colobot/test/unit/CMakeLists.txt

236 lines
6.2 KiB
CMake

set(SRC_DIR ${colobot_SOURCE_DIR}/src)
# Additional libraries per platform
if (${MXE}) # MXE requires special treatment
set(PLATFORM_LIBS ${MXE_LIBS})
elseif (${PLATFORM_WINDOWS})
# because it isn't included in standard linking libraries
set(PLATFORM_LIBS "-lintl")
elseif(${PLATFORM_LINUX})
# for clock_gettime
set(PLATFORM_LIBS "-lrt -lX11")
endif()
# Configure file
configure_file(${SRC_DIR}/common/config.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/common/config.h)
# Platform-dependent implementation of system.h
if (${PLATFORM_WINDOWS})
set(SYSTEM_CPP_MODULE "system_windows.cpp")
elseif(${PLATFORM_LINUX})
set(SYSTEM_CPP_MODULE "system_linux.cpp")
else()
set(SYSTEM_CPP_MODULE "system_other.cpp")
endif()
# Code sources
set(COLOBOT_SOURCES
${SRC_DIR}/app/app.cpp
${SRC_DIR}/app/system.cpp
${SRC_DIR}/app/${SYSTEM_CPP_MODULE}
${SRC_DIR}/common/event.cpp
${SRC_DIR}/common/image.cpp
${SRC_DIR}/common/iman.cpp
${SRC_DIR}/common/logger.cpp
${SRC_DIR}/common/misc.cpp
${SRC_DIR}/common/profile.cpp
${SRC_DIR}/common/restext.cpp
${SRC_DIR}/common/stringutils.cpp
${SRC_DIR}/graphics/core/color.cpp
${SRC_DIR}/graphics/engine/camera.cpp
${SRC_DIR}/graphics/engine/cloud.cpp
${SRC_DIR}/graphics/engine/engine.cpp
${SRC_DIR}/graphics/engine/lightman.cpp
${SRC_DIR}/graphics/engine/lightning.cpp
${SRC_DIR}/graphics/engine/modelfile.cpp
${SRC_DIR}/graphics/engine/modelmanager.cpp
${SRC_DIR}/graphics/engine/particle.cpp
${SRC_DIR}/graphics/engine/planet.cpp
${SRC_DIR}/graphics/engine/pyro.cpp
${SRC_DIR}/graphics/engine/terrain.cpp
${SRC_DIR}/graphics/engine/text.cpp
${SRC_DIR}/graphics/engine/water.cpp
${SRC_DIR}/graphics/opengl/gldevice.cpp
${SRC_DIR}/object/auto/auto.cpp
${SRC_DIR}/object/auto/autobase.cpp
${SRC_DIR}/object/auto/autoconvert.cpp
${SRC_DIR}/object/auto/autoderrick.cpp
${SRC_DIR}/object/auto/autodestroyer.cpp
${SRC_DIR}/object/auto/autoegg.cpp
${SRC_DIR}/object/auto/autoenergy.cpp
${SRC_DIR}/object/auto/autofactory.cpp
${SRC_DIR}/object/auto/autoflag.cpp
${SRC_DIR}/object/auto/autohuston.cpp
${SRC_DIR}/object/auto/autoinfo.cpp
${SRC_DIR}/object/auto/autojostle.cpp
${SRC_DIR}/object/auto/autokid.cpp
${SRC_DIR}/object/auto/autolabo.cpp
${SRC_DIR}/object/auto/automush.cpp
${SRC_DIR}/object/auto/autonest.cpp
${SRC_DIR}/object/auto/autonuclear.cpp
${SRC_DIR}/object/auto/autopara.cpp
${SRC_DIR}/object/auto/autoportico.cpp
${SRC_DIR}/object/auto/autoradar.cpp
${SRC_DIR}/object/auto/autorepair.cpp
${SRC_DIR}/object/auto/autoresearch.cpp
${SRC_DIR}/object/auto/autoroot.cpp
${SRC_DIR}/object/auto/autosafe.cpp
${SRC_DIR}/object/auto/autostation.cpp
${SRC_DIR}/object/auto/autotower.cpp
${SRC_DIR}/object/brain.cpp
${SRC_DIR}/object/mainmovie.cpp
${SRC_DIR}/object/motion/motion.cpp
${SRC_DIR}/object/motion/motionant.cpp
${SRC_DIR}/object/motion/motionbee.cpp
${SRC_DIR}/object/motion/motionhuman.cpp
${SRC_DIR}/object/motion/motionmother.cpp
${SRC_DIR}/object/motion/motionspider.cpp
${SRC_DIR}/object/motion/motiontoto.cpp
${SRC_DIR}/object/motion/motionvehicle.cpp
${SRC_DIR}/object/motion/motionworm.cpp
${SRC_DIR}/object/motion/motiondummy.cpp
${SRC_DIR}/object/object.cpp
