colobot/src/autobase.h

123 lines
3.1 KiB
C++

// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// autobase.h
#ifndef _AUTOBASE_H_
#define _AUTOBASE_H_
#include "auto.h"
#include "misc.h"
class CInstanceManager;
class CD3DEngine;
class CParticule;
class CTerrain;
class CCamera;
class CObject;
#define PARAM_STOP 0 // run=0 -> stops and open
#define PARAM_LANDING 1 // run=1 -> landing
#define PARAM_PORTICO 2 // run=2 -> gate on the ground
#define PARAM_FIXSCENE 3 // run=3 -> open and stops to win / lost
#define PARAM_TRANSIT1 11 // run=11 -> transit in space
#define PARAM_TRANSIT2 12 // run=12 -> transit in space
#define PARAM_TRANSIT3 13 // run=13 -> transit in space
enum AutoBasePhase
{
ABP_WAIT = 1, // expected
ABP_START = 2, // start-up
ABP_LAND = 3, // landing
ABP_OPENWAIT = 4, // wait before opening
ABP_OPEN = 5, // opens the gate
ABP_OPEN2 = 6, // opens supplements
ABP_LDWAIT = 7, // expected
ABP_CLOSE2 = 8, // closes supplements
ABP_CLOSE = 9, // closes gate
ABP_TOWAIT = 10, // wait before takeoff
ABP_TAKEOFF = 11, // take-off
ABP_PORTICO_MOVE = 12, // gate advance
ABP_PORTICO_WAIT1= 13, // gate expected
ABP_PORTICO_DOWN = 14, // gate down
ABP_PORTICO_WAIT2= 15, // gate expected
ABP_PORTICO_OPEN = 16, // gate opens
ABP_TRANSIT_MOVE = 17, // transit - moving
};
class CAutoBase : public CAuto
{
public:
CAutoBase(CInstanceManager* iMan, CObject* object);
~CAutoBase();
void DeleteObject(BOOL bAll=FALSE);
void Init();
void Start(int param);
BOOL EventProcess(const Event &event);
BOOL Abort();
Error RetError();
BOOL CreateInterface(BOOL bSelect);
protected:
void UpdateInterface();
void FreezeCargo(BOOL bFreeze);
void MoveCargo();
Error CheckCloseDoor();
void BeginTransit();
void EndTransit();
protected:
AutoBasePhase m_phase;
BOOL m_bOpen;
float m_progress;
float m_speed;
float m_lastParticule;
float m_lastMotorParticule;
float m_fogStart;
float m_deepView;
D3DVECTOR m_pos;
D3DVECTOR m_posSound;
D3DVECTOR m_finalPos;
D3DVECTOR m_lastPos;
int m_param;
int m_soundChannel;
int m_partiChannel[8];
char m_bgBack[100];
char m_bgName[100];
D3DCOLOR m_bgUp;
D3DCOLOR m_bgDown;
D3DCOLOR m_bgCloudUp;
D3DCOLOR m_bgCloudDown;
};
#endif //_AUTOBASE_H_