colobot/src/app/pathman.h

70 lines
1.9 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2016, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
/**
* \file app/pathman.h
* \brief Class for managing data/lang/save paths
*/
#pragma once
#include "common/singleton.h"
#include <string>
class CSystemUtils;
/**
* \class CPathManager
* \brief Class for managing data/lang/save paths
*/
class CPathManager : public CSingleton<CPathManager>
{
public:
CPathManager(CSystemUtils* systemUtils);
~CPathManager();
void SetDataPath(std::string dataPath);
void SetLangPath(std::string langPath);
void SetSavePath(std::string savePath);
void AddMod(std::string modPath);
const std::string& GetDataPath();
const std::string& GetLangPath();
const std::string& GetSavePath();
//! Checks if paths are configured correctly
std::string VerifyPaths();
//! Loads configured paths
void InitPaths();
private:
//! Loads all mods from given directory
void LoadModsFromDir(const std::string &dir);
private:
CSystemUtils* m_systemUtils;
//! Data path
std::string m_dataPath;
//! Lang path
std::string m_langPath;
//! Save path
std::string m_savePath;
};