582 lines
14 KiB
C++
582 lines
14 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2023, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "ui/controls/slider.h"
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#include "common/event.h"
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#include "common/stringutils.h"
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#include "graphics/core/renderers.h"
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#include "graphics/core/transparency.h"
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#include "graphics/engine/engine.h"
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#include "graphics/engine/text.h"
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#include "ui/controls/button.h"
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#include <stdio.h>
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namespace Ui
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{
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const float CURSOR_WIDTH = (10.0f/640.0f);
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const float HOLE_WIDTH = (5.0f/480.0f);
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// Object's constructor.
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CSlider::CSlider() : CControl()
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{
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m_min = 0.0f;
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m_max = 1.0f;
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m_visibleValue = 0.0f;
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m_step = 0.0f;
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m_marginButton = 0.0f;
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m_bHoriz = false;
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m_bCapture = false;
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m_pressValue = 0.0f;
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}
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// Object's destructor.
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CSlider::~CSlider()
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{
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}
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// Creates a new button.
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bool CSlider::Create(const glm::vec2& pos, const glm::vec2& dim, int icon, EventType eventType)
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{
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if ( eventType == EVENT_NULL ) eventType = GetUniqueEventType();
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CControl::Create(pos, dim, icon, eventType);
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MoveAdjust();
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return true;
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}
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void CSlider::SetPos(const glm::vec2& pos)
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{
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CControl::SetPos(pos);
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MoveAdjust();
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}
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void CSlider::SetDim(const glm::vec2& dim)
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{
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CControl::SetDim(dim);
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MoveAdjust();
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}
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void CSlider::MoveAdjust()
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{
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glm::vec2 pos, dim;
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m_bHoriz = ( m_dim.x > m_dim.y );
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if ( ( m_bHoriz && m_dim.x < m_dim.y*4.0f) ||
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(!m_bHoriz && m_dim.y < m_dim.x*4.0f) ) // very short slider?
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{
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m_buttonLeft.reset();
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m_buttonRight.reset();
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m_marginButton = 0.0f;
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}
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else
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{
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if (m_buttonLeft == nullptr)
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{
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m_buttonLeft = std::make_unique<CButton>();
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m_buttonLeft->Create({ 0.0f, 0.0f }, { 0.0f, 0.0f }, m_bHoriz ? 55 : 49, EVENT_NULL); // </^
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m_buttonLeft->SetRepeat(true);
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if ( m_state & STATE_SHADOW ) m_buttonLeft->SetState(STATE_SHADOW);
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}
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if (m_buttonRight == nullptr)
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{
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m_buttonRight = std::make_unique<CButton>();
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m_buttonRight->Create({ 0.0f, 0.0f }, { 0.0f, 0.0f }, m_bHoriz ? 48 : 50, EVENT_NULL); // >/v
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m_buttonRight->SetRepeat(true);
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if ( m_state & STATE_SHADOW ) m_buttonRight->SetState(STATE_SHADOW);
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}
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m_marginButton = m_bHoriz?(m_dim.y*0.75f):(m_dim.x/0.75f);
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}
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if (m_buttonLeft != nullptr)
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{
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if ( m_bHoriz )
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{
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pos.x = m_pos.x;
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pos.y = m_pos.y;
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dim.x = m_dim.y*0.75f;
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dim.y = m_dim.y;
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}
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else
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{
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pos.x = m_pos.x;
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pos.y = m_pos.y+m_dim.y-m_dim.x/0.75f;
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dim.x = m_dim.x;
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dim.y = m_dim.x/0.75f;
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}
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m_buttonLeft->SetPos(pos);
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m_buttonLeft->SetDim(dim);
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}
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if (m_buttonRight != nullptr)
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{
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if ( m_bHoriz )
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{
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pos.x = m_pos.x+m_dim.x-m_dim.y*0.75f;
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pos.y = m_pos.y;
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dim.x = m_dim.y*0.75f;
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dim.y = m_dim.y;
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}
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else
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{
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pos.x = m_pos.x;
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pos.y = m_pos.y;
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dim.x = m_dim.x;
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dim.y = m_dim.x/0.75f;
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}
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m_buttonRight->SetPos(pos);
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m_buttonRight->SetDim(dim);
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}
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AdjustGlint();
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}
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// Adjusts the position of reflection.
