colobot/src/object/task/tasksearch.cpp

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "object/task/tasksearch.h"
#include "graphics/engine/particle.h"
#include "graphics/engine/terrain.h"
#include "math/geometry.h"
#include "object/object_manager.h"
#include "object/old_object.h"
#include "object/robotmain.h"
#include "physics/physics.h"
// Object's constructor.
CTaskSearch::CTaskSearch(COldObject* object) : CTask(object)
{
m_hand = TSH_UP;
}
// Object's destructor.
CTaskSearch::~CTaskSearch()
{
}
// Management of an event.
bool CTaskSearch::EventProcess(const Event &event)
{
Math::Matrix* mat;
Math::Vector pos, speed;
Math::Point dim;
float angle;
int i;
if ( m_engine->GetPause() ) return true;
if ( event.type != EVENT_FRAME ) return true;
if ( m_bError ) return false;
m_progress += event.rTime*m_speed; // others advance
m_time += event.rTime;
if ( m_phase == TSP_DOWN ||
m_phase == TSP_UP )
{
for ( i=0 ; i<3 ; i++ )
{
angle = (m_finalAngle[i]-m_initialAngle[i])*m_progress;
angle += m_initialAngle[i];
m_object->SetPartRotationZ(i+1, angle);
}
}
if ( m_phase == TSP_SEARCH &&
m_lastParticle+m_engine->ParticleAdapt(0.05f) <= m_time )
{
m_lastParticle = m_time;
mat = m_object->GetWorldMatrix(0);
pos = Math::Vector(6.5f, 0.2f, 0.0f);
pos = Math::Transform(*mat, pos); // sensor position
speed.x = (Math::Rand()-0.5f)*20.0f;
speed.z = (Math::Rand()-0.5f)*20.0f;
speed.y = 0.0f;
dim.x = Math::Rand()*1.0f+1.0f;
dim.y = dim.x;
m_particle->CreateParticle(pos, speed, dim, Gfx::PARTIGAS);
}
return true;
}
// Initializes the initial and final angles.
void CTaskSearch::InitAngle()
{
int i;
if ( m_hand == TSH_UP )
{
m_finalAngle[0] = 110.0f*Math::PI/180.0f; // arm
m_finalAngle[1] = -110.0f*Math::PI/180.0f; // forearm
m_finalAngle[2] = -65.0f*Math::PI/180.0f; // sensor
}
if ( m_hand == TSH_DOWN )
{
m_finalAngle[0] = 25.0f*Math::PI/180.0f; // arm
m_finalAngle[1] = -70.0f*Math::PI/180.0f; // forearm
m_finalAngle[2] = -45.0f*Math::PI/180.0f; // sensor
}
for ( i=0 ; i<3 ; i++ )
{
m_initialAngle[i] = m_object->GetPartRotationZ(i+1);
}
}
// Assigns the goal was achieved.
Error CTaskSearch::Start()
{
ObjectType type;
Math::Vector speed;
int i;
m_bError = true;
if ( !m_physics->GetLand() ) return ERR_SEARCH_FLY;
speed = m_physics->GetMotorSpeed();
if ( speed.x != 0.0f ||
speed.z != 0.0f ) return ERR_SEARCH_MOTOR;
type = m_object->GetType();
if ( type != OBJECT_MOBILEfs &&
type != OBJECT_MOBILEts &&
type != OBJECT_MOBILEws &&
type != OBJECT_MOBILEis ) return ERR_SEARCH_VEH;
m_hand = TSH_DOWN;
m_phase = TSP_DOWN;
m_progress = 0.0f;
m_speed = 1.0f/1.0f;
m_time = 0.0f;
m_lastParticle = 0.0f;
InitAngle();
m_bError = false; // ok
m_camera->StartCentering(m_object, Math::PI*0.50f, 99.9f, 0.0f, 1.0f);
i = m_sound->Play(SOUND_MANIP, m_object->GetPosition(), 0.0f, 0.3f, true);
m_sound->AddEnvelope(i, 0.5f, 1.0f, 0.1f, SOPER_CONTINUE);
m_sound->AddEnvelope(i, 0.5f, 1.0f, 0.9f, SOPER_CONTINUE);
m_sound->AddEnvelope(i, 0.0f, 0.3f, 0.1f, SOPER_STOP);
m_physics->SetFreeze(true); // it does not move
return ERR_OK;
}
// Indicates whether the action is finished.
