296 lines
7.2 KiB
C++
296 lines
7.2 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2021, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#pragma once
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#include "CBot/CBotVar/CBotVar.h"
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#include "CBot/CBotEnums.h"
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#include "CBot/CBotToken.h"
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#include <sstream>
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#include <cmath>
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namespace CBot
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{
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/**
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* \brief A variable holding a simple value (bool, int, float, string)
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*/
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template <typename T, CBotType type>
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class CBotVarValue : public CBotVar
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{
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public:
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/**
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* \brief Constructor. Do not call directly, use CBotVar::Create()
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*/
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CBotVarValue(const CBotToken& name) : CBotVar(name)
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{
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m_type = type;
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}
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void Copy(CBotVar* pSrc, bool bName = true) override
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{
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CBotVar::Copy(pSrc, bName);
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CBotVarValue* p = static_cast<CBotVarValue*>(pSrc);
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m_val = p->m_val;
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}
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void SetValString(const std::string& val) override
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{
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std::istringstream s(val);
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s >> m_val;
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m_binit = CBotVar::InitType::DEF;
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}
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std::string GetValString() const override
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{
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if (m_binit == CBotVar::InitType::UNDEF)
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return LoadString(TX_UNDEF);
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std::ostringstream s;
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s << std::boolalpha << m_val;
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return s.str();
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}
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protected:
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virtual void SetValue(T val)
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{
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this->m_val = val;
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this->m_binit = CBotVar::InitType::DEF;
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}
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protected:
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//! The value
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T m_val;
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};
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/**
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* \brief A number based variable (bool, int, float)
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*/
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template <typename T, CBotType type>
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class CBotVarNumberBase : public CBotVarValue<T, type>
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{
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public:
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CBotVarNumberBase(const CBotToken &name) : CBotVarValue<T, type>(name)
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{
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this->m_val = static_cast<T>(0);
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}
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void SetValByte(signed char val) override
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{
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this->SetValue(static_cast<T>(val));
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}
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void SetValShort(short val) override
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{
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this->SetValue(static_cast<T>(val));
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}
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void SetValChar(uint32_t val) override
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{
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this->SetValue(static_cast<T>(val));
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}
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void SetValInt(int val, const std::string &s = "") override
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{
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this->SetValue(static_cast<T>(val));
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}
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void SetValLong(long val) override
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{
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this->SetValue(static_cast<T>(val));
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}
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void SetValFloat(float val) override
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{
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this->SetValue(static_cast<T>(val));
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}
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void SetValDouble(double val) override
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{
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this->SetValue(static_cast<T>(val));
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}
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signed char GetValByte() const override
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{
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return static_cast<signed char>(this->m_val);
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}
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short GetValShort() const override
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{
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return static_cast<short>(this->m_val);
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}
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uint32_t GetValChar() const override
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{
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return static_cast<uint32_t>(this->m_val);
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}
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int GetValInt() const override
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{
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return static_cast<int>(this->m_val);
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}
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long GetValLong() const override
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{
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return static_cast<long>(this->m_val);
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}
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float GetValFloat() const override
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{
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return static_cast<float>(this->m_val);
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}
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double GetValDouble() const override
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{
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return static_cast<double>(this->m_val);
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}
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bool Eq(CBotVar* left, CBotVar* right) override
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{
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return static_cast<T>(*left) == static_cast<T>(*right);
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}
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bool Ne(CBotVar* left, CBotVar* right) override
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{
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return static_cast<T>(*left) != static_cast<T>(*right);
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}
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};
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/**
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* \brief A number variable (int, float)
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*/
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template <typename T, CBotType type>
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class CBotVarNumber : public CBotVarNumberBase<T, type>
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{
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public:
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CBotVarNumber(const CBotToken &name) : CBotVarNumberBase<T, type>(name) {}
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void Mul(CBotVar* left, CBotVar* right) override
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{
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this->SetValue(static_cast<T>(*left) * static_cast<T>(*right));
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}
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void Power(CBotVar* left, CBotVar* right) override
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{
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this->SetValue(pow(static_cast<T>(*left), static_cast<T>(*right)));
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}
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CBotError Div(CBotVar* left, CBotVar* right) override
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{
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T r = static_cast<T>(*right);
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if ( r == static_cast<T>(0) ) return CBotErrZeroDiv;
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this->SetValue(static_cast<T>(*left) / r);
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return CBotNoErr;
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}
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CBotError Modulo(CBotVar* left, CBotVar* right) override
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{
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T r = static_cast<T>(*right);
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if ( r == static_cast<T>(0) ) return CBotErrZeroDiv;
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this->SetValue(fmod(static_cast<T>(*left), r));
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return CBotNoErr;
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}
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void Add(CBotVar* left, CBotVar* right) override
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{
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this->SetValue(static_cast<T>(*left) + static_cast<T>(*right));
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}
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void Sub(CBotVar* left, CBotVar* right) override
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{
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this->SetValue(static_cast<T>(*left) - static_cast<T>(*right));
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}
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void Neg() override
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{
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this->m_val = - this->m_val;
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}
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void Inc() override
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{
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this->m_val++;
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}
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void Dec() override
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{
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this->m_val--;
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}
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bool Lo(CBotVar* left, CBotVar* right) override
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{
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return static_cast<T>(*left) < static_cast<T>(*right);
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}
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bool Hi(CBotVar* left, CBotVar* right) override
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{
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return static_cast<T>(*left) > static_cast<T>(*right);
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}
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bool Ls(CBotVar* left, CBotVar* right) override
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{
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return static_cast<T>(*left) <= static_cast<T>(*right);
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}
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bool Hs(CBotVar* left, CBotVar* right) override
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{
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return static_cast<T>(*left) >= static_cast<T>(*right);
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}
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};
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/**
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* \brief An integer variable (byte, short, char, int, long)
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*/
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template <typename T, CBotType type>
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class CBotVarInteger : public CBotVarNumber<T, type>
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{
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public:
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CBotVarInteger(const CBotToken &name) : CBotVarNumber<T, type>(name) {}
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CBotError Modulo(CBotVar* left, CBotVar* right) override
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{
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T r = static_cast<T>(*right);
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if ( r == static_cast<T>(0) ) return CBotErrZeroDiv;
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this->SetValue(static_cast<T>(*left) % r);
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return CBotNoErr;
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}
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void XOr(CBotVar* left, CBotVar* right) override
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{
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this->SetValue(static_cast<T>(*left) ^ static_cast<T>(*right));
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}
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void And(CBotVar* left, CBotVar* right) override
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{
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this->SetValue(static_cast<T>(*left) & static_cast<T>(*right));
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}
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void Or(CBotVar* left, CBotVar* right) override
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{
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this->SetValue(static_cast<T>(*left) | static_cast<T>(*right));
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}
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void SL(CBotVar* left, CBotVar* right) override
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{
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this->SetValue(static_cast<T>(*left) << right->GetValInt());
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}
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void ASR(CBotVar* left, CBotVar* right) override
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{
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this->SetValue(static_cast<T>(*left) >> right->GetValInt());
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}
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void Not() override
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{
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this->m_val = ~(this->m_val);
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}
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};
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} // namespace CBot
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