colobot/src/level/scoreboard.cpp

177 lines
5.1 KiB
C++

/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2018, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "level/scoreboard.h"
#include "common/restext.h"
#include "common/stringutils.h"
#include "level/robotmain.h"
#include "level/parser/parserline.h"
#include "object/object.h"
#include "ui/displaytext.h"
#include <boost/lexical_cast.hpp>
void CScoreboard::CScoreboardRule::Read(CLevelParserLine* line)
{
this->score = line->GetParam("score")->AsInt();
}
void CScoreboard::CScoreboardKillRule::Read(CLevelParserLine* line)
{
CScoreboardRule::Read(line);
CObjectCondition::Read(line);
this->friendlyFire = line->GetParam("friendlyFire")->AsBool(false);
}
void CScoreboard::CScoreboardObjectRule::Read(CLevelParserLine* line)
{
CScoreboardRule::Read(line);
CObjectCondition::Read(line);
this->winTeam = line->GetParam("winTeam")->AsInt();
}
void CScoreboard::CScoreboardEndTakeRule::Read(CLevelParserLine* line)
{
CScoreboardRule::Read(line);
this->team = line->GetParam("team")->AsInt(0);
this->order = line->GetParam("order")->AsInt(0);
}
void CScoreboard::AddKillRule(std::unique_ptr<CScoreboardKillRule> rule)
{
m_rulesKill.push_back(std::move(rule));
}
void CScoreboard::AddObjectRule(std::unique_ptr<CScoreboard::CScoreboardObjectRule> rule)
{
m_rulesObject.push_back(std::move(rule));
}
void CScoreboard::AddEndTakeRule(std::unique_ptr<CScoreboardEndTakeRule> rule)
{
m_rulesEndTake.push_back(std::move(rule));
}
void CScoreboard::ProcessKill(CObject* target, CObject* killer)
{
if (killer == nullptr) return;
if (killer->GetTeam() == 0) return;
for (auto& rule : m_rulesKill)
{
if ((rule->team == killer->GetTeam() || rule->team == 0) &&
killer->GetTeam() != 0 &&
rule->CheckForObject(target))
{
if (killer->GetTeam() == target->GetTeam() && !rule->friendlyFire)
continue;
AddPoints(killer->GetTeam(), rule->score);
}
}
}
void CScoreboard::UpdateObjectCount()
{
for (auto& rule : m_rulesObject)
{
assert(rule->winTeam != 0);
int count = rule->CountObjects();
int countDiff = count - rule->lastCount;
if (countDiff != 0)
{
rule->lastCount = count;
AddPoints(rule->winTeam, rule->score * countDiff);
}
}
}
void CScoreboard::ProcessEndTake(int team)
{
if (team == 0) return;
m_finishCounter++;
for (auto& rule : m_rulesEndTake)
{
if ((rule->team == team || rule->team == 0) &&
(rule->order == m_finishCounter || rule->order == 0))
{
AddPoints(team, rule->score);
}
}
}
void CScoreboard::AddPoints(int team, int points)
{
GetLogger()->Info("Team %d earned %d points\n", team, points);
CRobotMain* main = CRobotMain::GetInstancePointer();
std::string text;
GetResource(RES_ERR, INFO_TEAM_SCORE, text);
text = StrUtils::Format(text.c_str(), main->GetTeamName(team).c_str(), points);
main->GetDisplayText()->DisplayText(text.c_str(), Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 10.0f, Ui::TT_WARNING);
m_score[team].points += points;
m_score[team].time = main->GetGameTime();
}
CScoreboard::Score CScoreboard::GetScore(int team)
{
return m_score[team];
}
void CScoreboard::SetScore(int team, int points)
{
m_score[team].points = points;
}
CScoreboard::SortType CScoreboard::GetSortType()
{
return m_sortType;
}
void CScoreboard::SetSortType(SortType type)
{
m_sortType = type;
}
std::vector<std::pair<int, CScoreboard::Score>> CScoreboard::GetSortedScores()
{
CRobotMain* main = CRobotMain::GetInstancePointer();
std::set<int> teams = main->GetAllTeams();
std::vector<std::pair<int, Score>> sortedTeams(teams.size());
std::transform(teams.begin(), teams.end(), sortedTeams.begin(), [&](int team)
{
return *m_score.find(team);
});
if (m_sortType == SortType::SORT_POINTS)
{
std::sort(sortedTeams.begin(), sortedTeams.end(), [&](std::pair<int, Score> teamA, std::pair<int, Score> teamB)
{
if (teamA.second.points > teamB.second.points) return true; // Team A have more points than B?
if (teamA.second.points < teamB.second.points) return false; // Team A have less points than B?
return teamA.second.time < teamB.second.time; // Team A scored slower than B?
});
}
return sortedTeams;
}