Error CTaskSearch::IsEnded()
{
int i;
if ( m_engine->GetPause() ) return ERR_CONTINUE;
if ( m_bError ) return ERR_STOP;
if ( m_progress < 1.0f ) return ERR_CONTINUE;
m_progress = 0.0f;
if ( m_phase == TSP_DOWN ||
m_phase == TSP_UP )
{
for ( i=0 ; i<3 ; i++ )
{
m_object->SetPartRotationZ(i+1, m_finalAngle[i]);
}
}
if ( m_phase == TSP_DOWN )
{
m_sound->Play(SOUND_REPAIR, m_object->GetPosition());
m_phase = TSP_SEARCH;
m_speed = 1.0f/4.0f;
return ERR_CONTINUE;
}
if ( m_phase == TSP_SEARCH )
{
CreateMark();
m_hand = TSH_UP;
InitAngle();
i = m_sound->Play(SOUND_MANIP, m_object->GetPosition(), 0.0f, 0.3f, true);
m_sound->AddEnvelope(i, 0.5f, 1.0f, 0.1f, SOPER_CONTINUE);
m_sound->AddEnvelope(i, 0.5f, 1.0f, 0.9f, SOPER_CONTINUE);
m_sound->AddEnvelope(i, 0.0f, 0.3f, 0.1f, SOPER_STOP);
m_phase = TSP_UP;
m_speed = 1.0f/1.0f;
return ERR_CONTINUE;
}
Abort();
return ERR_STOP;
}
// Suddenly ends the current action.
bool CTaskSearch::Abort()
{
m_hand = TSH_UP;
InitAngle();
for (int i = 0; i < 3; i++)
{
m_object->SetPartRotationZ(i+1, m_finalAngle[i]);
}
m_camera->StopCentering(m_object, 2.0f);
m_physics->SetFreeze(false); // is moving again
return true;
}
// Creates a mark if possible.
bool CTaskSearch::CreateMark()
{
Math::Matrix* mat = m_object->GetWorldMatrix(0);
Math::Vector pos = Math::Vector(7.5f, 0.0f, 0.0f);
pos = Math::Transform(*mat, pos); // sensor position
Gfx::TerrainRes res = m_terrain->GetResource(pos);
if ( res == Gfx::TR_NULL ) return false;
ObjectType type = OBJECT_NULL;
Error info = ERR_OK;
if ( res == Gfx::TR_STONE )
{
type = OBJECT_MARKSTONE;
info = INFO_MARKSTONE;
}
if ( res == Gfx::TR_URANIUM )
{
type = OBJECT_MARKURANIUM;
info = INFO_MARKURANIUM;
}
if ( res == Gfx::TR_POWER )
{
type = OBJECT_MARKPOWER;
info = INFO_MARKPOWER;
}
if ( res == Gfx::TR_KEY_A )
{
type = OBJECT_MARKKEYa;
info = INFO_MARKKEYa;
}
if ( res == Gfx::TR_KEY_B )
{
type = OBJECT_MARKKEYb;
info = INFO_MARKKEYb;
}
if ( res == Gfx::TR_KEY_C )
{
type = OBJECT_MARKKEYc;
info = INFO_MARKKEYc;
}
if ( res == Gfx::TR_KEY_D )
{
type = OBJECT_MARKKEYd;
info = INFO_MARKKEYd;
}
if ( type == OBJECT_NULL ) return false;
//? DeleteMark(type);
CObjectManager::GetInstancePointer()->CreateObject(pos, 0.0f, type);
m_main->DisplayError(info, pos, 5.0f, 50.0f); // displays the message
return true;
}
// Destroys the marks of a given type.
void CTaskSearch::DeleteMark(ObjectType type)
{
CObject* obj = CObjectManager::GetInstancePointer()->FindNearest(nullptr, type);
if (obj != nullptr)
{
CObjectManager::GetInstancePointer()->DeleteObject(obj);
}
}