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void CSlider::AdjustGlint()
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{
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glm::vec2 ref;
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float w;
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if ( m_bHoriz )
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{
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w = m_dim.x-m_marginButton*0.75f;
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ref.x = m_pos.x+m_marginButton;
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ref.x += (w-CURSOR_WIDTH)*m_visibleValue;
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ref.y = m_pos.y+m_dim.y;
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}
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else
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{
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w = m_dim.y-m_marginButton*2.0f;
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ref.y = m_pos.y+m_marginButton+CURSOR_WIDTH;
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ref.y += (w-CURSOR_WIDTH)*m_visibleValue;
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ref.x = m_pos.x;
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}
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GlintCreate(ref);
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}
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bool CSlider::SetState(int state, bool bState)
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{
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if ( (state & STATE_ENABLE) ||
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(state & STATE_SHADOW) )
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{
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if (m_buttonLeft != nullptr) m_buttonLeft->SetState(state, bState);
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if (m_buttonRight != nullptr) m_buttonRight->SetState(state, bState);
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}
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return CControl::SetState(state, bState);
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}
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bool CSlider::SetState(int state)
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{
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if ( (state & STATE_ENABLE) ||
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(state & STATE_SHADOW) )
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{
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if (m_buttonLeft != nullptr) m_buttonLeft->SetState(state);
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if (m_buttonRight != nullptr) m_buttonRight->SetState(state);
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}
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return CControl::SetState(state);
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}
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bool CSlider::ClearState(int state)
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{
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if ( (state & STATE_ENABLE) ||
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(state & STATE_SHADOW) )
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{
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if (m_buttonLeft != nullptr) m_buttonLeft->ClearState(state);
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if (m_buttonRight != nullptr) m_buttonRight->ClearState(state);
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}
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return CControl::ClearState(state);
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}
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// Management of an event.
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bool CSlider::EventProcess(const Event &event)
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{
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glm::vec2 pos, dim;
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float value;
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if ( (m_state & STATE_VISIBLE) == 0 ) return true;
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CControl::EventProcess(event);
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if (m_buttonLeft != nullptr && !m_bCapture)
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{
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if ( !m_buttonLeft->EventProcess(event) ) return false;
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}
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if (m_buttonRight != nullptr && !m_bCapture)
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{
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if ( !m_buttonRight->EventProcess(event) ) return false;
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}
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if (m_buttonLeft != nullptr && event.type == m_buttonLeft->GetEventType() && m_step > 0.0f )
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{
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m_visibleValue -= m_bHoriz?m_step:-m_step;
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if ( m_visibleValue < 0.0f ) m_visibleValue = 0.0f;
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if ( m_visibleValue > 1.0f ) m_visibleValue = 1.0f;
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AdjustGlint();
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m_event->AddEvent(Event(m_eventType));
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}
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if (m_buttonRight != nullptr && event.type == m_buttonRight->GetEventType() && m_step > 0.0f )
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{
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m_visibleValue += m_bHoriz?m_step:-m_step;
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if ( m_visibleValue < 0.0f ) m_visibleValue = 0.0f;
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if ( m_visibleValue > 1.0f ) m_visibleValue = 1.0f;
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AdjustGlint();
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m_event->AddEvent(Event(m_eventType));
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}
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if (event.type == EVENT_MOUSE_BUTTON_DOWN &&
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event.GetData<MouseButtonEventData>()->button == MOUSE_BUTTON_LEFT &&
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(m_state & STATE_VISIBLE) &&
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(m_state & STATE_ENABLE))
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{
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if ( CControl::Detect(event.mousePos) )
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{
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if ( m_bHoriz )
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{
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pos.x = m_pos.x+m_marginButton;
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dim.x = m_dim.x-m_marginButton*2.0f;
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value = (event.mousePos.x-pos.x-CURSOR_WIDTH/2.0f);
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value /= (dim.x-CURSOR_WIDTH);
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}
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else
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{
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pos.y = m_pos.y+m_marginButton;
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dim.y = m_dim.y-m_marginButton*2.0f;
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value = (event.mousePos.y-pos.y-CURSOR_WIDTH/2.0f);
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value /= (dim.y-CURSOR_WIDTH);
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}
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if ( value < 0.0f ) value = 0.0f;
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if ( value > 1.0f ) value = 1.0f;
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m_visibleValue = value;
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AdjustGlint();
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m_event->AddEvent(Event(m_eventType));
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m_bCapture = true;
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m_pressPos = event.mousePos;
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m_pressValue = m_visibleValue;
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}
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}
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if ( event.type == EVENT_MOUSE_MOVE && m_bCapture )
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{
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if ( m_bHoriz )
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{
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pos.x = m_pos.x+m_marginButton;
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dim.x = m_dim.x-m_marginButton*2.0f;
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value = (event.mousePos.x-pos.x-CURSOR_WIDTH/2.0f);
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value /= (dim.x-CURSOR_WIDTH);
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}
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else
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{
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pos.y = m_pos.y+m_marginButton;
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dim.y = m_dim.y-m_marginButton*2.0f;
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value = (event.mousePos.y-pos.y-CURSOR_WIDTH/2.0f);
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value /= (dim.y-CURSOR_WIDTH);
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}
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if ( value < 0.0f ) value = 0.0f;
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if ( value > 1.0f ) value = 1.0f;
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if ( value != m_visibleValue )
