colobot/src/common/system/system.h

149 lines
4.1 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2018, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
/**
* \file common/system/system.h
* \brief System functions: time stamps, info dialogs, etc.
*/
#pragma once
#include "common/config.h"
#include <memory>
#include <string>
#include <vector>
/**
* \enum SystemDialogType
* \brief Type of system dialog
*/
enum SystemDialogType
{
//! Information message
SDT_INFO,
//! Warning message
SDT_WARNING,
//! Error message
SDT_ERROR,
//! Yes/No question
SDT_YES_NO,
//! Ok/Cancel question
SDT_OK_CANCEL
};
/**
* \enum SystemDialogResult
* \brief Result of system dialog
*
* Means which button was pressed.
*/
enum SystemDialogResult
{
SDR_OK,
SDR_CANCEL,
SDR_YES,
SDR_NO
};
/**
* \enum SystemTimeUnit
* \brief Time unit
*/
enum SystemTimeUnit
{
//! seconds
STU_SEC,
//! milliseconds
STU_MSEC,
//! microseconds
STU_USEC
};
/*
* Forward declaration of time stamp struct
* SystemTimeStamp should only be used in a pointer context.
* The implementation details are hidden because of platform dependence.
*/
struct SystemTimeStamp;
/**
* \class CSystemUtils
* \brief Platform-specific utils
*
* This class provides system-specific utilities like displaying user dialogs and
* querying system timers for exact timestamps.
*/
class CSystemUtils
{
public:
virtual ~CSystemUtils();
//! Creates system utils for specific platform
static std::unique_ptr<CSystemUtils> Create();
//! Performs platform-specific initialization
virtual void Init() = 0;
//! Displays a system dialog
virtual SystemDialogResult SystemDialog(SystemDialogType, const std::string &title, const std::string &message) = 0;
//! Displays a fallback system dialog using console
TEST_VIRTUAL SystemDialogResult ConsoleSystemDialog(SystemDialogType type, const std::string& title, const std::string& message);
//! Creates a new time stamp object
TEST_VIRTUAL SystemTimeStamp* CreateTimeStamp();
//! Destroys a time stamp object
TEST_VIRTUAL void DestroyTimeStamp(SystemTimeStamp *stamp);
//! Copies the time stamp from \a src to \a dst
TEST_VIRTUAL void CopyTimeStamp(SystemTimeStamp *dst, SystemTimeStamp *src);
//! Returns a time stamp associated with current time
virtual void GetCurrentTimeStamp(SystemTimeStamp *stamp) = 0;
//! Returns a difference between two timestamps in given time unit
/** The difference is \a after - \a before. */
TEST_VIRTUAL float TimeStampDiff(SystemTimeStamp *before, SystemTimeStamp *after, SystemTimeUnit unit = STU_SEC);
//! Returns the exact (in nanosecond units) difference between two timestamps
/** The difference is \a after - \a before. */
virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) = 0;
//! Returns the path where the executable binary is located
virtual std::string GetBasePath();
//! Returns the data path (containing textures, levels, helpfiles, etc)
virtual std::string GetDataPath();
//! Returns the translations path
virtual std::string GetLangPath();
//! Returns the save dir location
virtual std::string GetSaveDir();
//! Sleep for given amount of microseconds
virtual void Usleep(int usecs) = 0;
private:
std::string m_basePath;
std::vector<std::unique_ptr<SystemTimeStamp>> m_timeStamps;
};