87 lines
2.0 KiB
C++
87 lines
2.0 KiB
C++
// * This file is part of the COLOBOT source code
|
|
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
|
|
// *
|
|
// * This program is free software: you can redistribute it and/or modify
|
|
// * it under the terms of the GNU General Public License as published by
|
|
// * the Free Software Foundation, either version 3 of the License, or
|
|
// * (at your option) any later version.
|
|
// *
|
|
// * This program is distributed in the hope that it will be useful,
|
|
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// * GNU General Public License for more details.
|
|
// *
|
|
// * You should have received a copy of the GNU General Public License
|
|
// * along with this program. If not, see http://www.gnu.org/licenses/.
|
|
|
|
// autotower.h
|
|
|
|
#ifndef _AUTOTOWER_H_
|
|
#define _AUTOTOWER_H_
|
|
|
|
|
|
#include "auto.h"
|
|
#include "misc.h"
|
|
|
|
|
|
class CInstanceManager;
|
|
class CD3DEngine;
|
|
class CParticule;
|
|
class CTerrain;
|
|
class CCamera;
|
|
class CObject;
|
|
|
|
|
|
|
|
enum AutoTowerPhase
|
|
{
|
|
ATP_WAIT = 1,
|
|
ATP_ZERO = 2, // more energy
|
|
ATP_SEARCH = 3, // search a target
|
|
ATP_TURN = 4, // turns to the target
|
|
ATP_FIRE = 5, // shoots on the target
|
|
};
|
|
|
|
|
|
|
|
class CAutoTower : public CAuto
|
|
{
|
|
public:
|
|
CAutoTower(CInstanceManager* iMan, CObject* object);
|
|
~CAutoTower();
|
|
|
|
void DeleteObject(BOOL bAll=FALSE);
|
|
|
|
void Init();
|
|
BOOL EventProcess(const Event &event);
|
|
Error RetError();
|
|
|
|
BOOL CreateInterface(BOOL bSelect);
|
|
|
|
BOOL Write(char *line);
|
|
BOOL Read(char *line);
|
|
|
|
protected:
|
|
void UpdateInterface(float rTime);
|
|
|
|
CObject* SearchTarget(D3DVECTOR &impact);
|
|
void FireStopUpdate(float progress, BOOL bLightOn);
|
|
|
|
protected:
|
|
AutoTowerPhase m_phase;
|
|
float m_progress;
|
|
float m_speed;
|
|
float m_timeVirus;
|
|
float m_lastUpdateTime;
|
|
float m_lastParticule;
|
|
D3DVECTOR m_targetPos;
|
|
float m_angleYactual;
|
|
float m_angleZactual;
|
|
float m_angleYfinal;
|
|
float m_angleZfinal;
|
|
int m_partiStop[4];
|
|
};
|
|
|
|
|
|
#endif //_AUTOTOWER_H_
|