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{
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m_visibleValue = value;
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AdjustGlint();
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m_event->AddEvent(Event(m_eventType));
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}
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}
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if (event.type == EVENT_MOUSE_BUTTON_UP &&
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event.GetData<MouseButtonEventData>()->button == MOUSE_BUTTON_LEFT &&
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m_bCapture)
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{
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m_bCapture = false;
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}
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if (event.type == EVENT_MOUSE_WHEEL &&
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Detect(event.mousePos))
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{
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auto data = event.GetData<MouseWheelEventData>();
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if (data->y > 0)
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{
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if (m_buttonLeft != nullptr)
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{
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for (int i = 0; i < data->y; i++)
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m_event->AddEvent(Event(m_buttonLeft->GetEventType()));
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}
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}
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else
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{
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if (m_buttonRight != nullptr)
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{
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for (int i = 0; i < -(data->y); i++)
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m_event->AddEvent(Event(m_buttonRight->GetEventType()));
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}
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}
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return false;
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}
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return true;
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}
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// Draws button.
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void CSlider::Draw()
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{
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glm::vec2 pos, dim, ppos, ddim, spos;
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int icon;
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float h;
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if ( (m_state & STATE_VISIBLE) == 0 ) return;
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if (m_buttonLeft != nullptr)
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{
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m_buttonLeft->Draw();
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}
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if ( m_bHoriz )
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{
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pos.x = m_pos.x+m_marginButton;
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pos.y = m_pos.y;
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dim.x = m_dim.x-m_marginButton*2.0f;
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dim.y = m_dim.y;
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}
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else
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{
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pos.x = m_pos.x;
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pos.y = m_pos.y+m_marginButton;
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dim.x = m_dim.x;
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dim.y = m_dim.y-m_marginButton*2.0f;
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}
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// Draws the bottom.
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if ( m_bHoriz )
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{
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ppos.x = pos.x + CURSOR_WIDTH/2.0f;
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ppos.y = pos.y + (dim.y-HOLE_WIDTH)/2.0f;
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ddim.x = dim.x - CURSOR_WIDTH;
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ddim.y = HOLE_WIDTH;
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}
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else
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{
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ppos.x = pos.x + (dim.x-HOLE_WIDTH*0.75f)/2.0f;
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ppos.y = pos.y + CURSOR_WIDTH/2.0f;
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ddim.x = HOLE_WIDTH*0.75f;
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ddim.y = dim.y - CURSOR_WIDTH;
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}
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if ( m_state & STATE_SHADOW )
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{
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spos = ppos;
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spos.x -= 0.005f*0.75f;
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spos.y += 0.005f;
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DrawShadow(spos, ddim);
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}
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if ( m_state & STATE_ENABLE ) icon = 0;
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else icon = 1;
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DrawVertex(ppos, ddim, icon);
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// Draws the cabin.
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if ( m_state & STATE_ENABLE )
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{
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if ( m_bHoriz )
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{
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ppos.x = pos.x + (dim.x-CURSOR_WIDTH)*m_visibleValue;
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ppos.y = pos.y;
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ddim.x = CURSOR_WIDTH;
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ddim.y = dim.y;
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}
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else
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{
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ppos.x = pos.x;
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ppos.y = pos.y + (dim.y-CURSOR_WIDTH)*m_visibleValue;
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ddim.x = dim.x;
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ddim.y = CURSOR_WIDTH;
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}
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DrawShadow(ppos, ddim, 0.7f);
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DrawVertex(ppos, ddim, 2);
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}
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if (m_buttonRight != nullptr)
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{
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m_buttonRight->Draw();
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}
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if ( m_bHoriz )
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{
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if ( m_state & STATE_ENABLE )
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{
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std::string text = GetLabel();
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h = m_engine->GetText()->GetHeight(m_fontType, m_fontSize);
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pos.x = m_pos.x+m_dim.x+(10.0f/640.0f);
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pos.y = m_pos.y+(m_dim.y-h)/2.0f;
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m_engine->GetText()->DrawText(text, m_fontType, m_fontSize, pos, m_dim.x, Gfx::TEXT_ALIGN_LEFT, 0);
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}
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}
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else
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{
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if ( m_state & STATE_VALUE && m_state & STATE_ENABLE )
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{
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pos.x = m_pos.x+m_dim.x+4.0f/640.0f;
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h = m_dim.y-m_marginButton*2.0f;
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pos.y = m_pos.y+m_marginButton-4.0f/480.0f;
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pos.y += (h-CURSOR_WIDTH)*m_visibleValue;
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dim.x = 50.0f/640.0f;
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dim.y = 16.0f/480.0f;
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std::string text = GetLabel();
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m_engine->GetText()->DrawText(text, m_fontType, m_fontSize, pos, dim.x, Gfx::TEXT_ALIGN_RIGHT, 0);
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}
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}
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}
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std::string CSlider::GetLabel()
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{
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return StrUtils::ToString<int>(static_cast<int>(round(m_min+(m_visibleValue*(m_max-m_min)))));
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}
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// Draws a rectangle.
