364 lines
10 KiB
C++
364 lines
10 KiB
C++
/*
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* This file is part of the Colobot: Gold Edition source code
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* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see http://gnu.org/licenses
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*/
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#include "CBot/CBotInstr/CBotInstr.h"
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#include "CBot/CBotInstr/CBotFor.h"
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#include "CBot/CBotInstr/CBotDo.h"
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#include "CBot/CBotInstr/CBotBreak.h"
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#include "CBot/CBotInstr/CBotSwitch.h"
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#include "CBot/CBotInstr/CBotTry.h"
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#include "CBot/CBotInstr/CBotThrow.h"
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#include "CBot/CBotInstr/CBotInt.h"
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#include "CBot/CBotInstr/CBotFloat.h"
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#include "CBot/CBotInstr/CBotWhile.h"
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#include "CBot/CBotInstr/CBotIString.h"
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#include "CBot/CBotInstr/CBotBoolean.h"
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#include "CBot/CBotInstr/CBotIf.h"
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#include "CBot/CBotInstr/CBotReturn.h"
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#include "CBot/CBotInstr/CBotClassInst.h"
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#include "CBot/CBotInstr/CBotExpression.h"
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#include "CBot/CBotInstr/CBotInstArray.h"
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#include "CBot/CBotVar/CBotVar.h"
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#include "CBot/CBotClass.h"
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#include "CBot/CBotStack.h"
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#include <cassert>
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namespace CBot
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{
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////////////////////////////////////////////////////////////////////////////////
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int CBotInstr::m_LoopLvl = 0;
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std::vector<std::string> CBotInstr::m_labelLvl = std::vector<std::string>();
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////////////////////////////////////////////////////////////////////////////////
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CBotInstr::CBotInstr()
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{
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name = "CBotInstr";
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m_next = nullptr;
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m_next2b = nullptr;
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m_next3 = nullptr;
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m_next3b = nullptr;
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}
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////////////////////////////////////////////////////////////////////////////////
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CBotInstr::~CBotInstr()
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{
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delete m_next;
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delete m_next2b;
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delete m_next3;
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delete m_next3b;
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}
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////////////////////////////////////////////////////////////////////////////////
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void CBotInstr::IncLvl(std::string& label)
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{
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m_labelLvl.resize(m_LoopLvl+1);
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m_labelLvl[m_LoopLvl] = label;
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m_LoopLvl++;
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}
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////////////////////////////////////////////////////////////////////////////////
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void CBotInstr::IncLvl()
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{
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m_labelLvl.resize(m_LoopLvl+1);
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m_labelLvl[m_LoopLvl] = "#SWITCH";
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m_LoopLvl++;
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}
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////////////////////////////////////////////////////////////////////////////////
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void CBotInstr::DecLvl()
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{
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m_LoopLvl--;
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m_labelLvl[m_LoopLvl].clear();
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}
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////////////////////////////////////////////////////////////////////////////////
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bool CBotInstr::ChkLvl(const std::string& label, int type)
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{
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int i = m_LoopLvl;
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while (--i>=0)
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{
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if ( type == ID_CONTINUE && m_labelLvl[i] == "#SWITCH") continue;
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if (label.empty()) return true;
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if (m_labelLvl[i] == label) return true;
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}
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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void CBotInstr::SetToken(CBotToken* p)
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{
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m_token = *p;
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}
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////////////////////////////////////////////////////////////////////////////////
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int CBotInstr::GetTokenType()
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{
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return m_token.GetType();
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}
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////////////////////////////////////////////////////////////////////////////////
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CBotToken* CBotInstr::GetToken()
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{
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return &m_token;
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}
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////////////////////////////////////////////////////////////////////////////////
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void CBotInstr::AddNext(CBotInstr* n)
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{
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CBotInstr* p = this;
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while (p->m_next != nullptr) p = p->m_next;
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p->m_next = n;
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}
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////////////////////////////////////////////////////////////////////////////////
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void CBotInstr::AddNext3(CBotInstr* n)
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{
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CBotInstr* p = this;
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while (p->m_next3 != nullptr) p = p->m_next3;
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p->m_next3 = n;
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}
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////////////////////////////////////////////////////////////////////////////////
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void CBotInstr::AddNext3b(CBotInstr* n)
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{
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CBotInstr* p = this;
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while (p->m_next3b != nullptr) p = p->m_next3b;
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p->m_next3b = n;
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}
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////////////////////////////////////////////////////////////////////////////////
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CBotInstr* CBotInstr::GetNext()
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{
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return m_next;
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}
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////////////////////////////////////////////////////////////////////////////////
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CBotInstr* CBotInstr::GetNext3()
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{
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return m_next3;
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}
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////////////////////////////////////////////////////////////////////////////////
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CBotInstr* CBotInstr::GetNext3b()
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{
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return m_next3b;
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}
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////////////////////////////////////////////////////////////////////////////////
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CBotInstr* CBotInstr::Compile(CBotToken* &p, CBotCStack* pStack)
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{
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CBotToken* pp = p;
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if (p == nullptr) return nullptr;
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int type = p->GetType(); // what is the next token?
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if (IsOfType(pp, TokenTypVar) && IsOfType(pp, ID_DOTS)) // is it a label?
