CMainShort
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{
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public:
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CMainShort();
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~CMainShort();
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void SetMode(bool bBuilding);
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void FlushShortcuts();
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bool CreateShortcuts();
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bool UpdateShortcuts();
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void SelectShortcut(EventType event);
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void SelectNext();
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CObject* DetectShort(Math::Point pos);
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void SetHighlight(CObject* pObj);
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protected:
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protected:
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CEventQueue* m_event;
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Gfx::CEngine* m_engine;
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CInterface* m_interface;
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CRobotMain* m_main;
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CObject* m_shortcuts[20];
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bool m_bBuilding;
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};
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}
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