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void CSlider::DrawVertex(const glm::vec2& pos, const glm::vec2& dim, int icon)
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{
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glm::vec2 uv1, uv2, corner;
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float ex, dp;
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auto renderer = m_engine->GetUIRenderer();
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if ( icon == 0 )
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{
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auto texture = m_engine->LoadTexture("textures/interface/button2.png");
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renderer->SetTexture(texture);
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renderer->SetTransparency(Gfx::TransparencyMode::NONE);
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uv1.x = 0.0f/256.0f; // yellow rectangle
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uv1.y = 32.0f/256.0f;
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uv2.x = 32.0f/256.0f;
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uv2.y = 64.0f/256.0f;
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corner.x = 2.0f/640.0f;
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corner.y = 2.0f/480.0f;
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ex = 4.0f/256.0f;
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}
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else if ( icon == 1 )
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{
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auto texture = m_engine->LoadTexture("textures/interface/button2.png");
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renderer->SetTexture(texture);
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renderer->SetTransparency(Gfx::TransparencyMode::NONE);
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uv1.x = 128.0f/256.0f; // gray rectangle
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uv1.y = 32.0f/256.0f;
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uv2.x = 160.0f/256.0f;
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uv2.y = 64.0f/256.0f;
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corner.x = 2.0f/640.0f;
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corner.y = 2.0f/480.0f;
|
|
ex = 4.0f/256.0f;
|
|
}
|
|
else
|
|
{
|
|
auto texture = m_engine->LoadTexture("textures/interface/button2.png");
|
|
renderer->SetTexture(texture);
|
|
renderer->SetTransparency(Gfx::TransparencyMode::NONE);
|
|
uv1.x = 224.0f/256.0f; // cursor
|
|
uv1.y = 32.0f/256.0f;
|
|
uv2.x = 256.0f/256.0f;
|
|
uv2.y = 64.0f/256.0f;
|
|
if ( !m_bHoriz )
|
|
{
|
|
uv1.y += 64.0f/256.0f;
|
|
uv2.y += 64.0f/256.0f;
|
|
}
|
|
corner.x = 2.0f/640.0f;
|
|
corner.y = 2.0f/480.0f;
|
|
ex = 4.0f/256.0f;
|
|
}
|
|
|
|
dp = 0.5f/256.0f;
|
|
uv1.x += dp;
|
|
uv1.y += dp;
|
|
uv2.x -= dp;
|
|
uv2.y -= dp;
|
|
|
|
DrawIcon(pos, dim, uv1, uv2, corner, ex);
|
|
}
|
|
|
|
|
|
void CSlider::SetLimit(float min, float max)
|
|
{
|
|
m_min = min;
|
|
m_max = max;
|
|
}
|
|
|
|
void CSlider::SetVisibleValue(float value)
|
|
{
|
|
value = (value-m_min)/(m_max-m_min);
|
|
if ( value < 0.0 ) value = 0.0f;
|
|
if ( value > 1.0 ) value = 1.0f;
|
|
m_visibleValue = value;
|
|
AdjustGlint();
|
|
}
|
|
|
|
float CSlider::GetVisibleValue()
|
|
{
|
|
return m_min+m_visibleValue*(m_max-m_min);
|
|
}
|
|
|
|
|
|
void CSlider::SetArrowStep(float step)
|
|
{
|
|
m_step = step/(m_max-m_min);
|
|
}
|
|
|
|
float CSlider::GetArrowStep()
|
|
{
|
|
return m_step*(m_max-m_min);
|
|
}
|
|
|
|
|
|
}
|