123 lines
3.1 KiB
C++
123 lines
3.1 KiB
C++
// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// autobase.h
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#ifndef _AUTOBASE_H_
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#define _AUTOBASE_H_
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#include "auto.h"
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#include "misc.h"
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class CInstanceManager;
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class CD3DEngine;
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class CParticule;
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class CTerrain;
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class CCamera;
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class CObject;
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#define PARAM_STOP 0 // run=0 -> stops and open
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#define PARAM_LANDING 1 // run=1 -> landing
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#define PARAM_PORTICO 2 // run=2 -> gate on the ground
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#define PARAM_FIXSCENE 3 // run=3 -> open and stops to win / lost
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#define PARAM_TRANSIT1 11 // run=11 -> transit in space
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#define PARAM_TRANSIT2 12 // run=12 -> transit in space
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#define PARAM_TRANSIT3 13 // run=13 -> transit in space
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enum AutoBasePhase
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{
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ABP_WAIT = 1, // expected
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ABP_START = 2, // start-up
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ABP_LAND = 3, // landing
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ABP_OPENWAIT = 4, // wait before opening
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ABP_OPEN = 5, // opens the gate
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ABP_OPEN2 = 6, // opens supplements
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ABP_LDWAIT = 7, // expected
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ABP_CLOSE2 = 8, // closes supplements
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ABP_CLOSE = 9, // closes gate
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ABP_TOWAIT = 10, // wait before takeoff
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ABP_TAKEOFF = 11, // take-off
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ABP_PORTICO_MOVE = 12, // gate advance
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ABP_PORTICO_WAIT1= 13, // gate expected
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ABP_PORTICO_DOWN = 14, // gate down
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ABP_PORTICO_WAIT2= 15, // gate expected
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ABP_PORTICO_OPEN = 16, // gate opens
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ABP_TRANSIT_MOVE = 17, // transit - moving
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};
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class CAutoBase : public CAuto
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{
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public:
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CAutoBase(CInstanceManager* iMan, CObject* object);
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~CAutoBase();
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void DeleteObject(BOOL bAll=FALSE);
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void Init();
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void Start(int param);
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BOOL EventProcess(const Event &event);
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BOOL Abort();
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Error RetError();
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BOOL CreateInterface(BOOL bSelect);
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protected:
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void UpdateInterface();
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void FreezeCargo(BOOL bFreeze);
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void MoveCargo();
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Error CheckCloseDoor();
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void BeginTransit();
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void EndTransit();
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protected:
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AutoBasePhase m_phase;
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BOOL m_bOpen;
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float m_progress;
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float m_speed;
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float m_lastParticule;
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float m_lastMotorParticule;
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float m_fogStart;
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float m_deepView;
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D3DVECTOR m_pos;
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D3DVECTOR m_posSound;
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D3DVECTOR m_finalPos;
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D3DVECTOR m_lastPos;
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int m_param;
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int m_soundChannel;
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int m_partiChannel[8];
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char m_bgBack[100];
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char m_bgName[100];
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D3DCOLOR m_bgUp;
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D3DCOLOR m_bgDown;
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D3DCOLOR m_bgCloudUp;
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D3DCOLOR m_bgCloudDown;
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};
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#endif //_AUTOBASE_H_
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