${SRC_DIR}/object/objman.cpp
${SRC_DIR}/object/robotmain.cpp
${SRC_DIR}/object/task/task.cpp
${SRC_DIR}/object/task/taskadvance.cpp
${SRC_DIR}/object/task/taskbuild.cpp
${SRC_DIR}/object/task/taskfire.cpp
${SRC_DIR}/object/task/taskfireant.cpp
${SRC_DIR}/object/task/taskflag.cpp
${SRC_DIR}/object/task/taskgoto.cpp
${SRC_DIR}/object/task/taskgungoal.cpp
${SRC_DIR}/object/task/taskinfo.cpp
${SRC_DIR}/object/task/taskmanager.cpp
${SRC_DIR}/object/task/taskmanip.cpp
${SRC_DIR}/object/task/taskpen.cpp
${SRC_DIR}/object/task/taskrecover.cpp
${SRC_DIR}/object/task/taskreset.cpp
${SRC_DIR}/object/task/tasksearch.cpp
${SRC_DIR}/object/task/taskshield.cpp
${SRC_DIR}/object/task/taskspiderexplo.cpp
${SRC_DIR}/object/task/tasktake.cpp
${SRC_DIR}/object/task/taskterraform.cpp
${SRC_DIR}/object/task/taskturn.cpp
${SRC_DIR}/object/task/taskwait.cpp
${SRC_DIR}/physics/physics.cpp
${SRC_DIR}/script/cbottoken.cpp
${SRC_DIR}/script/cmdtoken.cpp
${SRC_DIR}/script/script.cpp
${SRC_DIR}/ui/button.cpp
${SRC_DIR}/ui/check.cpp
${SRC_DIR}/ui/color.cpp
${SRC_DIR}/ui/compass.cpp
${SRC_DIR}/ui/control.cpp
${SRC_DIR}/ui/displayinfo.cpp
${SRC_DIR}/ui/displaytext.cpp
${SRC_DIR}/ui/edit.cpp
${SRC_DIR}/ui/editvalue.cpp
${SRC_DIR}/ui/gauge.cpp
${SRC_DIR}/ui/group.cpp
${SRC_DIR}/ui/image.cpp
${SRC_DIR}/ui/interface.cpp
${SRC_DIR}/ui/key.cpp
${SRC_DIR}/ui/label.cpp
${SRC_DIR}/ui/list.cpp
${SRC_DIR}/ui/maindialog.cpp
${SRC_DIR}/ui/mainmap.cpp
${SRC_DIR}/ui/mainshort.cpp
${SRC_DIR}/ui/map.cpp
${SRC_DIR}/ui/scroll.cpp
${SRC_DIR}/ui/shortcut.cpp
${SRC_DIR}/ui/slider.cpp
${SRC_DIR}/ui/studio.cpp
${SRC_DIR}/ui/target.cpp
${SRC_DIR}/ui/window.cpp
)
set(OPENAL_SOURCES "")
if (${OPENAL_SOUND})
set(OPENAL_SOURCES
${SRC_DIR}/sound/oalsound/alsound.cpp
${SRC_DIR}/sound/oalsound/buffer.cpp
${SRC_DIR}/sound/oalsound/channel.cpp
)
endif()
# Optional libraries
set(OPTIONAL_LIBS "")
if (${OPENAL_SOUND})
set(OPTIONAL_LIBS ${OPENAL_LIBRARY})
set(OPTIONAL_INCLUDES ${OPENAL_INCLUDE_DIR})
endif()
# Platform-dependent tests
if (${PLATFORM_WINDOWS})
set(PLATFORM_TESTS app/system_windows_test.cpp)
elseif(${PLATFORM_LINUX})
set(PLATFORM_TESTS app/system_linux_test.cpp)
endif()
# Tests
set(UT_SOURCES
main.cpp
app/app_test.cpp
graphics/engine/lightman_test.cpp
math/geometry_test.cpp
math/matrix_test.cpp
math/vector_test.cpp
${PLATFORM_TESTS}
)
# Local
include_directories(
.
common
math
${SRC_DIR}
${CMAKE_CURRENT_BINARY_DIR}
)
# System
include_directories(
SYSTEM
${GTEST_INCLUDE_DIR}
${GMOCK_INCLUDE_DIR}
${SDL_INCLUDE_DIR}
${SDLIMAGE_INCLUDE_DIR}
${SDLTTF_INCLUDE_DIR}
${PNG_INCLUDE_DIRS}
${GLEW_INCLUDE_PATH}
${Boost_INCLUDE_DIRS}
${OPTIONAL_INCLUDE_DIRS}
${LIBSNDFILE_INCLUDE_DIR}
${CLIPBOARD_DIR}
)
set(LIBS
gtest
gmock
CBot
clipboard
${SDL_LIBRARY}
${SDLIMAGE_LIBRARY}
${SDLTTF_LIBRARY}
${OPENGL_LIBRARY}
${PNG_LIBRARIES}
${GLEW_LIBRARY}
${Boost_LIBRARIES}
${OPTIONAL_LIBS}
${PLATFORM_LIBS}
${LIBSNDFILE_LIBRARY}
)
add_executable(colobot_ut ${COLOBOT_SOURCES} ${UT_SOURCES} ${OPENAL_SOURCES})
target_link_libraries(colobot_ut ${LIBS})
#add_test(colobot_ut ./colobot_ut)
# TODO: change the unit cases to independent automated tests to be included in colobot_ut
add_subdirectory(common)
add_subdirectory(ui)