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{
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type = pp->GetType();
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// Allow only instructions that accept a label
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if (!IsOfTypeList(pp, ID_WHILE, ID_FOR, ID_DO, 0))
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{
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pStack->SetError(CBotErrLabel, pp->GetStart());
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return nullptr;
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}
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}
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// Call Compile() function for the given token type
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switch (type)
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{
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case ID_WHILE:
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return CBotWhile::Compile(p, pStack);
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case ID_FOR:
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return CBotFor::Compile(p, pStack);
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case ID_DO:
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return CBotDo::Compile(p, pStack);
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case ID_BREAK:
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case ID_CONTINUE:
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return CBotBreak::Compile(p, pStack);
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case ID_SWITCH:
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return CBotSwitch::Compile(p, pStack);
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case ID_TRY:
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return CBotTry::Compile(p, pStack);
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case ID_THROW:
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return CBotThrow::Compile(p, pStack);
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case ID_INT:
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return CBotInt::Compile(p, pStack);
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case ID_FLOAT:
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return CBotFloat::Compile(p, pStack);
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case ID_STRING:
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return CBotIString::Compile(p, pStack);
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case ID_BOOLEAN:
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case ID_BOOL:
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return CBotBoolean::Compile(p, pStack);
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case ID_IF:
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return CBotIf::Compile(p, pStack);
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case ID_RETURN:
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return CBotReturn::Compile(p, pStack);
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case ID_ELSE:
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pStack->SetStartError(p->GetStart());
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pStack->SetError(CBotErrElseWhitoutIf, p->GetEnd());
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return nullptr;
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case ID_CASE:
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pStack->SetStartError(p->GetStart());
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pStack->SetError(CBotErrCaseOut, p->GetEnd());
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return nullptr;
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}
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pStack->SetStartError(p->GetStart());
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// Should not be a reserved constant defined with DefineNum
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if (p->GetType() == TokenTypDef)
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{
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pStack->SetError(CBotErrReserved, p);
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return nullptr;
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}
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// If not, this might be an instance of class definnition
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CBotToken* ppp = p;
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if (IsOfType(ppp, TokenTypVar))
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{
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if (CBotClass::Find(p) != nullptr) // Does class with this name exist?
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{
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// Yes, compile the declaration of the instance
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return CBotClassInst::Compile(p, pStack);
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}
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}
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// This can be an arithmetic expression
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CBotInstr* inst = CBotExpression::Compile(p, pStack);
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if (IsOfType(p, ID_SEP))
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{
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return inst;
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}
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pStack->SetError(CBotErrNoTerminator, p->GetStart());
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delete inst;
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return nullptr;
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}
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////////////////////////////////////////////////////////////////////////////////
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bool CBotInstr::Execute(CBotStack* &pj)
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{
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assert(0); // should never go through this routine
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// but use the routines of the subclasses
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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bool CBotInstr::Execute(CBotStack* &pj, CBotVar* pVar)
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{
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if (!Execute(pj)) return false;
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pVar->SetVal(pj->GetVar());
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return true;
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}
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////////////////////////////////////////////////////////////////////////////////
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void CBotInstr::RestoreState(CBotStack* &pj, bool bMain)
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{
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assert(0); // should never go through this routine
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// but use the routines of the subclasses
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}
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////////////////////////////////////////////////////////////////////////////////
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bool CBotInstr::ExecuteVar(CBotVar* &pVar, CBotCStack* &pile)
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{
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assert(0); // dad do not know, see the girls
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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bool CBotInstr::ExecuteVar(CBotVar* &pVar, CBotStack* &pile, CBotToken* prevToken, bool bStep, bool bExtend)
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{
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assert(0); // dad do not know, see the girls
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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void CBotInstr::RestoreStateVar(CBotStack* &pile, bool bMain)
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{
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assert(0); // dad do not know, see the girls
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}
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////////////////////////////////////////////////////////////////////////////////
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bool CBotInstr::CompCase(CBotStack* &pj, int val)
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{
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return false;
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}
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////////////////////////////////////////////////////////////////////////////////
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CBotInstr* CBotInstr::CompileArray(CBotToken* &p, CBotCStack* pStack, CBotTypResult type, bool first)
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{
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if (IsOfType(p, ID_OPBRK))
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{
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if (!IsOfType(p, ID_CLBRK))
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{
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pStack->SetError(CBotErrCloseIndex, p->GetStart());
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return nullptr;
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}
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CBotInstr* inst = CompileArray(p, pStack, CBotTypResult(CBotTypArrayPointer, type), false);
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if (inst != nullptr || !pStack->IsOk()) return inst;
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}
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// compiles an array declaration
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if (first) return nullptr ;
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CBotInstr* inst = CBotInstArray::Compile(p, pStack, type);
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if (inst == nullptr) return nullptr;
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if (IsOfType(p, ID_COMMA)) // several definitions
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{
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if (nullptr != ( inst->m_next2b = CBotInstArray::CompileArray(p, pStack, type, false))) // compiles next one
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{
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return inst;
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}
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delete inst;
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return nullptr;
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}
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if (IsOfType(p, ID_SEP)) // end of instruction
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{
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return inst;
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}
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delete inst;
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pStack->SetError(CBotErrNoTerminator, p->GetStart());
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return nullptr;
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}
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} // namespace CBot
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