277 lines
7.4 KiB
C++
277 lines
7.4 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "ui/target.h"
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#include "object/object_manager.h"
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namespace Ui {
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// Object's constructor.
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CTarget::CTarget() : CControl()
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{
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}
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// Object's destructor.
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CTarget::~CTarget()
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{
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}
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// Creates a new button.
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bool CTarget::Create(Math::Point pos, Math::Point dim, int icon, EventType eventType)
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{
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if ( eventType == EVENT_NULL ) eventType = GetUniqueEventType();
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CControl::Create(pos, dim, icon, eventType);
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return true;
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}
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// Management of an event.
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bool CTarget::EventProcess(const Event &event)
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{
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#if 0
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if ( (m_state & STATE_VISIBLE) == 0 ) return true;
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if ( m_state & STATE_DEAD ) return true;
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CControl::EventProcess(event);
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if ( event.type == EVENT_MOUSE_MOVE )
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{
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if ( CControl::Detect(event.mousePos) )
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{
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m_engine->SetMouseType(Gfx::ENG_MOUSE_TARGET);
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Event newEvent = event;
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newEvent.type = m_eventType;
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m_event->AddEvent(newEvent);
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return false;
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}
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}
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if ( event.type == EVENT_MOUSE_BUTTON_DOWN &&
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event.mouseButton.button == MOUSE_BUTTON_LEFT &&
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(m_state & STATE_VISIBLE) &&
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(m_state & STATE_ENABLE) )
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{
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if ( CControl::Detect(event.mousePos) )
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{
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Event newEvent = event;
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newEvent.type = EVENT_OBJECT_FIRE;
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m_event->AddEvent(newEvent);
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return false;
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}
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}
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return true;
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#else
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CObject* pObj;
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if ( (m_state & STATE_VISIBLE) == 0 ) return true;
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if ( m_state & STATE_DEAD ) return true;
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CControl::EventProcess(event);
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if ( event.type == EVENT_MOUSE_MOVE )
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{
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m_main->SetFriendAim(false);
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if ( CControl::Detect(event.mousePos) )
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{
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pObj = DetectFriendObject(event.mousePos);
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if ( pObj == 0 )
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{
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m_engine->SetMouseType(Gfx::ENG_MOUSE_TARGET);
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Event newEvent = event;
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newEvent.type = m_eventType;
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m_event->AddEvent(newEvent);
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return false;
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}
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else
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{
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m_main->SetFriendAim(true);
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m_engine->SetMouseType(Gfx::ENG_MOUSE_NORM);
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}
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}
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}
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if ( event.type == EVENT_MOUSE_BUTTON_DOWN &&
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event.mouseButton.button == MOUSE_BUTTON_LEFT &&
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(m_state & STATE_VISIBLE) &&
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(m_state & STATE_ENABLE) )
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{
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if ( CControl::Detect(event.mousePos) )
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{
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if ( !m_main->GetFriendAim() )
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{
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Event newEvent = event;
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newEvent.type = EVENT_OBJECT_FIRE;
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m_event->AddEvent(newEvent);
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return false;
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}
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}
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}
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return true;
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#endif
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}
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// Draws button.
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void CTarget::Draw()
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{
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// It is completely invisible!
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}
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// Returns the tooltip.
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bool CTarget::GetTooltip(Math::Point pos, std::string &name)
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{
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#if 0
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if ( (m_state&STATE_VISIBLE) && Detect(pos) ) // in the window?
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{
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strcpy(name, m_tooltip);
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return true; // does not detect objects below!
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}
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return false;
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#else
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//? CObject* pObj;
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if ( (m_state & STATE_VISIBLE) == 0 ) return false;
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if ( (m_state&STATE_VISIBLE) && Detect(pos) ) // in the window?
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{
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//? pObj = DetectFriendObject(pos);
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//? if ( pObj == 0 )
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if ( !m_main->GetFriendAim() )
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{
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m_tooltip = name;
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return true; // does not detect objects below!
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}
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}
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return false;
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#endif
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}
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// Detects the object aimed by the mouse.
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CObject* CTarget::DetectFriendObject(Math::Point pos)
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{
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ObjectType type;
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CObject *pObj, *pTarget;
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int objRank, j, rank;
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objRank = m_engine->DetectObject(pos);
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for(auto& it : CObjectManager::GetInstancePointer()->GetAllObjects())
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{
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pObj = it.second.get();
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if ( !pObj->GetActif() ) continue;
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if ( pObj->GetProxyActivate() ) continue;
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if ( pObj->GetSelect() ) continue;
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pTarget = 0;
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type = pObj->GetType();
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if ( type == OBJECT_DERRICK ||
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type == OBJECT_FACTORY ||
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type == OBJECT_REPAIR ||
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type == OBJECT_DESTROYER ||
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type == OBJECT_STATION ||
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type == OBJECT_CONVERT ||
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type == OBJECT_TOWER ||
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type == OBJECT_RESEARCH ||
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type == OBJECT_RADAR ||
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type == OBJECT_INFO ||
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type == OBJECT_ENERGY ||
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type == OBJECT_LABO ||
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type == OBJECT_NUCLEAR ||
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type == OBJECT_PARA ||
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type == OBJECT_SAFE ||
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type == OBJECT_HUSTON ||
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type == OBJECT_HUMAN ||
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type == OBJECT_TECH ||
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type == OBJECT_TOTO ||
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type == OBJECT_MOBILEfa ||
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type == OBJECT_MOBILEta ||
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type == OBJECT_MOBILEwa ||
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type == OBJECT_MOBILEia ||
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type == OBJECT_MOBILEfc ||
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type == OBJECT_MOBILEtc ||
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type == OBJECT_MOBILEwc ||
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type == OBJECT_MOBILEic ||
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type == OBJECT_MOBILEfi ||
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type == OBJECT_MOBILEti ||
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type == OBJECT_MOBILEwi ||
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type == OBJECT_MOBILEii ||
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type == OBJECT_MOBILEfs ||
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type == OBJECT_MOBILEts ||
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type == OBJECT_MOBILEws ||
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type == OBJECT_MOBILEis ||
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type == OBJECT_MOBILErt ||
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type == OBJECT_MOBILErc ||
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type == OBJECT_MOBILErr ||
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type == OBJECT_MOBILErs ||
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type == OBJECT_MOBILEsa ||
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type == OBJECT_MOBILEft ||
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type == OBJECT_MOBILEtt ||
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type == OBJECT_MOBILEwt ||
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type == OBJECT_MOBILEit ||
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type == OBJECT_MOBILEdr )
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{
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pTarget = pObj;
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}
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else if ( (type == OBJECT_POWER ||
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type == OBJECT_ATOMIC ) &&
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pObj->GetTruck() != 0 ) // battery used?
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{
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pTarget = pObj->GetTruck();
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if ( pTarget->GetType() == OBJECT_MOBILEtg )
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{
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pTarget = 0;
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}
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}
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for ( j=0 ; j<OBJECTMAXPART ; j++ )
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{
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rank = pObj->GetObjectRank(j);
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if ( rank == -1 ) continue;
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if ( rank != objRank ) continue;
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return pTarget;
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}
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}
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return 0;
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}
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}
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